Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.01 @ 23:46:14 Player: wchar_t Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (17) 85 Value Destroyed (260) 260 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 9607 Bonus ------- Follower Combat Kills 110 Aligned with FarCom 300 Friendly Fire -68 Cogmind --------- Core Integrity 0/1450 Matter 266/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Enhanced Optical Array Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Advanced ECM Suite Proton Missile Launcher Field Lobotomy Kit (4) Powered Hammer Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Backup Propulsion III > --- UTILITY ---------- Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Improved Signal Interpreter Core Shielding Core Shielding System Shield System Shield System Shield System Shield > --- WEAPON ----------- Backup Laser III Powered Hammer > --- INVENTORY -------- Improved Signal Interpreter Advanced ECM Suite Backup Laser III Proton Missile Launcher Field Lobotomy Kit [Rating: 52] Favorites ----------- Power Backup Power III Engine Backup Power III Propulsion Backup Propulsion III Hover Unit Backup Propulsion III Utility System Shield Device Seismic Detector Processor Enhanced Optical Array Hackware System Shield Protection Core Shielding Weapon Powered Hammer Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 16 | . . . 2 . . . 2 . 2 2 . . 2 . . . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 2 . . . 2 . 2 2 . . 2 . . . . 2 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 72 | 2 2 2 12 . 1 . 7 2 11 2 . 6 4 1 7 1 . 1 . . 4 7 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Engine 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 36 | 1 . . 5 . . . 7 . 9 2 . 1 4 . 3 . . 1 . . 2 1 Device 8 | 1 . . 4 . . . 1 . . 1 . . . . . . . . . . . 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . . Processor 14 | . . . 1 . . . 4 . 2 . . . 4 . 1 . . 1 . . 1 . Hackware 5 | . . . . . . . 1 . 3 . . . . . . . . . . . 1 . Protection 9 | . . . . . . . 1 . 4 1 . 1 . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 1 2 2 7 . . . . 2 2 . . 5 . 1 4 1 . . . . 2 6 Energy Gun 7 | . 1 1 5 . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . 1 . . . 1 . . 2 1 . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 16 | . . . . . . . . 1 2 . . 4 . 1 2 . . . . . 1 5 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . Parts Lost 21 | . . 2 3 . . . . 2 . . . 1 . . 4 1 . . 3 . . 5 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 3 . . . . 2 . . . 1 . . 3 1 . . 3 . . 5 Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . 2 3 . . . . 2 . . . 1 . . 2 1 . . 2 . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 43 | . 15 4 23 11 17 22 50 49 61 53 53 53 58 68 57 45 41 41 36 26 30 24 Device 1 | . 5 . 17 . . . . . . . . . . . . . . . . . . . Processor 17 | . . . 2 11 11 11 39 34 11 6 6 6 23 29 24 23 23 25 25 21 22 15 Hackware 13 | . . . . . . . 6 9 24 26 26 26 23 23 20 14 11 10 7 5 7 7 Protection 7 | . . . . . . . 4 5 19 20 20 20 11 11 10 5 5 5 2 . . . Naked Turns 81 | . 24 50 7 . . . . . . . . . . . . . . . . . . . Heaviest Build 9 | 3 4 2 5 . 3 3 3 8 6 3 3 6 2 9 4 8 1 1 1 . . 3 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 2 | . 1 . 1 . . . . 2 1 . . 1 . 2 1 2 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 4 3 5 4 5 4 4 4 5 5 4 5 5 4 4 5 5 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 69% | Hacker-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Matter Collected 886 | 235 38 . 48 . . . . . 160 . 139 78 . 50 35 55 . . 41 . . 7 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 460 | 16 38 . 85 . . . . . 160 . . 47 . 53 . 30 . . . . 31 . Parts 27 | 2 8 . 8 . . . . . 2 . . 4 . . . 