Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 18:43:14 // Winter2019/RPGLIKE Player: GFYguy Result: Destroyed by AG-20257 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (534) 534 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 3889 Bonus ------- Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/1100 Matter 136/300 Energy 121/125 System Corruption 0% Temperature Cool (14) Movement Flying (31) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Experimental Heat Sink Improved Terrain Scanner Makeshift Terrain Scan Processor Improved Reaction Control System > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (2) ---- High-capacity Matter Pod (0) Experimental Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Experimental Sensor Array Improved Terrain Scanner Makeshift Terrain Scan Processor Improved Reaction Control System > --- WEAPON ----------- Grenade Launcher Grenade Launcher > --- INVENTORY -------- Experimental Heat Sink High-capacity Matter Pod [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Makeshift Terrain Scan Processor Protection Zionite Weapon Casing Weapon Grenade Launcher Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 7 | . 3 1 1 1 1 Power . | . . . . . . Propulsion 3 | . 3 . . . . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . 1 . . Parts Attached 18 | . 8 3 1 2 4 Power 1 | . 1 . . . . Engine 1 | . 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | . 4 1 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . 1 . . . Flight 4 | . 4 . . . . Utility 10 | . 2 2 . 2 4 Device 8 | . 2 2 . 1 3 Storage . | . . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 2 | . 1 . 1 . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . 1 1 . 1 3 Parts Lost 2 | . . . . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Backups . | . . . . 2 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . 2 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 55 97 100 97 97 Engine 9 | . 1 12 11 10 9 Flight 41 | . 32 48 44 40 37 Device 19 | . 4 23 22 20 23 Processor 2 | . . . . 4 9 Launcher 18 | . 16 12 21 20 17 Peak Build Rating 36 | . 15 21 22 31 36 Average Rating 20 | . 8 19 21 24 30 On Entrance 13 | . . 15 20 22 26 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 11 | . 11 . . . . Heaviest Build 13 | . 7 8 11 11 13 Greatest Support 25 | 3 20 20 25 25 25 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | . . . 2 2 2 Average Capacity . | . . . . 2 2 Most Carried 2 | . . . 2 2 2 Average Carried . | . . . . 1 1 Final Capacity 2 | . . . 2 2 2 Final Carried 2 | . . . 2 2 2 Class Distribution -------------------- 93% | Sprinter 6% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Sprinter | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 746 | 200 . 265 129 . 152 Remotely . | . . . . . . Salvage Created 212 | . 75 15 42 . 80 Parts 28 | . 5 4 15 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 20 | . 3 1 8 . 8 AOE 20 | . 3 1 8 . 8 Classes Destroyed 8 | . 4 2 . . 2 Worker 4 | . 3 1 . . . Recycler 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 11 | . 3 . 8 . . Sentry 1 | . . 1 . . . Z-Technician 5 | . . . . . 5 Z-Light 6 | . . . . . 6 Assembled 1 | . . . . . 1 Best Kill Streak 10 | . 4 4 4 . 10 Combat Bots Only 5 | . 3 1 4 . 5 Max Kills in Single Turn 10 | . 2 2 4 . 10 Gunslinging . | . . . . . . Exploded 5 | . 1 1 4 . 5 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 92 | . 10 7 3 . 72 Missed 54 | . 3 5 3 . 43 Hits 38 | . 7 2 . . 29 Projectile 38 | . 7 2 . . 29 Damage Taken 1443 | . 86 29 21 . 1307 Core 1226 | . 72 22 17 . 1115 Absorbed by Shields . | . . . . . . Redirected to Core 540 | . 42 22 10 . 466 Redirected to Shielding 69 | . . . . . 69 Core Remaining (%) 94 | 100 88 . . . . Volleys Fired 40 | . 18 8 3 . 11 Largest 2 | . 1 1 2 . 2 Hottest 60 | . 30 30 60 . 60 Shots Fired 49 | . 18 8 4 . 19 Gun . | . . . . . . Cannon . | . . . . . . Launcher 49 | . 18 8 4 . 19 Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 49 | . 18 8 4 . 19 Electromagnetic . | . . . . . . Robot Hit Streak 3 | . 2 1 3 . 3 Robot Miss Streak 4 | . 