Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 20:14:39 Player: lqndo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1357) 1357 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3637 Bonus ------- None Cogmind --------- Core Integrity 443/550 Matter 48/300 Energy 25/100 System Corruption 0% Temperature Cool (54) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Hardened Medium Armor Plating Power Bank > --- WEAPON (3) ------- Heavy EM Pulse Gun Subdweller Laser Barrage Gun > --- INVENTORY (5) ---- Light Deuterium Engine Hardened Medium Armor Plating Particle Gun Subdweller Beam Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Aluminum Leg > --- UTILITY ---------- Light Humpback Light Armor Plating Power Bank > --- WEAPON ----------- Battle Rifle Barrage Gun Barrage Gun > --- INVENTORY -------- Ion Engine Light Deuterium Engine Improved Heat Sink Improved Heat Sink Subdweller Optics Targeting Computer Light Armor Plating Heavy EM Pulse Gun Subdweller Laser Subdweller Beam Cannon Light Assault Rifle Grenade Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Light Humpback Device Power Bank Storage Light Humpback Processor Signal Interpreter Protection Light Armor Plating Weapon Barrage Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Barrage Gun Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 48 | 6 3 4 17 18 Power 8 | 1 . . 3 4 Engine 6 | 1 . . 3 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 16 | 2 . 2 6 6 Treads 5 | 2 . . 1 2 Leg 6 | . . 2 . 4 Wheel 5 | . . . 5 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 . 3 5 Device 4 | . . . 1 3 Storage 2 | 1 . . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 14 | 2 2 2 5 3 Energy Gun 4 | 1 . 1 . 2 Energy Cannon 2 | . 1 . 1 . Ballistic Gun 6 | 1 1 . 3 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . . 6 9 Power 6 | . . . 1 5 Propulsion 3 | . . . 2 1 Utility 3 | . . . 1 2 Weapon 3 | . . . 2 1 Highest Loss Streak 5 | . . . 2 5 To Critical Strikes . | . . . . . Average Backups 8 | 1 7 7 9 7 Power 1 | . 1 2 1 1 Propulsion . | . 1 . . . Utility 3 | . 2 5 4 2 Weapon 2 | . 1 . 3 4 Tool/Special . | . . . . . Unused Backups 12 | . 5 1 2 4 Power 2 | . 1 . . 1 Propulsion 2 | . 2 . . . Utility 5 | . . 1 2 2 Weapon 3 | . 2 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 98 99 78 77 Engine 12 | . 14 14 13 7 Core 1 | . . . . 6 Treads 11 | . 28 27 3 7 Leg 1 | . . . . 6 Wheel 7 | . . . 15 1 Device 3 | . . . 2 14 Storage 12 | . 14 14 14 4 Processor 4 | . 12 14 . . Protection 1 | . . . . 6 Energy Gun 5 | . 3 9 6 2 Energy Cannon 2 | . 7 4 . . Ballistic Gun 17 | . 16 14 18 18 Launcher 1 | . . . 2 1 Peak Build Rating 34 | 6 7 10 15 34 Average Rating 13 | 5 6 8 12 28 On Entrance 6 | . 6 7 9 12 Avg Prop Armor Cover (%) 6 | . . . 8 3 Naked Turns . | . . . . . Heaviest Build 69 | 12 14 14 56 69 Greatest Support 42 | 40 40 40 40 42 Greatest Overweight (x) 19 | 2 . 1 16 19 Average Overweight (x) 1 | . . . 2 2 Largest Inventory Capacity 25 | 8 8 8 25 25 Average Capacity 15 | 7 8 8 20 17 Most Carried 12 | 4 8 8 11 12 Average Carried 8 | 2 7 7 9 8 Final Capacity 25 | 8 8 8 25 5 Final Carried 11 | 4 8 8 11 5 Class Distribution -------------------- 71% | Mutant 11% | Scavenger-Tank 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1248 | 200 116 91 425 416 Remotely . | . . . . . Salvage Created 1342 | . 258 224 331 529 Parts 74 | . 14 17 21 22 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . . 4 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 34 | . 4 7 11 12 Guns 23 | . 1 4 9 9 Cannons 5 | . 3 2 . . AOE 6 | . . 1 2 3 Classes Destroyed 10 | . 4 . 1 5 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Hauler 2 | . 1 . . 1 Recycler 1 | . 1 . . . Operator 1 | . . . . 1 Swarmer 4 | . 1 3 . . Grunt 17 | . 3 4 . 10 Brawler 1 | . . . . 1 Sentry 1 | . . . . 1 Subdweller 11 | . . . 11 . Best Kill Streak 5 | . 4 2 3 5 Combat Bots Only 3 | . 3 2 3 3 Max Kills in Single Turn 5 | . 1 2 1 5 Gunslinging . | . . . . . Exploded 2 | . . 