3 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 8 | . 3 . 4 . . . . . . . . . . . . 1 . . . . . . Guns 7 | . 3 . 4 . . . . . . . . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Classes Destroyed 6 | 1 1 . 1 . . . . . 1 . . 1 . 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . . 1 . . . . . . . . . . . 1 . Watcher 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Swarmer 8 | . 3 . 4 . . . . . . . . . . . . 1 . . . . . . Surgeon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 4 | 1 3 . 4 . . . . . 1 . . 2 . . . 1 . . . . 1 . Combat Bots Only 4 | . 3 . 4 . . . . . . . . . . . . 1 . . . . . . Max Kills in Single Turn 1 | 1 1 . 1 . . . . . 1 . . 1 . 1 . 1 . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Damage Taken 4730 | . 206 207 448 . . . 110 319 60 . . 408 . . 418 136 . 96 473 . 148 1701 Core 3655 | . 107 119 326 . . . 77 265 49 . . 313 . . 234 78 . 79 398 . 143 1467 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 223 | . . . . . . . 17 33 11 . . 67 . . 51 16 . 17 11 . . . Regen/Repaired (Parts) 109 | . . . 31 . . . . . . . . . . . 78 . . . . . . . Core Remaining (%) 59 | 100 . 9 . . . 18 . 37 93 . . 63 . . . . 68 . . 58 89 . Volleys Fired 34 | 5 8 9 8 . . . . . . . . 1 . . 1 1 . . . . . 1 Largest 2 | 1 2 1 1 . . . . . . . . 1 . . 1 1 . . . . . 1 Hottest 70 | 20 70 50 68 . . . . . . . . 39 . . 39 39 . . . . . . Shots Fired 42 | 5 16 9 8 . . . . . . . . 1 . . 1 1 . . . . . 1 Gun 36 | 5 16 9 6 . . . . . . . . . . . . . . . . . . . Cannon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . 1 . . 1 1 . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 17 | 5 8 4 . . . . . . . . . . . . . . . . . . . . Thermal 15 | . 8 5 2 . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 9 | . . . 6 . . . . . . . . 1 . . 1 1 . . . . . . Robot Hit Streak 7 | 5 2 2 7 . . . . . . . . . . . . . . . . . . 1 Robot Miss Streak 5 | . 5 3 1 . . . . . . . . 1 . . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 28 | 5 4 4 7 . . . . . 3 . . 2 . 1 . . . . . . 1 1 Core Hits 17 | 1 3 . 5 . . . . 1 . . . 2 . . 1 3 . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Smash 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 20 | . . . . . . . . 1 5 . . 3 . 1 3 . . . . . 1 6 Impact 20 | . . . . . . . . 1 5 . . 3 . 1 3 . . . . . 1 6 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 2 . . . . 1 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 971 | 70 50 49 116 . . . . 14 273 . . 113 . 48 26 72 . . . . 85 55 Guns 225 | 70 50 46 59 . . . . . . . . . . . . . . . . . . . Cannons 41 | . . . 41 . . . . . . . . . . . . . . . . . . . Explosions 72 | . . . . . . . . . . . . . . . . 72 . . . . . . Melee 486 | . . . . . . . . . 273 . . 91 . 48 . . . . . . 74 . Ramming 147 | . . 3 16 . . . . 14 . . . 22 . . 26 . . . . . 11 55 Kinetic 127 | 70 37 20 . . . . . . . . . . . . . . . . . . . . Thermal 80 | . 13 26 41 . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 131 | . . . 59 . . . . . . . . . . . . 72 . . . . . . Impact 486 | . . . . . . . . . 273 . . 91 . 48 . . . . . . 74 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 3 3 5 5 5 5 . . . 2 2 3 . . 11 11 11 . 3 3 . . Average Corruption 4 | . 3 3 5 5 5 5 . . . 2 2 2 . . 4 11 11 . 2 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Effects 45 | . 2 . 8 1 1 1 . . . 1 1 8 . . 15 7 . . . . . . Message Errors 8 | . 1 . 3 . 1 . . . . . . 1 . . 1 1 . . . . . . Matter Fused 14 | . . . 2 1 . . . . . . . 3 . . 6 2 . . . . . . Heat Flow Errors 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . Energy Discharges 10 | . . . 1 . . . . . . 1 1 1 . . 5 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 7 | . . . 1 . . 1 . . . . . 1 . . 3 1 . . . . . . Alerts 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 317 | . . . . . . . . . 203 . . . . 