Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 15:00:44 Player: JuustuToug Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (316) 1580 Value Destroyed (13958) 13958 Prototype IDs (69) 1380 Alien Tech Used (2) 400 Bonus (4050) 4050 TOTAL SCORE: 30868 Bonus ------- High Alert Combat Kills 885 Follower Combat Kills 20 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -455 Cogmind --------- Core Integrity 0/1600 Matter 282/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Cloaking Device Potential Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Mini Fusion Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer SHELL Armor System Mapper > --- WEAPON ----------- Nova Cannon Enhanced Nova Cannon Helical Railgun Helical Railgun > --- INVENTORY -------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Experimental Matter Compressor Assault Drone Bay Transdimensional Reconstructor Vortex Rail Nova Cannon Potential Cannon Railgun Helical Railgun Compact Tesla Bomb Launcher [Rating: 215] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware System Mapper Protection SHELL Armor Weapon Railgun Energy Gun Heavy Particle Gun Energy Cannon Nova Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Compact Tesla Bomb Launcher Impact Weapon Heavy Mace Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 5 | . . . . . 2 . . . . . 1 . . . . . 1 . . . . . . 1 . Utility 9 | . . . . . 1 1 . . . . 1 1 . . . . 1 . . . . 2 . 1 1 Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Parts Attached 343 | 8 4 8 . 1 26 9 2 4 . 9 48 17 9 5 15 3 52 9 1 4 4 32 11 44 18 Power 45 | 1 . 1 . . 4 . 1 1 . . 5 4 1 1 1 . 8 2 1 1 . 2 3 4 4 Engine 16 | 1 . 1 . . 4 . 1 1 . . 5 1 1 . . . . . 1 . . . . . . Core 5 | . . . . . . . . . . . . 3 . 1 . . 1 . . . . . . . . Reactor 24 | . . . . . . . . . . . . . . . 1 . 7 2 . 1 . 2 3 4 4 Propulsion 105 | 2 . 2 . 1 9 . . 1 . 2 15 3 5 . 3 1 19 5 . . . 13 1 19 4 Treads 9 | 2 . 1 . 1 2 . . . . . 2 . 1 . . . . . . . . . . . . Leg 94 | . . . . . 7 . . 1 . 2 13 3 4 . 3 1 19 5 . . . 13 1 19 3 Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 91 | 2 2 1 . . 6 5 1 . . 4 13 6 1 3 5 1 8 1 . 1 2 10 5 8 6 Device 45 | 1 1 1 . . 2 . 1 . . 3 3 2 . 2 3 1 5 . . 1 1 6 3 4 5 Storage 7 | 1 1 . . . 1 2 . . . . . . . . 1 . . . . . . 1 . . . Processor 15 | . . . . . 1 3 . . . . 2 2 . . 1 . . . . . . 1 . 4 1 Hackware 6 | . . . . . . . . . . . 2 1 . . . . 1 1 . . . 1 . . . Protection 18 | . . . . . 2 . . . . 1 6 1 1 1 . . 2 . . . 1 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 102 | 3 2 4 . . 7 4 . 2 . 3 15 4 2 1 6 1 17 1 . 2 2 7 2 13 4 Energy Gun 26 | 2 1 2 . . 2 2 . . . . 1 1 . . 2 1 4 . . . 2 3 . 3 . Energy Cannon 9 | . . . . . . . . . . . . 2 . . . . . . . . . 1 2 2 2 Ballistic Gun 57 | 1 . 2 . . 3 2 . 2 . 3 13 1 2 1 4 . 9 1 . 2 . 1 . 8 2 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . Launcher 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . . 1 2 . . . . 1 2 . . 8 . 3 . . 3 . 1 6 6 . Corrupted Parts 9 | . . . . . . . . . . 1 . . . . . . . 5 . 3 . . . . . System Corruption 59 | . . . . . . . . . . 10 . . . . . . . 31 . 18 . . . . . Parts Lost 138 | . . 1 . . 2 . 1 . . 14 14 8 14 . . 2 29 11 . . 3 8 1 3 27 Power 17 | . . . . . 1 . 1 . . 1 1 1 2 . . . 2 2 . . 1 . . 1 4 Propulsion 49 | . . 1 . . . . . . . 5 5 3 5 . . 1 12 7 . . 2 1 1 . 6 Utility 32 | . . . . . 1 . . . . 1 5 1 4 . . . 2 1 . . . 2 . 2 13 Weapon 40 | . . . . . . . . . . 7 3 3 3 . . 1 13 1 . . . 5 . . 4 Highest Loss Streak 15 | . . 1 . . 1 . 1 . . 8 4 3 10 . . 1 7 11 . . 3 5 1 2 15 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . 1 Average Backups 12 | 1 7 9 10 10 13 14 14 15 15 11 13 14 12 10 14 14 14 12 14 14 15 14 14 12 11 Power . | . 1 1 1 1 . 1 . . 1 . 1 1 1 . . 1 . . 1 1 1 1 1 . . Propulsion 1 | . 1 2 2 1 2 3 3 3 3 . 1 2 3 1 2 2 2 . 1 . . 1 1 2 2 Utility 5 | . . 2 3 3 4 5 5 6 6 9 9 7 4 5 5 6 5 5 6 7 8 6 6 4 2 Weapon 4 | . 4 4 4 4 5 5 5 5 5 . 1 3 2 3 5 5 5 5 6 4 5 4 3 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 69 | . 1 3 . . 12 2 . . . . 11 3 . . 3 1 9 1 2 1 . 6 5 7 2 Power 10 | . . . . . . . . . . . 2 . . . . 1 3 1 . . . 1 1 1 . Propulsion 16 | . . . . . 2 1 . . . . 2 1 . . 2 . 1 . . 1 . 2 . 3 1 Utility 20 | . . 1 . . 6 . . . . . 3 1 . . . . 2 . 2 . . 2 2 1 . Weapon 23 | . 1 2 . . 4 1 . . . . 4 1 . . 1 . 3 . . . . 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 99 100 100 98 99 100 100 100 86 90 98 96 96 97 93 94 96 100 79 92 95 90 86 75 Engine 4 | . 14 14 14 14 9 7 7 7 7 6 6 7 . 5 2 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 2 5 7 9 9 10 7 7 9 8 8 Treads 3 | . 28 18 14 26 4 . . . . . 3 . 3 5 2 . . . . . . . . . . Leg 24 | . . . . . 31 30 30 30 30 21 24 28 25 23 25 28 29 29 31 31 26 26 27 27 23 Device 8 | . 14 14 14 14 8 7 7 7 7 13 7 5 4 5 4 5 7 8 10 10 9 9 4 8 10 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 5 5 5 4 5 5 5 5 4 4 4 3 Processor 10 | . . . . . . 6 7 7 7 7 10 15 17 17 19 23 17 15 15 15 15 15 9 9 9 Hackware 2 | . . . . . . . . . . . . . . . . . 4 5 5 5 5 8 9 6 3 Protection 3 | . . . . . 8 7 7 7 7 1 5 5 4 3 2 . . . . . . 2 3 4 3 Energy Gun 7 | . 27 20 14 14 11 14 15 12 7 4 1 4 4 . . 4 1 1 . . 3 7 8 3 . Energy Cannon 1 | . . . . . . . . . . . . 1 1 1 1 5 . . . . . 1 4 2 6 Ballistic Gun 12 | . . 7 14 14 14 14 14 17 23 19 18 11 14 20 21 11 13 17 20 1 16 6 4 9 6 Peak Build Rating 215 | 7 7 13 13 13 35 42 42 44 41 43 72 81 79 75 115 113 133 110 108 109 114 133 152 208 215 Average Rating 82 | 5 7 10 13 13 28 39 40 41 41 36 54 78 73 67 89 111 116 101 106 87 101 119 146 193 174 On Entrance 68 | . 7 7 13 13 13 33 40 41 41 41 34 71 78 48 75 110 112 109 106 106 109 92 132 142 200 Avg Prop Armor Cover (%) 6 | . . 12 12 . 3 . . . . . 2 3 4 5 5 . 2 . . . . . . . 