Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.04 @ 01:14:43 Player: Mbreton Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (88) 440 Value Destroyed (4065) 4065 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1617) 1617 TOTAL SCORE: 11362 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 96 Entered Garrisons 600 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -198 Cogmind --------- Core Integrity 0/1000 Matter 189/300 Energy 100/100 System Corruption 21% Temperature Cool (9) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (5) ---- Improved VSS Leg Core Analyzer Relay Coupler [Grunt] (28) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Large Storage Unit Improved Medium Armor Plating Layered Heavy Armor Plating Heavy Reactive Plating Relay Coupler [Sentry] > --- WEAPON ----------- Magnetic Acceleration Cannon Tesla Bomb Launcher > --- INVENTORY -------- Neutrino Core Improved Medium Treads Improved VSS Leg Improved VSS Leg Antigrav System Core Analyzer Heavy Reactive Plating Relay Coupler [Grunt] Relay Coupler [Hunter] [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Phase Shifter Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun EM Pulse Gun Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Tesla Bomb Launcher Special Weapon Welding Torch Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Slots Evolved 10 | . . . 2 2 2 . . . 2 . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 6 | . . . . 2 2 . . . 2 . . . . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 131 | 6 4 3 4 26 4 24 6 9 . 8 13 20 4 Power 13 | 1 . . . 3 . 2 . 1 . 1 2 3 . Engine 7 | 1 . . . 2 . 2 . 1 . 1 . . . Core 6 | . . . . 1 . . . . . . 2 3 . Reactor . | . . . . . . . . . . . . . . Propulsion 42 | 2 2 2 2 10 2 5 1 3 . 3 2 7 1 Treads 4 | . . . . . . . . . . 2 . 1 1 Leg 27 | 2 1 . . 9 2 5 1 3 . 1 . 3 . Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 . . Flight 9 | . 1 2 2 1 . . . . . . . 3 . Utility 36 | 1 2 . 1 7 2 4 2 3 . 3 6 4 1 Device 5 | . . . . . . . . 1 . 2 2 . . Storage 4 | 1 1 . . 1 . . . . . 1 . . . Processor 3 | . . . . 1 . 2 . . . . . . . Hackware 6 | . . . . 1 1 . . 2 . . 1 1 . Protection 18 | . 1 . 1 4 1 2 2 . . . 3 3 1 Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 . 1 1 6 . 13 3 2 . 1 3 6 2 Energy Gun 2 | 1 . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 13 | 1 . . . 1 . 5 . 1 . 1 . 2 2 Ballistic Cannon 4 | . . . . . . 2 . . . . 1 1 . Launcher 7 | . . . . 1 . 2 . . . . 1 3 . Special Weapon 2 | . . 1 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 3 . 2 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . 2 1 1 . . 1 . . Unidentified Prototypes 5 | . 1 . . 2 . . . 1 . . 1 . . Corrupted Parts 2 | . . . . . . . . . . . . 2 . System Corruption 6 | . . . . . . . . . . . . 6 . Parts Lost 70 | . . 6 1 6 . 18 . 4 . 15 3 16 1 Power 9 | . . 1 . 2 . 2 . . . 2 . 2 . Propulsion 23 | . . 2 . 2 . 7 . 2 . 6 . 4 . Utility 22 | . . 1 . 1 . 5 . 1 . 5 2 6 1 Weapon 16 | . . 2 1 1 . 4 . 1 . 2 1 4 . Highest Loss Streak 10 | . . 5 1 5 . 10 . 2 . 9 2 7 1 To Critical Strikes 2 | . . . . 1 . 1 . . . . . . . Average Slot Usage (%) 65 | . 86 82 51 82 89 71 80 86 . 42 41 35 6 Engine 3 | . 14 11 . 4 . 3 7 7 . 2 . . . Core 1 | . . . . 3 7 . . . . . 2 4 . Leg 15 | . 27 22 . 26 30 17 22 24 . 4 . 1 . Hover 2 | . . . . . . . . . . . 7 6 . Flight 2 | . . 4 34 8 . . . . . . . . . Storage 5 | . 3 11 . 9 7 7 7 7 . 5 5 3 . Processor 6 | . . . . 