48 2 . . . . . 64 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 317 | . . . . . . . . . 203 . . . . 48 2 . . . . . 64 . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 89 | . . 1 7 . . . . 6 . . . 18 . . 28 . . . . . 5 24 Shots 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . Rammed 29 | 1 . 1 3 . . . . 4 . . . 2 . . 4 . . . . . 2 12 Targets Rammed 29 | 1 . 1 3 . . . . 4 . . . 2 . . 4 . . . . . 2 12 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 217 | . 186 . 52 . . . . . . . . . . . . 217 . . . . . . Average Temperature 120 | . 134 . 32 . . . . . . . . . . . . 117 . . . . . . Received Heat Transfer 501 | . . . 93 . . . 36 126 12 . . 54 . . . 9 . 18 18 . 9 126 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . 3 . . . . 1 . . . . . . 3 . Impact Corruptions 10 | . . . . . . . . . 5 . . . . 2 1 . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Heat Transferred 185 | . 37 74 74 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Peak Influence 354 | 5 110 42 354 138 . . 164 200 181 88 30 131 9 15 85 . . 64 . . 193 352 Initial 138 | . 3 42 8 138 . . . 75 91 88 30 21 9 3 . . . 49 . . 78 108 Average 85 | 1 52 37 146 138 . . 48 139 153 88 30 68 9 . 25 . . 52 . . 127 149 Maximum Alert Level 1 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Low Security (%) 95 | 100 100 100 86 100 . 100 100 99 100 100 100 100 100 100 100 . . 100 . . 100 76 Level 1 4 | . . . 14 . . . . . . . . . . . . . . . . . . 23 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . 2 . . . 1 1 2 . . 3 . . 2 . . . . . 3 6 Investigation 6 | . . . 1 . . . . . 2 . . 1 . . . . . . . . . 2 Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 13 | . . . 1 . . . 1 1 . . . 2 . . 2 . . . . . 3 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Distress Signals 8 | . . . 2 . . . 1 . . . . . . . 1 . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 169 | . 3 3 26 . . 1 10 13 5 . . 14 . 6 16 8 . 4 15 . 12 33 Peak Tracking Total 26 | . 3 3 17 . . 1 9 10 2 . . 8 . 4 9 4 . 4 12 . 6 26 Tactical Retreats 19 | . . . 3 . . . 3 2 . . . . . 1 1 2 . . 2 . 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 13 | . 2 . 1 . . . . . 1 2 . 1 1 . 4 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 3 | . 1 . . . . . . . 1 . . . . . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . 1 . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 33 | . 2 . 3 . 2 . 1 1 3 1 . 3 1 . 5 . . 2 1 . 4 4 Terminals 23 | . 2 . 2 . . . 1 1 3 1 . 3 1 . 1 . . 2 . . 2 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . 2 . . . . . 2 . Total Hacks 83 | . 4 . 8 . 2 . 2 1 6 3 . 12 4 . 13 . . 11 1 . 6 10 Successful 25 | . 1 . 3 . 2 . 1 1 1 1 . 3 . . 5 . . 2 1 . 2 2 Failed 58 | . 3 . 5 . . . 1 . 5 2 . 9 4 . 8 . . 9 . . 4 8 Catastrophic 17 | . 1 . 1 . . . . . 3 . . 3 1 . 2 . . 2 . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . . . 1 . 3 . 1 1 1 . . 5 4 . 3 . . 10 . . . 2 Terminals 65 | . 4 . 6 . . . 2 1 6 3 . 12 4 . 3 . . 11 . . 3 10 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . 2 . . . . . . . . . . . 5 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . . . . 5 . . . . . 3 . Terminal Hacks 16 | . 1 . 1 . 2 . 1 1 1 1 . 2 . . . . . 2 1 . 1 2 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Level Access Points 4 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . 1 Branch Access Points 4 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . . . . . . . . . 4 . . . . . . . Scan Component 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . Repair 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Terminals 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . 2 . . . 1 1 3 . . 2 1 . 3 . . 2 . . 3 4 Full Trace Events 5 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . Time 90 | . . . 