1 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 188 | . 13 35 51 89 Missed 42 | . 3 5 16 18 Hits 146 | . 10 30 35 71 Melee 3 | . . . . 3 Projectile 143 | . 10 30 35 68 Critical Strikes 3 | . . . 2 1 Damage Taken 2380 | . 97 388 797 1098 Core 334 | . 19 46 162 107 Absorbed by Shields . | . . . . . Core Remaining (%) 54 | 100 . . 9 . Volleys Fired 127 | . 16 21 49 41 Largest 3 | . 2 2 2 3 Hottest 136 | . 80 98 108 136 Shots Fired 262 | . 32 41 91 98 Gun 208 | . 23 25 71 89 Cannon 27 | . 9 15 1 2 Launcher 27 | . . 1 19 7 Special . | . . . . . Kinetic 135 | . 16 20 29 70 Thermal 95 | . 16 20 43 16 Explosive 27 | . . 1 19 7 Electromagnetic 5 | . . . . 5 Robot Hit Streak 20 | . 3 7 20 13 Robot Miss Streak 4 | . 4 4 3 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 156 | . 15 26 55 60 Core Hits 78 | . 10 12 21 35 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3917 | . 172 361 1497 1887 Guns 1860 | . 103 160 623 974 Cannons 287 | . 69 159 . 59 Explosions 1770 | . . 42 874 854 Melee . | . . . . . Ramming . | . . . . . Kinetic 1249 | . 61 108 255 825 Thermal 1368 | . 111 211 368 678 Explosive 1269 | . . 42 874 353 Electromagnetic 31 | . . . . 31 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 41 | . . . . 41 Projectiles . | . . . . . Explosions 41 | . . . . 41 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 55 | . . . 55 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 420 | . 206 246 28 420 Average Temperature 97 | . 78 97 8 145 Received Heat Transfer 861 | . 30 183 72 576 Effects 5 | . . . . 5 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 2154 | . 248 444 888 574 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 189 | . 100 84 . 189 Initial 15 | . . 15 . . Average 26 | . 24 25 . 33 Influence Increases 774 | . 145 224 . 405 Destroy 0b10 Robot/C 460 | . 80 140 . 240 Destroy 0b10 Robot/NC 30 | . 10 . . 20 Destroy Leader 84 | . 2 30 . 52 Successful Hack 8 | . 8 . . . Disable Machine 45 | . 15 . . 30 Destroy Structure 72 | . . 9 . 63 Lose Combat Pursuer 75 | . 30 45 . . Influence Decreases 610 | . 105 264 . 241 Entered New Map 25 | . . 25 . . Time Decay 511 | . 105 239 . 167 Lost Part 74 | . . . . 74 Squads Dispatched 4 | . . . . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 10 9 11 20 Peak Tracking Total 6 | . 6 3 2 5 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 4 | . 1 . 1 2 Max in Single Turn 2 | . 1 . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 7 | . 4 1 1 1 Terminals 6 | . 4 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 9 2 9 6 Successful 12 | . 2 . 9 1 Failed 14 | . 7 2 . 5 Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 16 | . 8 2 . 6 Terminals 17 | . 9 2 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 2 . 9 1 Record 8 | . . . 8 . Branch Access Points 1 | . 1 . . . Repair Station Index 1 | . . . . 1 Maintenance Status 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 1 . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 330 | . . . 264 66 Optics 330 | . . . 264 66 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3675 | 86 518 626 1778 667 Spaces Moved 1558 | 54 276 336 716 176 Core 103 | 12 . . 82 9 Treads 810 | 42 276 322 43 127 Legs 67 | . . 14 13 40 Wheels 578 | . . . 578 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 110 120 Average Speed 198 | 137 160 158 217 278 Slowest Speed 1000 | 160 160 190 850 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 48 53 37 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed 168 | . . 9 85 74 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 167 | . . 9 85 73 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1906 | 63 325 392 851 275 Wait 93 | . 15 23 30 25 Move 1554 | 53 275 335 715 176 Hop . | . . . . . Pick Up 31 | 4 9 2 10 6 Fast Attach 37 | 6 2 3 13 13 Attach 8 | . . 1 3 4 Detach 1 | . . . 1 . Swap 24 | . 2 2 14 6 Drop 31 | . 6 5 16 4 Fire 127 | . 