3 7 13 23 19 . 8 . . . Hackware 3 | . . . . 7 9 4 . 5 . 3 2 1 . Protection 7 | . 12 6 7 8 9 7 6 7 . . 4 7 1 Energy Gun 2 | . 14 10 . . 7 . . . . . . . . Ballistic Gun 4 | . 14 10 . 3 . 4 11 1 . 5 4 . 2 Ballistic Cannon 1 | . . . . . . 2 . . . . 4 2 . Slashing Weapon 2 | . . . . 5 7 3 . 7 . 1 . . . Special Melee Weapon 1 | . . . . . . 1 1 3 . . 2 1 . Peak Build Rating 70 | 6 9 9 13 31 40 40 42 50 35 44 69 70 25 Average Rating 29 | 4 7 7 10 20 33 28 39 39 35 25 40 37 9 On Entrance 23 | . 6 9 7 13 31 40 34 41 35 35 22 59 1 Naked Turns 93 | . . . . . . . . . . . . 30 63 Heaviest Build 106 | 14 26 26 8 29 34 43 35 33 31 34 106 104 35 Greatest Support 67 | 20 20 20 19 61 67 67 54 56 48 48 40 40 27 Greatest Overweight (x) 13 | . 1 1 . 1 . 5 . . . 6 13 4 1 Average Overweight (x) . | . . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 10 10 5 10 10 10 10 10 10 15 15 15 5 Average Capacity 10 | 6 5 9 5 9 10 10 10 10 10 11 15 11 5 Most Carried 13 | 2 7 7 5 10 10 9 9 10 9 10 13 13 5 Average Carried 7 | . 4 6 4 7 9 4 6 9 9 7 9 8 4 Final Capacity 15 | 8 10 5 5 10 10 10 10 10 10 15 15 5 5 Final Carried 9 | . 7 5 5 9 9 6 8 9 9 9 9 4 3 Class Distribution -------------------- 43% | Mutant 24% | Hacker-Mutant 16% | Scavenger-Mutant 13% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Matter Collected 2338 | 195 128 18 . 265 195 389 145 195 . . 258 550 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3391 | . 218 18 . 509 226 590 145 401 . 118 322 774 70 Parts 182 | . 13 2 . 33 10 29 10 18 . 13 25 24 5 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Combat Hostiles Destroyed 94 | . 7 . . 15 5 20 2 8 . 4 8 24 1 Melee 26 | . . . . 7 3 4 2 8 . . . 2 . Guns 28 | . 7 . . 6 1 4 . . . 3 5 1 1 Cannons 15 | . . . . . . 6 . . . . 2 7 . AOE 23 | . . . . 2 1 6 . . . 1 1 12 . Classes Destroyed 14 | . 2 1 . 3 . 3 1 . . . 3 1 . Worker 4 | . . 2 . 1 . . . . . . 1 . . Builder 2 | . . . . . . . . . . . 2 . . Tunneler 1 | . . . . . . . . . . . 1 . . Recycler 1 | . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . . 1 . . Swarmer 26 | . 3 . . 7 2 6 . 1 . 3 4 . . Grunt 21 | . 4 . . 4 2 . . 6 . . 1 3 1 Brawler 3 | . . . . 1 . 2 . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . Sentry 14 | . . . . 2 1 7 . 1 . . . 3 . Specialist 3 | . . . . . . 2 . . . 1 . . . Hunter 4 | . . . . 1 . . 2 . . . 1 . . Programmer 5 | . . . . . . 1 . . . . 2 2 . Assembled 16 | . . . . . . . . . . . . 16 . Thug 1 | . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 4 2 . 5 2 7 2 3 . 3 5 9 1 Combat Bots Only 9 | . 4 . . 5 2 7 2 3 . 3 4 9 1 Max Kills in Single Turn 3 | . 2 2 . 2 1 3 1 1 . 1 3 3 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 3 | . . . . 2 1 3 . . . 1 1 3 . Melee 1 | . . . . 1 1 1 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Hostile Shots Fired 1288 | . 35 26 32 113 18 536 5 103 . 35 85 269 31 Missed 467 | . 13 8 15 38 8 228 . 34 . 11 20 85 7 Damage Taken 9960 | . 187 550 169 732 150 2469 59 633 . 1294 542 2802 373 Core 2376 | . 16 137 45 176 12 482 . 141 . 355 75 875 62 Absorbed by Shields 3 | . . . . . . . . 3 . . . . . Redirected to Shielding 50 | . . . . 50 . . . . . . . . . Ignored by Resistances 3374 | . 60 145 51 218 43 775 16 194 . 258 554 954 106 Core Remaining (%) 60 | 100 . 38 88 68 . . . 9 . 58 . . . Volleys Fired 188 | . 15 4 4 37 5 43 . . . 9 26 37 8 Largest 2 | . 2 2 1 1 1 2 . . . 1 2 2 2 Hottest 100 | . 60 60 100 30 50 69 . . . 