Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.23 @ 03:30:02 Player: jazzy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (989) 989 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2759 Bonus ------- None Cogmind --------- Core Integrity 323/550 Matter 149/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Light Nuclear Core Light Armor Plating Improved Light Armor Plating Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Autogun Assault Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Light Armor Plating Improved Light Armor Plating Assault Rifle Rocket Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 21 | 7 6 2 6 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 1 1 Device 1 | 1 . . . Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 2 3 1 4 Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . 1 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 1 . 9 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 5 | . 1 . 4 Highest Loss Streak 6 | . 1 . 6 To Critical Strikes . | . . . . Average Backups 7 | 2 7 8 6 Power 2 | . 2 3 3 Propulsion . | . 1 1 . Utility 1 | . 1 2 1 Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 6 | . 2 . 4 Power 3 | . . . 3 Propulsion 1 | . 1 . . Utility 2 | . 1 . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 89 | . 99 80 89 Engine 10 | . 14 11 7 Leg 24 | . 28 22 24 Device 10 | . 14 8 7 Storage 11 | . 14 11 9 Processor 2 | . . . 8 Energy Gun 9 | . 13 11 3 Ballistic Gun 6 | . 6 2 11 Ballistic Cannon 1 | . . . 5 Launcher 2 | . . 1 6 Special Weapon 7 | . 7 11 4 Peak Build Rating 16 | 7 9 11 16 Average Rating 10 | 5 8 9 13 On Entrance 6 | . 7 9 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 90 | 15 90 38 40 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 8 | 2 4 1 8 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 9 | 4 8 9 7 Average Carried 7 | 2 7 8 6 Final Capacity 15 | 8 15 15 15 Final Carried 8 | 4 8 8 7 Class Distribution -------------------- 65% | Mutant 25% | Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 779 | 161 131 15 472 Remotely . | . . . . Salvage Created 1177 | 14 131 15 1017 Parts 88 | 5 10 . 73 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 5 1 16 Guns 13 | . 5 . 8 Cannons 5 | . . . 5 AOE 4 | . . 1 3 Classes Destroyed 11 | 1 2 1 7 Worker 3 | . . . 3 Builder 2 | . . . 2 Tunneler 1 | 1 . . . Hauler 2 | . . . 2 Recycler 2 | . . . 2 Mechanic 1 | . . . 1 Operator 1 | . . . 1 Swarmer 3 | . 3 . . Grunt 15 | . 2 . 13 Brawler 1 | . . . 1 Sentry 3 | . . 1 2 Best Kill Streak 17 | 1 3 1 17 Combat Bots Only 9 | . 3 1 9 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 151 | . 28 21 102 Missed 40 | . 4 3 33 Hits 111 | . 24 18 69 Projectile 111 | . 24 18 69 Critical Strikes 1 | . . . 1 Damage Taken 1507 | . 224 231 1052 Core 277 | . 38 12 227 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 79 | . . . 79 Core Remaining (%) 93 | 100 84 97 . Volleys Fired 75 | 2 15 17 41 Largest 4 | 2 2 2 4 Hottest 113 | 60 100 100 113 Shots Fired 159 | 4 22 21 112 Gun 100 | 4 21 4 71 Cannon 33 | . . . 33 Launcher 12 | . . 4 8 Special 14 | . 1 13 . Kinetic 119 | 2 14 4 99 Thermal 19 | . 1 13 5 Explosive 12 | . . 4 8 Electromagnetic 9 | 2 7 . . Robot Hit Streak 10 | 2 7 7 10 Robot Miss Streak 4 | 1 1 1 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 84 | 2 16 7 59 Core Hits 62 | 1 7 2 52 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Destroy 1 | . . . 1 Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2198 | 23 216 132 1827 Guns 1020 | 23 215 42 740 Cannons 482 | . . . 482 Explosions 661 | . . 77 584 Melee . | . . . . Ramming 35 | . 1 13 21 Kinetic 1394 | 10 148 42 1194 Thermal 28 | . . . 28 Explosive 661 | . . 77 584 Electromagnetic 80 | 13 67 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . . . 18 Projectiles 6 | . . . 6 Explosions 12 | . . . 12 Melee . | . . . . Knockbacks 6 | . . 1 5 Impact 1 | . . 1 . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage 13 | . . . 13 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 10 | . 1 1 8 Kicked 10 | . 1 1 8 Crushed . | . . . . Highest Temperature 231 | . 36 16 231 Average Temperature 45 | . 22 5 70 Received Heat Transfer 699 | . 36 96 567 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 74 | . . . 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 91 | 100 100 100 72 Level 1 8 | . . . 