Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 19:25:27 // Halloween2020/ForbiddenLore Player: Space Macarony Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1148) 1148 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2995 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 208/550 Matter 6/300 Energy 265/265 System Corruption 1% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Advanced Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- Flak Cannon Flak Cannon > --- INVENTORY (10) --- Nuclear Core Large Storage Unit Insulated Plating High-powered Shotgun Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Shotgun Mini Grenade Launcher > --- INVENTORY -------- Large Storage Unit EM Pulse Gun Beam Rifle Beam Rifle Beam Cannon Beam Cannon Assault Rifle Light Assault Rifle Mini Grenade Launcher Mining Claw [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 50 | 6 15 12 17 Power 7 | 1 2 1 3 Engine 7 | 1 2 1 3 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 4 4 Treads 10 | 2 . 4 4 Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 1 1 Device . | . . . . Storage 3 | 1 2 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 26 | 2 9 6 9 Energy Gun 7 | 1 3 2 1 Energy Cannon 3 | . 1 1 1 Ballistic Gun 9 | 1 4 1 3 Ballistic Cannon 3 | . . . 3 Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 2 2 14 Power 3 | . 1 . 2 Propulsion 4 | . . 1 3 Utility . | . . . . Weapon 11 | . 1 1 9 Highest Loss Streak 11 | . 2 2 11 Average Slot Usage (%) 86 | . 93 96 71 Engine 11 | . 13 10 9 Treads 17 | . 24 11 13 Leg 2 | . . 9 . Storage 19 | . 24 22 9 Processor 8 | . . 9 17 Energy Gun 8 | . 12 6 3 Energy Cannon 1 | . . 4 2 Ballistic Gun 10 | . 14 11 5 Ballistic Cannon 2 | . . . 7 Launcher 3 | . . 9 3 Naked Turns . | . . . . Heaviest Build 48 | 11 40 43 48 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 8 | . 3 2 8 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 12 | 5 13 16 10 Most Carried 13 | 2 7 13 10 Average Carried 5 | 1 3 9 4 Final Capacity 16 | 6 16 16 10 Final Carried 10 | 2 7 10 4 Class Distribution -------------------- 59% | Mutant 30% | Gunner 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 893 | 236 196 187 274 Remotely . | . . . . Salvage Created 1075 | . 335 330 410 Parts 88 | . 27 32 29 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 33 | . 10 8 15 Guns 16 | . 8 4 4 Cannons 4 | . . . 4 AOE 13 | . 2 4 7 Classes Destroyed 9 | . 4 4 1 Worker 1 | . . 1 . Builder 6 | . 2 2 2 Tunneler 2 | . . 1 1 Hauler 1 | . . . 1 Watcher 2 | . 1 1 . Swarmer 11 | . 6 . 5 Grunt 14 | . 4 4 6 Brawler 2 | . . 1 1 Sentry 6 | . . 3 3 Best Kill Streak 5 | . 4 5 5 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | . 2 3 2 Gunslinging 1 | . 1 . . Exploded 2 | . 2 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2559 | . 483 450 1626 Core 469 | . 17 110 342 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 93 72 . Volleys Fired 79 | . 28 18 33 Largest 3 | . 2 3 3 Hottest 123 | . 70 109 123 Shots Fired 170 | . 55 40 75 Gun 116 | . 55 22 39 Cannon 28 | . . 6 22 Launcher 26 | . . 12 14 Special . | . . . . Kinetic 86 | . 33 12 41 Thermal 39 | . 16 10 13 Explosive 26 | . . 12 14 Electromagnetic 19 | . 6 6 7 Robot Hit Streak 10 | . 9 6 10 Robot Miss Streak 7 | . 2 2 7 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 113 | . 36 26 51 Core Hits 80 | . 16 21 43 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 3 | . 3 . . Impact . | . . . . Slashing 3 | . 3 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2969 | . 619 828 1522 Guns 1111 | . 536 240 335 Cannons 402 | . . 64 338 Explosions 1456 | . 83 524 849 Melee . | . . . . Ramming . | . . . . Kinetic 884 | . 286 138 460 Thermal 643 | . 268 102 273 Explosive 1205 | . . 524 681 Electromagnetic 237 | . 65 64 108 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 79 | . . 36 43 Projectiles . | . . . . Explosions 79 | . . 36 43 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 443 | . . 125 318 Shots 12 | . . 4 8 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 269 | . 81 117 269 Average Temperature 50 | . 26 35 78 Received Heat Transfer 660 | . 231 105 324 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1373 | . 605 259 509 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 435 | . 107 157 435 Initial 29 | . . 29 . Average 105 | . 38 60 243 Maximum Alert Level 2 | . . . 2 Low Security (%) 79 | 100 100 100 34 Level 1 12 | . . . 41 Level 2 7 | . . . 24 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 1 6 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 4 | . . . 4 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 14 12 24 Peak Tracking Total 8 | . 5 3 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . 1 1 3 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 3 4 3 Terminals 9 | . 3 3 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 10 10 7 Successful 11 | . 5 4 2 Failed 16 | . 5 6 5 Catastrophic 4 | . 2 1 1 Database Lockouts . | . . . . Manual 22 | . 7 8 7 Terminals 25 | . 10 8 7 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 5 2 2 Record 1 | . 1 . . Level Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 5 | . 1 2 2 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 3 3 Full Trace Events 3 | . 1 . 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1894 | 74 791 446 583 Spaces Moved 818 | 42 319 196 261 Core 14 | 3 . . 11 Treads 709 | 39 307 113 250 Legs 95 | . 12 83 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 150 150 160 Average Speed 170 | 152 164 176 175 Slowest Speed 450 | 160 210 180 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 43 22 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 2 | . 2 . . Terrain Destroyed 232 | . 5 102 125 Melee 2 | . 2 . . Projectile . | . . . . AOE 230 | . 3 102 125 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1150 | 49 519 261 321 Wait 173 | . 147 26 . Move 815 | 41 318 195 261 Hop . | . . . . Pick Up 19 | 2 7 5 5 Fast Attach 24 | 6 3 5 10 Attach 8 | . 2 . 6 Detach . | . . . . Swap 18 | . 10 7 1 Drop 11 | . 1 5 5 Fire 79 | . 28 18 33 Melee 3 | . 3 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 659 | -10/Materials | Identified exit to Materials 866 | -10/Materials | Entered another Materials area 866 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 966 | -9/Materials | Repaired Lgt. Ion Engine 1181 | -9/Materials | Build established: Gunner 1296 | -9/Materials | Discovered new exit (range 10) 1312 | -9/Materials | Entered another Materials area 1312 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1360 | -8/Materials | Garrison activated, responded to threat 1532 | -8/Materials | Core integrity fell below 50% 1542 | -8/Materials | Lost 11 parts (1p3n7w) 1692 | -8/Materials | Garrison activated, responded to threat 1895 | -8/Materials | Self-destructed Last Messages --------------- 01765_ Imp. Ion Engine severed. 01765_ Lgt. Treads severed. 01769_ Acquired Lgt. Treads. 01769_ K-01 Serf collects debris. 01772_ Acquired Flak Cannon. 01774_ K-01 Serf collects debris. 01775_ Acquired Imp. Ion Engine. 01789_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 01832_ Acquired Hpw. Shotgun. 01840_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. Feedback: System corruption (+1%). 01840_ ALERT: Suspicious activity at Terminal M007. Dispatching Investigation squad. 01864_ Acquired Nuclear Core. 01884_ K-01 Serf cleans the Atomic Centrifuge. 01886_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????+ ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????w #??????????????????????? | | ??????????????????????# T??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#ag #??????????????????????? | | ??????????????????????# g #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#r #??????????????????????? | | ??????????????????????# ########???????????????? | | ??????????????????????# # """ #???????????????? | | ??????????????????????#k #" """ #???????????????? | | ??????????????????????# #T """ #???????????????? | | ??????????????????????#r #" #?????????? ???? | | ??????????????????????# # #??????? ????? | | ??????????????????????# # #???? ??????? | | ??????????????#??????## @##+####### #?????????? | | ??????????????#[ ????# #?????????? | | ??????????????# ??# #?????????? | | ??????????????# """ # k #?????????? | | ??????????????# """ + ###+####### #?????????? | | ??????????????# """ # # #????? #?????????? | | ????????????########## # """ #????????????????? | | ######??????# # # """ #?????????#### | | #??????#"" """ # u # """ #### | | " ##?????#"T """ # # + | | [ #?????#"" """ # # #### | | " [[] #?????# + ########??????##?#### | | [/ #?????# """ # #???????????????????????? | | ###????# """ # #???????????????????????? | | ###????# """ # #???????????????????????? | | # #????# # #???????????????????????? | | #???########### w #???????????????????????? | | #/### ##???# # #???????????????????????? | | # #????# # +???????????????????????? | | [# ###????# # #???????????????????????? | | [ # ######## # #???????????????????????? | | # # ## ###+#+### ##########??????????????? | | %### # # #??????????????? | | *############# # """ #??????????????? | | !%!!=** *== # """ #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingMyomerConverter Manual? 0 Play Time 00:21:20 Cumulative 19.8 hours Start 2020.11.01 @ 19:02:59 End 2020.11.01 @ 19:25:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 981fd898-0e7c-4140-9796-f627378a9a7b