Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.23 @ 16:50:16 Player: LU-1G1 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (33) 165 Value Destroyed (1329) 1329 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (6795) 6795 TOTAL SCORE: 17229 Bonus ------- Follower Combat Kills 20 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Win Speed 2475 Cogmind --------- Core Integrity 1319/1600 Matter 287/300 Energy 73/100 System Corruption 2% Temperature Cool (6) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Experimental Cesium-ion Thruster Improved Diametric Drive > --- UTILITY (12) ----- Advanced Coolant Injector Machine Analyzer Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Core Analyzer > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Advanced Gravity Neutralizer Experimental Actuator Array Improved Remote Shield Improved Matter Neutralizer Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Cooled Linear Gravjet Experimental Cesium-ion Thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Advanced Coolant Injector Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Experimental Actuator Array Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Force Lance Enhanced Force Lance > --- INVENTORY -------- Advanced Gravity Neutralizer Triangulator Improved Remote Shield Improved Matter Neutralizer Enhanced Nova Cannon [Rating: 140] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Cooled Linear Gravjet Flight Unit Surge Thruster Utility Improved Terrain Scan Processor Device Advanced Coolant Injector Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . 2 . . 2 . 2 . . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 7 | . . . . . 2 1 . 1 . . 1 . 1 . . . . . 1 Utility 10 | . . . . . 2 . . 1 . . 1 . 1 . . 2 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 93 | 6 . . 1 . 7 4 4 4 . . . 2 5 4 . 39 8 1 8 Power 11 | 1 . . . . . 1 . . . . . . 2 1 . 5 1 . . Engine 2 | 1 . . . . . 1 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 1 . . . Reactor 8 | . . . . . . . . . . . . . 2 1 . 4 1 . . Propulsion 33 | 2 . . . . 4 2 4 . . . . 2 1 3 . 12 2 1 . Treads 10 | 2 . . . . . . . . . . . . 1 3 . 4 . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . Flight 22 | . . . . . 4 2 4 . . . . 2 . . . 8 1 1 . Utility 38 | 1 . . . . 3 . . 4 . . . . 2 . . 16 5 . 7 Device 15 | . . . . . 1 . . 2 . . . . 2 . . 7 1 . 2 Storage 2 | 1 . . . . . . . . . . . . . . . 1 . . . Processor 11 | . . . . . 2 . . 1 . . . . . . . 3 . . 5 Hackware 3 | . . . . . . . . 1 . . . . . . . 2 . . . Protection 7 | . . . . . . . . . . . . . . . . 3 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 11 | 2 . . 1 . . 1 . . . . . . . . . 6 . . 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . 2 . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 2 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . . . . . . 1 . 4 2 1 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 . . . System Corruption 14 | . . . . . . . . . . . . . . . . 14 . . . Parts Lost 38 | . . . . . . . 2 . . . . 4 5 . . 14 4 . 9 Power 8 | . . . . . . . . . . . . 1 1 . . 5 . . 1 Propulsion 12 | . . . . . . . 2 . . . . 2 2 . . 2 . . 4 Utility 17 | . . . . . . . . . . . . . 2 . . 7 4 . 4 Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Highest Loss Streak 7 | . . . . . . . 2 . . . . 4 3 . . 7 4 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 4 | . . 3 4 5 3 5 5 5 5 5 5 5 5 5 5 4 4 5 5 Power . | . . . . . . . . . . . . . . 