27 Naked Turns 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 Heaviest Build 135 | 15 20 24 24 24 46 109 51 57 57 56 66 75 70 72 95 85 87 78 71 67 82 86 112 120 135 Greatest Support 212 | 40 40 40 10 40 61 61 61 61 59 59 90 90 85 70 100 105 135 130 130 130 130 133 123 212 212 Greatest Overweight (x) 2 | . . 2 2 2 . 1 . . . 1 2 1 2 1 . . . 1 . . . . . . . Average Overweight (x) . | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 15 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 14 Most Carried 15 | 2 9 10 10 10 15 15 15 15 15 15 15 15 14 13 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 7 9 10 10 13 14 14 14 15 11 13 14 12 10 14 14 14 12 14 14 15 14 14 14 13 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 9 10 10 10 15 14 15 15 15 11 14 14 8 13 15 14 15 15 15 15 15 15 15 15 4 Class Distribution -------------------- 20% | Scavenger-Tank 18% | Scavenger-Skirmisher 15% | Mutant 11% | Tank 11% | Hacker-Skirmisher 7% | Scavenger-Gunner 5% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Tank | -3/Research Hacker-Skirmisher | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 13268 | 203 212 151 . . 926 127 323 162 . 582 1733 735 298 74 10 602 2630 585 200 . 560 704 701 1333 417 Remotely 1356 | . . . . . . . . . . 272 220 . 132 . . . 447 285 . . . . . . . Salvage Created 17139 | 130 678 81 . . 1317 127 332 90 . 711 2173 902 296 . . 461 3300 825 120 . 308 1043 1000 1112 2133 Parts 855 | 12 50 11 . . 69 9 9 4 . 20 135 56 15 . . 16 158 27 2 . 17 50 47 62 86 Haulers Intercepted 8 | . 2 . . . 5 . . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 18 | . 2 2 . . 1 . . . . . 4 2 . . . . 4 . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 108 | . . . . . . . 8 26 . 21 . . 18 . . 13 . 7 . . 15 . . . . Prevented 15 | . . . . . . . . . . 1 . . . . . . . 14 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 238 | . 16 4 . . 21 1 8 1 . 15 33 12 8 . . 6 38 9 1 . 5 11 10 16 23 Melee 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Guns 179 | . 9 2 . . 17 1 6 1 . 10 28 12 8 . . 6 35 2 1 . 5 7 9 14 6 Cannons 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 AOE 29 | . 7 2 . . 3 . 2 . . 3 5 . . . . . 2 3 . . . 1 . . 1 Classes Destroyed 22 | 3 5 . . . 4 . 1 . . 1 2 . . . . 2 . . . . . . 1 3 . Worker 15 | 1 4 . . . 1 . . . . . 6 . . . . . . . . . . . 2 . 1 Builder 9 | . 1 . . . . 1 . . . . 3 . . . . . 1 . . . . 1 . . 2 Tunneler 8 | 3 1 1 . . . . . . . . . . . . . . 3 . . . . . . . . Hauler 8 | . 2 . . . 5 . . . . . . 1 . . . . . . . . . . . . . Recycler 16 | 1 1 . . . 4 . . . . . 2 1 . . . . 4 . . . . . 2 . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 5 | . . . . . 1 . . . . . 1 1 . . . . 1 . . . . 1 . . . Operator 5 | . . . . . 1 1 . . . . . 1 . . . . . . . . . 2 . . . Drone 5 | . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . 1 Watcher 9 | . 3 . . . . . . . . . . . . . . . 2 . . . . 1 1 1 1 Swarmer 65 | . 6 3 . . 5 . 4 . . 5 7 6 8 . . . 9 3 1 . . . 3 5 . Grunt 67 | . 10 1 . . 7 . 2 . . 7 9 1 . . . 4 12 . . . 1 6 1 . 6 Brawler 5 | . . . . . . . . . . 1 . . . . . 1 . 1 1 . . . . . 1 Duelist 5 | . . . . . . . 1 . . . 2 1 . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 26 | . . . . . 7 1 1 . . . 3 2 . . . . 6 1 . . . 1 . 3 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Hunter 23 | . . . . . 2 . . 1 . 2 1 . . . . . 5 2 . . . 2 . . 8 Programmer 32 | . . . . . . . . . . . 5 2 . . . . 6 . . . 2 2 6 2 7 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 7 | . . . . . . . 1 1 . . . . . . . . . 5 . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | 4 6 3 . . 8 1 6 1 . 4 8 4 5 . . 3 7 9 1 . 1 5 4 7 5 Combat Bots Only 9 | . 6 3 . . 6 1 6 1 . 4 7 4 5 . . 3 5 9 1 . 1 4 3 7 4 Max Kills in Single Turn 6 | 1 3 2 . . 2 1 2 1 . 2 6 1 2 . . 1 2 2 2 . 1 2 1 2 2 Gunslinging 1 | . . . . . . . 1 . . 1 . . 1 . . . 1 . . . . . . 1 1 Exploded 5 | . 3 2 . . 2 . 1 . . 2 5 . . . . . 2 1 . . . 1 . . 1 Melee 1 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 2542 | . 56 8 . . 89 27 63 9 . 149 309 89 149 . 8 31 474 111 13 . 38 99 104 131 585 Missed 766 | . 15 5 . . 25 10 21 2 . 39 86 23 42 . 2 10 132 35 4 . 6 30 30 36 213 Hits 1776 | . 41 3 . . 64 17 42 7 . 110 223 66 107 . 6 21 342 76 9 . 32 69 74 95 372 Melee 17 | . . . . . . . 5 . . . 2 . . . . . . 2 . . . . . 6 2 Projectile 1759 | . 41 3 . . 64 17 37 7 . 110 221 66 107 . 6 21 342 74 9 . 32 69 74 89 370 AOE 7 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . 4 . Critical Strikes 84 | . . . . . 1 . 2 . . 1 6 6 1 . . . 17 6 . . 2 9 10 3 20 Part Disruptions 9 | . . . . . . . . . . . 4 . . . . . 1 . . . 2 1 . . 1 Damage Taken 35061 | . 438 89 . . 748 132 692 121 . 2027 3666 1270 1718 . 134 405 6550 1444 150 . 664 1462 1710 2924 8717 Core 3778 | . 45 18 . . 75 33 74 . . 185 393 146 172 . . 43 558 157 . . 63 118 91 100 1507 Absorbed by Shields 337 | . . . . . . . . . . . . . . . . . 301 . . . 36 . . . . Regen/Repaired (Parts) 4542 | . . . . . . . . . . . . 251 . . 295 . 723 . . . . . 750 1102 1421 Core Remaining (%) 71 | 100 . . . 74 86 . . . . 58 53 . . . . 63 . . . . 32 . 83 93 . Volleys Fired 862 | 10 74 9 . . 65 8 15 9 . 36 98 53 20 3 . 24 134 24 10 . 26 42 97 47 58 Largest 4 | 2 2 2 . . 3 4 4 4 . 4 4 4 4 1 . 4 4 4 4 . 4 4 3 4 4 Hottest 384 | 100 100 106 . . 135 160 160 160 . 133 140 170 163 90 . 235 193 148 120 . 183 238 198 200 384 Shots Fired 2275 | 20 143 16 . . 183 32 51 36 . 110 294 138 56 4 . 59 367 47 35 . 75 110 176 164 159 Gun 2021 | 20 138 15 . . 179 32 48 36 . 107 294 120 53 1 . 52 338 38 34 . 74 99 145 160 38 Cannon 223 | . . . . . . . . . . . . 18 3 3 . 7 29 1 1 . 1 8 31 4 117 Launcher 31 | . 5 1 . . 4 . 3 . . 3 . . . . . . . 8 . . . 3 . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1411 | . . 2 . . 111 16 24 18 . 82 281 88 38 1 . 38 309 32 35 . 58 42 63 135 38 Thermal 833 | 20 138 13 . . 68 16 24 18 . 25 13 50 18 3 . 21 58 7 . . 17 65 113 29 117 Explosive 16 | . 5 1 . . 4 . 3 . . 3 . . . . . . . . . . . . . . . Electromagnetic 15 | . . . . . . . . . . . . . . . . . . 