Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 20:35:07 Player: opdo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1821) 1821 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4846 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Machine Analyzer Advanced Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Battery (143) Improved Terrain Scanner Improved Salvage Targeting Computer Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Trap Scanner Advanced Visual Processing Unit Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun Enhanced Autogun Flak Gun > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Machine Analyzer Advanced Visual Processing Unit Improved Terrain Scanner Improved Salvage Targeting Computer System Shield Long-range Tractor Beam Field Laser Heavy Assault Rifle High-powered Shotgun Enhanced Autogun [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Advanced Visual Processing Unit Device Trap Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 56 | 6 4 15 7 8 6 10 Power 7 | 1 . 1 1 1 1 2 Engine 4 | 1 . 1 . 1 1 . Core 3 | . . . 1 . . 2 Reactor . | . . . . . . . Propulsion 19 | 2 1 5 2 5 1 3 Treads 3 | . . . . 3 . . Leg 16 | 2 1 5 2 2 1 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 3 4 1 1 1 1 Device 2 | . 1 . 1 . . . Storage 4 | 1 2 1 . . . . Processor 5 | . . 3 . . 1 1 Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 18 | 2 . 5 3 1 3 4 Energy Gun 4 | . . 3 . . . 1 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 13 | 2 . 1 3 1 3 3 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Parts Lost 34 | . . 3 1 6 6 18 Power 6 | . . 1 . . 2 3 Propulsion 13 | . . 1 . 6 1 5 Utility 5 | . . 1 . . 1 3 Weapon 10 | . . . 1 . 2 7 Highest Loss Streak 8 | . . 1 1 2 3 8 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 90 | . 97 97 98 92 86 62 Engine 6 | . 14 10 2 3 9 3 Core 3 | . . . 6 7 1 1 Treads 3 | . . . . 5 13 1 Leg 17 | . 28 31 27 14 . 6 Device 7 | . 11 4 8 7 7 6 Storage 8 | . 14 11 9 7 7 5 Processor 17 | . . 16 18 15 21 23 Protection 1 | . . . . 6 1 . Energy Gun 5 | . . 18 9 . . . Ballistic Gun 16 | . 28 3 17 23 22 11 Naked Turns . | . . . . . . . Heaviest Build 52 | 12 14 33 36 52 52 40 Greatest Support 60 | 20 20 30 30 60 40 20 Greatest Overweight (x) 10 | 1 . 1 1 5 3 10 Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 6 8 12 15 15 15 13 Most Carried 15 | 4 6 9 15 15 15 13 Average Carried 10 | 2 3 7 11 14 14 9 Final Capacity 15 | 8 8 15 15 15 15 5 Final Carried 15 | 2 6 9 15 15 13 4 Class Distribution -------------------- 33% | Scavenger-Skirmisher 32% | Mutant 23% | Scavenger-Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1480 | 79 . 431 118 171 388 293 Remotely . | . . . . . . . Salvage Created 1928 | . 230 570 257 351 333 187 Parts 119 | . 17 36 15 27 12 12 Haulers Intercepted 4 | . . 1 2 1 . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 26 | . . . . . 13 13 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 44 | . 5 12 3 8 10 6 Guns 44 | . 5 12 3 8 10 6 Classes Destroyed 9 | . 4 4 1 . . . Worker 3 | . . . 1 2 . . Hauler 4 | . . 1 2 1 . . Recycler 1 | . 1 . . . . . Operator 1 | . . 1 . . . . Watcher 4 | . 1 2 1 . . . Swarmer 17 | . 3 3 . 4 4 3 Grunt 17 | . 2 5 2 . 5 3 Brawler 2 | . . 2 . . . . Sentry 8 | . . 2 1 4 1 . Best Kill Streak 5 | . 5 5 3 4 3 3 Combat Bots Only 5 | . 5 5 1 4 3 3 Max Kills in Single Turn 2 | . 1 1 1 2 2 2 Gunslinging 1 | . . . . . 1 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 522 | . 45 66 20 147 105 139 Missed 155 | . 15 17 5 49 38 31 Damage Taken 4571 | . 289 637 235 1001 720 1689 Core 940 | . 76 104 47 154 75 484 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 69 74 91 . . . Volleys Fired 162 | . 21 52 16 21 23 29 Largest 3 | . 2 2 3 3 3 3 Hottest 151 | . 40 126 151 78 78 78 Shots Fired 375 | . 42 99 45 63 68 58 Gun 375 | . 42 99 45 63 68 58 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 263 | . 42 6 26 63 68 58 Thermal 112 | . . 93 19 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 3 10 7 8 7 8 Robot Miss Streak 8 | . 4 4 6 8 7 5 Penetration Max . | . . . . . . . Secondary Targets 9 | . 1 2 . 