1 1 . . . . Propulsion 1 | . . 3 4 4 . . . . . . . . . . . . . . . Utility 1 | . . . . . 1 3 4 3 3 3 3 3 3 3 3 2 3 3 3 Weapon 1 | . . . . 1 1 1 1 1 2 2 2 2 1 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 4 | . . . . . . . . 1 . . . . . . . 1 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . 1 . . . Utility 2 | . . . . . . . . 1 . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 85 85 84 60 80 79 82 70 73 73 64 61 35 32 46 64 62 68 62 Engine 5 | . 14 14 14 12 2 4 7 6 6 6 5 3 . . . . . . . Reactor 1 | . . . . . . . . . . . . . 2 . 4 5 1 4 3 Treads 13 | . 28 28 28 24 . . . . . . . . . 11 21 13 . . . Flight 9 | . . . . . 33 33 36 19 20 20 17 17 8 . . 6 17 20 16 Device 5 | . . . . . . . . 9 13 13 11 11 8 5 5 7 14 8 6 Storage 4 | . 14 14 14 12 . . . . . . . . . . . 2 . . . Processor 8 | . . . . . 13 15 15 14 13 13 11 11 10 10 10 8 13 13 20 Hackware 2 | . . . . . . . . 4 6 6 5 5 5 5 5 7 . . . Protection 2 | . . . . . 15 10 7 1 . . . . . . . 2 3 8 6 Energy Gun 5 | . 14 14 11 . 15 14 7 6 6 6 5 3 . . . . . . . Ballistic Gun 4 | . 14 14 14 12 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 2 . . . 7 6 6 6 5 5 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 2 8 8 5 Peak Build Rating 140 | 6 6 6 13 5 15 21 28 32 32 32 32 57 70 87 87 133 140 126 135 Average Rating 54 | 4 6 6 6 3 13 16 26 30 32 32 32 44 45 49 85 103 116 124 104 On Entrance 39 | . 6 6 6 5 . 15 21 23 32 32 32 32 45 24 87 78 102 117 126 Naked Turns 14 | . . . . 13 . . . . . . . . . . . 1 . . . Heaviest Build 94 | 12 12 12 14 11 6 7 7 7 7 7 7 7 31 16 16 94 44 43 43 Greatest Support 221 | 40 40 40 20 20 16 20 20 15 18 15 15 44 36 3 107 221 45 51 51 Greatest Overweight (x) 5 | . . . . . . . . . . . . . . 5 5 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 10 5 5 5 Average Capacity 6 | 6 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 7 5 5 5 Most Carried 10 | . . 4 6 5 5 5 5 5 5 5 5 5 5 5 5 10 5 5 5 Average Carried 4 | . . 3 4 5 3 4 5 5 5 5 5 5 4 5 5 4 4 5 5 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 Class Distribution -------------------- 49% | Mutant 26% | Sprinter 9% | Hacker-Mutant 6% | Scout 4% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -5/DSF Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Hacker-Mutant | -3/Research Scout | -2/Research Sprinter | -2/Testing Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Matter Collected 1315 | 119 . 103 . 54 70 . 99 51 . . . . . . . 628 112 . 79 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2059 | . . 57 . . . . . 157 . . . . . . . 1740 . . 105 Parts 70 | . . 11 . . . . . 5 . . . . . . . 54 . . . Haulers Intercepted 3 | . . . . . . . . 1 . . . . . . . 1 . . 1 Recyclers Shooed 4 | . . . . . . . . . . . . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Combat Hostiles Destroyed 16 | . . 3 . . . . . . . . . . . . . 13 . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . Guns 3 | . . 3 . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . . . . . . . . . . . . 4 . . . AOE 3 | . . . . . . . . . . . . . . . . 3 . . . Classes Destroyed 14 | . . 2 . . . . . 2 . . . . . . . 10 . . . Worker 2 | . . 1 . . . . . . . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . Hauler 3 | . . . . . . . . 1 . . . . . . . 1 . . 1 Recycler 3 | . . . . . . . . . . . . . . . . 3 . . . Mechanic 2 | . . . . . . . . . . . . . . . . 2 . . . Operator 2 | . . . . . . . . . . . . . . . . 2 . . . Watcher 4 | . . . . . . . . 