8 . . . 3 . . 4 Robot Hit Streak 26 | 10 8 3 . . 18 11 7 22 . 9 23 24 7 . . 12 26 6 2 . 6 10 12 12 19 Robot Miss Streak 13 | 2 5 2 . . 6 3 3 2 . 5 6 4 13 . . 2 4 2 5 . 6 3 5 6 2 Penetration Max 2 | . . . . . . . . . . . 1 . . . . 1 1 . 1 . . 1 1 2 1 Secondary Targets 47 | . . . . . 2 . 1 . . 4 7 4 2 . . . 17 . . . . 3 2 3 2 Max Gunslinging Chain 2 | . . . . . 1 . 1 . . 1 1 1 1 . . . 2 . . . . 1 1 1 1 Shots Hit Robots 1326 | 14 79 9 . . 115 12 29 29 . 70 207 73 24 . . 42 233 25 5 . 25 64 73 100 98 Core Hits 638 | 6 41 7 . . 50 6 20 7 . 30 107 27 11 . . 19 124 19 3 . 9 31 28 41 52 Critical Kills 22 | . . . . . . . . . . 2 . . . . . . 9 1 . . 1 1 1 3 4 Critical Parts Destroyed 29 | . . . . . . . . . . 2 1 2 . . . 1 12 . 2 . . 3 5 1 . Critical Strikes 80 | 1 9 1 . . . 1 . 1 . 6 1 3 . . . 2 24 1 2 . 1 10 8 5 4 Burn 26 | 1 9 1 . . . 1 . 1 . 2 . . . . . 1 3 . . . . 5 2 . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Destroy 47 | . . . . . . . . . . 2 1 3 . . . 1 21 1 2 . 1 5 6 3 1 Smash 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Melee Attacks 76 | . . . . . 12 . . . . 3 50 7 . . . . . . . . . 4 . . . Impact 47 | . . . . . 12 . . . . 3 32 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 29 | . . . . . . . . . . . 18 7 . . . . . . . . . 4 . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36752 | 150 1501 248 . 4 2299 220 717 511 . 1558 5028 1853 547 . . 1056 5868 1269 205 . 558 1970 2377 3928 4885 Guns 27474 | 150 972 108 . . 1950 220 452 511 . 1153 3766 1789 547 . . 1024 5300 480 205 . 558 1619 2238 3613 819 Cannons 3568 | . . . . . . . . . . . . 64 . . . 32 . . . . . 39 80 223 3130 Explosions 4935 | . 528 140 . . 289 . 265 . . 291 830 . . . . . 560 776 . . . 312 . 92 852 Melee 606 | . . . . . 60 . . . . 114 432 . . . . . . . . . . . . . . Ramming 169 | . 1 . . 4 . . . . . . . . . . . . 8 13 . . . . 59 . 84 Kinetic 19289 | . . 31 . . 1061 93 192 233 . 850 3621 1186 427 . . 755 4426 350 205 . 471 656 843 3070 819 Thermal 13235 | 150 972 77 . . 889 127 260 278 . 303 975 667 120 . . 301 1434 130 . . 87 1002 1475 858 3130 Explosive 1513 | . 528 140 . . 289 . 265 . . 291 . . . . . . . . . . . . . . . Electromagnetic 1940 | . . . . . . . . . . . . . . . . . . 776 . . . 312 . . 852 Impact 342 | . . . . . 60 . . . . 114 168 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 264 | . . . . . . . . . . . 264 . . . . . . . . . . . . . . Highest Corruption 61 | . . . . . . . . . . 10 15 2 2 2 2 2 6 39 39 57 61 5 22 . 20 Average Corruption 14 | . . . . . . . . . . 10 8 1 2 2 1 2 5 27 39 40 59 4 12 . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 360 | . . . . . . . . . . 22 58 5 8 4 1 11 29 29 26 16 63 12 56 . 20 Message Errors 79 | . . . . . . . . . . 6 10 3 . 1 . 3 6 5 6 6 9 6 12 . 6 Matter Fused 74 | . . . . . . . . . . 3 11 . 1 . . 2 11 8 5 3 11 2 13 . 4 Heat Flow Errors 43 | . . . . . . . . . . 3 15 1 2 . 1 . 2 3 . 3 4 1 8 . . Energy Discharges 43 | . . . . . . . . . . 4 6 . 1 2 . 2 4 2 2 1 7 1 8 . 3 Parts Rejected 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Fused 5 | . . . . . . . . . . . 1 . . . . 1 . . 1 1 . . 1 . . Data Loss (minor) 37 | . . . . . . . . . . 3 3 . 1 . . 3 1 5 4 2 4 1 5 . 5 Data Loss (major) 13 | . . . . . . . . . . 1 1 . . . . . 2 2 2 . 2 . 3 . . Misfires 12 | . . . . . . . . . . . 2 . 1 1 . . 2 2 1 . 1 . . . 2 Alerts 8 | . . . . . . . . . . 2 3 . 1 . . . . . 1 . 1 . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 3 . . Weapon Failures 38 | . . . . . . . . . . . 4 1 1 . . . 1 2 3 . 22 1 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 667 | . 28 5 . . 27 . . . . 70 134 3 . . . . 67 29 . . . 8 42 41 213 Projectiles 211 | . . . . . . . . . . . . 3 . . . . . . . . . . 8 41 159 Explosions 278 | . 28 5 . . 27 . . . . 33 27 . . . . . 67 29 . . . 8 . . 54 Melee 178 | . . . . . . . . . . 37 107 . . . . . . . . . . . 34 . . Knockbacks 3 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . Impact 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 628 | . . 12 . . . . 65 . . 78 264 . . . . . 68 101 . . . . . . 40 Shots 14 | . . 1 . . . . 2 . . 2 3 . . . . . 1 3 . . . . . . 2 Rammed 7 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 14 | . 1 . . 1 . . . . . . . . . . . . 1 3 . . . . 1 . 7 Kicked 7 | . . . . . . . . . . . . . . . . . 1 3 . . . . 1 . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 496 | 312 404 48 . . 209 108 255 225 . 224 251 106 434 80 147 376 383 228 145 214 244 272 363 267 496 Average Temperature 88 | 133 95 16 . . 50 49 95 93 . 81 85 37 140 36 80 147 93 69 52 107 81 71 89 76 214 Received Heat Transfer 3269 | . 192 6 . . 234 42 99 . . 360 450 225 117 . . 51 787 54 . . 52 279 33 54 234 Effects 9 | . 2 . . . . . . . . . . . 1 . . 2 2 . . . 1 . . . 1 Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 5 | . 1 . . . . . . . . . . . 1 . . 1 2 . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Total Turns 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 11 . Longest Duration 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 11 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . 1 2 . . . . . . 4 . . . 1 1 . 2 Combat Hostiles 8 | . . . . . . . . . . 1 . . . . . . . 4 . . . 1 . . 2 Parts Fried 15 | . . . . . . . . . . 2 3 . . . . . . 6 . . . 1 1 . 2 Impact Corruptions 6 | . . . . . . . . . . 1 4 . . . . . . . . . . . 1 . . Robots Melted 10 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 2 4 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 2 4 Parts Melted 68 | 2 8 . . . 1 1 1 . . 2 . 1 . . . 2 6 . . . . 17 15 . 12 Heat Transferred 22100 | 518 3552 296 . . 1887 333 518 592 . 740 685 988 185 . . 750 2307 185 . . 111 2420 2449 809 2775 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Maximum Alert Level 3 | . 1 . . . 1 . . . . . 2 2 . . . . 3 . . . . 3 2 1 2 Low Security (%) 50 | 100 92 100 . 100 85 100 . . . . 