Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.19 @ 13:37:17 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (103) 515 Value Destroyed (3226) 3226 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (958) 958 TOTAL SCORE: 9799 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 342 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 475/850 Matter 283/300 Energy 65/100 System Corruption 4% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Visual Processing Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (20) --- Light Treads Armored Treads Armored Huge Wheel Improved Cooling System Large Storage Unit High-capacity Storage Unit 0b10 Decoder Chip [Scout] Matter Filter Transmission Jammer Transmission Jammer Improved Medium Armor Plating Trap Extractor (0/4) Heavy Laser EM Pulse Cannon Advanced EMP Blaster Grenade Launcher Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Spectral Analyzer Advanced Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Gatling Laser Gauss Cannon > --- INVENTORY -------- Light Treads Armored Treads Armored Huge Wheel Improved Cooling System Large Storage Unit High-capacity Storage Unit Humpback 0b10 Decoder Chip [Scout] Matter Filter Transmission Jammer Trap Extractor EM Pulse Cannon Heavy Flak Cannon Advanced EMP Blaster Grenade Launcher Rocket Launcher Heavy Hammer Heavy Explosive Trap [Rating: 63] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Slots Evolved 8 | . . 2 . . . 2 2 . . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . . . . . . 1 . . . Utility 4 | . . 1 . . . 1 2 . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 107 | . 17 26 5 2 6 11 12 2 . 3 5 4 10 4 Power 10 | . 2 3 1 . . 1 . . . . 1 . 1 1 Engine 8 | . 2 3 1 . . . . . . . 1 . 1 . Core 2 | . . . . . . 1 . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 32 | . 4 7 2 . 3 4 5 . . . 3 1 3 . Treads 1 | . . . . . . . . . . . 1 . . . Leg 24 | . 4 4 2 . 3 3 2 . . . 2 1 3 . Wheel 7 | . . 3 . . . 1 3 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 37 | . 4 10 1 1 3 2 5 2 . 1 1 3 3 1 Device 18 | . 1 4 . . 2 1 3 1 . . 1 2 2 1 Storage 8 | . 3 2 1 1 1 . . . . . . . . . Processor 3 | . . . . . . 1 . . . . . 1 1 . Hackware 1 | . . . . . . . 1 . . . . . . . Protection 7 | . . 4 . . . . 1 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 28 | . 7 6 1 1 . 4 2 . . 2 . . 3 2 Energy Gun 11 | . 4 3 . 1 . 1 . . . 2 . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 5 | . 2 1 . . . . 1 . . . . . 1 . Ballistic Cannon 2 | . . . . . . . 1 . . . . . 1 . Launcher 7 | . 1 2 1 . . 1 . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 1 . . . . . 1 . . Parts Lost 28 | . 1 2 . . 1 1 3 . . 2 . 2 4 12 Power 4 | . . . . . . 1 . . . . . . 1 2 Propulsion 10 | . . 2 . . . . 2 . . . . . 2 4 Utility 7 | . . . . . 1 . 1 . . 2 . . 1 2 Weapon 7 | . 1 . . . . . . . . . . 2 . 4 Highest Loss Streak 12 | . 1 2 . . 1 1 2 . . 2 . 2 4 12 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Slot Usage (%) 91 | . 98 98 100 95 88 89 85 84 84 84 91 94 90 95 Engine 6 | . 14 11 11 11 11 7 . . . . 5 6 4 5 Core 3 | . . . . . . 1 7 7 7 7 6 6 6 5 Leg 20 | . 28 19 26 33 33 27 9 7 7 7 18 24 23 24 Wheel 3 | . . 12 6 . . . 7 7 7 7 . . . . Device 9 | . 6 6 11 11 7 12 17 7 7 3 6 5 3 5 Storage 14 | . 21 11 11 11 22 18 15 15 15 15 13 13 13 12 Processor 5 | . . . . . . 5 7 7 7 7 6 7 13 13 Hackware 2 | . . . . . . . 2 7 7 7 6 6 6 6 Protection 5 | . . 13 11 11 3 . 1 6 7 7 6 6 1 . Energy Gun 7 | . 13 9 1 4 11 12 7 7 7 11 13 10 . . Ballistic Gun 4 | . 12 11 11 6 . . 1 . . . . . 5 5 Ballistic Cannon 2 | . . . . . . . 