2 . . . . . . . 2 . . . Swarmer 3 | . . 3 . . . . . . . . . . . . . . . . . Grunt 4 | . . . . . . . . . . . . . . . . 4 . . . Brawler 1 | . . . . . . . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . Sentry 3 | . . . . . . . . . . . . . . . . 3 . . . Hunter 2 | . . . . . . . . . . . . . . . . 2 . . . Programmer 2 | . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 7 | . . 4 . . . . . 2 . . . . . . . 7 . . 1 Combat Bots Only 5 | . . 3 . . . . . . . . . . . . . 5 . . . Max Kills in Single Turn 1 | . . 1 . . . . . 1 . . . . . . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Hostile Shots Fired 660 | . . 18 15 1 26 2 39 1 5 . . 17 32 . 34 228 114 15 113 Missed 332 | . . 5 6 1 13 . 26 . 3 . . 6 18 . 14 92 67 10 71 Damage Taken 8020 | . . 149 134 . 192 28 299 19 40 . . 294 381 . 342 3781 1089 108 1164 Core 2058 | . . 38 16 . 104 . 80 . 23 . . 24 168 . 45 1143 136 . 281 Absorbed by Shields 333 | . . . . . . . . . . . . 34 . . . 253 46 . . Reduced by Siege Mode 8 | . . . . . . . . . . . . . . . . 8 . . . Regen/Repaired (Parts) 59 | . . . . . . . . 59 . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 78 81 . 88 . . 97 . 97 . . 81 12 . 90 82 Volleys Fired 92 | . . 5 20 . . . . . . . . . . . . 67 . . . Largest 2 | . . 2 1 . . . . . . . . . . . . 2 . . . Hottest 226 | . . 60 40 . . . . . . . . . . . . 226 . . . Shots Fired 101 | . . 10 20 1 . . . . . . . . . . . 70 . . . Gun 31 | . . 10 20 1 . . . . . . . . . . . . . . . Cannon 52 | . . . . . . . . . . . . . . . . 52 . . . Launcher 18 | . . . . . . . . . . . . . . . . 18 . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . 5 10 1 . . . . . . . . . . . . . . . Thermal 67 | . . 5 10 . . . . . . . . . . . . 52 . . . Explosive 8 | . . . . . . . . . . . . . . . . 8 . . . Electromagnetic 10 | . . . . . . . . . . . . . . . . 10 . . . Robot Hit Streak 8 | . . 2 . . . . . . . . . . . . . 8 . . . Robot Miss Streak 2 | . . 1 . . . . . . . . . . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 67 | . . 6 . . . . . 3 . . . . . . . 56 . . 2 Core Hits 51 | . . 5 . . . . . 3 . . . . . . . 43 . . . Critical Kills 1 | . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 46 | . . . 1 . . . 1 4 3 . . 1 . . . 24 3 . 9 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . 1 . . . 1 4 3 . . 1 . . . . . . . Piercing 36 | . . . . . . . . . . . . . . . . 24 3 . 9 Sneak Attacks 6 | . . . . . . . . 1 . . . . . . . 3 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3738 | . . 71 6 . . . . 185 . . . . . . 2 3254 . . 220 Guns 71 | . . 71 . . . . . . . . . . . . . . . . . Cannons 1651 | . . . . . . . . . . . . . . . . 1651 . . . Explosions 1191 | . . . . . . . . . . . . . . . . 1191 . . . Melee 784 | . . . . . . . . 185 . . . . . . . 379 . . 220 Ramming 41 | . . . 6 . . . . . . . . . . . 2 33 . . . Kinetic 17 | . . 17 . . . . . . . . . . . . . . . . . Thermal 1705 | . . 54 . . . . . . . . . . . . . 1651 . . . Explosive 528 | . . . . . . . . . . . . . . . . 528 . . . Electromagnetic 663 | . . . . . . . . . . . . . . . . 663 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 185 | . . . . . . . . 185 . . . . . . . . . . . Piercing 599 | . . . . . . . . . . . . . . . . 379 . . 220 Highest Corruption 42 | . . . 1 1 . 1 1 . . . . . . . . 42 5 5 2 Average Corruption 15 | . . . 1 1 . 1 1 . . . . . . . . 36 5 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 45 | . . . 2 1 . . . . . . . . . . . 37 3 . 2 Message Errors 5 | . . . 1 . . . . . . . . . . . . 