46 . . . . . 37 . . . . . 5 73 32 Level 1 25 | . 7 . . . 14 . . . . . 21 84 . . . . 5 . . . . 15 82 26 30 Level 2 22 | . . . . . . . . . . . 32 15 . . . . 53 . . . . 67 11 . 36 Level 3 1 | . . . . . . . . . . . . . . . . . 4 . . . . 17 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 750 | 15 221 74 . . 237 49 . . . . 557 468 . . . . 745 . . . . 750 469 347 528 Initial 750 | . 3 41 . . . 32 . . . . . 266 . . . . 150 . . . . 750 201 258 200 Average 229 | 2 113 16 . . 118 10 . . . . 226 303 . . . . 364 . . . . 556 277 118 300 Influence Increases 9704 | 25 557 109 . . 710 57 170 30 . 410 1154 619 315 . . 150 1647 195 89 . 90 1130 760 535 952 Destroy 0b10 Robot/C 4720 | . 320 80 . . 420 20 160 20 . 300 660 240 160 . . 100 760 160 40 . 60 220 220 320 460 Destroy 0b10 Robot/NC 405 | 25 60 5 . . 60 10 . . . . 60 20 . . . 10 55 10 . . 10 25 25 5 25 Destroy Leader 984 | . 60 20 . . 130 10 10 10 . 50 150 62 20 . . 10 174 10 . . 20 42 42 72 92 Allied During Kill 7 | . . . . . . . . . . . . . . . . . . . 4 . . . . . 3 Successful Hack 200 | . 28 . . . 4 . . . . . 32 64 . . . . 27 . . . . 18 . . 27 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 675 | . . . . . 45 15 . . . . 150 45 . . . . 195 . . . . 30 150 30 15 Destroy Structure 658 | . 29 4 . . 36 2 . . . . 87 38 . . . . 196 . . . . 30 38 93 105 Advance Influence 900 | . . . . . . . . . . . . . . . . . 150 . . . . 750 . . . Partial Spotted 90 | . . . . . . . . . . . . 30 . . . . . . . . . 15 15 . 30 Lose Combat Pursuer 1005 | . . . . . 15 . . . . 60 15 120 135 . . 30 90 15 45 . . . 270 15 195 Influence Decreases 9228 | 20 455 216 . . 637 130 170 30 . 410 609 727 581 171 . 150 908 718 268 37 90 772 657 661 811 Entered New Map 1433 | . 2 66 . . . 41 . . . . . 279 163 34 . . . 274 42 37 . . 157 203 135 Time Decay 6049 | 20 453 144 . . 467 89 160 30 . 310 499 368 278 137 . 140 618 334 206 . 90 392 490 438 386 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . . . . . 300 . . . Lost Part 1256 | . . 6 . . 20 . 10 . . 100 110 80 140 . . 10 290 110 . . . 80 10 20 270 Lost Ally 40 | . . . . . . . . . . . . . . . . . . . 20 . . . . . 20 Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 4 1 . . 5 3 . . . . 11 7 . . . . 8 . . . . 3 6 2 9 Investigation 13 | . 3 1 . . 1 . . . . . 2 1 . . . . 2 . . . . . 2 . 1 Extermination 18 | . . . . . . 1 . . . . 5 1 . . . . 4 . . . . 2 2 . 3 Reinforcement 19 | . 1 . . . 2 2 . . . . 4 2 . . . . 1 . . . . 1 . 2 4 Assault 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Garrison 7 | . . . . . 2 . . . . . . 3 . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Data Miner Redirects 4 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 32 | . . . . 2 2 . . . . . 1 1 . . . 2 8 . . . 1 . 2 9 4 Communications Jammed 6 | . . . . . . . . . . . 1 . . . . . . . . . . 5 . . . Distress Signals 6 | . . . . . . . . . . . 1 . . . . . . . . . . 5 . . . Times Spotted 431 | . 24 4 . 2 26 4 9 2 . 19 43 25 22 . 10 8 56 10 5 . 8 16 33 38 67 Peak Tracking Total 19 | . 6 3 . 4 4 1 6 1 . 5 6 6 8 . 11 5 8 9 5 . 2 4 4 9 19 Tactical Retreats 37 | . . . . 1 1 . . . . 1 1 4 4 . . 1 4 1 1 . . . 10 1 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 14 | . 1 2 . . 1 . . . . . 3 . . . . . . . . . . 3 3 . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 48 | . 1 1 . . 3 1 . . . . 10 3 . . . . 14 . . . . 2 10 2 1 Max in Single Turn 4 | . 1 1 . . 1 1 . . . . 4 1 . . . . 2 . . . . 1 1 1 1 Garrison Access 6 | . . . . . 1 . . . . . 2 . . . . . 1 . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 82 | . 9 2 1 . 6 4 . . 4 . 14 7 . 1 6 . 9 1 . 5 . 2 5 1 5 Terminals 26 | . 7 . . . 2 1 . . . . 6 3 . . . . 2 . . . . 1 2 . 2 Fabricators 7 | . . . . . . 1 . . . . 2 . . . . . 2 . . . . . 2 . . Repair Stations 14 | . . . . . 2 2 . . . . 3 2 . . . . 3 . . . . 1 . . 1 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 . . . . . 1 1 . . . . 1 . . . . . . 1 1 Garrison Access 7 | . . . . . 1 . . . . . 2 1 . . . . 1 . . . . . 1 . 1 Total Hacks 230 | . 24 2 1 . 21 6 . . 31 . 29 19 . 1 12 . 29 1 . 18 . 8 14 3 11 Successful 149 | . 15 2 1 . 15 . . . 31 . 12 6 . 1 12 . 19 1 . 18 . 5 4 2 5 Failed 79 | . 9 . . . 5 6 . . . . 17 13 . . . . 10 . . . . 3 10 . 6 Catastrophic 13 | . . . . . . 2 . . . . 4 2 . . . . . . . . . 1 1 . 3 Database Lockouts 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Manual 74 | . 24 . . . 9 3 . . . . 8 10 . . 1 . 4 . . . . 7 4 . 4 Terminals 76 | . 22 . . . 8 1 . . . . 13 6 . . . . 4 . . . . 7 8 . 7 Fabricators 16 | . . . . . . 2 . . . . 5 . . . . . 5 . . . . . 4 . . Repair Stations 37 | . . . . . 3 3 . . . . 6 7 . . . . 16 . . . . 1 . . 1 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . 8 . . . . . 2 2 . . . . 2 . . . . . . 3 2 Garrison Access 14 | . . . . . 2 . . . . . 3 4 . . . . 2 . . . . . 2 . 1 Terminal Hacks 81 | . 5 2 1 . 2 . . . 31 . 2 . . 1 12 . 2 1 . 18 . 2 1 . 1 Record 24 | . . . 1 . . . . . 11 . . . . . 6 . . . . 6 . . . . . Part Schematic 15 | . . . . . . . . . 11 . . . . . . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 17 | . 4 . . . . . . . 3 . . . . . 4 . 1 . . 4 . 1 . . . Open Door 7 | . . 2 . . . . . . . . . . . 1 2 . . 1 . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Terminal Index 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 8 | . . . . . . . . . . . 2 . . . . . 3 . . . . . 3 . . Network Status 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Build 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Repair Station Hacks 17 | . . . . . 1 . . . . . 1 4 . . . . 11 . . . . . . . . Scan Component 10 | . . . . . 1 . . . . . 1 2 . . . . 6 . . . . . . . . Repair 7 | . . . . . . . . . . . . 2 . . . . 5 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . 7 . . . . . 2 1 . . . . . . . . . . . 2 1 Insert Component 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . . . 3 . . . . . 2 1 . . . . . . . . . . . 