Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 15:24:03 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (574) 574 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1589 Bonus ------- None Cogmind --------- Core Integrity 291/400 Matter 196/300 Energy 108/125 System Corruption 0% Temperature Danger (434) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Structural Scanner Signal Interpreter > --- WEAPON (3) ------- Medium Laser Medium Laser Heavy Assault Rifle > --- INVENTORY (10) --- Ion Engine Reinforced Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Sensor Array Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Signal Interpreter > --- WEAPON ----------- Medium Laser Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Reinforced Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Sensor Array Medium Laser Medium Laser Assault Rifle Mini Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 26 | 7 4 15 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 1 | . . 1 Leg 5 | 2 . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 2 4 Device 3 | . 2 1 Storage 2 | 1 . 1 Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 3 2 6 Energy Gun 7 | 3 2 2 Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 6 | . 3 8 Power 1 | . 1 2 Propulsion . | . . 1 Utility . | . . 1 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 7 | . 2 5 Power 3 | . . 3 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . 2 . Tool/Special . | . . . Average Slot Usage (%) 93 | . 91 95 Engine 12 | . 14 11 Leg 24 | . 28 22 Device 8 | . 5 11 Storage 12 | . 14 11 Processor 6 | . . 10 Energy Gun 24 | . 28 22 Ballistic Gun 4 | . . 7 Peak Build Rating 12 | 6 7 12 Average Rating 8 | 4 6 10 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 22 | 14 15 22 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 7 | 4 . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 9 | 7 8 9 Most Carried 10 | 2 8 10 Average Carried 6 | . 3 8 Final Capacity 10 | 8 8 10 Final Carried 8 | 2 7 8 Class Distribution -------------------- 63% | Mutant 30% | Skirmisher 5% | Scientist-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 453 | 200 98 155 Remotely . | . . . Salvage Created 678 | . 314 364 Parts 38 | . 19 19 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 7 11 Guns 12 | . 4 8 AOE 2 | . . 2 Classes Destroyed 8 | . 6 2 Builder 2 | . 2 . Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 9 | . 4 5 Brawler 1 | . . 1 Duelist 2 | . . 2 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 91 | . 40 51 Missed 23 | . 9 14 Hits 68 | . 31 37 Melee 2 | . . 2 Projectile 66 | . 31 35 Critical Strikes 1 | . . 1 Damage Taken 783 | . 314 469 Core 232 | . 123 109 Absorbed by Shields . | . . . Regen/Repaired (Parts) 46 | . . 46 Core Remaining (%) 75 | 100 50 . Volleys Fired 62 | . 41 21 Largest 3 | . 2 3 Hottest 123 | . 100 123 Shots Fired 140 | . 80 60 Gun 139 | . 80 59 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 19 | . . 19 Thermal 120 | . 80 40 Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 21 | . 12 21 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 94 | . 49 45 Core Hits 33 | . 14 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 9 | . 5 4 Burn 9 | . 5 4 Melee Attacks 1 | . . 1 Impact 1 | . . 1 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1382 | . 648 734 Guns 1229 | . 648 581 Cannons . | . . . Explosions 153 | . . 153 Melee . | . . . Ramming . | . . . Kinetic 191 | . . 191 Thermal 1038 | . 648 390 Explosive 153 | . . 153 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 41 | . . 41 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 422 | . 379 422 Average Temperature 133 | . 134 131 Received Heat Transfer 297 | . 117 180 Effects 7 | . 3 4 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Interference 2 | . 2 . Damage (minor) 1 | . 1 . Damage (major) 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 4 | . 3 1 Combat Hostiles 4 | . 3 1 Parts Melted 10 | . 5 5 Heat Transferred 3737 | . 2294 1443 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 157 | . 116 157 Initial 22 | . . 22 Average 66 | . 72 67 Influence Increases 537 | . 224 313 Destroy 0b10 Robot/C 360 | . 140 220 Destroy 0b10 Robot/NC 25 | . 25 . Destroy Leader 82 | . 42 40 Successful Hack 11 | . . 11 Disable Machine 15 | . . 15 Destroy Structure 14 | . 2 12 Lose Combat Pursuer 30 | . 15 15 Influence Decreases 418 | . 170 248 Entered New Map 32 | . . 32 Time Decay 366 | . 170 196 Lost Part 20 | . . 20 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 19 17 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 3 5 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 25 | . 6 19 Successful 12 | . 1 11 Failed 12 | . 5 7 Catastrophic 2 | . . 2 Database Lockouts 1 | . . 1 Manual 6 | . 2 4 Terminals 12 | . 6 6 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units . | . . . Scanalyzers 9 | . . 9 Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks . | . . . Scanalyzer 6 | . . 6 Retrieve Study 6 | . . 6 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 2 4 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 6 | . . 6 Parts Repaired 2 | . . 2 Time 52 | . . 52 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 717 | . 169 548 Optics 157 | . . 157 Sensors 1 | . . 1 Structural 716 | . 169 547 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 992 | 49 392 551 Spaces Moved 548 | 33 196 319 Core 11 | 10 . 1 Treads . | . . . Legs 537 | 23 196 318 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 105 Average Speed 118 | 115 120 117 Slowest Speed 400 | 250 120 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 3 28 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 9 | . . 9 Melee . | . . . Projectile . | . . . AOE 9 | . . 9 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 765 | 41 274 450 Wait 91 | . 20 71 Move 546 | 32 195 319 Hop . | . . . Pick Up 16 | 1 8 7 Fast Attach 13 | 7 1 5 Attach 7 | . . 7 Detach 5 | 1 . 4 Swap 10 | . 3 7 Drop 14 | . 6 8 Fire 62 | . 41 21 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 854 | -9/Materials | Central database locked down 922 | -9/Materials | Repaired Aluminum Leg+ 948 | -9/Materials | Repaired Aluminum Leg+ 993 | -9/Materials | Self-destructed Last Messages --------------- 00978_ R-06 Scavenger collects Ion Engine. 00978_ U-05 Engineer builds a Door. 00979_ Overheating: Energy bleed (-12). 00982_ L-31 Rogue suffers critical hit (Burn). 00985_ Med. Laser+ severed. 00987_ R-06 Scavenger collects Med. Laser+. 00988_ Med. Laser+ destroyed. 00990_ L-31 Rogue heat spikes uncontrollably. 00990_ Imp. Aluminum Leg melted. 00990_ Core Shielding melted. 00990_ L-31 Rogue destroyed. 00990_ Switching to secondary target: G-34 Mercenary. 00991_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00992_ Power failure, Lgt. Ion Engine+ shutdown. 00993_ Overheating: Hvy. Assault Rifle damaged (-64). 00993_ Overheating: Aluminum Leg+ damaged (-9). 00993_ Aluminum Leg+ destroyed. 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Laser | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberLaunchCompanion Manual? 0 Play Time 00:12:42 Cumulative 77.0 hours Start 2026.02.14 @ 15:11:57 End 2026.02.14 @ 15:24:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f587e50-1449-4757-975c-80ccced7408e