Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 21:37:37 Player: Tottery Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1535) 1535 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3815 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 173/550 Matter 259/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Rolling (115) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Drone Bay (0/2) > --- WEAPON (3) ------- Plasma Cannon Plasma Cannon Cooled Plasma Cannon > --- INVENTORY (10) --- Wheel Wheel Improved Cooling System High-capacity Battery (189) Trap Scanner Seismic Detector Hardened Medium Armor Plating Drone Bay (2/2) Drone Bay (2/2) Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System Improved Cooling System Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Wheel Wheel Trap Scanner Seismic Detector Particle Charger Hardened Medium Armor Plating Drone Bay Drone Bay Drone Bay Shock Bomb Launcher [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Signal Interpreter Protection Heavy Armor Plating Weapon Plasma Cannon Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 50 | 8 3 12 . 22 5 Power 13 | 1 1 3 . 8 . Engine 7 | 1 . 1 . 5 . Core 6 | . 1 2 . 3 . Reactor . | . . . . . . Propulsion 5 | 2 . . . 2 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 5 | 2 . . . 2 1 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 2 2 . 6 3 Device 9 | 1 . 2 . 4 2 Storage 3 | 1 1 . . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 17 | 3 . 7 . 6 1 Energy Gun 2 | . . 2 . . . Energy Cannon 4 | . . . . 3 1 Ballistic Gun 11 | 3 . 5 . 3 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . 1 . System Corruption 5 | . . . . 5 . Parts Lost 17 | . . . . 13 4 Power 6 | . . . . 4 2 Propulsion 2 | . . . . 2 . Utility 5 | . . . . 3 2 Weapon 4 | . . . . 4 . Highest Loss Streak 7 | . . . . 7 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 100 98 100 88 88 Engine 7 | . 13 4 . 7 9 Core 8 | . . 17 22 5 . Wheel 19 | . 28 22 22 15 17 Device 12 | . 14 9 11 12 17 Storage 10 | . 14 11 11 9 8 Processor 8 | . . 11 11 9 9 Protection 1 | . . . . 2 . Energy Cannon 10 | . . . . 14 27 Ballistic Gun 14 | . 28 21 22 11 . Peak Build Rating 32 | 7 9 17 17 31 32 Average Rating 19 | 6 7 14 17 23 28 On Entrance 13 | . 7 9 17 17 30 Naked Turns . | . . . . . . Heaviest Build 47 | 15 20 28 28 47 47 Greatest Support 32 | 26 26 26 26 32 32 Greatest Overweight (x) 2 | . . 1 1 2 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 2 8 10 10 10 10 Average Carried 8 | 1 4 8 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 2 8 10 10 10 10 Class Distribution -------------------- 47% | Mutant 36% | Gunner 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1647 | 261 103 360 69 832 22 Remotely 496 | . . . . 496 . Salvage Created 1856 | 123 103 522 . 977 131 Parts 108 | 8 13 28 . 47 12 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 34 | . 2 14 . 16 2 Guns 27 | . 2 14 . 11 . Cannons 7 | . . . . 5 2 Classes Destroyed 9 | 2 2 2 . 2 1 Builder 1 | . . . . 1 . Tunneler 3 | 3 . . . . . Recycler 3 | 1 . . . 2 . Mechanic 1 | . . . . . 1 Watcher 3 | . 2 . . 1 . Swarmer 3 | . . 3 . . . Grunt 20 | . 2 9 . 9 . Sentry 10 | . . 2 . 6 2 Hunter 1 | . . . . 1 . Best Kill Streak 5 | 3 2 4 . 5 1 Combat Bots Only 5 | . 2 4 . 5 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 250 | . 6 58 . 143 43 Missed 63 | . 2 14 . 40 7 Damage Taken 2843 | . 53 400 . 1650 740 Core 492 | . 13 102 . 259 118 Absorbed by Shields 213 | . . 151 . 62 . Redirected to Shielding 50 | . . . . 50 . Regen/Repaired (Parts) 213 | . . 21 . . 192 Core Remaining (%) 89 | 100 94 . 74 . . Volleys Fired 129 | 9 9 39 . 67 5 Largest 3 | 2 2 2 . 3 3 Hottest 240 | 40 40 46 . 240 240 Shots Fired 316 | 18 18 78 1 187 14 Gun 246 | 18 18 78 1 131 . Cannon 70 | . . . . 56 14 Launcher . | . . . . . . Special . | . . . . . . Kinetic 246 | 18 18 78 1 131 . Thermal 70 | . . . . 56 14 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 6 14 13 6 12 5 Robot Miss Streak 10 | 1 2 2 . 