Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 17:36:01 // AFD2021/Volatile Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (841) 841 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2915 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/550 Matter 232/300 Energy 99/265 System Corruption 6% Temperature Cool (83) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ Signal Interpreter Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer System Shield > --- WEAPON (2) ------- Backup Laser I > --- INVENTORY (5) ---- Wheel Backup Propulsion I Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Improved Medium Laser Advanced Beam Rifle > --- INVENTORY -------- Reinforced Ion Engine Light Treads Light Treads Wheel Wheel Improved Terrain Scan Processor [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Advanced Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 22 | . . 4 7 11 Power 3 | . . . 2 1 Engine 3 | . . . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | . . 1 2 3 Treads 2 | . . . 2 . Leg 1 | . . 1 . . Wheel 3 | . . . . 3 Hover . | . . . . . Flight . | . . . . . Utility 7 | . . 2 1 4 Device 1 | . . . . 1 Storage . | . . . . . Processor 4 | . . 1 1 2 Hackware 2 | . . 1 . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 6 | . . 1 2 3 Energy Gun 4 | . . 1 1 2 Energy Cannon . | . . . . . Ballistic Gun 2 | . . . 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Corrupted Parts 1 | . . . . 1 System Corruption 4 | . . . . 4 Parts Lost 15 | . . . 3 12 Power 3 | . . . 1 2 Propulsion 5 | . . . . 5 Utility 1 | . . . . 1 Weapon 6 | . . . 2 4 Highest Loss Streak 8 | . . . 2 8 To Critical Strikes . | . . . . . Average Backups 7 | 6 7 8 7 5 Power . | 1 1 . 1 . Propulsion 3 | 4 4 4 2 3 Utility 1 | . 1 2 2 . Weapon . | 1 1 1 1 . Tool/Special . | . . . . . Unused Backups 6 | . . 4 1 1 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 2 | . . 2 . . Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 85 89 83 79 Engine 11 | . 14 14 10 6 Treads 4 | . . . 12 2 Leg 15 | . 28 28 9 . Wheel 2 | . . . . 10 Device 1 | . . . . 5 Storage 11 | . 14 14 11 6 Processor 15 | . . 2 21 33 Energy Gun 7 | . . 2 16 9 Ballistic Gun 13 | . 28 25 2 2 Peak Build Rating 22 | 6 6 14 19 22 Average Rating 12 | 6 6 7 16 16 On Entrance 9 | 6 6 6 14 14 Naked Turns . | . . . . . Heaviest Build 21 | 14 14 15 21 21 Greatest Support 40 | 20 20 22 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 7 Most Carried 8 | 6 8 8 8 6 Average Carried 7 | 6 7 7 7 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 382 | 200 30 26 64 62 Remotely . | . . . . . Salvage Created 972 | . 94 . 574 304 Parts 73 | . 14 . 36 23 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 28 | . 3 . 13 12 Guns 9 | . 1 . 4 4 AOE 18 | . 2 . 8 8 Classes Destroyed 9 | . 4 . 3 2 Worker 3 | . . . 3 . Builder 1 | . 1 . . . Tunneler 1 | . 1 . . . Hauler 2 | . . . . 2 Recycler 3 | . . . 3 . Watcher 1 | . 1 . . . Swarmer 15 | . 3 . 4 8 Grunt 12 | . . . 9 3 Hunter 1 | . . . . 1 Best Kill Streak 9 | . 3 . 9 8 Combat Bots Only 6 | . 3 . 6 6 Max Kills in Single Turn 9 | . 3 . 9 8 Gunslinging 1 | . . . 1 . Exploded 5 | . 2 . 4 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 127 | . 12 . 14 101 Missed 50 | . 3 . 5 42 Hits 77 | . 9 . 9 59 Melee 5 | . . . . 5 Projectile 72 | . 9 . 9 54 Critical Strikes 4 | . . . . 4 Damage Taken 2431 | . 345 . 776 1310 Core 884 | . 199 . 126 559 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 100 . 20 68 . Volleys Fired 44 | . 6 . 15 23 Largest 2 | . 2 . 2 2 Hottest 117 | . 40 . 108 117 Shots Fired 74 | . 12 . 28 34 Gun 74 | . 12 . 28 34 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 19 | . 12 . 3 4 Thermal 45 | . . . 15 30 Explosive . | . . . . . Electromagnetic 10 | . . . 10 . Robot Hit Streak 13 | . 3 . 13 8 Robot Miss Streak 3 | . 3 . 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . . . 3 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 52 | . 5 . 22 25 Core Hits 61 | . 7 . 31 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2550 | . 294 . 1319 937 Guns 803 | . 76 . 359 368 Cannons . | . . . . . Explosions 1733 | . 218 . 951 564 Melee . | . . . . . Ramming 14 | . . . 9 5 Kinetic 238 | . 76 . 26 136 Thermal 1258 | . 202 . 699 357 Explosive 700 | . . . 308 392 Electromagnetic 340 | . 16 . 277 47 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Matter Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 136 | . 51 . 58 27 Projectiles . | . . . . . Explosions 136 | . 51 . 58 27 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 769 | . 273 . 456 40 Shots 19 | . 4 . 11 4 Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 493 | . 5 . 493 192 Average Temperature 99 | . 5 . 137 55 Received Heat Transfer 504 | . . . 81 423 Effects 2 | . . . 2 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 8 | . . . 5 3 Heat Transferred 2069 | . 100 . 957 1012 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . 1 2 Low Security (%) 74 | 100 100 100 82 17 Level 1 14 | . . . 17 37 Level 2 10 | . . . . 45 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 640 | . 145 49 350 640 Initial 139 | . . 49 . 139 Average 149 | . 104 20 100 361 Influence Increases 1298 | . 199 . 