Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.07 @ 12:16:16 Player: toad3k Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (156) 780 Value Destroyed (6580) 6580 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1921) 1921 TOTAL SCORE: 15321 Bonus ------- High Alert Combat Kills 1269 Follower Combat Kills 152 Scanned by Researcher 500 Cogmind --------- Core Integrity 646/1300 Matter 158/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Location -3/Testing Parts ------- Power (3) Propulsion (6) Utility (8) Advanced Target Analyzer Weapon (4) Inventory (4) Improved Linear Gravjet Improved Linear Gravjet Large Storage Unit System Guard Peak State ------------ Power Angular Momentum Engine Neutrino Core Light Antimatter Reactor Propulsion Titanium Leg Titanium Leg Improved Titanium Leg Armored Leg Myomer Leg Utility Improved Cryofiber Web Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Experimental Signal Interpreter Improved Medium Armor Plating Force Field Weapon Gauss Rifle Heavy Machine Gun KE Penetrator Power Sword Inventory Improved Deuterium Engine Neutrino Core Titanium Leg Titanium Leg Improved Force Field Heavy Phase Cannon Minigun Rocket Launcher [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Cryofiber Web Storage Medium Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Ext Res Tes Slots Evolved 14 | . . 2 . 2 . 2 2 2 2 . 2 . Power 2 | . . . . 1 . . . 1 . . . . Propulsion 4 | . . 1 . . . 1 1 . . . 1 . Utility 6 | . . 1 . 1 . 1 . . 2 . 1 . Weapon 2 | . . . . . . . 1 1 . . . . Parts Attached 146 | 4 5 2 10 19 12 6 8 10 48 12 9 1 Power 26 | . 2 . . 4 3 1 3 1 9 1 1 1 Engine 10 | . 2 . . 1 1 1 2 1 2 . . . Core 12 | . . . . 3 2 . 1 . 6 . . . Reactor 4 | . . . . . . . . . 1 1 1 1 Propulsion 40 | 2 1 . 4 4 5 1 2 1 11 5 4 . Treads 3 | . . . . . . . . . 2 1 . . Leg 31 | 2 1 . 4 4 5 1 2 1 8 3 . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . Flight 5 | . . . . . . . . . . 1 4 . Utility 29 | . 2 1 1 5 1 3 2 1 8 3 2 . Device 13 | . 2 . 1 2 . 1 1 . 3 2 1 . Storage 2 | . . . . 1 . . . . . 1 . . Processor 6 | . . 1 . . . 1 1 . 2 . 1 . Hackware . | . . . . . . . . . . . . . Protection 8 | . . . . 2 1 1 . 1 3 . . . Artifact . | . . . . . . . . . . . . . Weapon 51 | 2 . 1 5 6 3 1 1 7 20 3 2 . Energy Gun 13 | . . . 1 2 . 1 . . 8 1 . . Energy Cannon 4 | . . . . . 1 . 1 1 1 . . . Ballistic Gun 17 | 2 . 1 1 4 1 . . 4 2 1 1 . Ballistic Cannon 2 | . . . . . . . . . . 1 1 . Launcher 9 | . . . 3 . 1 . . 1 4 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 5 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 3 . . . Parts Lost 72 | . . . 3 4 1 . 1 1 41 12 3 6 Power 12 | . . . . 1 . . . . 8 1 1 1 Propulsion 24 | . . . 2 1 . . . . 12 5 2 2 Utility 17 | . . . 1 1 1 . 1 . 9 3 . 1 Weapon 19 | . . . . 1 . . . 1 12 3 . 2 Highest Loss Streak 14 | . . . 3 2 1 . 1 1 14 8 2 6 Average Slot Usage (%) 79 | . 86 86 80 94 90 92 100 100 85 24 25 25 Engine 6 | . 13 11 11 2 8 5 8 11 6 . . . Core 5 | . . . . 12 9 9 3 5 6 . . . Leg 21 | . 28 22 21 26 26 30 33 29 21 7 . . Flight 1 | . . . . . . . . . . 1 11 7 Device 10 | . 15 22 14 19 9 8 7 5 11 3 3 3 Storage 3 | . . . . 1 9 7 6 5 4 1 . . Processor 6 | . . 9 11 9 . 3 11 11 8 . 2 4 Protection 3 | . . . . 4 8 9 6 5 4 . . . Energy Gun 2 | . . . 7 9 . 5 6 1 2 1 . . Energy Cannon 1 | . . . . . 1 1 6 3 1 . . . Ballistic Gun 10 | . 28 22 12 8 16 7 6 12 9 . 2 3 Slashing Weapon 1 | . . . . . . . . 3 3 . . . Naked Turns 108 | . . . . . . . . . 