Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 23:06:45 Player: Crafthog Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1092) 1092 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3127 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (126) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Makeshift Leg > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Particle Cannon Heavy Assault Rifle > --- INVENTORY (10) --- Medium Storage Unit Medium Armor Plating Relay Coupler [Programmer] (86) Plasma Cannon Heavy Assault Rifle Improved Assault Rifle Bore Cannon Rocket Launcher Mini Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Makeshift Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Medium Armor Plating Relay Coupler [Programmer] Plasma Cannon Heavy Assault Rifle Improved Assault Rifle Bore Cannon Rocket Launcher Mini Grenade Launcher Missile Launcher [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 38 | 7 2 20 8 1 . Power 5 | 1 . 3 1 . . Engine 5 | 1 . 3 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 1 5 2 1 . Treads . | . . . . . . Leg 11 | 2 1 5 2 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 . 7 1 . . Device 2 | 1 . 1 . . . Storage 3 | 1 . 1 1 . . Processor 3 | . . 3 . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 12 | 2 1 5 4 . . Energy Gun . | . . . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 9 | 2 1 4 2 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . 10 7 . . Power 3 | . . 2 1 . . Propulsion 7 | . . 4 3 . . Utility 3 | . . 2 1 . . Weapon 4 | . . 2 2 . . Highest Loss Streak 7 | . . 5 7 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 100 85 77 77 88 Engine 10 | . 14 8 10 11 11 Leg 24 | . 28 28 22 22 33 Device 1 | . 14 4 . . . Storage 11 | . 14 11 11 11 11 Processor 9 | . . 6 11 11 11 Protection 1 | . . 6 . . . Energy Cannon 7 | . . . 4 11 11 Ballistic Gun 14 | . 28 21 16 11 11 Naked Turns . | . . . . . . Heaviest Build 25 | 11 11 25 25 24 24 Greatest Support 40 | 20 20 30 30 40 40 Greatest Overweight (x) 5 | . 1 1 5 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 5 8 10 10 10 10 Average Carried 8 | 2 6 8 6 9 10 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 4 8 10 7 10 10 Class Distribution -------------------- 88% | Scavenger-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1034 | 299 90 479 134 22 10 Remotely . | . . . . . . Salvage Created 1448 | 158 354 856 80 . . Parts 104 | 12 23 65 4 . . Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 31 | . 10 17 4 . . Guns 26 | . 10 14 2 . . AOE 5 | . . 3 2 . . Classes Destroyed 10 | 3 3 3 1 . . Worker 2 | 1 . 1 . . . Tunneler 4 | 4 . . . . . Hauler 2 | . . 2 . . . Recycler 2 | 1 . . 1 . . Operator 2 | . . 2 . . . Watcher 4 | . 1 3 . . . Swarmer 9 | . 3 3 3 . . Grunt 17 | . 7 10 . . . Sentry 4 | . . 4 . . . Demolisher 1 | . . . 1 . . Best Kill Streak 3 | 2 3 3 3 . . Combat Bots Only 3 | . 3 3 3 . . Max Kills in Single Turn 2 | 1 1 2 2 . . Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 204 | . 39 122 27 . 16 Missed 57 | . 12 32 7 . 6 Damage Taken 2310 | . 303 1353 558 . 96 Core 474 | . 53 257 116 . 48 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 5 | . . . . 5 . Core Remaining (%) 89 | 100 78 . . . . Volleys Fired 169 | 23 30 101 15 . . Largest 2 | 2 2 2 2 . . Hottest 91 | 40 40 53 91 . . Shots Fired 323 | 46 60 192 25 . . Gun 320 | 46 60 191 23 . . Cannon 1 | . . . 1 . . Launcher 2 | . . 1 1 . . Special . | . . . . . . Kinetic 320 | 46 60 191 23 . . Thermal 1 | . . . 1 . . Explosive 2 | . . 1 1 . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 4 10 12 3 . . Robot Miss Streak 4 | 3 2 3 4 . . Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 205 | 28 38 127 12 . . Core Hits 90 | 12 23 49 6 . . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | 1 . 1 . . . Critical Strikes 2 | 1 . 1 . . . Destroy 2 | 1 . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2335 | 234 311 1449 341 . . Guns 2013 | 233 311 1320 149 . . Cannons . | . . . . . . Explosions 305 | . . 118 187 . . Melee . | . . . . . . Ramming 17 | 1 . 11 5 . . Kinetic 2013 | 233 311 1320 149 . . Thermal . | . . . . . . Explosive 305 | . . 118 187 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 40 | . . . 40 . . Projectiles . | . . . . . . Explosions 40 | . . . 40 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 38 | . . . 38 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 8 | 2 . 5 1 . . Kicked 8 | 2 . 5 1 . . Crushed . | . . . . . . Highest Temperature 29 | . 25 29 24 . . Average Temperature 8 | . 8 6 13 . . Received Heat Transfer 711 | . 132 579 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 283 | 30 271 283 118 . . Initial 57 | . 19 50 57 . . Average 111 | 11 126 172 24 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 77 | 100 77 61 100 . . Level 1 22 | . 22 38 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 3 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 2 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 14 30 25 . 1 Peak Tracking Total 18 | . 4 5 18 . 1 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 9 | . 3 6 . . . Terminals 9 | . 3 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 8 12 . . . Successful 3 | . 2 1 . . . Failed 17 | . 6 11 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 20 | . 8 12 . . . Terminals 20 | . 8 12 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 1 . . . Terminal Index 2 | . 1 1 . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 8 | . 