3 . . 1 Matter Fused 7 | . . . . . . . . . . . . . . . . 5 1 . 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . 3 . . . Energy Discharges 6 | . . . 1 . . . . . . . . . . . . 4 1 . . Parts Rejected 3 | . . . . . . . . . . . . . . . . 3 . . . Data Loss (minor) 6 | . . . . . . . . . . . . . . . . 6 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . 2 . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . Misdirections 9 | . . . . . . . . . . . . . . . . 9 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 228 | . . . . . . . . . . . . . . . . 108 . . 120 Projectiles 108 | . . . . . . . . . . . . . . . . 108 . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 120 | . . . . . . . . . . . . . . . . . . . 120 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 260 | . . . 6 . . . . . . . . . . . . 143 . . 111 Shots 6 | . . . . . . . . . . . . . . . . 5 . . 1 Rammed 6 | . . . . . . . . . . . . . . . 3 3 . . . Targets Rammed 7 | . . . . . . . . . . . . . . . 3 4 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 . . . Highest Temperature 661 | . . 40 . 1 2 . 21 . 28 . . . . . . 661 275 . 4 Average Temperature 165 | . . 20 . 1 2 . 19 . 16 . . . . . . 186 106 . 4 Received Heat Transfer 940 | . . 18 20 . 54 . 9 9 . . . . 9 . 12 206 549 . 54 Effects 18 | . . . . . . . . . . . . . . . . 18 . . . Shutdowns 3 | . . . . . . . . . . . . . . . . 3 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . Damage (major) 5 | . . . . . . . . . . . . . . . . 5 . . . Damage (core) 3 | . . . . . . . . . . . . . . . . 3 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . . . Total Turns 20 | . . . . . . . . . . . . . . . . 20 . . . Longest Duration 20 | . . . . . . . . . . . . . . . . 20 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . 4 . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . 4 . . . Parts Fried 7 | . . . . . . . . . . . . . . . . 7 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Melted 3 | . . . . . . . . . . . . . . . . 3 . . . Heat Transferred 1605 | . . 125 . . . . . . . . . . . . . 1480 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . 1 . 2 Low Security (%) 95 | 100 100 100 . 100 100 100 100 100 . . 100 100 100 100 100 100 99 100 60 Level 1 3 | . . . . . . . . . . . . . . . . . . . 32 Level 2 . | . . . . . . . . . . . . . . . . . . . 7 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 470 | . . 75 . . 6 . 15 111 . . 30 23 35 12 8 188 205 162 470 Initial 132 | . . . . . . . . . . . 30 23 . 12 . . 99 132 91 Average 73 | . . 23 . . . . 2 30 . . 30 12 5 5 . 103 73 146 238 Influence Increases 2117 | . . 75 . . 6 . 16 209 60 . 3 . 87 . 8 683 276 30 664 Destroy 0b10 Robot/C 400 | . . 60 . . . . . 80 . . . . . . . 260 . . . Destroy 0b10 Robot/NC 85 | . . 5 . . . . . 15 . . . . . . . 60 . . 5 Destroy Leader 104 | . . 10 . . . . . 26 . . . . . . . 66 . . 2 Allied During Kill 1 | . . . . . . . . 1 . . . . . . . . . . . Successful Hack 136 | . . . . . 6 . . 41 . . 3 . 12 . 8 12 . . 54 Disable Machine 15 | . . . . . . . . . . . . . . . . . . . 15 Destroy Structure 176 | . . . . . . . 1 1 . . . . . . . 120 6 . 48 Partial Spotted 150 | . . . . . . . . . . . . . . . . 60 15 30 45 Lose Combat Pursuer 1050 | . . . . . . . 15 45 60 . . . 75 . . 105 255 . 495 Influence Decreases 1302 | . . 75 . . 6 . 15 147 38 . . 23 52 12 8 506 140 10 270 Time Decay 912 | . . 75 . . 6 . . 87 38 . . . 42 10 8 366 100 10 170 Lost Part 318 | . . . . . . . 15 . . . . 23 10 . . 