48 22 38 . Heaviest Build 86 | 2 9 9 10 30 45 51 49 66 86 29 31 31 Greatest Support 95 | 20 20 20 30 40 51 68 85 87 95 45 48 34 Greatest Overweight (x) 4 | . . . . . 1 . . . 4 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 4 4 4 4 8 8 8 8 8 8 8 4 4 Average Capacity 6 | 4 4 4 4 4 8 8 8 8 7 5 4 4 Most Carried 8 | 2 4 4 4 8 8 8 8 8 8 8 4 4 Average Carried 5 | 1 3 4 3 4 6 7 7 7 5 3 3 3 Final Capacity 8 | 4 4 4 4 8 8 8 8 8 4 4 4 4 Final Carried 8 | 2 4 4 4 8 8 8 8 8 4 4 4 4 Class Distribution -------------------- 37% | Scavenger-Mutant 27% | Mutant 17% | Generator-Tank 8% | Generator-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Skirmisher | -6/Factory Generator-Tank | -5/Factory Generator-Tank | -4/Factory Scavenger-Mutant | -4/Extension Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Ext Res Tes Matter Collected 3476 | 246 87 . 115 425 440 61 121 221 1222 232 107 199 Remotely . | . . . . . . . . . . . . . Salvage Created 7009 | 33 141 . 158 1087 717 130 280 990 3063 121 90 199 Parts 344 | 1 17 . 10 54 50 6 12 40 135 7 5 7 Haulers Intercepted 4 | . . . . 1 1 . . 1 1 . . . Recyclers Shooed 6 | . . . . . . . . 2 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Ext Res Tes Combat Hostiles Destroyed 121 | 1 7 . 9 14 11 2 4 9 57 2 5 . Melee 12 | . . . . . . . . 6 6 . . . Guns 70 | 1 7 . 5 13 7 2 3 3 27 1 1 . Cannons 13 | . . . . . 4 . 1 . 3 1 4 . AOE 24 | . . . 4 1 . . . . 19 . . . Classes Destroyed 14 | 1 2 . 1 6 2 . . 1 . . . 1 Worker 10 | . . . . 2 3 . . 1 4 . . . Builder 4 | . . . . 1 . . . . 3 . . . Hauler 4 | . . . . 1 1 . . 1 1 . . . Recycler 5 | . . . . 1 . . . 2 1 . . 1 Operator 2 | . . . . . 1 . . 1 . . . . Watcher 8 | . 2 . . 3 . . 1 1 1 . . . Swarmer 33 | . 6 . 4 . . . . . 19 . 4 . Grunt 40 | 1 1 . 4 8 4 . . 6 16 . . . Brawler 4 | . . . . . 1 . . . 3 . . . Duelist 2 | . . . 1 . . . . . 1 . . . Researcher 2 | . . . . . . . . . . . . 2 Sentry 25 | . . . . 4 6 2 4 2 5 1 1 . Hunter 8 | . . . . 2 . . . . 6 . . . Programmer 9 | . . . . . . . . 1 7 1 . . Best Kill Streak 14 | 1 5 . 4 10 4 1 2 4 14 2 3 2 Combat Bots Only 13 | 1 3 . 4 4 4 1 2 3 13 2 3 . Max Kills in Single Turn 4 | 1 2 . 2 2 2 1 1 2 4 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 4 | . . . 2 1 . . . . 4 . . . Melee 1 | . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Ext Res Tes Damage Taken 10548 | 8 184 . 461 571 554 205 188 552 4985 1391 584 865 Core 2081 | . 21 . 112 38 47 34 4 64 756 351 96 558 Absorbed by Shields 1973 | . . . . . . . . . 1850 . . 123 Core Remaining (%) 79 | 100 91 . 72 . 84 95 99 93 . 3 . . Volleys Fired 371 | 3 22 . 29 48 50 7 12 16 125 11 31 17 Largest 4 | 2 2 . 2 2 2 2 3 4 4 2 2 1 Hottest 216 | 40 40 . 70 100 85 105 180 205 216 117 96 66 Shots Fired 778 | 6 44 . 46 87 93 14 35 44 328 15 49 17 Gun 621 | 6 44 . 34 87 78 11 23 37 262 6 20 13 Cannon 127 | . . . . . 14 3 12 7 49 9 29 4 Launcher 30 | . . . 12 . 1 . . . 17 . . . Special . | . . . . . . . . . . . . . Kinetic 479 | 6 44 . 19 29 78 7 12 34 171 13 49 17 Thermal 172 | . . . . . 14 7 23 10 118 . . . Explosive 30 | . . . 12 . 1 . . . 17 . . . Electromagnetic 97 | . . . 15 58 . . . . 22 2 . . Robot Hit Streak 46 | 5 14 . 25 26 23 15 17 12 46 17 24 11 Robot Miss Streak 5 | . 2 . 2 2 2 1 5 3 3 3 1 1 Penetration Max 1 | . . . . . 1 . . . 1 . . . Secondary Targets 6 | . 2 . . 1 . . . . 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 . . . Shots Hit Robots 653 | 5 34 . 39 73 63 14 29 65 276 9 34 12 Core Hits 315 | 2 15 . 16 36 24 7 16 35 144 6 8 6 Critical Hits 9 | . . . . 1 1 . . . 