2 2 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 Shots Hit Robots 228 | . 20 57 26 43 42 40 Core Hits 132 | . 14 20 12 29 33 24 Critical Kills 2 | . 1 . . . 1 . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 8 | . 1 4 . . 1 2 Burn 4 | . . 4 . . . . Destroy 4 | . 1 . . . 1 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3997 | . 192 959 455 968 725 698 Guns 3758 | . 192 959 455 772 725 655 Cannons . | . . . . . . . Explosions 196 | . . . . 196 . . Melee . | . . . . . . . Ramming 43 | . . . . . . 43 Kinetic 2710 | . 192 59 307 772 725 655 Thermal 1244 | . . 900 148 196 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . 2 . . . 6 Average Corruption 2 | . . 2 . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . 6 . . . . Message Errors 1 | . . 1 . . . . Matter Fused 3 | . . 3 . . . . Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 17 | . . . . 17 . . Projectiles . | . . . . . . . Explosions 17 | . . . . 17 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 94 | . . . . 78 . 16 Shots 1 | . . . . 1 . . Rammed 24 | . . . . . . 24 Targets Rammed 27 | . . . . . . 27 Kicked 3 | . . . . . . 3 Crushed . | . . . . . . . Highest Temperature 510 | . 24 510 261 204 92 282 Average Temperature 110 | . 11 160 71 77 36 86 Received Heat Transfer 1053 | . 84 183 108 162 156 360 Effects 6 | . . 5 1 . . . Shutdowns 2 | . . 2 . . . . Energy Bleed 2 | . . 1 1 . . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . 6 . . . . Heat Transferred 2690 | . . 2257 333 100 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 408 | . 132 369 280 408 . . Initial 155 | . . 55 155 51 . . Average 169 | . 49 192 177 186 . . Maximum Alert Level 2 | . . 1 1 2 . . Low Security (%) 59 | 100 100 63 55 45 . . Level 1 38 | . . 36 44 49 . . Level 2 1 | . . . . 4 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . 2 . 3 . . Investigation . | . . . . . . . Extermination 1 | . . . . 1 . . Reinforcement 2 | . . 2 . . . . Assault 1 | . . . . 1 . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 5 | . 1 2 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 10 24 9 9 16 15 Peak Tracking Total 7 | . 4 4 4 4 5 7 Tactical Retreats 11 | . 1 2 . 1 3 4 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 7 | . . 4 1 2 . . Max in Single Turn 2 | . . 1 1 2 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 10 | . . 5 2 3 . . Terminals 6 | . . 3 2 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 1 . 1 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 18 | . . 8 5 5 . . Successful 10 | . . 5 2 3 . . Failed 8 | . . 3 3 2 . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 15 | . 1 6 4 4 . . Terminals 11 | . . 4 5 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . 2 . 2 . . Scanalyzers 2 | . . 2 . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 4 | . . 1 2 1 . . Record 1 | . . . . 1 . . Terminal Index 2 | . . 1 1 . . . Recall Investigation 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . 2 . 2 . . Terminals 1 | . . 1 . . . . Assimilate 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . 1 . 2 . . Reject 1 | . . . . 1 . . Mask 2 | . . 1 . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 2 . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . 1 . . Machine Destruction 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 3139 | 55 201 699 538 691 603 352 Spaces Moved 1362 | 39 114 313 235 296 246 119 Core 41 | 12 . . . . . 29 Treads 372 | . . . . 96 243 33 Legs 949 | 27 114 313 235 200 3 57 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 160 160 50 Average Speed 179 | 107 120 155 190 205 213 161 Slowest Speed 550 | 190 120 190 190 470 330 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 28 34 18 12 39 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 15 | . . . . 15 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 15 | . . . . 15 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 1728 | 52 143 424 292 341 286 190 Wait 64 | . . 29 20 6 9 . Move 1356 | 38 113 312 234 295 245 119 Hop . | . . . . . . . Pick Up 54 | 8 5 12 12 9 3 5 Fast Attach . | . . . . . . . Attach 38 | 6 1 6 3 7 5 10 Detach . | . . . . . . . Swap 18 | . 