10 3 Penetration Max . | . . . . . . Secondary Targets 6 | . . 2 . 4 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 192 | 13 14 50 1 109 5 Core Hits 81 | 5 8 24 . 41 3 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3228 | 176 173 677 18 2060 124 Guns 2378 | 176 173 677 18 1334 . Cannons 850 | . . . . 726 124 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2378 | 176 173 677 18 1334 . Thermal 850 | . . . . 726 124 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 16 | . . 1 1 5 16 Average Corruption 5 | . . 1 1 5 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . . 2 15 12 Message Errors 4 | . . . . 1 3 Matter Fused 9 | . . . . 6 3 Heat Flow Errors 4 | . . . . 1 3 Energy Discharges 4 | . . . 1 2 1 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Misfires 3 | . . . 1 2 . Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 2 | . . . . 2 . Projectiles 2 | . . . . 2 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 36 | . . . . 36 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 385 | . 2 64 9 385 210 Average Temperature 121 | . 2 15 9 160 46 Received Heat Transfer 932 | . 30 140 . 564 198 Effects 6 | . . . . 6 . Shutdowns 2 | . . . . 2 . Interference 2 | . . . . 2 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . . . 7 1 Heat Transferred 1650 | . . . . 1400 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 366 | 20 112 321 118 366 245 Initial 118 | . 13 46 118 45 79 Average 158 | 8 44 199 118 181 154 Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 72 | 100 100 51 100 66 84 Level 1 27 | . . 48 . 33 15 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 2 . 2 . Investigation 2 | . . 1 . 1 . Extermination . | . . . . . . Reinforcement 2 | . . 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 3 | . . 1 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 4 16 . 22 6 Peak Tracking Total 8 | . 1 6 . 8 4 Tactical Retreats 3 | . . 1 . 1 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 3 | . . 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 6 | . . 1 . 3 2 Max in Single Turn 1 | . . 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 14 | . 1 5 . 3 5 Terminals 9 | . 1 3 . 2 3 Fabricators . | . . . . . . Repair Stations 3 | . . 1 . . 2 Recycling Units 2 | . . 1 . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 1 12 . 8 8 Successful 19 | . 1 8 . 3 7 Failed 10 | . . 4 . 5 1 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 1 6 . 6 3 Fabricators . | . . . . . . Repair Stations 8 | . . 3 . . 5 Recycling Units 5 | . . 3 . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 1 4 . 2 3 Record 1 | . . . . 1 . Robot Analysis 1 | . . . . 1 . Open Door 2 | . . . . . 2 Branch Access Points 1 | . . 1 . . . Alert Level 3 | . . 2 . . 1 Locate Traps 1 | . 1 . . . . Transport Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 2 . . 4 Scan Component 3 | . . 1 . . 2 Repair 3 | . . 1 . . 2 Recycling Unit Hacks 3 | . . 2 . 1 . Report Inventory 2 | . . 1 . 1 . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 9 | . . 4 . 3 2 Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 1 . . 2 Time 84 | . . 32 . . 52 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . . 7 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 51 | . . . 51 51 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 12 | . . . . 12 . Total Damage 210 | . . . . 210 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 2309 | 117 186 616 121 856 413 Spaces Moved 1475 | 73 168 432 97 488 217 Core 5 | 5 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1470 | 68 168 432 97 488 217 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 105 100 100 Average Speed 104 | 87 90 98 105 113 114 Slowest Speed 130 | 100 90 105 105 130 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 32 | 4 42 37 30 43 41 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 24 | . . . . 18 6 Melee . | . . . . . . Projectile 24 | . . . . 18 6 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1988 | 104 183 552 116 664 369 Wait 274 | 12 . 