4 2 1 . Critical Kills 4 | . . . . . 1 . . . 2 1 . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . 1 . Melee Attacks 88 | . . . . . . . . 39 49 . . . Impact . | . . . . . . . . . . . . . Slashing 88 | . . . . . . . . 39 49 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 2 4 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18792 | 36 274 . 1053 1366 1367 298 465 2342 9970 229 1088 304 Guns 9283 | 36 274 . 327 1149 1070 227 340 602 4540 107 317 294 Cannons 2901 | . . . . . 257 71 125 181 1374 122 771 . Explosions 3609 | . . . 726 217 40 . . . 2626 . . . Melee 2945 | . . . . . . . . 1559 1386 . . . Ramming 54 | . . . . . . . . . 44 . . 10 Kinetic 6676 | 36 274 . 173 427 1070 110 108 514 2390 192 1088 294 Thermal 5159 | . . . . 217 257 188 357 269 3871 . . . Explosive 2644 | . . . 726 . 40 . . . 1878 . . . Electromagnetic 1314 | . . . 154 722 . . . . 401 37 . . Impact . | . . . . . . . . . . . . . Slashing 2945 | . . . . . . . . 1559 1386 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . 1 . . . . 1 . . 20 21 2 2 Average Corruption 6 | . 1 . . . . 1 . . 5 20 2 2 Corruption Purged . | . . . . . . . . . . . . . Effects 71 | . 2 . . . . 1 . . 32 35 1 . Message Errors 11 | . 1 . . . . 1 . . 3 5 1 . Matter Fused 9 | . . . . . . . . . 3 6 . . Heat Flow Errors 5 | . . . . . . . . . 3 2 . . Energy Discharges 6 | . . . . . . . . . 3 3 . . Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 3 | . 1 . . . . . . . 1 1 . . Misfires 3 | . . . . . . . . . 2 1 . . Alerts 2 | . . . . . . . . . . 2 . . Misdirections 13 | . . . . . . . . . 2 11 . . Targeting Errors 16 | . . . . . . . . . 12 4 . . Weapon Failures 2 | . . . . . . . . . 2 . . . Overload Shots 16 | . . . . . . . . . 16 . . . Effects 4 | . . . . . . . . . 4 . . . Heat Surge 2 | . . . . . . . . . 2 . . . Meltdown 2 | . . . . . . . . . 2 . . . Overflow Damage 457 | . . . 59 28 . . . 63 288 . 19 . Projectiles 75 | . . . . . . . . . 56 . 19 . Explosions 208 | . . . 59 28 . . . . 121 . . . Melee 174 | . . . . . . . . 63 111 . . . Knockbacks 3 | . . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 305 | . . . 80 56 . . . . 164 . . 5 Shots 8 | . . . 3 2 . . . . 3 . . . Rammed 11 | . . . . . . . . . 10 . . 1 Targets Rammed 11 | . . . . . . . . . 10 . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 489 | . 18 . . 99 199 188 358 168 489 250 111 6 Average Temperature 85 | . 8 . . 37 57 82 146 65 120 101 38 4 Received Heat Transfer 2252 | 6 81 . 63 252 324 60 66 258 742 171 63 166 Effects 6 | . . . . . . . 1 . 5 . . . Shutdowns 1 | . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . 1 . 1 . . . Interference 3 | . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Fried 10 | . . . . 7 . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . 1 1 8 . . . Heat Transferred 7183 | . . . . 200 407 386 710 459 5021 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Ext Res Tes Peak Influence 1217 | 20 257 20 199 295 338 221 322 249 1217 460 273 133 Average Influence 295 | 2 109 20 104 166 219 196 198 141 631 421 171 103 Maximum Alert Level 4 | . 1 . . 1 1 1 1 1 4 2 1 . Low Security (%) 52 | . . . . . . . . . . . . . Level 1 26 | . . . . . . . . . . . . . Level 2 8 | . . . . . . . . . . . . . Level 3 10 | . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . 1 4 . 1 2 10 3 4 3 Investigation 3 | . 1 . . . . . . . 1 . 1 . Extermination 5 | . . . . . . . . . 4 . 1 . Reinforcement 13 | . . . . 1 1 . 1 1 2 3 2 2 Assault 3 | . . . . . . . . . 3 . . . Garrison 5 | . . . . . 3 . . 1 . . . 