Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 21:23:31 Player: PE-P51 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (125) 625 Value Destroyed (3236) 3236 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 6540 Bonus ------- High Alert Combat Kills 43 Friendly Fire -4 Cogmind --------- Core Integrity 0/700 Matter 229/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Faulty Improved Cesium-ion Thruster Experimental Sensor Array Layered Light Armor Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Weapon Cycler Reaction Control System Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Improved Cesium-ion Thruster Rocket Launcher Plasma Cutter [Rating: 45] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 78 | . 18 15 4 17 24 Power 12 | . 4 3 1 1 3 Engine 10 | . 3 3 1 1 2 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 18 | . 4 3 . 4 7 Treads 9 | . 2 3 . 4 . Leg 3 | . 2 . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . . . . 6 Utility 31 | . 6 7 1 9 8 Device 14 | . 2 4 1 5 2 Storage 3 | . 3 . . . . Processor 4 | . 1 1 . . 2 Hackware 5 | . . . . 1 4 Protection 5 | . . 2 . 3 . Artifact . | . . . . . . Weapon 17 | . 4 2 2 3 6 Energy Gun 6 | . 3 1 . . 2 Energy Cannon 3 | . . . 2 1 . Ballistic Gun 5 | . 1 . . 2 2 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . . 2 . Parts Lost 30 | . 4 5 1 6 14 Power 5 | . 2 . . 1 2 Propulsion 9 | . . 3 . 2 4 Utility 8 | . . 1 . 3 4 Weapon 8 | . 2 1 1 . 4 Highest Loss Streak 3 | . 2 1 1 2 3 To Critical Strikes . | . . . . . . Average Backups 21 | . 14 24 24 24 6 Power 2 | . . 2 2 3 . Propulsion 5 | . 3 5 8 7 1 Utility 1 | . 2 1 1 2 1 Weapon 11 | . 8 15 12 9 1 Tool/Special . | . . . . . . Unused Backups 46 | . 12 7 7 6 14 Power 7 | . 1 2 . 2 2 Propulsion 14 | . 5 4 . 1 4 Utility 5 | . 1 1 . . 3 Weapon 19 | . 5 . 7 3 4 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 94 | . 96 95 99 94 73 Engine 10 | . 13 11 11 8 4 Treads 18 | . 21 18 22 17 . Leg 1 | . 6 . . . . Flight 1 | . . . . . 16 Device 11 | . 7 13 11 17 3 Storage 10 | . 14 11 11 9 . Processor 8 | . 4 9 11 6 10 Hackware 4 | . . . . 8 25 Protection 6 | . . 8 11 8 1 Energy Gun 15 | . 26 21 17 . 1 Energy Cannon 3 | . . . 4 11 . Ballistic Gun 1 | . 1 . . 5 4 Peak Build Rating 45 | . 16 24 27 35 45 Average Rating 23 | . 13 21 26 30 32 On Entrance 17 | 6 6 16 21 27 31 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 106 | 11 92 102 106 105 105 Greatest Support 46 | 20 46 46 43 43 43 Greatest Overweight (x) 4 | . 1 4 2 4 4 Average Overweight (x) 1 | . . 2 2 2 . Largest Inventory Capacity 25 | . 25 25 25 25 25 Average Capacity 21 | . 17 25 25 25 6 Most Carried 25 | . 20 25 25 25 25 Average Carried 21 | . 14 24 24 24 6 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 25 | 6 20 25 25 25 5 Class Distribution -------------------- 71% | Mutant 19% | Scavenger-Mutant 4% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1637 | 189 425 215 69 321 418 Remotely . | . . . . . . Salvage Created 3827 | . 492 1285 312 1285 453 Parts 254 | . 34 98 14 83 25 Haulers Intercepted 8 | . 2 3 . 3 . Recyclers Shooed 4 | . . 3 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 91 | . 11 43 5 23 9 Guns 73 | . 11 43 3 9 7 Cannons 17 | . . . 2 13 2 Classes Destroyed 14 | . 8 2 1 1 2 Worker 9 | . 1 3 3 1 1 Builder 3 | . 1 . 1 1 . Tunneler 4 | . . . 2 2 . Hauler 8 | . 2 3 . 3 . Recycler 3 | . 