51 . . . . . . . . . . . 39 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Total Allies 21 | . . . . . . . . . . . . . . 20 . . . . . . . 1 Largest Group 19 | . . . . . . . . . . . . . . 19 . . . . . . . 1 Highest-Rated Group 702 | . . . . . . . . . . . . . . 702 . . . . . . . 148 Highest-Rated Ally 148 | . . . . . . . . . . . . . . 50 . . . . . . . 148 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 126 | . . . . . . . . . . . . . . 96 . . . . . . . 30 Total Damage 3299 | . . . . . . . . . . . . . . 2238 . . . . . . . 1061 Kills 4 | . . . . . . . . . . . . . . 2 . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . . . 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Turns Passed 4386 | 50 87 71 350 26 151 45 163 140 397 59 47 512 61 145 823 155 21 121 169 10 241 542 Spaces Moved 6092 | 66 108 25 393 51 289 82 175 207 375 109 94 627 109 166 1219 291 42 183 334 20 421 706 Core 6092 | 66 108 25 393 51 289 82 175 207 375 109 94 627 109 166 1219 291 42 183 334 20 421 706 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 53 | 50 52 50 52 50 50 50 50 50 80 50 50 51 50 72 53 50 50 50 50 50 50 50 Slowest Speed 150 | 50 100 50 100 50 50 50 50 150 100 50 50 100 50 150 100 150 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 29 11 47 22 61 27 21 41 13 5 81 16 7 81 37 56 13 12 56 7 18 23 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 3 | . . . . . 1 . . . . . . . . . . 1 . . 1 . . . Known Exits Taken 7 | . 1 . 1 . . . . 1 1 . . 1 . . 1 . . 1 . . . . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 1 . . . . . . . . 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 10 | . . . . . . . . 1 . . . 1 . . 2 . . . . . . 6 Terrain Destroyed 10 | . . . . . . . . 1 . . . 1 . . 2 . . . . . . 6 Melee 10 | . . . . . . . . 1 . . . 1 . . 2 . . . . . . 6 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Total 7129 | 77 122 73 530 50 296 85 249 241 461 113 93 813 113 189 1387 297 41 211 335 19 449 885 Wait 832 | . 1 37 105 . . 4 59 26 60 . . 171 . 18 150 4 . 28 2 . 20 147 Move 6074 | 66 107 24 392 50 288 81 174 206 374 109 93 627 109 165 1218 290 41 182 333 19 420 706 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 14 | 3 1 . 1 . 4 . 3 . 2 . . . . . . . . . . . . . Fast Attach 39 | 1 . . 8 . . . 7 . 8 2 . 1 4 . 4 . . 1 . . 2 1 Attach 31 | 1 2 2 4 . 1 . . 2 3 . . 4 . . 3 1 . . . . 2 6 Detach 38 | 1 3 . 7 . . . 1 2 7 . . 4 . 1 3 1 . . . . 2 6 Swap 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . Drop 18 | . . . 2 . 3 . 5 . 2 2 . . . 3 1 . . . . . . . Fire 34 | 5 8 9 8 . . . . . . . . 1 . . 1 1 . . . . . 1 Melee 20 | . . . . . . . . 1 5 . . 3 . 1 3 . . . . . 1 6 Ram 27 | . . 1 3 . . . . 4 . . . 1 . . 4 . . . . . 2 12 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 5 exits: *Acc x3 / Qua x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 51 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Identified exit to Mines 137 | -10/Materials | Discovered new exit (range 16) 138 | -10/Materials | Entered Mines 187 | -10/Mines | Core integrity fell below 50% 201 | -10/Mines | Core integrity fell below 20% 204 | -10/Mines | Discovered new exit (range 10) 209 | -10/Mines | Entered Materials 209 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 322 | -9/Materials | Repaired Imp. EM Shotgun 432 | -9/Materials | Identified exit to Mines 520 | -9/Materials | Core integrity fell below 50% 546 | -9/Materials | Core integrity fell below 20% 559 | -9/Materials | Entered Mines 568 | -9/Mines | Lost 3 parts (3u) 574 | -9/Mines | Discovered new exit (range 4) 583 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 583 | -9/Mines | Discovered new exit (range 5) 585 | -9/Mines | Entered Exiles 603 | -9/Exiles | Met 8R-AWN 611 | -9/Exiles | Met EX-HEX 624 | -9/Exiles | Met EX-BIN 630 | -9/Exiles | Aligned with FarCom system 631 | -9/Exiles | Given EX-Vault access code 642 | -9/Exiles | Opened EX-Vault 646 | -9/Exiles | Found Field Lobotomy Kit 656 | -9/Exiles | Warned to stay clear of 0b10 Research branches 705 | -9/Exiles | Met EX-DEC 717 | -9/Exiles | Learned location of Zion (-6) 731 | -9/Exiles | Discovered new exit (range 12) 736 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 736 | -9/Exiles | Entered Mines 778 | -8/Mines | Discovered new exit (range 6) 781 | -8/Mines | Entered Materials 781 | -8/Materials | Evolved 2 slots: Utility x2 923 | -8/Materials | Discovered new exit (range 15) 944 | -8/Materials | Entered Storage 964 | -8/Storage | Identified exit to Factory 1059 | -8/Storage | Core integrity fell below 50% 1084 | -8/Storage | Entered Factory 1084 | -7/Factory | Evolved 2 slots: Utility x2 1431 | -7/Factory | Build established: Hacker-Mutant 1476 | -7/Factory | Discovered new exit (range 10) 1480 | -7/Factory | Identified exit to Factory 1481 | -7/Factory | Entered another Factory area 1481 | -6/Factory | Evolved 2 slots: Utility x2 1493 | -6/Factory | Identified exit to Factory 1506 | -6/Factory | Discovered new exit (range 11) 1540 | -6/Factory | Sucked down chute 1540 | -6/Factory | Entered Waste 1540 | -6/Waste | The area was eerily silent 1579 | -6/Waste | Discovered new exit (range 12) 1586 | -6/Waste | Identified exit to Factory 1587 | -6/Waste | Entered Factory 2099 | -6/Factory | Entered another Factory area 2099 | -5/Factory | Evolved 2 slots: Utility x2 2160 | -5/Factory | Sucked down chute 2160 | -5/Factory | Entered Waste 2161 | -5/Waste | Met a frightened Derelict 2173 | -5/Waste | Spotted C-40 Crusher 2190 | -5/Waste | Spotted C-40 Crusher 2192 | -5/Waste | Spotted C-40 Crusher 2193 | -5/Waste | Spotted C-40 Crusher 2198 | -5/Waste | Warlord forces began an assault 2234 | -5/Waste | Spotted C-40 Crusher 2247 | -5/Waste | Spotted C-40 Crusher 2296 | -5/Waste | Discovered new exit (range 10) 2304 | -5/Waste | Identified exit to Factory 2305 | -5/Waste | Entered Factory 2740 | -5/Factory | Discovered new exit (range 9) 2760 | -5/Factory | Identified exit to Upper Caves 2805 | -5/Factory | Repaired Core Shielding 2955 | -5/Factory | Found Prototype Launcher 2955 | -5/Factory | Identified Mni. Smartbomb Launcher 2985 | -5/Factory | Repaired Core Shielding 3120 | -5/Factory | System corruption reached 10% 3128 | -5/Factory | Entered Upper Caves 3146 | -5/Upper Caves | Learned location of Armory (-4) 3161 | -5/Upper Caves | Spotted B-75 Beast 3210 | -5/Upper Caves | Encountered a Warlord checkpoint 3278 | -5/Upper Caves | Discovered new exit (range 11) 3283 | -5/Upper Caves | Entered another Upper Caves area 3290 | -5/Upper Caves | Discovered new exit (range 9) 3304 | -5/Upper Caves | Entered Factory 3304 | -4/Factory | Evolved 2 slots: Utility x2 3305 | -4/Factory | Identified exit to Upper Caves 3392 | -4/Factory | Identified exit to Armory 3425 | -4/Factory | Entered Upper Caves 3431 | -4/Upper Caves | Learned location of Testing (-3) 3484 | -4/Upper Caves | Learned Research security intel 3536 | -4/Upper Caves | P-70 Sage assimilated allied IM-9TC(S) 3590 | -4/Upper Caves | Discovered new exit (range 8) 3594 | -4/Upper Caves | Entered another Upper Caves area 3598 | -4/Upper Caves | Discovered new exit (range 12) 3604 | -4/Upper Caves | Entered Research 3604 | -3/Research | Evolved 2 slots: Utility x2 3631 | -3/Research | Identified exit to DSF 3705 | -3/Research | Spotted B-86 Titan 3840 | -3/Research | Discovered new exit (range 8) 3845 | -3/Research | Entered another Research area 3845 | -2/Research | Evolved 2 slots: Utility x2 4139 | -2/Research | Identified exit to Quarantine 4209 | -2/Research | Spotted B-90 Cyclops 4214 | -2/Research | Assimilated B-90 Cyclops with FLK Orb 4312 | -2/Research | Identified exit to Access 4339 | -2/Research | Core integrity fell below 50% 4366 | -2/Research | Core integrity fell below 20% 4381 | -2/Research | Lost 4 parts (4u) 4387 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 04350_ Adv. Corruption Screen destroyed. 