33 86 99 56 Shots Fired 255 | . 30 8 4 37 5 55 1 . . 9 50 39 17 Gun 171 | . 30 8 . 36 5 28 1 . . 9 24 13 17 Cannon 56 | . . . . . . 16 . . . . 24 16 . Launcher 24 | . . . . 1 . 11 . . . . 2 10 . Special 4 | . . . 4 . . . . . . . . . . Kinetic 203 | . 15 4 . 36 . 44 1 . . 9 48 29 17 Thermal 4 | . . . 4 . . . . . . . . . . Explosive 12 | . . . . 1 . 11 . . . . . . . Electromagnetic 36 | . 15 4 . . 5 . . . . . 2 10 . Robot Hit Streak 23 | . 16 2 1 17 8 23 8 . . 12 6 12 19 Robot Miss Streak 4 | . 2 1 2 2 2 4 . . . 2 3 3 1 Penetration Max 1 | . . . . . . . . . . . 1 1 . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 268 | . 25 3 1 50 9 68 4 25 . 7 34 28 14 Core Hits 203 | . 11 3 . 21 9 73 3 9 . 4 18 47 5 Critical Kills 3 | . . . . . . . . . . . 2 1 . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 1 . Critical Strikes 18 | . 1 . . 1 1 4 . 3 . . 5 3 . Destroy 6 | . . . . . . . . . . . 3 3 . Blast 2 | . . . . . . . . . . . 2 . . Corrupt 1 | . 1 . . . . . . . . . . . . Sever 9 | . . . . 1 1 4 . 3 . . . . . Melee Attacks 89 | . . . . 21 6 27 3 29 . . 3 . . Impact . | . . . . . . . . . . . . . . Slashing 76 | . . . . 21 6 27 3 19 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 . . 3 . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9167 | . 317 126 2 1295 352 2633 125 595 . 155 1500 1792 275 Guns 2603 | . 317 67 . 466 94 442 19 . . 155 455 313 275 Cannons 1400 | . . . . . . 472 . . . . 507 421 . Explosions 2883 | . . 59 . 175 95 1045 . . . . 538 971 . Melee 2192 | . . . . 654 163 674 106 595 . . . . . Ramming 87 | . . . . . . . . . . . . 87 . Kinetic 3705 | . 140 40 . 466 . 914 19 . . 155 962 734 275 Thermal 156 | . . 59 2 . 95 . . . . . . . . Explosive 1706 | . . . . 175 . 1045 . . . . 486 . . Electromagnetic 1321 | . 177 27 . . 94 . . . . . 52 971 . Impact . | . . . . . . . . . . . . . . Slashing 2192 | . . . . 654 163 674 106 595 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 8 9 9 . 8 5 21 21 Average Corruption 8 | . . . . . . 6 8 9 . 8 4 11 21 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 87 | . . . . . . 12 11 13 . 4 17 26 4 Message Errors 21 | . . . . . . 3 2 4 . 3 5 4 . Matter Fused 14 | . . . . . . 2 3 3 . . 2 3 1 Heat Flow Errors 8 | . . . . . . 1 1 2 . . 3 1 . Energy Discharges 7 | . . . . . . 2 1 1 . . 1 2 . Parts Rejected 3 | . . . . . . . 2 . . . 1 . . Data Loss (minor) 14 | . . . . . . 3 1 3 . 1 1 3 2 Data Loss (major) 2 | . . . . . . . . . . . 1 1 . Misfires 5 | . . . . . . . 1 . . . 1 2 1 Alerts 3 | . . . . . . . . . . . 2 1 . Misdirections 8 | . . . . . . . . . . . . 8 . Weapon Failures 2 | . . . . . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 109 | . . . . 8 . 44 . . . . 57 . . Projectiles . | . . . . . . . . . . . . . . Explosions 97 | . . . . . . 40 . . . . 57 . . Melee 12 | . . . . 8 . 4 . . . . . . . Knockbacks 16 | . . . . . . 5 . . . . 8 3 . Impact . | . . . . . . . . . . . . . . Kinetic 15 | . . . . . . 4 . . . . 8 3 . Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 330 | . . . . 24 40 69 . . . . . 197 . Shots 15 | . . . . 1 1 4 . . . . . 9 . Rammed 7 | . . . . . . . . . . . . 7 . Targets Rammed 25 | . . . . . . . . . . . . 25 . Kicked 18 | . . . . . . . . . . . . 18 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 593 | . 310 18 18 9 78 160 99 173 . 9 383 593 13 Average Temperature 120 | . 66 9 11 5 44 33 50 62 . 9 124 242 5 Received Heat Transfer 2402 | . 111 . 93 243 42 642 . 327 . 