140 40 . 90 Lost Ally 72 | . . . . . . . . 60 . . . . . 2 . . . . 10 Squads Dispatched 25 | . 1 . . . . 1 2 1 . . . 1 1 . 1 9 3 . 5 Investigation 8 | . . . . . . 1 . 1 . . . . 1 . 1 . 1 . 3 Extermination 3 | . . . . . . . . . . . . . . . . 2 . . 1 Reinforcement 11 | . 1 . . . . . 2 . . . . 1 . . . 4 2 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Distress Signals 8 | . . . . . . . . 3 . . . . 1 . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 182 | . 1 4 5 5 1 2 8 5 4 . . 3 7 6 8 40 29 6 48 Peak Tracking Total 18 | . 1 3 9 5 1 2 7 4 5 . . 3 4 6 8 14 17 6 18 Tactical Retreats 21 | . . . . . . . 1 1 1 . . . 3 . . 3 3 . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Traps Triggered 10 | . . . . . . . 2 . . . . 2 1 . . 2 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Machines Disabled 2 | . . . 1 . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . 1 . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Machines Accessed 29 | . . . 2 . 1 2 . 4 . . 1 . 3 . 1 4 5 . 6 Terminals 14 | . . . . . . 2 . 2 . . 1 . 1 . . 2 2 . 4 Fabricators 4 | . . . . . . . . 1 . . . . 1 . . 1 1 . . Repair Stations 5 | . . . . . 1 . . 1 . . . . . . 1 1 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . 1 . 2 Total Hacks 55 | . . . 2 . 2 3 . 8 . . 1 . 9 . 3 7 11 . 9 Successful 18 | . . . 2 . 1 1 . 6 . . 1 . 2 . 1 1 1 . 2 Failed 37 | . . . . . 1 2 . 2 . . . . 7 . 2 6 10 . 7 Catastrophic 10 | . . . . . . 1 . 1 . . . . 1 . . 3 . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 7 | . . . 1 . . . . 3 . . . . . . . 2 . . 1 Terminals 26 | . . . . . . 3 . 4 . . 1 . 5 . . 3 5 . 5 Fabricators 8 | . . . . . . . . 2 . . . . 2 . . 2 2 . . Repair Stations 11 | . . . . . 2 . . 2 . . . . . . 3 2 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . . 2 . . . 2 . 4 Terminal Hacks 10 | . . . 2 . . 1 . 3 . . 1 . . . . 1 1 . 1 Record 1 | . . . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . 2 . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . 1 . . 2 . . . . . . 1 . . . . Scan Component 2 | . . . . . . . . 1 . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . . . . 2 . 3 . . . . 3 . 1 4 5 . 5 Full Trace Events 8 | . . . . . . 1 . 1 . . . . 1 . 1 . 1 . 3 Feedback Events 3 | . . . . . . 1 . . . . . . . . . . . . 2 Corruption 3 | . . . . . . 1 . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . 50 . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . 15 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . 69 . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . 18 . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . Time 19 | . . . . . . . . 19 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Total Allies 8 | . . . . 3 . . . 3 . . . . . 1 . . . . 1 Largest Group 3 | . . . . 3 . . . 3 . . . . . 1 . . . . 1 Highest-Rated Group 87 | . . . . 40 . . . 87 . . . . . 46 . . . . 45 Highest-Rated Ally 46 | . . . . 16 . . . 29 . . . . . 46 . . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . 12 . . . 11 . . . . . 4 . . . . . Total Damage 389 | . . . . 84 . . . 192 . . . . . 113 . . . . . Kills 5 | . . . . 1 . . . 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Active Infowar (turns) 2053 | . . . . . 74 75 70 235 153 5 4 31 230 45 152 392 207 28 352 Optics 310 | . . . . . 74 75 70 91 . . . . . . . . . . . Sensors 756 | . . . . . . . . 144 153 5 4 31 153 . . 223 43 . . Machine Analysis 730 | . . . . . . . . . . . . . . . . 143 207 28 352 Triangulation 397 | . . . . . . . . . . . . . 