4 7 7 7 6 5 4 5 Launcher 1 | . . 1 9 6 . 2 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 86 | 11 20 30 40 62 65 69 70 70 70 70 80 83 85 86 Greatest Support 83 | 20 20 30 33 33 33 36 38 28 28 28 54 54 83 83 Greatest Overweight (x) 5 | . . 2 1 1 1 5 5 2 2 2 2 1 2 1 Average Overweight (x) 1 | . . . . 1 1 1 1 2 2 2 1 1 . . Largest Inventory Capacity 20 | 8 10 10 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 9 10 12 15 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 10 10 15 17 20 20 20 20 17 20 20 20 20 20 Average Carried 16 | 6 9 9 12 15 19 19 19 19 17 18 17 20 19 19 Final Capacity 20 | 8 10 10 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 10 15 17 20 20 20 17 17 17 20 20 20 18 Class Distribution -------------------- 34% | Scavenger-Mutant 28% | Skirmisher 22% | Mutant 9% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Matter Collected 2510 | 200 283 455 111 232 50 140 295 68 . 213 . 87 203 173 Remotely 118 | . . . . . . . 118 . . . . . . . Salvage Created 3471 | . 770 468 127 . 323 264 567 350 . 297 . . 161 144 Parts 210 | . 45 40 19 . 9 13 43 13 . 9 . . 10 9 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . . . . Recyclers Shooed 3 | . . 1 . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . 15 . 22 . . . 6 Prevented 1 | . . . . . . . . . . . . . . 1 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Combat Hostiles Destroyed 77 | . 11 11 10 . 6 5 10 9 . 5 . . 6 4 Guns 53 | . 10 10 2 . 6 4 8 6 . 2 . . 3 2 Cannons 7 | . . . . . . . . 1 . 3 . . 3 . AOE 16 | . 1 1 8 . . 1 1 2 . . . . . 2 Classes Destroyed 13 | . 7 2 1 . . . 2 1 . . . . . . Worker 6 | . 2 1 . . . . 3 . . . . . . . Builder 6 | . 3 1 . . . . 2 . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . Hauler 2 | . 1 . . . . . 1 . . . . . . . Recycler 4 | . 3 1 . . . . . . . . . . . . Watcher 7 | . 2 2 . . . . 2 . . . . . 1 . Swarmer 24 | . 3 4 8 . . . 3 1 . . . . 4 1 Grunt 29 | . 8 4 1 . 6 3 . 2 . 3 . . 2 . Brawler 4 | . . . 1 . . 1 . 1 . 1 . . . . Duelist 4 | . . 1 . . . . . 3 . . . . . . Sentry 8 | . . 2 . . . 1 3 1 . 1 . . . . Hunter 1 | . . . . . . . . 1 . . . . . . Programmer 7 | . . . . . . . 4 . . . . . . 3 Best Kill Streak 8 | . 8 4 4 . 3 4 6 8 . 5 . . 4 3 Combat Bots Only 8 | . 3 4 4 . 3 4 3 8 . 5 . . 4 3 Max Kills in Single Turn 3 | . 3 2 3 . 1 2 2 1 . 2 . . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 3 | . 1 1 3 . . 1 1 1 . . . . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Damage Taken 4998 | . 477 690 174 . 171 158 534 213 . 393 . 56 923 1209 Core 728 | . 112 24 48 . 17 . 64 33 . 55 . . 130 245 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 4 | . . 4 . . . . . . . . . . . . Regen/Repaired (Parts) 74 | . . 74 . . . . . . . . . . . . Core Remaining (%) 82 | 100 55 . . . 77 100 . . . 78 . . . . Volleys Fired 201 | . 62 35 9 . . 5 30 8 . 16 . . 23 13 Largest 3 | . 2 2 2 . . 1 1 1 . 3 . . 2 2 Hottest 208 | . 73 79 79 . . 65 48 48 . 208 . . 83 83 Shots Fired 434 | . 107 63 12 . 24 20 70 38 . 37 . . 39 24 Gun 339 | . 106 57 6 . 24 16 45 30 . 21 . . 23 11 Cannon 71 | . . . . . . . 25 8 . 16 . . 16 6 Launcher 24 | . 1 6 6 . . 4 . . . . . . . 7 Special . | . . . . . . . . . . . . . . . Kinetic 191 | . 46 32 3 . . . 30 8 . 16 . . 39 17 Thermal 179 | . 20 25 3 . 24 16 40 30 . 21 . . . . Explosive 15 | . 1 6 6 . . . . . . . . . . 2 Electromagnetic 49 | . 40 . . . . 4 . . . . . . . 5 Robot Hit Streak 39 | . 7 10 5 . 8 6 21 39 . 14 . . 7 5 Robot Miss Streak 7 | . 7 3 3 . 5 1 2 1 . 2 . . 5 3 Penetration Max 1 | . . . . . . . . . . 1 . . 1 1 Secondary Targets 2 | . . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . Autonomous 123 | . . . . . 24 15 40 30 . 14 . . . . Shots Hit Robots 302 | . 58 40 5 . 18 16 62 37 . 31 . . 25 10 Core Hits 168 | . 35 27 11 . 10 7 20 11 . 9 . . 25 13 Critical Kills 2 | . 1 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . Critical Strikes 6 | . 1 3 . . . . 1 . . . . . 1 . Burn 2 | . . 2 . . . . . . . . . . . . Destroy 3 | . 1 1 . . . . . . . . . . 1 . Blast 1 | . . . . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7688 | . 905 654 402 . 544 471 1820 956 . 810 . . 652 474 Guns 4966 | . 627 406 75 . 544 410 1247 759 . 470 . . 286 142 Cannons 1560 | . . . . . . . 496 197 . 340 . . 366 161 Explosions 1162 | . 278 248 327 . . 61 77 . . . . . . 171 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 2493 | . 211 202 30 . . . 558 197 . 340 . . 652 303 Thermal 4060 | . 283 204 90 . 544 410 1262 759 . 470 . . . 38 Explosive 697 | . 125 248 282 . . . . . . . . . . 42 Electromagnetic 438 | . 286 . . . . 61 . . . . . . . 91 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 1 1 1 . . . 4 Average Corruption 1 | . . . . . . . 1 1 1 1 . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 7 | . . . . . . . 1 2 . 3 . . . 1 Message Errors 1 | . . . . . . . . 1 . . . . . . Matter Fused 3 | . . . . . . . 1 . . 1 . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 80 | . . 16 . . . . 60 . . . . . . 4 Projectiles 60 | . . . . . . . 60 . . . . . . . Explosions 20 | . . 16 . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . Knockbacks 20 | . . . . . . . 1 . . 6 . . 11 2 Impact . | . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . 1 . . 5 . . 11 2 Secondary 1 | . . . . . . . . . . 1 . . . . Self-Inflicted Damage 315 | . . 48 96 . . 82 . . . . . . . 89 Shots 14 | . . 1 4 . . 3 . . . . . . . 6 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 574 | . 100 169 100 . 5 20 15 9 . 574 . . 226 45 Average Temperature 68 | . 39 40 37 . 4 9 7 9 . 245 . . 100 17 Received Heat Transfer 1188 | . 213 111 18 . 90 36 90 36 . 189 . . 315 90 Effects 9 | . . . . . . . . . . 9 . . . . Shutdowns 2 | . . . . . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . Interference 3 | . . . . . . . . . . 3 . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Melted 5 | . 1 . . . 2 . 2 . . . . . . . Heat Transferred 5851 | . 550 632 211 . 703 518 1506 962 . 719 . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 . . . . 3 . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Peak Influence 597 | . 346 424 597 . 149 125 265 . . . 245 85 90 . Initial 245 | . . 101 154 . . 57 56 . . . 245 85 31 . Average 154 | . 162 276 479 . 124 67 123 . . . 245 79 58 . Maximum Alert Level 2 | . 1 2 2 . . . 1 . . . 1 . . . Low Security (%) 66 | 100 47 20 2 . 100 100 75 . . . . 100 100 . Level 1 26 | . 52 56 17 . . . 24 . . . 100 . . . Level 2 7 | . . 22 79 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 10 | . 2 1 . . 1 . 3 . . 1 1 . 1 . Investigation 6 | . 2 . . . 1 . 1 . . . 1 . 1 . Extermination 2 | . . . . . . . 2 . . . . . . . Reinforcement 1 | . . 1 . . . . . . . . . . . . Assault 1 | . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Distress Signals 2 | . . 1 . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 112 | . 20 16 9 . 6 7 11 10 . 17 . 1 8 7 Peak Tracking Total 9 | . 5 4 4 . 3 3 2 9 . 7 . 1 4 6 Tactical Retreats 6 | . 2 2 . . . . . . . 2 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Traps Triggered 7 | . 2 1 . . . . 3 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . 3 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . 4 . . . . . . Triggered 3 | . . . . . . . . 