1 1 1 . . Operator 3 | . 1 . . 1 1 Watcher 4 | . 3 1 . . . Swarmer 28 | . 3 16 3 6 . Grunt 41 | . 8 17 2 10 4 Brawler 1 | . . 1 . . . Duelist 1 | . . . . . 1 Sentry 17 | . . 9 . 6 2 Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Best Kill Streak 5 | . 4 5 3 4 3 Combat Bots Only 4 | . 3 3 3 4 3 Max Kills in Single Turn 2 | . 1 2 2 2 1 Gunslinging 1 | . . 1 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 665 | . 92 188 19 126 240 Missed 244 | . 19 55 6 39 125 Hits 421 | . 73 133 13 87 115 Melee 7 | . . . . . 7 Projectile 414 | . 73 133 13 87 108 Critical Strikes 11 | . . 1 1 4 5 Damage Taken 5173 | . 823 1393 189 1226 1542 Core 1146 | . 115 168 32 124 707 Absorbed by Shields 37 | . . . . . 37 Regen/Repaired (Parts) 418 | . . 252 . 130 36 Core Remaining (%) 70 | 100 54 . 50 77 . Volleys Fired 321 | . 71 93 19 66 72 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 130 130 136 136 80 Shots Fired 578 | . 138 186 37 132 85 Gun 456 | . 138 186 25 47 60 Cannon 120 | . . . 12 85 23 Launcher . | . . . . . . Special 2 | . . . . . 2 Kinetic 136 | . 28 . . 47 61 Thermal 442 | . 110 186 37 85 24 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 13 17 7 18 17 Robot Miss Streak 9 | . 7 9 5 2 3 Penetration Max . | . . . . . . Secondary Targets 8 | . 2 5 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 444 | . 102 155 29 97 61 Core Hits 369 | . 59 200 36 45 29 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 4 | . 1 . . 3 . Burn 1 | . 1 . . . . Meltdown 1 | . . . . 1 . Destroy 2 | . . . . 2 . Melee Attacks 16 | . . 13 . 3 . Impact . | . . . . . . Slashing 16 | . . 13 . 3 . Piercing . | . . . . . . Sneak Attacks 3 | . . 1 . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7163 | . 1223 2153 469 1915 1403 Guns 5193 | . 1216 2090 314 542 1031 Cannons 1680 | . . . 128 1242 310 Explosions . | . . . . . . Melee 171 | . . 44 . 127 . Ramming 107 | . 7 19 27 4 50 Kinetic 1582 | . 164 . . 542 876 Thermal 5303 | . 1052 2090 442 1242 477 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 171 | . . 44 . 127 . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 . 1 Average Corruption 1 | . . 1 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . . 10 15 . 3 Message Errors 10 | . . 4 6 . . Matter Fused 4 | . . 1 3 . . Heat Flow Errors 4 | . . 1 2 . 1 Energy Discharges 4 | . . 2 2 . . Parts Rejected 2 | . . . . . 2 Data Loss (minor) 2 | . . . 2 . . Data Loss (major) 1 | . . 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 13 | . . 4 . 1 8 Projectiles 9 | . . . . 1 8 Explosions . | . . . . . . Melee 4 | . . 4 . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 23 | . . . . . 23 Shots . | . . . . . . Rammed 17 | . 1 4 1 2 9 Targets Rammed 20 | . 2 5 2 2 9 Kicked 1 | . 1 . . . . Crushed 2 | . . 1 1 . . Highest Temperature 381 | . 300 257 232 381 201 Average Temperature 76 | . 87 74 71 63 50 Received Heat Transfer 1919 | . 375 405 99 540 500 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 13 | . 2 2 . 7 2 Heat Transferred 8661 | . 2102 2635 617 2220 1087 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . . 2 . . 1 Low Security (%) 75 | . 100 30 100 100 70 Level 1 21 | . . 61 . . 29 Level 2 2 | . . 8 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 641 | . 88 641 122 127 271 Initial 122 | . . 15 122 . 47 Average 109 | . 26 257 15 50 119 Influence Increases 3419 | . 