4 2 1 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 13 | . 4 1 2 . 6 Core Hits 51 | . 12 9 8 . 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5845 | . 537 184 317 . 4807 Guns . | . . . . . . Cannons . | . . . . . . Explosions 5845 | . 537 184 317 . 4807 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 4140 | . . . . . 4140 Explosive 1705 | . 537 184 317 . 667 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 642 | . 10 . 10 . 622 Projectiles . | . . . . . . Explosions 642 | . 10 . 10 . 622 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 445 | . 22 . 23 . 400 Shots 5 | . 3 . 1 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 64 | . 5 14 6 . 64 Average Temperature 19 | . 5 8 4 . 27 Received Heat Transfer 231 | . . . . . 231 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 142 | . 119 121 142 . . Initial 41 | . . 41 39 . . Average 51 | . 75 64 41 . . Influence Increases 530 | . 199 120 211 . . Destroy 0b10 Robot/C 240 | . 60 20 160 . . Destroy 0b10 Robot/NC 40 | . 25 15 . . . Destroy Leader 44 | . 12 12 20 . . Disable Machine 30 | . 15 15 . . . Destroy Structure 161 | . 87 43 31 . . Partial Spotted 15 | . . 15 . . . Influence Decreases 530 | . 100 118 204 108 . Entered New Map 228 | . . 58 62 108 . Time Decay 302 | . 100 60 142 . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 5 4 5 . 13 Peak Tracking Total 12 | . 3 3 4 . 12 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 3 | . 1 1 . . 1 Max in Single Turn 1 | . 1 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 1 Highest-Rated Group 150 | . . . . 150 37 Highest-Rated Ally 39 | . . . . 39 37 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 1224 | . 74 128 558 284 180 Sensors 71 | . 70 . . . 1 Terrain 1147 | . . 125 558 284 180 Structural 9 | . 4 5 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 1366 | 13 200 128 558 287 180 Spaces Moved 1822 | 27 253 216 409 473 444 Core 131 | 27 104 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 2 | . . 2 . . . Flight 1689 | . 149 214 409 473 444 Fastest Speed 31 | 50 31 31 31 31 31 Average Speed 32 | 50 38 31 31 31 31 Slowest Speed 110 | 50 50 110 31 31 31 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . 2 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 3 48 19 72 66 74 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 1 1 . Spaces Dug . | . . . . . . Terrain Destroyed 233 | . 109 40 37 . 47 Melee . | . . . . . . Projectile . | . . . . . . AOE 233 | . 109 40 37 . 47 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2537 | 26 332 266 833 613 467 Wait 637 | . 53 25 421 134 4 Move 1813 | 26 252 215 404 472 444 Hop 2 | . . . 2 . . Pick Up 5 | . . . 2 1 2 Fast Attach 19 | . 8 7 1 2 1 Attach 2 | . . . . 1 1 Detach 1 | . . . . 1 . Swap 2 | . . . . . 2 Drop 11 | . 1 6 . 2 2 Fire 40 | . 18 8 3 . 11 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 5 | . . 5 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Upgraded with Propulsion slot (x3) 119 | -10/Materials | Discovered new exit (range 15) 214 | -10/Materials | Entered another Materials area 216 | -9/Materials | Reached level 2 216 | -9/Materials | Upgraded with Utility slot (x1) 320 | -9/Materials | Discovered new exit (range 5) 342 | -9/Materials | Entered Mines 344 | -9/Mines | Reached level 3 352 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 361 | -9/Mines | Upgraded with Weapon slot (x1) 401 | -9/Mines | Build established: Sprinter 691 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 692 | -9/Mines | Found Prototype Device 847 | -9/Mines | Learned location of Storage (-8) 884 | -9/Mines | Discovered new exit (range 8) 897 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 900 | -9/Mines | Entered Zion 923 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 966 | -7/Zion | Upgraded with Utility slot (x1) 967 | -7/Zion | Found Prototype Device 967 | -7/Zion | Identified Bomb Factory No. 2 1014 | -7/Zion | Met Imprinter 1020 | -7/Zion | Imprinted 1022 | -7/Zion | Declared Zion's savior 1057 | -7/Zion | Learned 4 Factory zone layouts 1081 | -7/Zion | Opened final containment