43 20 70 129 Move 1470 | 72 167 431 96 487 217 Hop . | . . . . . . Pick Up 32 | 2 4 9 . 8 9 Fast Attach 31 | 7 . 8 . 13 3 Attach 9 | 1 . 1 . 6 1 Detach 7 | 1 . 4 . 2 . Swap 10 | . 3 3 . 3 1 Drop 26 | . . 14 . 8 4 Fire 129 | 9 9 39 . 67 5 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 326 | -9/Materials | Build established: Mutant 724 | -9/Materials | Identified exit to Mines 904 | -9/Materials | Repaired Shield Generator 920 | -9/Materials | Entered Mines 963 | -9/Mines | Met a Derelict bent on vengeance 1012 | -9/Mines | Discovered new exit (range 12) 1022 | -9/Mines | Identified exit to Materials 1041 | -9/Mines | Entered Materials 1041 | -8/Materials | Accompanied by 2 allies 1041 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1046 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1194 | -8/Materials | Lost 4 parts (1p1n2u) 1455 | -8/Materials | Lost 7 parts (2p1n1u3w) 1755 | -8/Materials | Build established: Gunner 1862 | -8/Materials | Discovered new exit (range 8) 1863 | -8/Materials | Discovered new exit (range 15) 1876 | -8/Materials | Identified exit to Storage 1889 | -8/Materials | Identified exit to Factory 1897 | -8/Materials | Entered Storage 1951 | -8/Storage | Repaired Com. Wheel 2077 | -8/Storage | Repaired Med. Storage Unit 2107 | -8/Storage | Crushed by falling debris 2107 | -8/Storage | System corruption reached 10% 2138 | -8/Storage | Lost 3 parts (2p1u) 2281 | -8/Storage | Core integrity fell below 50% 2310 | -8/Storage | Self-destructed Last Messages --------------- 02172_ U-05 Engineer lays Concrete. 02195_ K-01 Serf collects debris. 02197_ System corrupted: Matter fused (-6). 02215_ KWS3OO=MNMR>WKA7ZYG>9 GUQZC 02229_ K-01 Serf collects debris. 02235_ System corrupted: Matter fused (-9). 02252_ System corrupted: IFF burst signal emitted. 02275_ System corrupted: Energy discharge (-26). 02277_ M-13 Machinist destroyed. 02279_ U-05 Engineer builds a Wall. 02282_ R-06 Scavenger collects Lgt. Ion Engine. 02287_ R-06 Scavenger collects Machine Analyzer. 02288_ Critical hit (Burn: +37). 02290_ R-06 Scavenger collects Wheel. 02293_ Drone released from Drone Bay. 02295_ Drone destroyed. 02295_ Particle Charger destroyed. 02298_ Critical hit (Burn: +37). 02309_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????#?????????? | | ????????#####???????????????????????? #?????????? | | ????????# ##########??########????# ##????????? | | ????????# # #??# #???# #????????? | | ????????# # #??# #?? ?????????? | | ????????# # #??# #?? ??????????? | | ????????# # #??# #? #???????????? | | ????????+ + #??? +? #???????????? | | ????????# # #????? # #???????????? | | ????????# # ########+## #???????????? | | ????????# # + Y@ Y #???????????? | | ????????# # ######## #######???????????? | | ######### ###############?# #?????????????????? | | # # ## ] #?# #?????????????????? | | # # ## #?# #?????????????????? | | # # ## = ### #?????????????????? | | # ! # ## ! + #?????????????????? | | " # + ## # #?????????????????? | | " #! # ########+###### #######???????????? | | " # # n + ] #???????????? | | # # #T###???????????? | | ### + ###?????????????? | | #?# ] #########k#########+###+#???????????????? | | ??#[ ##### # #???????????????? | | ??# ##""" [[ # " "" #???????????????? | | ??########"R = [[ # " !"? #???????????????? | | ?????????#""" [[ # "[]"??#???????????????? | | ?????????#### " # "*!"??????????????????? | | ????????????# "Y= # "]!"??????????????????? | | ????????????# ""%! # " ""??????????????????? | | ????????????# = # ???????????????????? | | ????????????## #"#"##########???????????????????? | | ?????????????#######?##?????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 42 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed ExplosiveForceLoader Manual? 0 Play Time 00:43:51 Cumulative 11.1 hours Start 2024.09.02 @ 22:13:22 End 2024.09.04 @ 21:37:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd7dbb15-be7b-44cd-af7e-841217b8ce3e