460 1354 145 693 767 Destroy 0b10 Robot/C 1820 | . 220 860 100 460 180 Destroy 0b10 Robot/NC 170 | . 45 40 35 40 10 Destroy Leader 484 | . 60 218 10 126 70 Successful Hack 107 | . 30 35 . 20 22 Select Force Hacks 60 | . . 60 . . . Disable Machine 120 | . 15 . . . 105 Destroy Structure 13 | . . 6 . 2 5 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 630 | . 90 135 . 45 360 Influence Decreases 3181 | . 422 1077 459 588 635 Entered New Map 276 | . . 23 193 1 59 Time Decay 2156 | . 392 704 266 458 336 Search Patrol Dispatched 100 | . . . . . 100 Lost Part 270 | . 30 50 . 50 140 Purge Threat 379 | . . 300 . 79 . Squads Dispatched 16 | . 1 7 . 2 6 Investigation 9 | . . 6 . 1 2 Extermination 2 | . . . . . 2 Reinforcement 5 | . 1 1 . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered 1 | . . . . . 1 Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 11 | . 3 5 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 186 | . 28 74 7 34 43 Peak Tracking Total 8 | . 4 8 4 4 8 Tactical Retreats 24 | . 5 6 . 2 11 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 7 | . . 2 . 1 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 8 | . 1 . . . 7 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 34 | . 5 13 . 8 8 Terminals 23 | . 5 9 . 5 4 Fabricators 3 | . . . . . 3 Repair Stations 4 | . . 2 . 1 1 Recycling Units . | . . . . . . Scanalyzers 4 | . . 2 . 2 . Garrison Access . | . . . . . . Total Hacks 121 | . 26 45 . 30 20 Successful 80 | . 16 31 . 18 15 Failed 41 | . 10 14 . 12 5 Catastrophic 5 | . . 2 . 2 1 Database Lockouts . | . . . . . . Manual 55 | . 19 20 . 7 9 Terminals 86 | . 26 32 . 19 9 Fabricators 9 | . . . . . 9 Repair Stations 12 | . . 6 . 4 2 Recycling Units . | . . . . . . Scanalyzers 14 | . . 7 . 7 . Garrison Access . | . . . . . . Terminal Hacks 25 | . 8 8 . 6 3 Robot Analysis 3 | . 3 . . . . Prototype ID Bank 4 | . 2 1 . 1 . Level Access Points 1 | . . . . 1 . Branch Access Points 2 | . . . . 1 1 Fabricator Index 1 | . . . . . 1 Alert Level 3 | . . 2 . 1 . Unreport Threat 3 | . . 2 . 1 . Hauler Manifests 2 | . 1 1 . . . Registered Components 3 | . 1 1 . 1 . Registered Prototypes 1 | . . . . . 1 Zone Layout 2 | . 1 1 . . . Fabricator Hacks 5 | . . . . . 5 Load Schematic 3 | . . . . . 3 Build 2 | . . . . . 2 Repair Station Hacks 10 | . . 4 . 4 2 Scan Component 5 | . . 2 . 2 1 Repair 5 | . . 2 . 2 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . 4 . 5 . Insert Component 4 | . . 1 . 3 . Analyze 3 | . . 1 . 2 . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 31 | . 8 15 . 3 5 Terminals 24 | . 8 11 . 3 2 Botnet 14 | . 4 6 . 2 2 Operators 1 | . . . . 1 . Skim 9 | . 4 5 . . . Fabricators 3 | . . . . . 3 Prioritize 2 | . . . . . 2 Recompile 1 | . . . . . 1 Repair Stations 2 | . . 2 . . . Patch 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Extract 2 | . . 2 . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 29 | . 4 12 . 7 6 Full Trace Events 5 | . . 1 . 3 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 21 | . . 20 . 1 . Parts Built 3 | . . . . . 3 Authchips 1 | . . . . . 1 Time 235 | . . . . . 235 Total Part Build Rating 12 | . . . . . 12 Part Studies Acquired 2 | . . 2 . . . Parts Repaired 5 | . . 2 . 2 1 Time 154 | . . 64 . 64 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . Part Schematics Acquired 2 | . . 1 . 1 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1483 | . 