27 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 389 | 5 90 34 389 Initial . | . . . . Average 41 | . 16 3 111 Influence Increases 792 | 5 128 71 588 Destroy 0b10 Robot/C 440 | . 100 20 320 Destroy 0b10 Robot/NC 60 | 5 . . 55 Destroy Leader 104 | . 20 10 74 Successful Hack 48 | . 7 10 31 Disable Machine 30 | . . . 30 Destroy Structure 65 | . 1 16 48 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 30 | . . . 30 Influence Decreases 456 | 5 128 71 252 Time Decay 356 | 5 118 71 162 Lost Part 100 | . 10 . 90 Squads Dispatched 7 | . . 3 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 10 13 29 Peak Tracking Total 8 | . 3 8 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 3 2 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 16 | . 4 9 3 Successful 12 | . 4 5 3 Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts 1 | . . 1 . Manual . | . . . . Terminals 10 | . 4 5 1 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 7 | . 4 2 1 Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Surveillance Status 1 | . . . 1 Patrol Status 1 | . 1 . . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 3 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired 1 | . . . 1 Time 13 | . . . 13 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1581 | 3 567 511 500 Seismic 1581 | 3 567 511 500 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1862 | 65 567 645 585 Spaces Moved 824 | 38 344 268 174 Core 6 | 3 . . 3 Treads . | . . . . Legs 818 | 35 344 268 171 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 170 | 118 146 190 197 Slowest Speed 450 | 150 400 190 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 8 | . . 8 . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 48 32 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 14 | . 1 13 . Terrain Destroyed 74 | . 1 29 44 Melee . | . . . . Projectile 20 | . 1 13 6 AOE 54 | . . 16 38 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1111 | 50 383 356 322 Wait 163 | . 7 66 90 Move 821 | 37 343 267 174 Hop . | . . . . Pick Up 13 | 4 7 1 1 Fast Attach 8 | 7 . . 1 Attach 6 | . 1 2 3 Detach 1 | . . 1 . Swap 10 | . 5 1 4 Drop 4 | . 4 . . Fire 75 | 2 15 17 41 Melee . | . . . . Ram . | . . . . Kick 10 | . 1 1 8 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 10) 298 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 633 | -10/Materials | Entered another Materials area 633 | -9/Materials | Evolved 2 slots: Weapon x2 1131 | -9/Materials | Discovered new exit (range 6) 1199 | -9/Materials | Discovered new exit (range 16) 1213 | -9/Materials | Central database locked down 1278 | -9/Materials | Entered another Materials area 1278 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1336 | -8/Materials | Repaired Aluminum Leg 1752 | -8/Materials | Destroyed 9 combat bots 1757 | -8/Materials | Build established: Gunner 1834 | -8/Materials | Lost 6 parts (1p2n1u2w) 1845 | -8/Materials | Garrison activated, responded to threat 1863 | -8/Materials | Self-destructed Last Messages --------------- 01801_ U-05 Engineer destroyed. 01801_ G-47 Trooper knocked back. 01803_ Aluminum Leg destroyed. 01804_ G-47 Trooper Imp. Heat Sink blasted off. 01804_ G-47 Trooper destroyed. 01807_ G-47 Trooper knocked back. 01810_ Y-45 Defender destroyed. 01813_ K-01 Serf collects debris. 01813_ G-47 Trooper destroyed. 01814_ K-01 Serf collects debris. 01824_ Acquired 21 matter. 01825_ K-01 Serf collects debris. 01829_ Kicked W-25 Informer. 01830_ K-01 Serf collects debris. 01845_ Aluminum Leg destroyed. 01845_ G-47 Trooper calls for garrison reinforcements. 01845_ ALERT: Activating Garrison Access M001. 01851_ Hvy. Assault Rifle destroyed. 01854_ Assault Cannon destroyed. 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""" ????????????????????? | | ???????????????????????????? ???????????????????? | | ????????????????????????????+#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 259 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 12% | -8/Materials Studied --------- Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveCompositeTriangulator Manual? 0 Play Time 00:20:57 Cumulative 12.1 hours Start 2026.04.23 @ 03:12:17 End 2026.04.23 @ 03:30:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc48e06d-fc0e-469b-bc00-ced1bd98fa10