3 9 4 1 1 . Drop 9 | . . 4 3 2 . . Fire 162 | . 21 52 16 21 23 29 Melee . | . . . . . . . Ram 24 | . . . . . . 24 Kick 3 | . . . . . . 3 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 3) 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 763 | -9/Materials | Discovered new exit (range 14) 954 | -9/Materials | Identified exit to Materials 956 | -9/Materials | Entered another Materials area 956 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1422 | -8/Materials | Discovered new exit (range 20) 1423 | -8/Materials | Build established: Scavenger-Skirmisher 1492 | -8/Materials | Identified exit to Factory 1494 | -8/Materials | Entered Factory 1494 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1999 | -7/Factory | Discovered new exit (range 19) 2114 | -7/Factory | Build established: Scavenger-Tank 2183 | -7/Factory | Identified exit to Lower Caves 2185 | -7/Factory | Entered Lower Caves 2186 | -7/Lower Caves | Encountered a Warlord checkpoint 2331 | -7/Lower Caves | Lost 3 parts (1p1u1w) 2597 | -7/Lower Caves | Build established: Scavenger-Skirmisher 2646 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2706 | -7/Lower Caves | Lost 3 parts (1p1n1w) 2757 | -7/Lower Caves | Spotted B-75 Beast 2762 | -7/Lower Caves | Discovered new exit (range 11) 2783 | -7/Lower Caves | Identified exit to Lower Caves 2788 | -7/Lower Caves | Entered another Lower Caves area 2862 | -7/Lower Caves | Attracted the attention of an 0b10 base 2893 | -7/Lower Caves | Core integrity fell below 50% 2930 | -7/Lower Caves | Lost 8 parts (1p2n5w) 3033 | -7/Lower Caves | Core integrity fell below 20% 3054 | -7/Lower Caves | Lost 6 parts (2p2n2w) 3140 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03076_ Destabilizing: Short circuit. 03077_ Slammed into S-27 Virus. 03077_ Machine Analyzer broken. 03077_ Destabilizing: Short circuit. 03078_ Slammed into S-27 Virus. 03092_ Acquired Com. Battery. 03093_ Acquired 22 matter. 03128_ Critical hit (Destroy). 03128_ Aluminum Leg destroyed. 03132_ Slammed into S-27 Virus. 03134_ Destabilizing: System interference. 03134_ Adv. Visual Processing Unit temporarily disabled. 03135_ Slammed into S-27 Virus. 03136_ Trap Scanner destroyed. 03136_ System corrupted by crushing effect (+3). 03137_ Slammed into S-27 Virus. 03137_ Broken Signal Interpreter destroyed. 03137_ System corrupted by crushing effect (+3). 03138_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ???????????????????####???????################ | | ???????????????????# #??????## *!* | | ???????????????????# #???#### * | | ???????????????????# #???# ###### # | | ??????????????????## #???## ##???# #####% | | ??????????????????# #??#### ##??# #??## | | ??????????????????# #### ## #### #??# | | ??????????????????## ## ## #??# | | ???????????????????# % #??# | | ???????????????????## % ##??## | | ????????????????????#% @ !%! ###????#### | | ????????????????????##% % s #####?????????? | | ????????????????????## % #?????????????? | | ????????????????????# #?????????????? | | ???????????????????## #?????????????? | | ???????????????????# ####?????????????? | | ???????????????????# ##????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# ##????????????????? | | ???????????????????## #????????????????? | | ????????????????????# ## #?????????????? | | ???????????????????## #### #?????????????? | | ???????????????????# #??# #?????????????? | | ???????????????????# #?# #????????????? | | ???????????????????# #??????????? | | ???????????????????## #?????????? | | ????????????????????# ## ##?????????? | | ????????????????????# ##?# ##??????????? | | ????????????????????# ##???## ##???????????? | | ????????????????????# ####??????##????????????? | | ????????????????????## ###???????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Hpw. Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombLongswordWarhead Manual? 0 Play Time 00:22:35 Cumulative 14.6 hours Start 2024.03.19 @ 20:14:37 End 2024.03.19 @ 20:35:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 35 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 629dc19c-43f0-4db2-801a-c29cc50b2422