1 Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Ext Res Tes Distress Signals 5 | . 1 . . . 3 . . . . 1 . . Communications Jammed 5 | . . . . 5 . . . . . . . . Distress Signals 4 | . . . . 4 . . . . . . . . Times Spotted 241 | 1 16 . 11 25 23 2 7 16 94 11 14 21 Peak Tracking Total 16 | 1 5 . 4 5 5 1 2 4 10 7 4 16 Tactical Retreats 31 | . 4 . 2 4 4 . . 3 9 2 2 1 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Ext Res Tes Traps Triggered 8 | . 2 . . . . . . 1 2 . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Ext Res Tes Machines Disabled 25 | . . . 1 2 4 . 1 1 16 . . . Max in Single Turn 4 | . . . 1 1 1 . 1 1 4 . . . Garrison Access 1 | . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Ext Res Tes Machines Accessed 18 | . 2 . . 4 5 . 1 . 1 1 3 1 Terminals 13 | . 1 . . 3 5 . 1 . 1 1 1 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . 1 Total Hacks 30 | . 3 . . 7 9 . 1 . 1 2 5 2 Successful 18 | . 3 . . 4 5 . 1 . . 1 3 1 Failed 12 | . . . . 3 4 . . . 1 1 2 1 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . Terminals 22 | . 2 . . 5 9 . 1 . 1 2 2 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . 2 . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . . . . 2 Terminal Hacks 15 | . 2 . . 4 5 . 1 . . 1 2 . Record 3 | . 2 . . 1 . . . . . . . . Prototype ID Bank 2 | . . . . 1 1 . . . . . . . Open Door 2 | . . . . . 1 . . . . 1 . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . 1 . . . . . . . . Locate Traps 3 | . . . . 1 1 . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 15 | . 1 . . 4 3 . 1 . 1 1 3 1 Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . Matter 285 | . . . . . . . . . . . 285 . Time 50 | . . . . . . . . . . . 50 . Total Robot Build Rating 5 | . . . . . . . . . . . 5 . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Ext Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Ext Res Tes Total Allies 6 | . . . . . . . . . 3 2 1 . Largest Group 2 | . . . . . . . . . 2 2 1 . Highest-Rated Group 95 | . . . . . . . . . 92 95 19 . Highest-Rated Ally 49 | . . . . . . . . . 46 49 19 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . . 14 14 . . Total Damage 755 | . . . . . . . . . 394 361 . . Kills 3 | . . . . . . . . . 1 2 . . Allies Corrupted 2 | . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Ext Res Tes Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Ext Res Tes Turns Passed 6500 | 86 407 90 387 701 752 239 319 744 1691 408 435 241 Spaces Moved 4526 | 70 257 70 240 411 407 154 196 428 899 270 690 434 Core 261 | 18 . . . . . . . . 109 20 71 43 Treads 10 | . . . . . . . . . 10 . . . Legs 3108 | 52 257 70 240 411 407 154 196 428 760 133 . . Wheels . | . . . . . . . . . . . . . Hover 20 | . . . . . . . . . 20 . . . Flight 1127 | . . . . . . . . . . 117 619 391 Fastest Speed 31 | 50 120 120 120 120 120 130 128 128 50 50 31 37 Average Speed 102 | 102 120 120 120 120 138 130 128 128 119 116 40 40 Slowest Speed 250 | 120 120 120 120 120 160 130 130 128 250 150 50 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . 2 4 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 5 46 9 43 40 75 4 6 19 34 48 26 25 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 37 | . . . . . . . . 4 22 . 7 4 Terrain Destroyed 387 | . . . 91 19 12 . . 4 245 3 9 4 Melee 24 | . . . . . . . . 4 20 . . . Projectile 37 | . . . . . 2 . . . 19 3 9 4 AOE 326 | . . . 91 19 10 . . . 206 . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac Ext Res Tes Total 5548 | 78 320 76 289 532 507 180 238 536 1177 344 792 479 Wait 312 | . 