Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.09.24 @ 20:57:31 Player: krahkrah Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (88) 440 Value Destroyed (2257) 2257 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 5163 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 378/700 Matter 264/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Nuclear Core Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner System Shield Improved System Shield Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Airjet > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Nuclear Core Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner System Shield Improved System Shield Improved Grenade Launcher [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 64 | 6 6 17 21 14 Power 5 | 1 . 1 1 2 Engine 2 | 1 . 1 . . Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 23 | 2 . 11 5 5 Treads 1 | . . 1 . . Leg 18 | 2 . 10 5 1 Wheel . | . . . . . Hover 4 | . . . . 4 Flight . | . . . . . Utility 21 | 1 3 . 11 6 Device 8 | . . . 6 2 Storage 5 | 1 3 . 1 . Processor 1 | . . . . 1 Hackware 2 | . . . . 2 Protection 5 | . . . 4 1 Artifact . | . . . . . Weapon 15 | 2 3 5 4 1 Energy Gun 5 | 2 1 1 1 . Energy Cannon . | . . . . . Ballistic Gun 10 | . 2 4 3 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 14 | . . . 3 11 Power 1 | . . . . 1 Propulsion 8 | . . . 3 5 Utility 2 | . . . . 2 Weapon 3 | . . . . 3 Highest Loss Streak 6 | . . . 1 6 Average Slot Usage (%) 98 | . 98 98 99 96 Engine 8 | . 14 11 8 . Core 1 | . . . . 6 Leg 30 | . 28 41 35 7 Hover 4 | . . . . 20 Device 3 | . . . 5 10 Storage 22 | . 26 22 26 10 Processor 1 | . . . . 7 Hackware 2 | . . . . 11 Protection 2 | . . . 3 4 Energy Gun 4 | . 14 6 . . Ballistic Gun 15 | . 13 15 17 14 Naked Turns . | . . . . . Heaviest Build 60 | 12 41 46 60 59 Greatest Support 60 | 20 20 60 60 45 Greatest Overweight (x) 3 | . 2 2 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 6 16 16 20 20 Average Capacity 15 | 5 13 16 19 10 Most Carried 20 | 4 16 16 20 19 Average Carried 15 | 2 12 15 19 10 Final Capacity 20 | 6 16 16 20 8 Final Carried 20 | 4 16 16 20 8 Class Distribution -------------------- 48% | Mutant 36% | Hauler-Mutant 7% | Hacker-Scout 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Scout | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1881 | 230 123 482 758 288 Remotely . | . . . . . Salvage Created 2891 | . 224 1019 1313 335 Parts 206 | . 18 74 96 18 Haulers Intercepted 5 | . 1 2 2 . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 72 | . 5 25 35 7 Guns 72 | . 5 25 35 7 Classes Destroyed 11 | . 4 3 3 1 Worker 1 | . . . 1 . Builder 1 | . . 1 . . Hauler 5 | . 1 2 2 . Operator 2 | . . . 2 . Watcher 7 | . 1 3 2 1 Swarmer 33 | . 2 11 20 . Grunt 22 | . 3 8 6 5 Brawler 1 | . . 1 . . Sentry 13 | . . 5 8 . Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 10 | . 3 7 10 3 Combat Bots Only 9 | . 3 7 9 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3044 | . 125 736 823 1360 Core 522 | . 28 110 62 322 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 88 72 88 . Volleys Fired 235 | . 21 73 93 48 Largest 2 | . 2 2 2 2 Hottest 73 | . 70 73 50 50 Shots Fired 452 | . 42 146 186 78 Gun 452 | . 42 146 186 78 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 389 | . 21 104 186 78 Thermal 63 | . 21 42 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 33 | . 11 33 27 29 Robot Miss Streak 3 | . 2 2 3 2 Penetration Max . | . . . . . Secondary Targets 12 | . 3 3 6 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 354 | . 29 120 139 66 Core Hits 139 | . 13 46 61 19 Critical Hits 3 | . . 1 2 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5429 | . 330 1614 2284 1201 Guns 5429 | . 330 1614 2284 1201 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 4782 | . 144 1153 2284 1201 Thermal 647 | . 186 461 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Message Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 80 | . 80 30 80 51 Average Temperature 21 | . 35 8 27 15 Received Heat Transfer 789 | . 36 288 252 213 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 1924 | . 555 1369 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 463 | . 126 220 463 305 Initial 180 | . . . 25 180 Average 102 | . 43 69 148 135 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 86 | 100 100 97 76 75 Level 1 7 | . . 2 5 24 Level 2 5 | . . . 17 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 2 4 4 Investigation 4 | . 1 . 1 2 Extermination 1 | . . . . 1 Reinforcement 6 | . . 2 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 7 | . 1 2 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 125 | . 9 43 58 15 Peak Tracking Total 7 | . 4 5 7 5 Tactical Retreats 12 | . . 4 6 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . . 1 3 . Max in Single Turn 1 | . . 1 1 . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 24 | . 