36 9 770 129 Effects 24 | . 1 . . . . . . . . . 5 18 . Shutdowns 6 | . . . . . . . . . . . 3 3 . Energy Bleed 7 | . 1 . . . . . . . . . 2 4 . Interference 2 | . . . . . . . . . . . . 2 . Matter Decay 3 | . . . . . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . 4 . Damage (core) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Parts Fried 2 | . . . . . 1 . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . . . . 1 . Heat Transferred 225 | . . 100 25 . 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . 1 . . . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Peak Influence 623 | . 260 116 111 449 284 623 349 430 195 119 357 382 204 Initial 283 | . . 85 18 39 98 62 283 214 195 119 26 116 159 Average 204 | . 106 89 46 238 193 394 306 288 195 63 80 284 164 Maximum Alert Level 2 | . 1 . . 2 1 2 1 2 . . 1 1 1 Low Security (%) 51 | 100 80 100 100 30 45 10 . 13 100 100 97 20 98 Level 1 39 | . 19 . . 54 54 40 100 74 . . 2 79 1 Level 2 9 | . . . . 15 . 49 . 12 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 6 | . 1 . 1 . . . 2 . . 1 1 . . Investigation 2 | . 1 . . . . . 1 . . . . . . Extermination 2 | . . . . . . . 1 . . . 1 . . Reinforcement 2 | . . . 1 . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Distress Signals 10 | . 2 . 4 2 . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 202 | . 12 20 12 20 8 28 5 15 . 9 13 56 4 Peak Tracking Total 19 | . 5 19 9 10 4 9 3 5 . 4 5 18 4 Tactical Retreats 20 | . 3 2 1 3 2 3 . 2 . . . 4 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Traps Triggered 10 | . 1 . . . . 1 2 2 . . 1 3 . Indirectly 4 | . . . . . . . . . . . 1 3 . Trap Hack Attempts 17 | . . . . . . 3 . 14 . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 3 | . 2 . . . . 1 . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Machines Disabled 17 | . . . . . . 2 . 2 . . 13 . . Max in Single Turn 4 | . . . . . . 1 . 1 . . 4 . . Garrison Relay 4 | . . . . . . 1 . 2 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Machines Accessed 23 | . 3 . 3 4 3 1 3 2 1 . 3 . . Terminals 16 | . 3 . 3 3 1 1 . 2 1 . 2 . . Fabricators 2 | . . . . . 1 . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . 1 . . Total Hacks 53 | . 7 . 6 20 5 2 6 2 1 . 4 . . Successful 41 | . 3 . 4 20 3 1 5 . 1 . 4 . . Failed 12 | . 4 . 2 . 2 1 1 2 . . . . . Catastrophic 3 | . . . . . 1 . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 29 | . 7 . 6 6 2 2 . 2 1 . 3 . . Fabricators 3 | . . . . . 1 . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . Scanalyzers 14 | . . . . 14 . . . . . . . . . Garrison Access 5 | . . . . . 2 . 2 . . . 1 . . Terminal Hacks 18 | . 3 . 4 6 . 1 . . 1 . 3 . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 . . Emergency Access Points 2 | . . . . 2 . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . Hauler Manifests 3 | . 1 . 2 . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . 1 . . Garrison Registry 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . 1 . 2 . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . Scanalyzer 14 | . . . . 14 . . . . . . . . . Insert Component 7 | . . . . 7 . . . . . . . . . Analyze 7 | . . . . 7 . . . . . . . . . Garrison Access Hacks 5 | . . . . . 2 . 2 . . . 1 . . Unlock Access 3 | . . . . . 1 . 1 . . . 1 . . Coupler Status 2 | . . . . . 1 . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . 3 4 1 1 3 2 . . 3 . . Full Trace Events 1 | . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 7 . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 36 | . . . . . . . 36 . . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . 7 . . . . . . . . . Part Schematics Acquired 7 | . . . . 7 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . . Robots Hacked 8 | . . . . . . . . 5 . . 3 . . Non-combat 3 | . . . . . . . . . . . 3 . . Combat 5 | . . . . . . . . 5 . . . . . Robot Hacks Applied 11 | . . . . . . . . 8 . . 3 . . deconstruct_machine 1 | . . . . . . . . . . . 1 . . map_walls 1 | . . . . . . . . . . . 1 . . find_shortcuts 1 | . . . . . . . . 1 . . . . . reboot_propulsion 1 | . . . . . . . . 1 . . . . . mark_system 1 | . . . . . . . . 1 . . . . . amplify_resonance 1 | . . . . . . . . . . . 1 . . overwrite_iff 2 | . . . . . . . . 2 . . . . . streamctrl_high 2 | . . . . . . . . 2 . . . . . formatsys_high 1 | . . . . . . . . 1 . . . . . Relay Couplers Released 15 | . . . . . . 6 . 6 . . . 3 . Machine Destruction 12 | . . . . . . 3 . 6 . . . 3 . Programmers 3 | . . . . . . 3 . . . . . . . Attached 4 | . . . . . . . . 2 . . 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Total Allies 12 | . . . . . . . 3 4 . . 3 2 . Largest Group 3 | . . . . . . . 3 2 . . 3 3 . Highest-Rated Group 173 | . . . . . . . 93 63 . . 93 173 . Highest-Rated Ally 80 | . . . . . . . 31 32 . . 31 80 . Total Orders 1 | . . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . 1 . . . . . Ally Attacks 73 | . . . . . . . 20 15 . . . 38 . Total Damage 1286 | . . . . . . . 208 195 . . . 883 . Kills 3 | . . . . . . . . 1 . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Turns Passed 4723 | 48 374 136 133 557 432 610 260 489 3 192 944 430 115 Spaces Moved 3318 | 34 243 126 298 421 305 284 180 310 3 90 591 302 131 Core 232 | 6 . . . . . 32 . . . 8 3 61 122 Treads 118 | . . . . . . . . . . 47 62 . 9 Legs 1690 | 28 243 56 . 256 305 252 180 310 3 35 . 22 . Wheels . | . . . . . . . . . . . . . . Hover 639 | . . . . . . . . . . . 526 113 . Flight 639 | . . 70 298 165 . . . . . . . 106 . Fastest Speed 29 | 50 120 37 31 29 125 120 120 120 120 120 56 32 50 Average Speed 108 | 107 128 88 34 89 126 141 120 120 120 178 130 81 63 Slowest Speed 700 | 120 190 190 37 127 127 300 120 120 120 350 700 260 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 6 | . . . 3 1 . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . Exploration Rate (%) 31 | 3 36 40 31 49 12 37 7 40 . 100 14 37 4 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 149 | . . 6 1 10 4 75 . . . . 50 3 . Melee . | . . . . . . . . . . . . . . Projectile 6 | . . . 1 . . . . . . . 5 . . AOE 143 | . . 6 . 10 4 75 . . . . 45 3 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Total 4072 | 45 276 142 316 551 336 399 218 397 2 114 711 418 147 Wait 160 | . 4 9 8 7 11 5 23 17 . . 64 12 . Move 3296 | 33 242 125 291 418 304 283 180 309 2 89 591 298 131 Hop 5 | . . . 3 1 . . . . . . . 1 . Pick Up 113 | 6 9 . 5 26 4 14 6 9 . 7 12 11 4 Fast Attach . | . . . . . . . . . . . . . . Attach 104 | 6 3 3 4 16 2 17 4 5 . 8 13 19 4 Detach 17 | . 1 1 . 4 . . . . . 1 1 9 . Swap 27 | . 1 . . 10 2 7 2 4 . . . 1 . Drop 22 | . 1 . 1 11 2 . . 2 . . 1 4 . Fire 188 | . 15 4 4 37 5 43 . . . 9 26 37 8 Melee 89 | . . . . 21 6 27 3 29 . . 3 . . Ram 8 | . . . . . . . . . . . . 8 . Kick 18 | . . . . . . . . . . . . 18 . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . . Trap 17 | . . . . . . 3 . 14 . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/DSF -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 423 | -10/Materials | Entered Mines 468 | -10/Mines | Assembled infested the area 531 | -10/Mines | Core integrity fell below 50% 549 | -10/Mines | Discovered new exit (range 15) 559 | -10/Mines | Entered Materials 559 | -9/Materials | Evolved 2 slots: Propulsion x2 561 | -9/Materials | Lost 5 parts (1p2n2w) 646 | -9/Materials | Discovered new exit (range 15) 687 | -9/Materials | Discovered new exit (range 3) 692 | -9/Materials | Entered another Materials area 692 | -8/Materials | Evolved 2 slots: Utility x2 1064 | -8/Materials | Lost 5 parts (2p2n1u) 1116 | -8/Materials | Build established: Hacker-Mutant 1209 | -8/Materials | Discovered new exit (range 16) 1249 | -8/Materials | Entered Factory 1249 | -7/Factory | Evolved 2 slots: Utility x2 1676 | -7/Factory | Identified exit to Garrison 1681 | -7/Factory | Entered Garrison 1776 | -7/Garrison | Discovered new exit (range 44) 1776 | -7/Garrison | Discovered new exit (range 62) 1776 | -7/Garrison | Discovered new exit (range 67) 1789 | -7/Garrison | Lost 5 parts (1p2u2w) 1791 | -7/Garrison | Destroyed 7 combat bots 1885 | -7/Garrison | Triggered checkpoint 1961 | -7/Garrison | Triggered checkpoint 2034 | -7/Garrison | Installed Relay Interface Framework 2036 | -7/Garrison | Lost 10 parts (1p6n3u) 2149 | -7/Garrison | Triggered checkpoint 2159 | -7/Garrison | Core integrity fell below 50% 2222 | -7/Garrison | Garrison Relay disabled 2291 | -7/Garrison | Entered Factory 2430 | -7/Factory | Allied Derelicts emerged from ambush trap array 2462 | -7/Factory | Fabricated Katana (x2) 2488 | -7/Factory | Build established: Scavenger-Mutant 2550 | -7/Factory | Identified exit to Garrison 2551 | -7/Factory | Entered Garrison 2551 | -7/Garrison | Accompanied by 2 allies 2629 | -7/Garrison | Triggered checkpoint 2685 | -7/Garrison | Garrison Relay disabled 2752 | -7/Garrison | Lost 4 allies 2819 | -7/Garrison | Core integrity fell below 20% 2833 | -7/Garrison | Triggered checkpoint 2939 | -7/Garrison | Triggered checkpoint 2979 | -7/Garrison | Garrison Relay disabled 3024 | -7/Garrison | Discovered new exit (range 12) 3040 | -7/Garrison | Entered Factory 3040 | -6/Factory | Evolved 2 slots: Utility x2 3043 | -6/Factory | Identified exit to DSF 3043 | -6/Factory | Entered DSF 3043 | -6/DSF | Met a pair of Sappers preparing to destroy DSF 3071 | -6/DSF | Additional patrols routed to DSF 3129 | -6/DSF | Lost 9 parts (1p5n1u2w) 3145 | -6/DSF | Discovered new exit (range 16) 3161 | -6/DSF | Crushed by falling debris 3192 | -6/DSF | Lost 6 parts (1p1n4u) 3208 | -6/DSF | Found Hvy. Reactive Plating 3212 | -6/DSF | Found Hvy. Reactive Plating 3235 | -6/DSF | Entered Factory 3235 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3448 | -5/Factory | Build established: Mutant 3584 | -5/Factory | Discovered new exit (range 8) 4007 | -5/Factory | Found Prototype Launcher 4046 | -5/Factory | Build established: Bothacker-Mutant 4063 | -5/Factory | Identified Tesla Bomb Launcher 4066 | -5/Factory | Allied Derelicts emerged from ambush trap array 4179 | -5/Factory | Identified exit to Garrison 4179 | -5/Factory | Entered Garrison 4179 | -5/Garrison | Accompanied by 3 allies 4224 | -5/Garrison | Found embedded Infiltrators 4263 | -5/Garrison | Triggered checkpoint 4269 | -5/Garrison | Triggered checkpoint 4289 | -5/Garrison | Triggered checkpoint 4300 | -5/Garrison | Assembled breached garrison interior 4331 | -5/Garrison | Lost 3 parts (1p1u1w) 4354 | -5/Garrison | Lost 3 allies 4373 | -5/Garrison | Destroyed 9 combat bots 4377 | -5/Garrison | System corruption reached 10% 4495 | -5/Garrison | Core integrity fell below 50% 4499 | -5/Garrison | Lost 7 parts (1n4u2w) 4558 | -5/Garrison | Discovered new exit (range 8) 4582 | -5/Garrison | Build established: Mutant 4582 | -5/Garrison | Core integrity fell below 20% 4609 | -5/Garrison | Entered Factory 4724 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted: Component data lost. System corrupted: Matter fused (-8). Acquired Arm. Medium Treads. System corrupted: Component data lost. Acquired Gauss Rifle. ALERT: All DSF locations entering lockdown mode. Acquired Gauss Rifle. Slug penetrates G-67 Veteran. System corrupted: FCS attempts to trigger Gauss Rifle. System corrupted: Gauss Rifle misfires. Slug penetrates G-50 Soldier. Slug penetrates Nuclear Reactor. Slug penetrates G-67 Veteran. G-67 Veteran destroyed. Hvy. Reactive Plating destroyed. Slug penetrates G-50 Soldier. Slug penetrates Door. Slug penetrates G-50 Soldier. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????"???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????/???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????# #?#####????????????????????? | | ????????????????????# ### ! #####????????????????? | | ????????????????????# ?????????????????? | | #######+######??????# #?# #????????????????????? | | ### ???# #?##g##????????????????????? | | ???? #??# #?????????????????????? | | #?????# #??# #?????????????????????? | | #?????# #??# #?????????????????????? | | #######/####;#?????????????????????? | | # g%[[ #?????????????????????? | | # """!= #?????????????????????? | | + """ [ @ #?????????????????????? | | # """ [[ #?????????????????????? | | # Y [[ #?????????????????????? | | ################?????????????????????? | | # #???????????????????????????? | | + """ #???????????????????????????? | | ### # """ #???????????????????????????? | | #?# # """ ] #???????????????????????????? | | #?# + #???????????????????????????? | | #?# ####### "" "" !#???????????????????????????? | | #?# #?????# ""R"" #???????????????????????????? | | #?# #?????# """" #???????????????????????????? | | #?# #?????# #???????????????????????????? | | #?# #?????##########???????????????????????????? | | #?# #??????????????????????????????????????????? | | #?# #??????????????????????????????????????????? | | #?# #??????????????????????????????????????????? | | #?# ???????????????????????????????????????????? | | #??##???????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +#####???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1425 Resistance: KI 60 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Phase Shifting 15 Evasion (%) 64 Melee Accuracy 17 Recoil Reduction 2 Offensive Hacking 30 Relay Coupler Types 1 Relay Coupler Value 36 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Katana | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Infiltrator Unlikely Earthworm Challenges ------------ None Game ------ Seed LobotomyUtilityHumpback Manual? 0 Play Time 01:34:26 Cumulative 18.5 hours Start 2024.09.03 @ 23:41:16 End 2024.09.04 @ 01:14:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 63% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 173a9649-ee67-4a1d-8b25-980a5b32b8e6