3 . . . . . . Most Traps Carried 5 | . . . 5 5 5 5 5 5 1 1 1 1 1 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Machines Disabled 15 | . . 2 5 . . 2 2 . . 1 . . 1 2 Max in Single Turn 5 | . . 2 5 . . 2 2 . . 1 . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Machines Accessed 26 | . 4 3 . 3 1 1 5 . 4 . 1 . 3 1 Terminals 12 | . 4 2 . . 1 1 3 . . . . . 1 . Fabricators 2 | . . . . . . . . . . . 1 . 1 . Repair Stations 1 | . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 80 | . 10 7 . 8 3 4 6 . 32 . 3 . 6 1 Successful 62 | . 7 4 . 8 2 . 4 . 32 . 1 . 3 1 Failed 18 | . 3 3 . . 1 4 2 . . . 2 . 3 . Catastrophic 2 | . . . . . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . 1 . . 1 . . 1 . 8 . . . . 2 Terminals 28 | . 10 5 . . 3 4 4 . . . . . 2 . Fabricators 5 | . . . . . . . . . . . 3 . 2 . Repair Stations 2 | . . 2 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . Terminal Hacks 54 | . 6 2 . 8 2 . 3 . 32 . . . . 1 Record 22 | . 1 1 . 8 1 . . . 11 . . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Alert Level 3 | . 1 . . . 1 . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . 2 . Load Schematic 2 | . . . . . . . . . . . 1 . 1 . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 3 2 . . 1 1 2 . . . 1 . 3 . Full Trace Events 4 | . . . . . 1 1 . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . 58 . Total Part Build Rating 14 | . . . . . . . . . . . . . 14 . Parts Repaired 1 | . . 1 . . . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Total Allies 3 | . . . . . . . . 2 . 1 . . . . Largest Group 3 | . . . . . . . . 2 2 3 . . . . Highest-Rated Group 132 | . . . . . . . . 36 36 132 . . . . Highest-Rated Ally 96 | . . . . . . . . 20 20 96 . . . . Total Orders 4 | . . . . . . . . . . . . . 3 1 FOLLOW 1 | . . . . . . . . . . . . . 1 . EXPLORE 3 | . . . . . . . . . . . . . 2 1 Ally Attacks 49 | . . . . . . . . . . 49 . . . . Total Damage 1279 | . . . . . . . . . . 1279 . . . . Kills 11 | . . . . . . . . . . 11 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . 1 . . . . . . Drone Launches 10 | . . . . . . . . . . . . 5 4 1 Drone Recoveries 3 | . . . . . . . . . . . . . 3 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Turns Passed 6480 | 1 578 597 232 836 231 503 1176 459 141 300 218 317 653 238 Spaces Moved 3610 | 1 310 319 126 433 117 223 775 317 109 196 114 142 288 140 Core . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 2063 | 1 310 110 81 433 117 222 117 . . . 102 142 288 140 Wheels 1547 | . . 209 45 . . 1 658 317 109 196 12 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 105 | 120 120 105 105 190 190 165 105 130 130 130 130 190 120 120 Average Speed 151 | 120 120 130 156 190 190 189 136 130 130 130 183 190 168 133 Slowest Speed 330 | 120 120 260 190 190 190 190 330 130 130 130 190 190 260 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 62 32 36 72 22 25 21 42 75 35 2 76 14 47 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 8 | . . . 1 . . . . 2 . 2 . . . 3 Spaces Dug 9 | . . . . . . . . . . . . . . 9 Terrain Destroyed 177 | . 8 31 46 . 4 13 53 3 . 4 . . . 15 Melee . | . . . . . . . . . . . . . . . Projectile 20 | . . . . . 4 1 7 3 . 4 . . . 1 AOE 157 | . 8 31 46 . . 12 46 . . . . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Total 4339 | 1 422 444 150 450 125 295 871 357 108 219 125 190 414 168 Wait 239 | 1 12 44 . . . 53 18 10 . . . 5 90 6 Move 3597 | . 309 318 125 432 116 222 774 316 108 195 114 141 287 140 Hop . | . . . . . . . . . . . . . . . Pick Up 49 | . 7 6 7 5 2 1 8 1 . 3 4 1 2 2 Fast Attach 37 | . 