1 1 Garrison Access Hacks 5 | . . . . . 1 . . . . . 2 . . . . . 1 . . . . . . . 1 Seal Access 5 | . . . . . 1 . . . . . 2 . . . . . 1 . . . . . . . 1 Unauthorized Hacks 24 | . 9 . . . 4 . . . . . 3 1 . . . . 2 . . . . 3 . . 2 Terminals 17 | . 7 . . . 3 . . . . . 2 . . . . . 1 . . . . 2 . . 2 Botnet 9 | . 2 . . . 2 . . . . . 2 . . . . . 1 . . . . 1 . . 1 Operators 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Skim 6 | . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 1 . . . . . 1 1 . . . . 1 . . . . 1 . . . Mechanics 5 | . . . . . 1 . . . . . 1 1 . . . . 1 . . . . 1 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 7 . . . 6 4 . . . . 12 6 . . . . 9 . . . . 2 4 1 4 Full Trace Events 7 | . . . . . . . . . . . 1 1 . . . . 2 . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 2 . . . 11 . . . . . . . . . . 4 . . 2 . . Parts Built 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 234 | . . . . . . . . . . . 47 . . . . . . . . . . . 187 . . Total Part Build Rating 12 | . . . . . . . . . . . 5 . . . . . . . . . . . 7 . . Part Studies Acquired 8 | . . . . . 3 . . . . . 2 1 . . . . . . . . . . . 1 1 Parts Repaired 7 | . . . . . . . . . . . . 2 . . . . 5 . . . . . . . . Time 266 | . . . . . . . . . . . . 66 . . . . 200 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 4 | . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . . . . . . 2 2 . . . . . . Highest-Rated Group 78 | . . . . 43 . . . . . . . . . . . . . 78 78 . . . . . . Highest-Rated Ally 48 | . . . . 31 . . . . . . . . . . . . . 48 48 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . 8 . . . . . . . . . . . . . . 9 . . . . . 8 Total Damage 456 | . . . . 126 . . . . . . . . . . . . . . 204 . . . . . 126 Kills 4 | . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Active Infowar (turns) 18826 | 16 818 316 325 165 586 421 608 1000 85 1295 1734 847 604 341 782 661 2068 743 432 301 650 924 1088 1409 607 Optics 9471 | . . . . . . 232 . . . . 772 847 604 341 782 661 2068 743 432 301 650 924 114 . . Sensors 3310 | . . . . . . . . . . . . . . . . . . . . . . 275 1088 1340 607 IFF 228 | . . . . . . . . . . . . 10 218 . . . . . . . . . . . . Terrain 4635 | . . . . . . . . . . . . 334 . 335 426 406 1184 593 432 287 595 43 . . . Seismic 9087 | 16 818 316 325 165 586 333 608 1000 85 1295 871 . . . . . 70 739 432 301 576 551 . . . Machine Analysis 506 | . . . . . . . . . . . 506 . . . . . . . . . . . . . . Cloaking 1822 | . . . . . . . . . . 1158 582 . . . . . . . . . . . . . 82 Jamming 2368 | . . . . . . . . . . . 91 . . . 50 67 113 . . . . 868 108 1071 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . 2 . 2 . . . 2 . 1 . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 22017 | 110 1482 536 325 165 1393 422 680 1032 85 1488 2231 847 604 341 782 661 2068 743 432 301 650 924 1286 1512 917 Spaces Moved 13920 | 41 503 385 296 101 765 319 550 864 76 723 1178 579 491 275 653 489 1165 541 328 247 429 508 839 976 599 Core 124 | 4 . . . . . . . . . . . . . . . . . . . . . . . . 120 Treads 986 | 37 503 97 . 95 92 . . . . . 153 . 9 . . . . . . . . . . . . Legs 12179 | . . . . . 673 319 550 864 76 723 1025 579 482 275 653 489 1165 541 328 247 429 508 839 976 438 Wheels 590 | . . 288 296 6 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 41 | . . . . . . . . . . . . . . . . . . . . . . . . . 41 Fastest Speed 40 | 50 160 95 110 110 112 112 112 112 113 103 105 97 99 113 99 97 99 105 110 108 110 103 96 97 40 Average Speed 116 | 149 160 121 110 157 127 112 112 112 113 172 131 101 107 113 106 98 104 110 110 109 111 108 102 108 89 Slowest Speed 320 | 160 160 160 110 160 160 182 112 113 113 182 320 175 320 183 113 99 111 175 110 110 112 113 103 117 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . 2 . . . . . . 1 . . . . . . 4 . . . 5 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 5 93 73 68 32 51 10 61 94 68 74 37 20 80 42 92 65 33 75 56 61 63 16 47 37 13 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 9 | . 3 . 1 . . . . . 1 . . . . . . . . . 1 3 . . . . . Known Exits Taken 10 | . 1 1 . . 1 1 . . . . 1 1 . . . . 1 . . . . 1 1 1 . Unknown Exits Taken 15 | 1 . . 1 1 . . 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 . . . . Scrap Searched 24 | . . 1 . 1 . . 1 4 . 4 . . 4 3 . 1 . 1 1 . 3 . . . . Spaces Dug 126 | . . . . . 17 . . . . . 32 13 3 2 . 3 24 1 5 . 2 6 12 1 5 Terrain Destroyed 516 | . 33 4 . . 44 . 16 . . 29 87 18 3 3 . 28 96 7 10 . 9 12 26 54 37 Melee 44 | . . . . . 8 . . . . . 32 3 . . . . . . . . . 1 . . . Projectile 256 | . . . . . . . . . . . 2 15 3 3 . 28 57 6 9 . 9 7 26 54 37 AOE 211 | . 33 4 . . 36 . 16 . . 29 53 . . . . . 36 . . . . 4 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total 17984 | 66 1035 441 295 107 1035 367 581 904 75 882 1586 731 530 298 742 618 1734 644 377 278 536 795 1121 1350 856 Wait 1876 | 6 435 16 . 3 74 10 6 16 . 84 100 38 2 8 34 98 263 27 29 . 69 120 129 168 141 Move 13895 | 40 502 384 295 100 764 318 549 863 75 722 1177 578 490 274 652 488 1164 540 327 246 428 507 838 975 599 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 278 | 2 10 8 . 1 32 6 2 2 . 6 38 15 2 5 13 2 43 9 3 7 1 29 4 33 5 Fast Attach 150 | 7 . 2 . . 5 5 1 . . 2 17 7 2 3 8 1 22 10 . 10 . 17 13 10 8 Attach 124 | . . 3 . . 3 2 1 . . 10 10 10 8 2 3 1 22 10 . 1 . 13 2 12 11 Detach 28 | . . . . . . 1 . . . . 2 2 . 1 1 . 2 3 . 1 . 1 5 4 5 Swap 333 | 1 9 9 . 1 41 7 7 9 . 18 45 12 6 2 10 2 47 3 4 . 11 24 11 42 12 Drop 335 | . 4 10 . 1 39 10 . 5 . 1 49 9 . . 21 2 36 2 4 13 1 38 21 59 10 Fire 862 | 10 74 9 . . 65 8 15 9 . 36 98 53 20 3 . 24 134 24 10 . 26 42 97 47 58 Melee 76 | . . . . . 12 . . . . 3 50 7 . . . . . . . . . 4 . . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick 7 | . . . . . . . . . . . . . . . . . 1 3 . . . . 1 . 