33 4 11 36 23 11 17 37 23 42 60 15 Move 4502 | 69 256 69 239 410 406 153 195 427 898 269 685 426 Hop 6 | . . . . . . . . . . . 2 4 Pick Up 42 | 2 2 . . 6 4 . 1 3 12 8 3 1 Fast Attach 70 | 4 3 1 3 11 4 5 3 4 16 8 8 . Attach 33 | . . . 1 2 1 1 3 3 16 4 1 1 Detach 6 | . . . . . . 1 2 . 2 1 . . Swap 43 | . 2 1 6 6 7 . 2 3 16 . . . Drop 49 | . 2 1 . 13 12 2 3 4 10 . 2 . Fire 371 | 3 22 . 29 48 50 7 12 16 125 11 31 17 Melee 88 | . . . . . . . . 39 49 . . . Ram 10 | . . . . . . . . . 9 . . 1 Kick 1 | . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . 14 Rewire 1 | . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Extension -3/Research -3/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 8) 87 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 13) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 541 | -9/Materials | Discovered new exit (range 9) 584 | -9/Materials | Entered Mines 634 | -9/Mines | Lost 3 parts (2n1u) 887 | -9/Mines | Build established: Scavenger-Mutant 904 | -9/Mines | Discovered new exit (range 14) 971 | -9/Mines | Entered Materials 971 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1640 | -8/Materials | Discovered new exit (range 15) 1672 | -8/Materials | Entered Storage 1805 | -8/Storage | Identified exit to Recycling 2134 | -8/Storage | Garrison activated, responded to threat 2371 | -8/Storage | Discovered new exit (range 16) 2424 | -8/Storage | Entered Factory 2424 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2495 | -7/Factory | Discovered new exit (range 7) 2554 | -7/Factory | Build established: Mutant 2663 | -7/Factory | Entered another Factory area 2663 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2911 | -6/Factory | Discovered new exit (range 3) 2921 | -6/Factory | Identified exit to Factory 2964 | -6/Factory | Identified exit to Lower Caves 2982 | -6/Factory | Entered another Factory area 2982 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3140 | -5/Factory | Garrison activated, responded to threat 3517 | -5/Factory | Discovered new exit (range 20) 3569 | -5/Factory | Identified exit to Upper Caves 3704 | -5/Factory | Discovered new exit (range 4) 3717 | -5/Factory | Identified exit to Factory 3726 | -5/Factory | Entered another Factory area 3726 | -4/Factory | Evolved 2 slots: Utility x2 3747 | -4/Factory | Build established: Generator-Tank 3812 | -4/Factory | Found Prototype Processor 3812 | -4/Factory | Identified Exp. Signal Interpreter 4044 | -4/Factory | Spotted B-86 Titan 4312 | -4/Factory | Allied Derelicts emerged from ambush trap array 4522 | -4/Factory | Destroyed 13 combat bots 4822 | -4/Factory | Lost 4 parts (2u2w) 4844 | -4/Factory | Spotted B-86 Titan 4989 | -4/Factory | Lost 5 parts (2p1n2w) 5024 | -4/Factory | First assault squad dispatched 5207 | -4/Factory | System corruption reached 10% 5237 | -4/Factory | Lost 14 parts (1p4n5u4w) 5331 | -4/Factory | Lost 7 parts (1p2n1u3w) 5360 | -4/Factory | Core integrity fell below 50% 5393 | -4/Factory | Lost 4 parts (1p2n1u) 5410 | -4/Factory | Discovered new exit (range 4) 5412 | -4/Factory | Found Prototype Processor 5412 | -4/Factory | Identified Exp. Melee Analysis Suite 5417 | -4/Factory | Entered Extension 5550 | -4/Extension | Spotted B-86 Titan 5561 | -4/Extension | Spotted B-86 Titan 5571 | -4/Extension | Rescued a captive Derelict 5571 | -4/Extension | Rescued a captive Derelict 5597 | -4/Extension | Lost 3 parts (1p2n) 5810 | -4/Extension | Energy Cycler disabled 