6 7 1 1 . 3 6 . . . 1 3 8 1 Attach 22 | . 1 4 . . 1 2 3 . . 3 4 . 2 2 Detach 9 | . 1 2 . . . . 3 . . . 2 . 1 . Swap 48 | . 10 15 4 1 5 6 3 2 . . . 1 . 1 Drop 64 | . 14 13 4 6 1 3 10 4 . 2 . 3 1 3 Fire 201 | . 62 35 9 . . 5 30 8 . 16 . . 23 13 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 16 . . . . . . . Rewire 53 | . . . . 5 . . . 12 . . . 36 . . Trap 4 | . . . . . . . . 4 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Discovered new exit (range 11) 424 | -10/Materials | Discovered new exit (range 16) 530 | -10/Materials | Build established: Scavenger-Mutant 568 | -10/Materials | Identified exit to Mines 574 | -10/Materials | Discovered new exit (range 5) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1105 | -9/Materials | Repaired Imp. Aluminum Leg 1161 | -9/Materials | Discovered new exit (range 9) 1177 | -9/Materials | Entered Mines 1263 | -9/Mines | Learned Materials stockpile data 1300 | -9/Mines | Found a hidden stash of uninstalled traps 1398 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1400 | -9/Mines | Discovered new exit (range 5) 1409 | -9/Mines | Entered Exiles 1459 | -9/Exiles | Met 8R-AWN 1491 | -9/Exiles | Met EX-HEX 1620 | -9/Exiles | Met EX-DEC 1641 | -9/Exiles | Learned location of Zion (-6) 1812 | -9/Exiles | Met EX-BIN 1850 | -9/Exiles | Aligned with FarCom system 1851 | -9/Exiles | Given EX-Vault access code 1901 | -9/Exiles | Opened EX-Vault 1921 | -9/Exiles | Found Prototype Energy Gun 1921 | -9/Exiles | Identified AWS/Thermal 1998 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2222 | -9/Exiles | Discovered new exit (range 14) 2245 | -9/Exiles | Left Exiles lab with AWS/Thermal 2245 | -9/Exiles | Entered Mines 2355 | -8/Mines | Discovered new exit (range 10) 2476 | -8/Mines | Entered Materials 2476 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2950 | -8/Materials | Discovered new exit (range 16) 2979 | -8/Materials | Entered Factory 2979 | -7/Factory | Evolved 2 slots: Utility x2 3129 | -7/Factory | Build established: Skirmisher 4047 | -7/Factory | Discovered new exit (range 5) 4155 | -7/Factory | Entered Lower Caves 4159 | -7/Lower Caves | Identified exit to Lower Caves 4465 | -7/Lower Caves | Build established: Gunner 4484 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4525 | -7/Lower Caves | Destroyed 8 combat bots 4599 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4614 | -7/Lower Caves | Entered Data Miner 4614 | -7/Data Miner | Accompanied by 2 allies 4614 | -7/Data Miner | Discovered new exit (range 6) 4639 | -7/Data Miner | Met Data Miner 4690 | -7/Data Miner | Learned location of Section 7 (-3) 4690 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4717 | -7/Data Miner | Received God Mode back door access code from Data Miner 4755 | -7/Data Miner | Entered Proximity Caves 4755 | -6/Proximity Caves | Accompanied by 2 allies 4847 | -6/Proximity Caves | Escorted by Enhanced Grunt 4854 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4988 | -6/Proximity Caves | Discovered new exit (range 7) 5026 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5055 | -6/Proximity Caves | Entered Factory 5055 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5273 | -6/Factory | Sucked down chute 5273 | -6/Factory | Entered Waste 5273 | -6/Waste | The area was eerily silent 5341 | -6/Waste | Build established: Skirmisher 5540 | -6/Waste | A Compactor rumbled back to life 5540 | -6/Waste | Spotted C-40 Crusher 5545 | -6/Waste | Found Prototype Processor 5545 | -6/Waste | Identified Spectral Analyzer 5548 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5561 | -6/Waste | Discovered new exit (range 16) 5590 | -6/Waste | Entered Factory 5791 | -6/Factory | Fabricated Myomer Leg (x2) 5831 | -6/Factory | Lost 4 parts (1p2n1u) 5855 | -6/Factory | Build established: Mutant 6190 | -6/Factory | Discovered new exit (range 17) 6243 | -6/Factory | Entered Lower Caves 6481 | -6/Lower Caves | Self-destructed Last Messages --------------- 06469_ Angular Momentum Engine destroyed. 