5 10 7 2 Terminals 15 | . 4 7 4 . Fabricators . | . . . . . Repair Stations 3 | . . 2 1 . Recycling Units 3 | . 1 . 1 1 Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . . 1 Total Hacks 54 | . 10 25 13 6 Successful 39 | . 7 18 10 4 Failed 15 | . 3 7 3 2 Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 16 | . 4 5 5 2 Terminals 32 | . 9 16 7 . Fabricators . | . . . . . Repair Stations 7 | . . 5 2 . Recycling Units 6 | . 1 . 2 3 Scanalyzers 6 | . . 4 2 . Garrison Access 3 | . . . . 3 Terminal Hacks 20 | . 6 10 4 . Record 1 | . 1 . . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Level Access Points 2 | . 1 1 . . Branch Access Points 2 | . 1 . 1 . Alert Level 4 | . . 3 1 . Unreport Threat 3 | . . 2 1 . Locate Traps 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Recall Investigation 1 | . . . 1 . Hauler Manifests 2 | . 1 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 4 2 . Scan Component 3 | . . 2 1 . Repair 3 | . . 2 1 . Recycling Unit Hacks 4 | . . . 2 2 Report Inventory 2 | . . . 1 1 Retrieve Components 2 | . . . 1 1 Scanalyzer 6 | . . 4 2 . Insert Component 3 | . . 2 1 . Analyze 3 | . . 2 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . . 2 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Restock 1 | . . . . 1 Jam 1 | . . . . 1 Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 20 | . 4 7 7 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 2 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 2 1 . Time 102 | . . 64 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . . . 3 3 Parts Scanalyzed 3 | . . 2 1 . Part Schematics Acquired 3 | . . 2 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5842 | 76 950 1802 1898 1116 Spaces Moved 3440 | 58 545 1008 1103 726 Core 10 | 8 . . . 2 Treads . | . . . . . Legs 2903 | 50 545 1008 1103 197 Wheels . | . . . . . Hover 527 | . . . . 527 Flight . | . . . . . Fastest Speed 48 | 50 120 120 120 48 Average Speed 121 | 110 144 135 126 77 Slowest Speed 200 | 120 180 180 150 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 3 73 72 64 9 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4763 | 67 668 1318 1478 1232 Wait 902 | . 78 170 229 425 Move 3436 | 57 544 1007 1102 726 Hop . | . . . . . Pick Up 58 | 4 14 20 16 4 Fast Attach 22 | 6 1 5 7 3 Attach 5 | . . . 2 3 Detach . | . . . . . Swap 37 | . 5 12 12 8 Drop 68 | . 5 31 17 15 Fire 235 | . 21 73 93 48 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Identified exit to Mines 122 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 1027 | -10/Materials | Entered another Materials area 1027 | -9/Materials | Evolved 2 slots: Propulsion x2 1147 | -9/Materials | Repaired Lgt. Nuclear Core 1438 | -9/Materials | Repaired Med. Laser 2024 | -9/Materials | Discovered new exit (range 5) 2233 | -9/Materials | Discovered new exit (range 14) 2268 | -9/Materials | Identified exit to Materials 2717 | -9/Materials | Destroyed 7 combat bots 2829 | -9/Materials | Entered another Materials area 2829 | -8/Materials | Evolved 2 slots: Utility x2 3132 | -8/Materials | Build established: Hauler-Mutant 3607 | -8/Materials | Discovered new exit (range 7) 3691 | -8/Materials | Repaired Carbon-fiber Leg 4144 | -8/Materials | Discovered new exit (range 16) 4171 | -8/Materials | Identified exit to Storage 4320 | -8/Materials | Destroyed 9 combat bots 4496 | -8/Materials | Destroyed 8 combat bots 4727 | -8/Materials | Entered Factory 4727 | -7/Factory | Evolved 2 slots: Utility x2 5280 | -7/Factory | Build established: Hacker-Scout 5727 | -7/Factory | Build established: Hacker-Mutant 5810 | -7/Factory | Lost 6 parts (4n2w) 5843 | -7/Factory | Self-destructed Last Messages --------------- 05779_ U-05 Engineer destroyed. 05781_ Penetrated by Slug. 05785_ Slug penetrates Wall. 05806_ Penetrated by Slug. 05808_ Slug penetrates Wall. 05810_ A,RZ YVK#F 05830_ Penetrated by Slug. 05830_ Imp. Carbon-fiber Leg destroyed. 05830_ Slug penetrates Wall. 05833_ Penetrated by Slug. 05839_ Slug penetrates Wall. 05842_ Hvy. Assault Rifle destroyed. 05843_ Penetrated by Slug. 05843_ Imp. Sensor Array destroyed. 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F" # """#?# | | ?????????????????????# "" #=[ """#?# """ "" | | ?????????????????????# #[[ ???# """ "" | | ?????????????????????##Y#######?## ##????# """ "" | | ??????????????????????##??????????#??????# ? ? | | ?????????????????????????????????????????# ? ? | | ??????????????????????????????????????????#######? | | ?????????????????????????????????????????????#???? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 30 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeManeuveringRail Manual? 0 Play Time 01:18:30 Cumulative 36.3 hours Start 2020.09.24 @ 07:46:03 End 2020.09.24 @ 20:57:31 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9082bf55-d583-4dac-8e89-1cb10d087d58