654 . . . 829 Optics 1379 | . 550 . . . 829 Sensors 104 | . 104 . . . . Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 9896 | . 1825 3062 2108 1972 929 Spaces Moved 4211 | 1 725 961 723 574 1227 Core 175 | . . . . . 175 Treads 2818 | . 546 961 723 574 14 Legs 180 | 1 179 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1038 | . . . . . 1038 Fastest Speed 26 | 120 120 240 280 280 26 Average Speed 192 | 120 203 261 280 280 39 Slowest Speed 320 | 120 240 320 280 320 280 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 15 | . . . . . 15 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 2 95 78 99 50 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 4 | . . 3 1 . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . . 2 . . Spaces Dug 7 | . . 6 . . 1 Terrain Destroyed 11 | . . 6 . . 5 Melee 6 | . . 6 . . . Projectile 5 | . . . . . 5 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 5345 | . 942 1296 774 802 1531 Wait 488 | . 88 169 6 115 110 Move 4178 | . 724 960 722 573 1199 Hop 13 | . . . . . 13 Pick Up 66 | . 21 18 10 9 8 Fast Attach 32 | . 5 5 . 9 13 Attach 24 | . 2 5 1 4 12 Detach 2 | . . . . 1 1 Swap 42 | . 14 13 3 7 5 Drop 84 | . 15 15 11 13 30 Fire 321 | . 71 93 19 66 72 Melee 16 | . . 13 . 3 . Ram 9 | . . . . . 9 Kick 1 | . 1 . . . . Crush 10 | . 1 5 2 2 . Escape Stasis 40 | . . . . . 40 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 19 | . . . . . 19 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 612 | -10/Materials | Build established: Mutant 761 | -10/Materials | Discovered new exit (range 8) 801 | -10/Materials | Derelicts attacked the area 1110 | -10/Materials | Discovered new exit (range 7) 1218 | -10/Materials | Discovered new exit (range 15) 1431 | -10/Materials | Discovered new exit (range 15) 1826 | -10/Materials | Entered another Materials area 1826 | -9/Materials | Evolved 2 slots: Utility x2 2927 | -9/Materials | Repaired Spread Laser 3178 | -9/Materials | Discovered new exit (range 6) 3795 | -9/Materials | Repaired Imp. Treads+ 3867 | -9/Materials | Discovered new exit (range 9) 4471 | -9/Materials | Discovered new exit (range 13) 4477 | -9/Materials | Identified exit to Materials 4477 | -9/Materials | Learned location of 1 exit from Materials 4709 | -9/Materials | Loaded intel: 18 trap records 4751 | -9/Materials | Learned location of 3 exits from Materials 4789 | -9/Materials | Learned location of Zion (-6) 4837 | -9/Materials | Learned Storage security intel 4888 | -9/Materials | Entered Mines 4895 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5069 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5270 | -9/Mines | Discovered exit to Materials (range 7) 5338 | -9/Mines | Discovered exit to Materials (range 3) 5559 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5565 | -9/Mines | Found Prototype Device 5729 | -9/Mines | Learned location of 1 exit from Proximity Caves 6876 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6996 | -9/Mines | Entered Materials 6996 | -8/Materials | Evolved 2 slots: Utility x2 6996 | -8/Materials | Identified Exp. Sensor Array 6997 | -8/Materials | Identified exit to Factory 7286 | -8/Materials | Repaired Imp. Treads+ 7320 | -8/Materials | Repaired Particle Cannon 7451 | -8/Materials | Build established: Scavenger-Mutant 8968 | -8/Materials | Entered Factory 8968 | -7/Factory | Evolved 2 slots: Propulsion