2 Crush 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 6) 825 | -10/Materials | Discovered new exit (range 16) 1011 | -10/Materials | Learned 4 Subcaves zone layouts 1017 | -10/Materials | Discovered new exit (range 8) 1089 | -10/Materials | Identified exit to Materials 1089 | -10/Materials | Identified exit to Mines 1089 | -10/Materials | Identified exit to Subcaves 1157 | -10/Materials | Learned location of 2 exits from Materials 1263 | -10/Materials | Learned location of Recycling (-7) 1301 | -10/Materials | Learned 2 Mines zone layouts 1327 | -10/Materials | Loaded intel: 9 trap records 1364 | -10/Materials | Learned Storage terminal intel 1533 | -10/Materials | Learned Storage emergency access door positions 1593 | -10/Materials | Entered Mines 1595 | -10/Mines | Identified exit to Exiles 1750 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1802 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1909 | -10/Mines | Met a Derelict shopkeep closing up shop 1917 | -10/Mines | Learned Materials stockpile data 2124 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2129 | -10/Mines | Entered Exiles 2158 | -10/Exiles | Met 8R-AWN 2177 | -10/Exiles | Met EX-HEX 2227 | -10/Exiles | Met EX-DEC 2246 | -10/Exiles | Learned location of Zion (-6) 2324 | -10/Exiles | Met EX-BIN 2445 | -10/Exiles | Discovered new exit (range 10) 2454 | -10/Exiles | Entered Mines 2564 | -9/Mines | Assembled infested the area 2569 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2606 | -9/Mines | Discovered new exit (range 9) 2619 | -9/Mines | Entered Materials 2619 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2620 | -8/Materials | Identified exit to Factory 2627 | -8/Materials | Lost 3 allies 2729 | -8/Materials | Garrison activated, responded to threat 3455 | -8/Materials | Build established: Tank 3774 | -8/Materials | Central database locked down 4012 | -8/Materials | Entered Factory 4012 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4397 | -7/Factory | Discovered new exit (range 4) 4403 | -7/Factory | Identified exit to Lower Caves 4434 | -7/Factory | Entered Lower Caves 4795 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5026 | -7/Lower Caves | Discovered new exit (range 5) 5031 | -7/Lower Caves | Encountered a Warlord checkpoint 5114 | -7/Lower Caves | Entered another Lower Caves area 5263 | -7/Lower Caves | Discovered new exit (range 13) 5458 | -7/Lower Caves | Encountered a Warlord checkpoint 5506 | -7/Lower Caves | Spotted B-75 Beast 5614 | -7/Lower Caves | Learned Factory stockpile data 5839 | -7/Lower Caves | Build established: Scavenger-Tank 5846 | -7/Lower Caves | Discovered new exit (range 10) 6146 | -7/Lower Caves | Entered Data Miner 6146 | -7/Data Miner | Discovered new exit (range 6) 6168 | -7/Data Miner | Met Data Miner 6189 | -7/Data Miner | Learned location of Section 7 (-2) 6189 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6205 | -7/Data Miner | Received God Mode back door access code from Data Miner 6231 | -7/Data Miner | Entered Proximity Caves 6443 | -6/Proximity Caves | Lost 8 parts (1p3n1u3w) 6477 | -6/Proximity Caves | Learned Factory terminal intel 6807 | -6/Proximity Caves | Build established: Gunner 7118 | -6/Proximity Caves | System corruption reached 10% 7137 | -6/Proximity Caves | Lost 3 parts (3w) 7168 | -6/Proximity Caves | Learned location of 1 exit from Factory 7394 | -6/Proximity Caves | Build established: Mutant 7702 | -6/Proximity Caves | Discovered new exit (range 5) 7719 | -6/Proximity Caves | Entered Factory 7719 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7720 | -6/Factory | Identified exit to Lower Caves 7721 | -6/Factory | Identified exit to Factory 7723 | -6/Factory | Loaded intel: 27 terminal locations 7832 | -6/Factory | Incoming investigation squad redirected 8001 | -6/Factory | Lost 3 parts (2n1w) 8153 | -6/Factory | Build established: Scavenger-Mutant 8285 | -6/Factory | Incoming investigation squad redirected 8311 | -6/Factory | Fabricated Imp. Heavy Armor Plating (x1) 8380 | -6/Factory | Spotted B-75 Beast 8506 | -6/Factory | Build established: Scavenger-Tank 8583 | -6/Factory | Allied Derelicts emerged from ambush trap array 8664 | -6/Factory | Lost 3 allies 8788 | -6/Factory | Destroyed 7 combat bots 8824 | -6/Factory | Lost 4 parts (1p1n2u) 8957 | -6/Factory | Discovered exit to Factory (range 15) 9135 | -6/Factory | System corruption reached 10% 9372 | -6/Factory | Discovered exit to Factory (range 21) 9479 | -6/Factory | Found Prototype Processor 9479 | -6/Factory | Identified Exp. Targeting Computer 9590 | -6/Factory | Discovered exit to Factory (range 9) 9950 | -6/Factory | Entered another Factory area 9950 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10222 | -5/Factory | Repaired Flexi-carbon Leg+ 10295 | -5/Factory | Discovered new exit (range 3) 10480 | -5/Factory | Garrison activated, responded to threat 10566 | -5/Factory | Lost 3 parts (1n2w) 10608 | -5/Factory | Spotted B-75 Beast 10648 | -5/Factory | Repaired Hvy. Machine Gun? 10795 | -5/Factory | Identified exit to Upper Caves 10797 | -5/Factory | Entered Upper Caves 11054 | -5/Upper Caves | Lost 4 parts (2n2u) 11309 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11394 | -5/Upper Caves | Discovered new exit (range 8) 11398 | -5/Upper Caves | Encountered a Warlord checkpoint 11401 | -5/Upper Caves | Entered another Upper Caves area 11420 | -5/Upper Caves | Encountered a Warlord checkpoint 11420 | -5/Upper Caves | Lost 10 parts (2p3n2u3w) 11428 | -5/Upper Caves | Learned Factory security intel 11589 | -5/Upper Caves | Learned Factory interactive machine intel 11674 | -5/Upper Caves | Build established: Scavenger-Skirmisher 11710 | -5/Upper Caves | Discovered new exit (range 13) 11742 | -5/Upper Caves | Entered Warlord 11784 | -5/Warlord | System corruption cleaned by Quarantine Array 11965 | -5/Warlord | Learned Armory trap positions 11965 | -5/Warlord | Learned Research emergency access door positions 11966 | -5/Warlord | Learned 4 Research zone layouts 11967 | -5/Warlord | Learned Factory terminal intel 11967 | -5/Warlord | Learned Factory scanalyzer intel 11967 | -5/Warlord | Learned Research recycling unit intel 12152 | -5/Warlord | Opened Warlord's prototype stash 12177 | -5/Warlord | Found Prototype Reactor 12177 | -5/Warlord | Identified Vortex Chain Reactor 12185 | -5/Warlord | Found Prototype Device 12185 | -5/Warlord | Identified Thermal Barrier 12188 | -5/Warlord | Found Prototype Processor 12188 | -5/Warlord | Identified Exp. Core Analyzer 12225 | -5/Warlord | Found Prototype Hackware 12242 | -5/Warlord | Met Warlord 12267 | -5/Warlord | Warlord's base attacked by MAIN.C 12318 | -5/Warlord | Found Prototype Energy Gun 12318 | -5/Warlord | Identified Vortex Rifle 12324 | -5/Warlord | Found Prototype Energy Gun 12324 | -5/Warlord | Identified Vortex Rail 12332 | -5/Warlord | Found Vortex Rail 12464 | -5/Warlord | Build established: Gunner 12498 | -5/Warlord | Opened side exit 12516 | -5/Warlord | Discovered new exit (range 11) 12524 | -5/Warlord | Entered Proximity Caves 12840 | -4/Proximity Caves | Learned 8 Research zone layouts 12885 | -4/Proximity Caves | Spotter reported a threat 12897 | -4/Proximity Caves | Spotted B-86 Titan 13066 | -4/Proximity Caves | Build established: Skirmisher 13134 | -4/Proximity Caves | Discovered new exit (range 14) 13185 | -4/Proximity Caves | Entered Factory 13185 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13187 | -4/Factory | Loaded intel: 53 interactive machine locations 13188 | -4/Factory | Loaded intel: 25 terminal locations 13189 | -4/Factory | Loaded intel: 4 scanalyzer locations 13272 | -4/Factory | Identified System Mapper 13367 | -4/Factory | Spotted B-86 Titan 13590 | -4/Factory | Repaired Hyp. Coil Gun 13641 | -4/Factory | Repaired Flexi-carbon Leg+ 13693 | -4/Factory | Repaired Flexi-carbon Leg+ 13740 | -4/Factory | Build established: Hacker-Skirmisher 13873 | -4/Factory | Identified exit to Upper Caves 13873 | -4/Factory | Identified exit to Armory 13894 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 14088 | -4/Factory | Lost 4 parts (1u3w) 14130 | -4/Factory | Lost 3 parts (1n2w) 14174 | -4/Factory | Lost 7 parts (6n1w) 14323 | -4/Factory | Repaired Lrg. Storage Unit 14339 | -4/Factory | Incoming investigation squad redirected 14433 | -4/Factory | Discovered new exit (range 15) 14449 | -4/Factory | Found Prototype Launcher 14449 | -4/Factory | Identified Com. Tesla Bomb Launcher 14508 | -4/Factory | Build established: Scavenger-Skirmisher 14587 | -4/Factory | Repaired Railgun 14886 | -4/Factory | Lost 5 parts (2p1n2w) 14935 | -4/Factory | First assault squad dispatched 14936 | -4/Factory | Lost 3 parts (1n1u1w) 15204 | -4/Factory | Build established: Scavenger-Tank 15253 | -4/Factory | Entered Upper Caves 15419 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15444 | -4/Upper Caves | Core integrity fell below 50% 15493 | -4/Upper Caves | System corruption reached 10% 15500 | -4/Upper Caves | Lost 11 parts (2p7n1u1w) 15506 | -4/Upper Caves | Destroyed 9 combat bots 15524 | -4/Upper Caves | System corruption reached 30% 15585 | -4/Upper Caves | Build established: Scavenger-Skirmisher 15935 | -4/Upper Caves | Discovered new exit (range 20) 15996 | -4/Upper Caves | Entered another Upper Caves area 15996 | -4/Upper Caves | Accompanied by 2 allies 16007 | -4/Upper Caves | Discovered new exit (range 17) 16047 | -4/Upper Caves | Entered a destroyed Warlord outpost 16400 | -4/Upper Caves | Discovered new exit (range 20) 16428 | -4/Upper Caves | Entered Zhirov 16431 | -4/Zhirov | Discovered new exit (range 3) 16450 | -4/Zhirov | Met Zhirov 16474 | -4/Zhirov | Learned location of Quarantine (-2) 16474 | -4/Zhirov | Learned location of Testing (-3) 16474 | -4/Zhirov | Learned location of Command (-1) 16481 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16511 | -4/Zhirov | Found Alien Artifact 16511 | -4/Zhirov | Identified Integrated Dissipator 16511 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16528 | -4/Zhirov | Found Alien Artifact 16729 | -4/Zhirov | Entered Proximity Caves 16731 | -3/Proximity Caves | Spotter reported a threat 16732 | -3/Proximity Caves | Spotter reported a threat 17065 | -3/Proximity Caves | Spotter reported a threat 17118 | -3/Proximity Caves | Spotter reported a threat 17121 | -3/Proximity Caves | Lost 3 parts (1p2n) 17163 | -3/Proximity Caves | Spotted B-86 Titan 17171 | -3/Proximity Caves | Spotter reported a threat 17312 | -3/Proximity Caves | Discovered new exit (range 19) 17379 | -3/Proximity Caves | Entered Research 17379 | -3/Research | Evolved 2 slots: Utility x2 17380 | -3/Research | Identified exit to Research 17382 | -3/Research | Loaded intel: 5 recycling unit locations 17508 | -3/Research | Identified exit to Testing 17629 | -3/Research | Search patrols dispatched 17711 | -3/Research | Build established: Scavenger-Tank 17879 | -3/Research | Search patrols dispatched 17907 | -3/Research | Lost 5 parts (1n1u3w) 18129 | -3/Research | Search patrols dispatched 18303 | -3/Research | Entered Testing 18413 | -3/Testing | Found Prototype Protection 18413 | -3/Testing | Identified Med. Regenerative Plating 18418 | -3/Testing | Found Prototype Protection 18418 | -3/Testing | Identified SHELL Armor 18448 | -3/Testing | Found Prototype Device 18448 | -3/Testing | Identified Exp. Hardlight Generator 18522 | -3/Testing | Found Prototype Energy Cannon 18522 | -3/Testing | Identified Null Cannon 18547 | -3/Testing | Build established: Hacker-Skirmisher 18650 | -3/Testing | System corruption reached 10% 18763 | -3/Testing | Found Prototype Energy Cannon 18765 | -3/Testing | Identified Potential Cannon 18907 | -3/Testing | Fabricated Assault Drone Bay? 18986 | -3/Testing | Discovered exit to Research (range 4) 19458 | -3/Testing | Garrison activated, responded to threat 19589 | -3/Testing | Entered Research 19589 | -2/Research | Warlord forces began assault on 0b10 19589 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19604 | -2/Research | Central database locked down 19604 | -2/Research | Identified Transdimensional Reconstructor 19699 | -2/Research | Research machine network offline 20031 | -2/Research | Met up with Warlord 20036 | -2/Research | Spotted Executioner 20078 | -2/Research | Found Exp. Core Analyzer 20086 | -2/Research | Borebot progress halted 20086 | -2/Research | Spotted Striker 20120 | -2/Research | Lost 8 allies 20275 | -2/Research | Spotted Striker 20342 | -2/Research | Borebot progress halted 20372 | -2/Research | Borebot progress halted 20411 | -2/Research | Found Exp. Core Analyzer 20419 | -2/Research | Found Prototype Processor 20419 | -2/Research | Identified Exp. Targeting Computer 20552 | -2/Research | Spotted Executioner 20553 | -2/Research | Destroyed Executioner 20618 | -2/Research | Found Prototype Device 20618 | -2/Research | Identified Adv. Kinecellerator 20716 | -2/Research | Spotted Executioner 20726 | -2/Research | Build established: Scavenger-Gunner 20727 | -2/Research | Spotted Striker 20730 | -2/Research | Spotted Striker 20746 | -2/Research | Destroyed Striker 20776 | -2/Research | Spotted Striker 20789 | -2/Research | Spotted Striker 20800 | -2/Research | Destroyed Striker 20829 | -2/Research | Lost 4 allies 20837 | -2/Research | Destroyed 7 combat bots 20841 | -2/Research | Spotted Striker 20843 | -2/Research | Spotted Executioner 20872 | -2/Research | Destroyed Executioner 20875 | -2/Research | Destroyed Striker 20933 | -2/Research | Discovered new exit (range 16) 21004 | -2/Research | Identified exit to Access 21093 | -2/Research | Given Cave Seal Controls access code 21101 | -2/Research | Entered Access 21101 | -1/Access | Evolved 2 slots: Power x1, Utility x1 21622 | -1/Access | System corruption reached 10% 21839 | -1/Access | Warped through subspace 21851 | -1/Access | First assault squad dispatched 21867 | -1/Access | Lost 15 parts (3p4n4u4w) 21875 | -1/Access | Incoming assault squad redirected 21957 | -1/Access | Core integrity fell below 50% 21986 | -1/Access | Core integrity fell below 20% 22008 | -1/Access | Lost 7 parts (2n5u) 22012 | -1/Access | Spotted B-99 Colossus 22018 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 21977_ K-01 Serf destroyed. 21990_ Penetrated by Slug. 21992_ K-01 Serf destroyed. 21993_ Penetrated by Slug. 21996_ System corrupted: Component data lost. 21996_ Penetrated by Slug. 21998_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4X. 21998_ Acquired Lgt. Quantum Reactor. 22003_ Slug penetrates Wall. 22004_ Slug penetrates Y-72 Warden. 22004_ Penetrated by Slug. 22010_ Slammed into S-43 Plague. 22010_ Destabilizing: System corrupted (+2). 22012_ System corrupted: Component data lost. 22013_ Slammed into S-43 Plague. 22014_ Enh. Biometal Leg broken. 22014_ Destabilizing: Short circuit. 22018_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????#########???# #??????????????????????? | | ???????????# ??# #??????????????????????? | | ????????????? ?#@#???????????????##?????? | | ????????????? " # #????????????? ?????? | | ?????????????? "" # #??????????? ????? | | ?????????????? "" + ##???????? ????? | | ?????????????? "" + s#?????? /= ???? | | ?????????????? "" # ##### /! ???? | | ?????????????? "" #=s = ???? | | ?????????????? "" ?#=%##### ???? | | ?????????????? " ??# =#?????? ???? | | ?????????????? ???# #???????? ????? | | ???????????? ???# #?????????? ????? | | ?????????????#######????# #???????????? ?????? | | ????????????????????????#s #?????????????? ?????? | | ????????????????????????# s#?????????????????????? | | ???????????????########## #?????????????????????? | | ???????????????# # #?????????????????????? | | ???????????????# !! # #?????????????????????? | | ???????????????# !! # #?????????????????????? | | ???????????????# ! # #?????????????????????? | | ???????????????# # #?????????????????????? | | ???????????????# # #?????????????????????? | | ???????????????# [ + #?????????????????????? | | ???????????????# # #?????????????????????? | | ???????????????# # #?????????????????????? | | ???????????????########## ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 61 Energy Capacity 700 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 900 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 70 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 3 Kinecelleration 50 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free IFF Parser | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Focal Shield | -3/Testing | Archive Helical Railgun | -3/Testing | Archive Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Imp. Heavy Armor Plating | x1 | -6/Factory | Preloaded Assault Drone Bay | x1 | -3/Testing Repaired ---------- Flexi-carbon Leg | 17% | -5/Factory Hvy. Machine Gun | 6% | -5/Factory Hyp. Coil Gun | 35% | -4/Factory Flexi-carbon Leg | 25% | -4/Factory Flexi-carbon Leg | 34% | -4/Factory Lrg. Storage Unit | 11% | -4/Factory Railgun | 28% | -4/Factory Studied --------- Minigun | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Flexi-carbon Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Imp. VSS Leg | -5/Factory | Hacked Imp. Thunder Leg | -2/Research | Hacked Centrium Leg | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaFlightKatana Manual? 0 Play Time 03:17:50 Cumulative 394.0 hours Start 2026.04.01 @ 11:39:58 End 2026.04.01 @ 15:00:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 244 Adventurer 0 Explorer 0 Win Type - Total 16 Types 9/1/3/1/1/0/0/1/0/0 Lore% 93 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17493c34-7b8f-4c5c-8578-3f0db395c8f4