438 661 Destroy 0b10 Robot/C 560 | . 60 . 260 240 Destroy 0b10 Robot/NC 55 | . 15 . 30 10 Destroy Leader 86 | . 12 . 40 34 Successful Hack 32 | . 19 . . 13 Select Force Hacks 30 | . . . . 30 Disable Machine 165 | . 30 . 30 105 Destroy Structure 220 | . 63 . 78 79 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 135 | . . . . 135 Influence Decreases 708 | . 70 129 108 401 Entered New Map 271 | . . 80 . 191 Time Decay 287 | . 70 49 78 90 Lost Part 150 | . . . 30 120 Squads Dispatched 8 | . 1 1 1 5 Investigation 6 | . 1 1 . 4 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 4 . 19 40 Peak Tracking Total 13 | . 3 . 7 13 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 2 . Indirectly 2 | . . . 2 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Objects Rigged 2 | . 2 . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 11 | . 2 . 2 7 Max in Single Turn 3 | . 2 . 1 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 3 2 . 5 Terminals 7 | . 3 1 . 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 11 4 . 15 Successful 13 | . 6 3 . 4 Failed 17 | . 5 1 . 11 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual 12 | . 3 1 . 8 Terminals 23 | . 11 3 . 9 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 5 3 . . Open Door 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Alert Level 3 | . 2 1 . . Locate Traps 1 | . 1 . . . Security Status 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . . 2 Terminals 2 | . 1 . . 1 Detonate 1 | . 1 . . . Disrupt 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Tunnel 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 1 . 5 Full Trace Events 5 | . 2 . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 118 | . . . . 118 Sensors 118 | . . . . 118 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 737 | 5 175 141 236 180 Spaces Moved 515 | 5 130 115 135 130 Core 55 | . . . . 55 Treads 70 | . . . 64 6 Legs 321 | 5 130 115 71 . Wheels 69 | . . . . 69 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 105 105 50 Average Speed 110 | 120 120 116 131 75 Slowest Speed 160 | 120 120 120 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 2 27 32 24 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 330 | . 81 . 113 136 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 329 | . 81 . 113 135 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 605 | 4 137 121 167 176 Wait 6 | . . . 4 2 Move 511 | 4 129 114 134 130 Hop . | . . . . . Pick Up 7 | . 2 1 3 1 Fast Attach 9 | . . 1 . 8 Attach 11 | . . . 5 6 Detach 2 | . . . . 2 Swap 7 | . . 3 2 2 Drop 6 | . . 2 3 1 Fire 44 | . 6 . 15 23 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Core integrity fell below 50% 168 | -10/Materials | Discovered new exit (range 11) 181 | -10/Materials | Entered Mines 251 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 251 | -10/Mines | Discovered new exit (range 5) 274 | -10/Mines | Discovered new exit (range 15) 282 | -10/Mines | Met a Derelict shopkeep closing up shop 322 | -10/Mines | Entered Materials 322 | -9/Materials | Evolved 2 slots: Utility x2 323 | -9/Materials | Build established: Mutant 539 | -9/Materials | Discovered new exit (range 11) 558 | -9/Materials | Entered another Materials area 558 | -8/Materials | Evolved 2 slots: Utility x2 685 | -8/Materials | Core integrity fell below 50% 715 | -8/Materials | Lost 8 parts (1p3n1u3w) 729 | -8/Materials | Core integrity fell below 20% 738 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Scanning configuration... Attaching: Backup Power I x1 Backup Propulsion I x2 Backup Laser I x2 00712_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 00715_ Acquired System Shield. 00721_ S-10 Pest destroyed. 00721_ Switching to secondary target: S-10 Pest. 00721_ Destroyed Flight Unit. 00721_ S-10 Pest destroyed. 00721_ Electrolysis Chamber disabled. 00721_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 00726_ Backup Power I destroyed. 00731_ Backup Propulsion I destroyed. 00731_ Critical hit (Burn: +37). 00735_ R-06 Scavenger collects Lgt. Assault Rifle. 00735_ Backup Laser I destroyed. 00736_ Lgt. Treads destroyed. 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""#?????# " ???????? ??????????????????? | | #?????# ??????? ?????????????????? | | ########?????# ##???????##???????????????????? | | #####????????#######?????????????????????????????? | | ###??????????????????????????????????????????? | | ""#??????????????????????????????????????????? | | Y"#??????????????????????????????????????????? | | "" ""???????????????????????????????????????????? | | "" ##???????????????????????????????????????????? | | T" ###??????????????????????????????????????????? | | " " ###????????????????????????????????????????? | | " #????????????????????????????????????????? | | " ###??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniFieldFilter Manual? 0 Play Time 00:10:23 Cumulative 1025.9 hours Start 2025.05.09 @ 17:25:35 End 2025.05.09 @ 17:36:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2021/Volatile Game No. 1261 Rogue 979 Adventurer 124 Explorer 158 Win Type - Total 44 Types 31/0/8/3/1/0/0/1/0/0 Lore% 91 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5356c40c-b875-4e68-b139-a211dcc02fc7