x2 8969 | -7/Factory | Identified exit to Storage 9053 | -7/Factory | Identified exit to Lower Caves 9095 | -7/Factory | Repaired Lgt. Armor Plating 9290 | -7/Factory | Lost 3 parts (1n1u1w) 9322 | -7/Factory | Build established: Hacker-Sprinter 9366 | -7/Factory | Fabricated Exp. Sensor Array (x1) 9428 | -7/Factory | Fabricated VTOL Module (x2) 9723 | -7/Factory | Core integrity fell below 50% 9768 | -7/Factory | Search patrols dispatched 9800 | -7/Factory | Build established: Hacker-Mutant 9885 | -7/Factory | Core integrity fell below 20% 9897 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09781_ Hacking Suite destroyed. 09799_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09803_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 09839_ Acquired 1 matter. 09848_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3F. 09848_ Acquired 5 matter. 09858_ L-41 Fighter destroyed. 09861_ Acquired 40 matter. 09863_ Acquired Imp. Deuterium Engine. 09870_ Adv. Visual Processing Unit destroyed. 09874_ Aluminum Leg melted. 09874_ G-47 Trooper destroyed. 09881_ Particle Gun melted. 09881_ G-47 Trooper destroyed. 09889_ Gatling Laser destroyed. 09890_ Acquired 50 matter. 09892_ Imp. Deuterium Engine destroyed. 09892_ Slammed into Y-54 Guardian. 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""?# ????? | | #?????????# #??! ]#g#?? ??+ ????? | | #?????????## ##????##!#??/ ???######### ???? | | ############ ########%##??##???????????? ??? | | # # #???????????????? ??? | | # """"# #????????????????? ?? | | # ! """"# #????????????????? ? | | + """"# #???? T??????????? "? | | # """"# #???? ???????????? ?? | | # + #????# #??????????? ??? | | ######+############+### #????# #???????????????? | | ???? [##! ## ##?### ###?????????????? | | ???? ## # #?# #?????????????? | | ""??" ## """ """ #= ### #?????????????? | | ""??" ## """ """ # > +?????????????? | | """"" ## """ """ # ### #?????????????? | | """"" #?] # #?? #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 72 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 40 Authchip Count 1 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted Spread Laser | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Extracted Salvage Targeting Computer | -9/Materials | Extracted Beam Cannon | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Signal Interpreter | -9/Materials | Extracted Datajack | -9/Materials | Extracted Weapon Shielding | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted Hvy. Hammer | -9/Materials | Extracted Weight Redist. System | -9/Materials | Extracted Grenade Launcher | -9/Materials | Extracted Imp. Medium Laser | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory | Authchip VTOL Module | x2 | -7/Factory Repaired ---------- Spread Laser | 35% | -9/Materials Imp. Treads | 7% | -9/Materials Imp. Treads | 39% | -8/Materials Particle Cannon | 67% | -8/Materials Lgt. Armor Plating | 60% | -7/Factory Studied --------- Imp. Treads | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpTeslaFemtoactuators Manual? 0 Play Time 00:59:59 Cumulative 352.6 hours Start 2026.09.26 @ 20:30:46 End 2026.09.26 @ 21:23:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 436 Rogue 434 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 80 Gallery% 67 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0aab5e8d-448a-4400-a45e-18e826697f49