barrier to the Deep Caves 1083 | -7/Zion | Discovered new exit (range 10) 1086 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1187 | -7/Zion | Entered Deep Caves 1187 | -7/Deep Caves | Accompanied by 4 allies 1189 | -7/Deep Caves | Reached level 4 1247 | -7/Deep Caves | Z-Facility disabled 1251 | -7/Deep Caves | Attacked by Z-Imprinter 1262 | -7/Deep Caves | Upgraded with Utility slot (x1) 1262 | -7/Deep Caves | Found Prototype Protection 1263 | -7/Deep Caves | Identified Zio. Weapon Casing 1269 | -7/Deep Caves | Core integrity fell below 50% 1275 | -7/Deep Caves | Identified Exp. Sensor Array 1294 | -7/Deep Caves | Core integrity fell below 20% 1321 | -7/Deep Caves | Destroyed Z-Imprinter 1361 | -7/Deep Caves | Spotted AG-40926 1367 | -7/Deep Caves | Spotted AG-20257 1367 | -7/Deep Caves | Destroyed by AG-20257 with Assembled Focal Cannon Last Messages --------------- 01274_ Acquired Prototype Device. 01275_ Identified Exp. Sensor Array. 01276_ Identified Exp. Heat Sink. 01277_ The unstable cave ceiling collapses. 01278_ Acquired 29 matter. 01279_ Acquired 19 matter. 01279_ Acquired 29 matter. 01295_ Upgraded: Core Integrity (+500) 01321_ Z-Power explodes. 01321_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." [Achievement: Are We The Baddies?] 01321_ Z-Imprinter destroyed. 01321_ Destroyed Lgt. Ion Engine. 01321_ OQ-8LT(o) destroyed. 01321_ Destroyed Lgt. Ion Engine. 01321_ WV-8WU(o) destroyed. 01321_ Grenade Launcher destroyed. 01321_ Destroyed Grenade Launcher. 01352_ as-21273 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????# ? ??????????????????????? | | ??????????????? ? ??????????????????????? | | ???????????? # ??????????????????????? | | ?????????? #??#??????????????????? | | ????????""" #? #??????????????????? | | ????????"G ## #??????????????????? | | ????????" # ##?????????????????? | | ????????" % ??????????????????? | | ????????# ??????????????????? | | ?????????" ???????????????????? | | ?????????" #???????????????????? | | ?????????" ???##??#????????????? | | ?????????" #??##????????????????? | | ????????"" #?# #??#?????? ??????? | | ????????# g ### ####?????? ??????? | | ????????# g # #?????????????? | | ????????# @ ##?????? ?????? ?? | | ????????# ###?????????????? | | ????????# g #?????????????? | | ????????# ###???#??????#??? | | ????? ??# * ##?#?##?? ?#?#### | | ????????# [ s #????#???#?## | | ????????# * [ #?????#??#?? | | ????????# ##?#?#??#??? | | ????????# b [ #??#????##??# | | ????????"" b= #???######?## | | ?????????" == h #???# #### | | ?????????" = = = #???# ## | | ?????????" [ ##?### | | ?????????" [l M #???# | | ????????? #??## ## | | ????????? g ##?# ## | | ????????? [ [ #### #### | | ????????? [ [ #??### | | ??????????" [ #??### | | ????????? #### | | ?????????? #### ### | | ?????????? #?## ### | | ??????????? ##??## ### | | ??????????? # # #?#??####### | | ??????????? #### ## ## #####??#???### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 15 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 235 Evasion (%) 73 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Omniscient Cartographer Resistances Are Futile Signs Are For Wimps Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Levels Raised 3 | . . 1 1 . 1 XP Earned 8850 | 3000 425 1725 1400 800 1500 XP Spent 7400 | . 2400 500 1900 800 1800 Upgrades 25 | . 3 1 9 1 11 Propulsion Slot 3 | . 3 . . . . Utility Slot 3 | . . 1 . 1 1 Weapon Slot 1 | . . . 1 . . Core Integrity 10 | . . . . . 10 Heat Dissipation 1 | . . . 1 . . Energy Generation 1 | . . . 1 . . Mass Support 1 | . . . 1 . . Inventory Capacity 2 | . . . 2 . . Sight Range 1 | . . . 1 . . Sensor Range 1 | . . . 1 . . Terrain Scan Density 1 | . . . 1 . . Protomatter Created 42 | . . 36 6 . . Integrity Restored 106 | . . 106 . . . Core 94 | . . 94 . . . Parts 12 | . . 12 . . . Protomatter Decayed . | . . . . . . Game ------ Seed TachyonImprinterBoomstick Manual? 0 Play Time 00:21:21 Cumulative 46.1 hours Start 2025.11.15 @ 18:23:19 End 2025.11.15 @ 18:43:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50cd52ab-ca92-423d-98a7-1a7036f1f7d0