04350_ Penetrated by Slug. 04363_ W-44 Eye sends out distress signal. 04369_ Door malfunctions. 04372_ U-05 Engineer repairs door. 04375_ Slammed into K-01 Serf. 04378_ Slammed into A-15 Conveyor. 04379_ Slug penetrates K-01 Serf. 04379_ K-01 Serf destroyed. 04379_ A-15 Conveyor calls for reinforcements. 04379_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04379_ Penetrated by Slug. 04380_ Slug penetrates Wall. 04381_ Penetrated by Slug. 04383_ Slug penetrates Wall. 04384_ Penetrated by Slug. 04384_ Imp. Terrain Scan Processor destroyed. 04387_ Slammed into P-80 Master. 04387_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????############## ##?!! +? | | ?????????????????????# # #???! #? | | ?????????????????????# # #???? = +? | | ?????????????????????# """ / #????? #? | | ?????????????????????# """ # #?????? #? | | ?????????????????????# """ # #???????####? | | ?????????????????????# ?# #???????????? | | ?????????????????????# ??# #??##???????? | | ??????????????????################ #?? =???????? | | ??????????????????# ## # #? ????????? | | ??????????????????# ## = / # ?????????? | | ??????????????????# ## # # ??????????? | | ??????????????????? ??# # +???????????? | | ????????????# ????###+###?# ! # #???????????? | | ????????????# ??# #?# # #???????????? | | ????????????# # T" ###+###### # #??? | | ????????????# == + "" + ] #??? | | ????????????# == # ############/####????????? | | ????????????# ??# ! #????###?? ??????????? | | ????????????# ????### ###????????# #????????? | | ????????????????????# #?########?# =#????????? | | ??????????????????### ### #?# * #????????? | | ??????????????????#!%* # #?# ! #????????? | | ????????????#+##### %=pg# #?# #????????? | | ??????????### % p p #?########????????? | | ??????????# #@ h #?????????????????? | | ??????????# %% # #?????????????????? | | ??????????### % ######h#?????????????????? | | ????????????#"" % h #????#g#?????????????????? | | ????????????#"T #????#g#?????????????????? | | #???????????#""" h #????# #?????????????????? | | #?######????# " #?##? g?????????????????? | | #?# #### h#T ##g ?????????????????? | | #?# % ??????????????? | | #?# ] + = /????????????? | | #?# # ! #????????????? | | #?# ## ##### ?????????????? | | #?# ??# ! ###???# g ?????????????? | | ??######### #?????### ##?????????????? | | ????????# !## +???????? ???????????????? | | ######### "T ####### #???????? g????????????????? | | "" #?????# #???????? ????????????????? | | ### ##### #?????# #???????? ????????????????? | | ??# #???# #?????? #???????? ???????????????? | | ??# #######+#########/#######?? ???????????????? | | ??# ## # #?? < ???????????????? | | ??# ## # #?? ???????????????? | | ??# ## """"" # #?? ???????????????? | | ??# ## ""Y"" #??# ????????????????? | | ??# ## # ##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 11 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 110 Corruption Block 20 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 6 Core Analysis 9 Offensive Hacking 10 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedDeliveryRifle Manual? 0 Play Time 01:11:52 Cumulative 153.5 hours Start 2023.01.31 @ 18:56:45 End 2023.02.01 @ 23:46:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 35 Adventurer 8 Explorer 8 Win Type - Total 11 Types 6/0/2/1/1/1/0/0/0 Lore% 82 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ca51da3e-d826-4f3f-a1d0-dd2e06e2c1f1