2 6 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6512 | 203 445 1210 695 3515 444 Spaces Moved 3577 | 108 285 598 359 1875 352 Core 9 | 8 . . 1 . . Treads . | . . . . . . Legs 3568 | 100 285 598 358 1875 352 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 126 126 Average Speed 164 | 114 120 134 179 187 126 Slowest Speed 300 | 120 190 190 300 190 126 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 6 36 64 61 87 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 4 | . . . 1 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . 7 16 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 23 | . . 7 16 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3948 | 150 344 836 385 1881 352 Wait 78 | . 10 68 . . . Move 3572 | 107 284 597 358 1874 352 Hop . | . . . . . . Pick Up 59 | 11 11 30 2 5 . Fast Attach . | . . . . . . Attach 30 | 7 2 14 6 1 . Detach 2 | . . 1 1 . . Swap 8 | . . 6 2 . . Drop 22 | . 7 14 . 1 . Fire 169 | 23 30 101 15 . . Melee . | . . . . . . Ram . | . . . . . . Kick 8 | 2 . 5 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 204 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 9) 649 | -10/Materials | Entered another Materials area 649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 945 | -9/Materials | Lost 5 parts (2n2u1w) 956 | -9/Materials | Discovered new exit (range 12) 971 | -9/Materials | Discovered new exit (range 13) 1203 | -9/Materials | Core integrity fell below 50% 1317 | -9/Materials | Build established: Scavenger-Mutant 1425 | -9/Materials | Discovered new exit (range 3) 1432 | -9/Materials | Identified exit to Materials 1851 | -9/Materials | Discovered new exit (range 7) 1858 | -9/Materials | Identified exit to Mines 1859 | -9/Materials | Entered Mines 1892 | -9/Mines | Assembled infested the area 1897 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1938 | -9/Mines | Core integrity fell below 20% 1968 | -9/Mines | Lost 7 parts (1p3n1u2w) 2546 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2552 | -9/Mines | Identified exit to Zion 2554 | -9/Mines | Entered Zion 2632 | -7/Zion | Found Relay Coupler [Programmer] 4813 | -7/Zion | Learned location of Quarantine (-2) 5879 | -7/Zion | Discovered new exit (range 15) 5907 | -7/Zion | Identified exit to Proximity Caves 6009 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6069 | -7/Zion | Entered Proximity Caves 6070 | -6/Proximity Caves | Identified exit to Factory 6077 | -6/Proximity Caves | Learned Factory security intel 6483 | -6/Proximity Caves | Spotted B-75 Beast 6513 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- access codes for... something. Think you could help me figure out what these are for? \\3AF7 \\E4M3 \\FT94 \\M6N6 I guess I'll keep digging for more clues... LOCATION=PROXIMITY CAVES GOAL=ESCAPE Loading 1 Factory entrance... Acquired derelict log, extracted data. Data stored: Factory security intel. Acquired derelict log, extracted data. Data stored: Extension entrances (x1). Searching scrap... Found 0b10 Decoder Chip [Generic]. Found Core Analyzer. Found Armor Integrity Analyzer. Found 18 Matter. Acquired 10 matter. Map ----- +----------------------------------------------------+ | ???????????????? ??????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????? ##????????? ????????????????? | | ????????????????? ##?????? ????????????????? | | ?????????????????# #????? #???????????????? | | ????????????????## ##?? #???????????????? | | ??????????????### ## #??????????????? | | ???????######?#" #??????????????? | | ?????### ## % #??????????????? | | ???? #"## #???????????????? | | ????# ## #"???????????????????????????? | | ???????????## "#??????????????????????????? | | ???????????## #??????????????????????????? | | ??????###### #??????????????????????????? | | ???? #??????????????????????????? | | ???? ######?????????????????????? | | ???? ##????????????????????? | | ?????# #????????????????????? | | ?????# ##????????????????????? | | ??????### ####?????????????????????? | | #???????# #????????????????????????? | | #???????# ## ##???????????????????????? | | #??????# #?#### ##??????????????????????? | | #?????? ?????## #??????????????????????? | | #?????? ##???????# #???####???????????????? | | #??????? ??????????# @##??# ##??????????????? | | ###????????????????# #### #??????????????? | | ##???????????????## % ## #???????????????? | | ##???????????????### #???????????????? | | ##????????????????## #?####??????????? | | #?????????????????# # #?# #??????????? | | #?????????????????# # ##?# #??????????? | | #?###??#######????# # ####?? #??????????? | | #?# #?# #?#### # #????? #??????????? | | #?# ### #?# # #?????# ###????????? | | ##?# ### ##?# # #????## #????????? | | ##??# ### ##?# ##### #????# #?????#??? | | ####????# ### #???# #??### #???? #??? | | ????????### ## #???# #### #???? ##?? | | ?#####????# ## #???# ##?? ### | | ?# ##??## ### !#???# #?? | | ?# #### #?# %#??##### #? ? | | ## ## ##?#!!### ### ## #???? | | ## ##??# ## #???? | | ##???# ## # ##???? | | ####????# # # ##### #????? | | ### #???????# # #????#### #????? | | #?# ##??????# # ##??????# #????? | | #?# #??????# # #??????# #????? | | ###### ######## ## ##??????# ### ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed VariableThrowingProcessor Manual? 0 Play Time 00:43:42 Cumulative 4.1 hours Start 2024.04.05 @ 20:15:29 End 2024.04.05 @ 23:06:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 35f6eee4-c720-4a0d-a7cb-fd1741b01b2c