83 45 152 117 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Turns Passed 4012 | 66 93 244 881 60 116 75 70 236 153 5 4 31 230 45 152 964 207 28 352 Spaces Moved 5399 | 39 59 140 522 57 158 191 204 381 318 18 13 66 373 79 86 911 422 106 1256 Core 249 | 4 . . . 28 . . . . . . . . 85 79 40 13 . . . Treads 1064 | 35 59 140 522 29 . . . . . . . . . . 46 233 . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 4086 | . . . . . 158 191 204 381 318 18 13 66 288 . . 665 422 106 1256 Fastest Speed 17 | 50 160 160 160 50 31 26 17 29 20 29 29 21 37 50 50 27 28 24 24 Average Speed 56 | 148 160 160 160 105 31 29 22 29 28 29 29 29 40 53 152 65 29 24 24 Slowest Speed 300 | 160 160 160 160 160 31 31 26 29 29 29 29 40 50 300 300 159 32 28 105 Overloaded Moves 54 | . . . . . . . 29 . 12 . . 13 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . 1 . 3 1 . . . . 1 . . 7 10 1 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 20 27 70 17 17 8 98 14 52 4 1 86 12 71 2 28 22 14 37 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . 1 . 1 1 1 1 . . . 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . 1 . . Scrap Searched 3 | . . . . . . . . . 3 . . . . . . . . . . Spaces Dug 23 | . . . . . . . 1 1 3 . . . . . . 12 2 . 4 Terrain Destroyed 94 | . . . . . . . 1 1 3 . . . . . . 73 2 . 14 Melee 23 | . . . . . . . 1 1 3 . . . . . . 12 2 . 4 Projectile 10 | . . . . . . . . . . . . . . . . 10 . . . AOE 61 | . . . . . . . . . . . . . . . . 51 . . 10 Terrain Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Total 6116 | 44 58 151 549 56 222 208 225 497 373 17 12 74 449 82 105 1133 484 105 1272 Wait 445 | . . 3 . . 55 10 5 103 53 . . 4 69 . 16 72 50 . 5 Move 5317 | 38 58 139 521 56 155 190 197 378 317 17 12 65 371 78 85 896 403 103 1238 Hop 30 | . . . . . 1 . 3 1 . . . . 1 . . 7 8 1 8 Pick Up 19 | . . 4 1 . 2 1 . 2 . . . . . . . 8 1 . . Fast Attach 80 | 6 . . 1 . 3 3 1 5 . . . 2 4 4 . 35 8 1 7 Attach 13 | . . . . . 4 1 . . . . . . 1 . . 7 . . . Detach 11 | . . . 2 . 2 . . 1 . . . . 2 . . 3 1 . . Swap 7 | . . . . . . . 4 . . . . . . . . 2 . . 1 Drop 26 | . . . 2 . . 3 4 3 . . . . 1 . 1 6 2 . 4 Fire 92 | . . 5 20 . . . . . . . . . . . . 67 . . . Melee 44 | . . . 1 . . . 1 4 3 . . 1 . . . 22 3 . 9 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . . . 3 4 . . . Escape Stasis 24 | . . . . . . . 10 . . . . 2 . . . 4 8 . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac x2 / DSF) -5/DSF -4/Factory -4/Waste -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 8) 160 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 396 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 397 | -10/Mines | Discovered new exit (range 5) 404 | -10/Mines | Entered Exiles 443 | -10/Exiles | Met 8R-AWN 470 | -10/Exiles | Met EX-HEX 547 | -10/Exiles | Met EX-DEC 580 | -10/Exiles | Learned location of Zion (-7) 649 | -10/Exiles | Discovered new exit (range 12) 744 | -10/Exiles | Met EX-BIN 766 | -10/Exiles | Aligned with FarCom system 768 | -10/Exiles | Given EX-Vault access code 808 | -10/Exiles | Opened EX-Vault 822 | -10/Exiles | Found Longsword +1 867 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1236 | -10/Exiles | Attacked by the Exiles 1285 | -10/Exiles | Entered Mines 1286 | -9/Mines | Assembled infested the area 1287 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1291 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1332 | -9/Mines | Released all parts (5) 1342 | -9/Mines | Discovered new exit (range 8) 1345 | -9/Mines | Entered Materials 1345 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1359 | -8/Materials | Lost 4 allies 1458 | -8/Materials | Discovered new exit (range 5) 1461 | -8/Materials | Entered Factory 1461 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1535 | -7/Factory | Identified exit to DSF 1536 | -7/Factory | Entered DSF 1559 | -7/DSF | Additional patrols routed to DSF 1582 | -7/DSF | Discovered new exit (range 20) 1606 | -7/DSF | Entered Factory 1606 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1672 | -6/Factory | Repaired Surge Thruster 1716 | -6/Factory | Identified exit to Lower Caves 1788 | -6/Factory | Fabricated G-50 Soldier (x3) 1821 | -6/Factory | Build established: Sprinter 1842 | -6/Factory | Entered Lower Caves 1846 | -6/Lower Caves | Spotted B-75 Beast 1866 | -6/Lower Caves | Lost 3 allies 1983 | -6/Lower Caves | Learned location of 2 exits from Factory 1994 | -6/Lower Caves | Discovered new exit (range 2) 1994 | -6/Lower Caves | Identified exit to Lower Caves 1995 | -6/Lower Caves | Entered another Lower Caves area 1998 | -6/Lower Caves | Discovered new exit (range 3) 1999 | -6/Lower Caves | Learned Factory security intel 1999 | -6/Lower Caves | Identified exit to Factory 2000 | -6/Lower Caves | Entered Factory 2000 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2001 | -5/Factory | Identified exit to Factory 2004 | -5/Factory | Identified exit to DSF 2004 | -5/Factory | Entered DSF 2023 | -5/DSF | Additional patrols routed to DSF 2029 | -5/DSF | Discovered exit to Factory (range 14) 2035 | -5/DSF | Entered Factory 2035 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2057 | -4/Factory | Lost 4 parts (1p2n1w) 2144 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 2208 | -4/Factory | Discovered new exit (range 15) 2252 | -4/Factory | Lost 3 parts (1p2n) 2265 | -4/Factory | Sucked down chute 2265 | -4/Factory | Entered Waste 2266 | -4/Waste | Met a frightened Derelict 2277 | -4/Waste | Spotted C-40 Crusher 2281 | -4/Waste | Spotted C-40 Crusher 2281 | -4/Waste | Spotted C-40 Crusher 2289 | -4/Waste | Spotted C-40 Crusher 2296 | -4/Waste | Spotted C-40 Crusher 2296 | -4/Waste | Spotted C-40 Crusher 2299 | -4/Waste | Discovered new exit (range 13) 2307 | -4/Waste | Identified exit to Factory 2310 | -4/Waste | Entered Factory 2310 | -4/Factory | Discovered new exit (range 9) 2330 | -4/Factory | Build established: Mutant 2334 | -4/Factory | Identified exit to Research 2462 | -4/Factory | Entered Research 2462 | -3/Research | Evolved 2 slots: Utility x2 2630 | -3/Research | Identified exit to Research 2778 | -3/Research | Found Prototype Launcher 2819 | -3/Research | Build established: Hacker-Mutant 2843 | -3/Research | Identified Tesla Bomb Launcher 2849 | -3/Research | Garrison activated, responded to threat 2928 | -3/Research | System corruption reached 10% 2964 | -3/Research | Core integrity fell below 50% 3014 | -3/Research | System corruption reached 30% 3068 | -3/Research | Released all parts (12) 3069 | -3/Research | Lost 7 parts (1p6u) 3386 | -3/Research | Core integrity fell below 20% 3397 | -3/Research | Lost 4 parts (3p1n) 3426 | -3/Research | Entered another Research area 3426 | -2/Research | Evolved 2 slots: Utility x2 3551 | -2/Research | Spotted B-90 Cyclops 3571 | -2/Research | Found Prototype Device 3571 | -2/Research | Identified Exp. Actuator Array 3632 | -2/Research | Discovered new exit (range 6) 3633 | -2/Research | Entered Testing 3634 | -2/Testing | Lost 4 parts (4u) 3658 | -2/Testing | Discovered new exit (range 8) 3661 | -2/Testing | Identified exit to Access 3661 | -2/Testing | Entered Access 3661 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3663 | -1/Access | Energy Cycler disabled 3764 | -1/Access | Found Adv. Force Booster 3787 | -1/Access | Spotted B-99 Colossus 3882 | -1/Access | Build established: Sprinter 4002 | -1/Access | Lost 5 parts (1p2n2u) 4004 | -1/Access | Spotted B-99 Colossus 4012 | -1/Access | Discovered new exit (range 5) 4013 | -1/Access | Identified exit to Surface 4013 | *** | Escaped! Last Messages --------------- 03971_ Field Propulsion Array destroyed. 03971_ Q-thruster destroyed. 03973_ >> Machine Analyzer network decryption results: 03973_ Garrison Access x2 03976_ Connecting with Garrison Access... 03976_ ALERT: Suspicious activity at Garrison Access A006. Dispatching Investigation squad. 03980_ K-01 Serf cleans the Hyperwave Decoder. 03996_ Penetrated by Slug. 03997_ System corrupted: Matter fused (-8). 03997_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04000_ Slug penetrates Wall. 04003_ W-44 Eye sends out distress signal. 04005_ Imp. Targeting Computer destroyed. 04005_ Critical hit (Blast). 04011_ Connecting with Terminal... 04012_ The Access Shell folds into the floor. 04012_ EXIT=FOUND 04013_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????????????????????# #?????"?????# ?????? | | ??????????????????????# #???"""?????# ??????? | | ??????????????????????# #?????G?????# ???????? | | ??????????????????????# #???"""?????# #????????? | | ??????????????????????# #?????"?????# %#????????? | | ??????????????????????# +???????????# #???##+### | | ??????????????????????# #???????????# #??? | | ??????????????????????# #???????##?## ##? | | ??????????????????????# #########"## # | | ??????????????????????# # | | ??????????????????????# / | | ??????????????????????#+######+##+##" # | | ??????????????????????# ##H ## | | ??????????????????????# ## #?? | | ??????????????????????# ## #??####### | | ??????????????????????# ## #????????? | | ??????????????????????# ## #????????? | | ??????????????????????# ## #????????? | | ??????????????????????################ #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | """"??""????????????########## ####### #????????? | | """"??"""????????????????????###?????? #????????? | | """"???T"????????????????????????????? #????????? | | """"??"""????????????????????????????? #????????? | | """"??""?????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ??????????????????????????????????????? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 100 Energy Generation 45 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 600 Evasion (%) 65 Targeting Accuracy 30 Core Analysis 6 Recoil Reduction 7 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Surge Thruster | 15% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedPointStripper Manual? 0 Play Time 00:43:01 Cumulative 677.5 hours Start 2024.11.23 @ 16:05:38 End 2024.11.23 @ 16:50:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 601 Rogue 386 Adventurer 112 Explorer 103 Win Type 0 Total 44 Types 28/0/8/3/0/0/4/1/0 Lore% 72 Gallery% 87 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/Terminus Map View 72x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f6633512-a9b1-40dc-bc1e-cf1e20192e46