16 21 49 41 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 7) 322 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 3) 493 | -10/Materials | Discovered new exit (range 9) 496 | -10/Materials | Identified exit to Mines 605 | -10/Materials | Entered Mines 635 | -10/Mines | Discovered new exit (range 7) 679 | -10/Mines | Identified exit to Subcaves 772 | -10/Mines | Discovered new exit (range 11) 847 | -10/Mines | Identified exit to Materials 907 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1160 | -10/Mines | Assembled infested the area 1231 | -10/Mines | Entered Subcaves 1237 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1315 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1320 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1325 | -10/Subcaves | Core integrity fell below 50% 1344 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1718 | -10/Subcaves | Visited 4L-MR0's lab 1774 | -10/Subcaves | Found Power Bank 1990 | -10/Subcaves | Core integrity fell below 20% 2181 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2205 | -10/Subcaves | Learned location of Zion (-7) 2205 | -10/Subcaves | Met a Zionite searching for "candidates" 2228 | -10/Subcaves | Discovered new exit (range 5) 2313 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3009 | -10/Subcaves | Entered Materials 3009 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3010 | -8/Materials | Attached Power Bank, gained temporary slots: Power x3 3505 | -8/Materials | Lost 5 parts (3p1n1u) 3630 | -8/Materials | Lost 4 parts (2p1u1w) 3676 | -8/Materials | Self-destructed Last Messages --------------- 03661_ K-01 Serf collects debris. 03662_ U-05 Engineer lays Concrete. 03665_ K-01 Serf collects debris. 03666_ U-05 Engineer lays Concrete. 03666_ K-01 Serf collects debris. 03667_ U-05 Engineer lays Concrete. 03669_ K-01 Serf collects debris. 03669_ U-05 Engineer lays Concrete. 03670_ K-01 Serf collects debris. 03670_ U-05 Engineer lays Concrete. 03671_ The unstable cave ceiling collapses. 03671_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 03672_ K-01 Serf collects debris. 03672_ U-05 Engineer lays Concrete. 03673_ K-01 Serf collects debris. 03673_ U-05 Engineer lays Concrete. 03675_ K-01 Serf collects debris. 03676_ U-05 Engineer lays Concrete. 03676_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????????????????????? ?????????????????????? | | #????????????????????????? "????????????????????? | | #???#######??????????????? ?? ???????????????? | | ###### #??????????????? ?? ?????????????? | | ########?#######+### ???????????? | | T # #?# ???????????? | | # "" !!#?# ????????????? | | ###### # ""! %### ?????????????? | | ####### ## !## #####+##;"#??????????????? | | # ## [==## ;#??????????????? | | # ## =[! # ;#??????????????? | | """ + ###+####### ;##?????????????? | | """ # [ o = u ; #?????????????? | | """ # = ; #?????????????? | | # =k #?????????????? | | #############+### # t #??????????????? | | ??????????# # ; ####???????????? | | ??????????# = # !; ; #???????????? | | ??????????# """#### =[[ ;;;;####???????????? | | ??????????# = """#??# [%[ k ;;;###??????????????? | | ??????????# """#??# ss;;;# ###???????????????? | | ??????????#! #??# #@"T" !#???????????????? | | ??????????########??# # #???????????????? | | ????????????????????# # w #???????????????? | | ????????????????????# #s !!!#???????????????? | | ????????????????????# + ! #???????????????? | | ????????????????????# # """ !!!#???????????????? | | ????????????????????# # """ #???????????????? | | ????????????????????# # """ #???????????????? | | ????????????????????# # !#???????????????? | | ????????????????????# ##########???????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Mistaken Identity Challenges ------------ None Game ------ Seed TiamatPropulsionMachine Manual? 0 Play Time 00:29:26 Cumulative 56.8 hours Start 2026.08.30 @ 21:26:29 End 2026.08.31 @ 20:14:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 1 Adventurer 24 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e3e6d88-a9b7-48ab-8739-bd0781bbfecd