06469_ Carbon-fiber Leg destroyed. 06471_ System corrupted: Matter fused (-10). 06471_ Myomer Leg destroyed. 06471_ Destroyed Myomer Leg. 06471_ Penetrated by Slug. 06471_ Shock Bomb Launcher destroyed. 06472_ Slug penetrates Wall. 06472_ Penetrated by Slug. 06472_ Hcp. Matter Pod destroyed. 06473_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 06474_ Coil Gun destroyed. 06474_ Penetrated by Slug. 06475_ P-60 Hacker destroyed. 06475_ Penetrated by Slug. 06478_ Autogun self-destruct mechanism malfunctions. 06478_ Penetrated by Slug. 06478_ Rocket Launcher destroyed. 06478_ Penetrated by Slug. 06480_ Myomer Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????? ##????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????###?? #????##??????????????? | | ????????????????????## ##? #??? ##?????????????? | | ????????????????????# ## ### #?????????????? | | ???????????????????## ##????????????? | | ?????# ########### #????????????? | | ?????# # #??????????? | | ?????# ## ### #?????????? | | ?????????######### h ###??????? #????????? | | ????????????# # ""##??????????????????? | | ????????????# #" =#"X#??????????????????? | | ????????????#### #" %* ##?????????????????? | | ???????????????## #" |# "#?????????????????? | | ????????????????## #" [ "#?????????????????? | | ?????????????????# #" @ "#?????????????????? | | ?????????????????# #" "#?#???????????????? | | ?????????????????# #"" Y ""# #???????????????? | | ?????????????????# ##" [ """## ##??????????????? | | ?????????????????# ##"""""### #??????????????? | | ?????????????????# ####### #??????????????? | | ?????????????????# #????????????????? | | ?????????????????###### ##?????????????????? | | ??????????????????????## #??????????????????? | | ???????????????????????### ###????????# ????????? | | ?????????????????????????# #???????? ????????? | | ????????????????????????## #??????? ???#### | | ???????????????????????## #???????? ??# | | ???????????????????????# #???????? ??? | | ???????????????????????# #????????# ??? | | ???????????????????????# #????????# ?## | | ???????????????????????## ##??????## ## | | ????????????????????????# #?###### | | ????????????????????????## ##?# # | | ?????????????????????????# #### # | | ????????????????????????## #? # | | ????????????????????????# ##?# | | ????????????????????????# #??# | | ????????????????????????# #??? | | ????????????????????????## #### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 360 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 150 Resistance: TH 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Matter Filtering 30 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Hvy. Machine Gun | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Myomer Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look The Oracle Challenges ------------ None Game ------ Seed SapperSkeletonRedistributor Manual? 0 Play Time 01:13:43 Cumulative 76.1 hours Start 2023.01.12 @ 14:27:25 End 2023.02.19 @ 13:37:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 102 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e895f898-5a70-4031-a5b1-fb9ac632cbc7