5810 | -4/Extension | Rescued a captive Derelict 5810 | -4/Extension | Rescued a captive Derelict 5811 | -4/Extension | Discovered new exit (range 14) 5814 | -4/Extension | Rescued a captive Derelict 5814 | -4/Extension | Rescued a captive Derelict 5815 | -4/Extension | Core integrity fell below 20% 5816 | -4/Extension | Rescued a captive Derelict 5825 | -4/Extension | Entered Research 5825 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5855 | -3/Research | Lost 8 parts (3n3u2w) 6052 | -3/Research | Fabricated R-10 Processor? 6254 | -3/Research | Discovered new exit (range 16) 6260 | -3/Research | Entered Testing 6288 | -3/Testing | Scanned by Researcher 6302 | -3/Testing | Garrison activated, responded to threat 6421 | -3/Testing | Build established: Mutant 6501 | -3/Testing | Self-destructed Last Messages --------------- 06469_ Impulse Thruster Array destroyed. 06470_ K-01 Serf collects debris. 06471_ Hvy. Machine Gun destroyed. 06472_ Point Defense System destroyed. 06474_ K-01 Serf collects debris. 06482_ K-01 Serf cleans the Machine. 06484_ Slammed into C-55 Analyst. 06485_ C-55 Analyst calls for reinforcements. 06485_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06485_ Held in stasis. 06485_ C-55 Analyst is analyzing... 06485_ Held in stasis. 06485_ C-55 Analyst is analyzing... 06485_ Slug penetrates G-67 Veteran. 06485_ Slug penetrates Wall. 06496_ Held in stasis. 06496_ C-55 Analyst is analyzing... 06501_ Held in stasis. 06501_ C-55 Analyst is analyzing... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#+#??####??????????????????????? | | ##########????????# #??#T"#??????????????????????? | | #????????# #### "##########/###?????????? | | " ########## c cR ????????? | | """" + gc sc k ????????? | | """ ########## s s@ ????????? | | """" #????????# sss c ????????? | | """" #????????####s### ######+#???????????? | | """ #??????????= ? #??????????????????? | | """" #???????? # #??????????????????? | | " """ #?????? #u #??????????????????? | | " " #?????# #? #??????????????????? | | #?????# #? #??????????????????? | | #?????# #? u#??????????????????? | | ###/######?????# #? #??????????????????? | | # #?????????# *#?? #??????????????????? | | # #?????????#####/#####?? #??????????????????? | | # #????????????? ??????? k??????????????????? | | + #?????????????] ??????? ??????????????????? | | # #?????????????] ???????? ???????????????????? | | # #?????????????] ????????????????????????????? | | # #???????????? ?????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #+####???????????????????????????????????????????? | | *?????????????????????????????????????????????? | | "" *!!???????????????????????????????????????????? | | "" *!!#??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 48 Energy Capacity 705 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Base Temperature (-) 150 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 80 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Close Call Dangerous Findings GoHome() Hey, That's Mine! I Spy Leap Before You Look My Command Is Your Wish One Hack Too Far Overkill Part-time Excavator Remodeling Significant Disruption Storm Trooper Streaker Challenges ------------ None Game ------ Seed ShockShadeSteel Manual? 0 Play Time 01:46:55 Cumulative 5.2 hours Start 2019.11.06 @ 16:40:50 End 2019.11.07 @ 12:16:16 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue -3 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cb19e2b1-9d87-49ed-89c8-f81d6c2eb783