Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 06:58:36 Player: NikedNOGsing_in_can't Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (155) 775 Value Destroyed (3862) 3862 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 7784 Bonus ------- High Alert Combat Kills 127 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 284/290 System Corruption 4% Temperature Cool (3) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON (3) ------- Minigun Gauss Cannon > --- INVENTORY (5) ---- Improved Deuterium Engine Cryofiber Web Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Advanced Beam Rifle Ion Cannon Long-range Missile Launcher > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Flight Unit Cryofiber Web Visual Processing Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Light Armor Plating Light EM Pulse Cannon Heavy Assault Rifle High-powered Shotgun [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 4 | . . . 2 . 2 . . Weapon 1 | . . . . 1 . . . Parts Attached 178 | 6 29 5 33 40 12 2 51 Power 21 | 1 3 3 1 1 1 . 11 Engine 13 | 1 3 3 1 . . . 5 Core 8 | . . . . 1 1 . 6 Reactor . | . . . . . . . . Propulsion 55 | 3 5 1 9 18 3 . 16 Treads 31 | 1 2 1 7 15 3 . 2 Leg 15 | 2 3 . 2 3 . . 5 Wheel . | . . . . . . . . Hover 6 | . . . . . . . 6 Flight 3 | . . . . . . . 3 Utility 35 | . 5 . 7 12 4 1 6 Device 14 | . 3 . 2 5 2 . 2 Storage 4 | . . . 3 1 . . . Processor 10 | . 2 . 2 3 . 1 2 Hackware 3 | . . . . 2 . . 1 Protection 4 | . . . . 1 2 . 1 Artifact . | . . . . . . . . Weapon 67 | 2 16 1 16 9 4 1 18 Energy Gun 19 | . 4 . 4 4 1 . 6 Energy Cannon 11 | . 1 . 2 2 2 . 4 Ballistic Gun 22 | 2 6 . 5 1 1 . 7 Ballistic Cannon 3 | . . . . 2 . . 1 Launcher 6 | . . 1 4 . . 1 . Special Weapon 6 | . 5 . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 3 1 1 . 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 2 | . . . . . . . 2 Parts Lost 37 | . . . 8 8 . 5 16 Power 6 | . . . 1 1 . 1 3 Propulsion 11 | . . . 2 2 . 3 4 Utility 4 | . . . 1 1 . . 2 Weapon 16 | . . . 4 4 . 1 7 Highest Loss Streak 8 | . . . 8 4 . 5 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 98 100 92 96 91 90 83 Engine 7 | . 13 14 10 2 . . 4 Core 2 | . . . . 5 6 5 2 Treads 18 | . 22 28 17 21 23 19 . Leg 3 | . 5 . 2 5 . . 5 Hover 1 | . . . . . . . 9 Device 9 | . 12 14 17 5 5 6 1 Storage 4 | . . . 9 8 7 5 . Processor 15 | . 15 14 13 12 7 14 26 Hackware 5 | . . . . 8 15 15 12 Energy Gun 8 | . 11 14 4 8 5 6 4 Energy Cannon 4 | . 1 . 6 7 7 6 3 Ballistic Gun 7 | . 10 7 7 4 6 . 8 Ballistic Cannon 1 | . . . . 5 . . 1 Special Weapon 1 | . 3 . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 49 | 7 11 11 36 40 44 49 31 Greatest Support 84 | 20 40 40 43 60 84 84 38 Greatest Overweight (x) 5 | 1 . . 3 1 . . 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 15 15 15 15 5 Average Capacity 9 | 5 5 5 11 14 15 13 5 Most Carried 15 | 3 5 5 15 15 15 15 5 Average Carried 6 | 1 2 3 7 10 13 13 3 Final Capacity 15 | 5 5 5 15 15 15 5 5 Final Carried 15 | 1 3 5 11 14 15 5 4 Class Distribution -------------------- 45% | Mutant 20% | Scavenger-Gunner 13% | Scavenger-Mutant 9% | Hacker-Gunner 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 3530 | 108 567 57 810 800 111 . 1077 Remotely . | . . . . . . . . Salvage Created 5873 | . 833 131 1426 1497 182 199 1605 Parts 333 | . 51 7 91 91 12 1 80 Haulers Intercepted 10 | . 2 . 5 3 . . . Recyclers Shooed 9 | . 2 1 3 . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 94 | . 8 6 25 28 3 1 23 Guns 57 | . 4 4 19 14 1 . 15 Cannons 27 | . 4 . 5 12 2 . 4 AOE 8 | . . 2 1 1 . 1 3 Classes Destroyed 16 | . 8 3 2 1 . 1 1 Worker 14 | . 6 1 3 . 1 . 3 Builder 10 | . 1 1 2 3 . . 3 Tunneler 3 | . 2 . . 1 . . . Hauler 10 | . 2 . 5 3 . . . Recycler 12 | . 2 1 3 2 . . 4 Operator 5 | . 1 . 1 2 . . 1 Watcher 10 | . 3 . 3 1 . . 3 Swarmer 26 | . . 2 11 9 . . 4 Grunt 41 | . 8 . 7 13 2 . 11 Duelist 3 | . . . 2 . 1 . . Sentry 11 | . . . 5 5 . . 1 Demolisher 1 | . . 1 . . . . . Hunter 3 | . . . . 1 . . 2 Programmer 5 | . . . . . . . 5 Compactor 1 | . . . . . . 1 . Assembled 3 | . . 3 . . . . . Best Kill Streak 8 | . 3 4 6 8 3 1 8 Combat Bots Only 5 | . 2 3 5 5 3 1 5 Max Kills in Single Turn 3 | . 1 2 2 2 1 1 3 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . 1 1 1 . 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 714 | . 28 25 115 162 7 3 374 Missed 265 | . 5 10 34 36 5 . 175 Damage Taken 6604 | . 298 271 1439 1793 26 437 2340 Core 1564 | . 63 59 330 408 . 162 542 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 241 | . 66 . 34 . 141 . . Core Remaining (%) 48 | 100 . 51 17 25 . . . Volleys Fired 401 | . 112 15 96 78 4 5 91 Largest 3 | . 2 2 2 3 3 3 3 Hottest 186 | . 165 95 100 186 146 164 185 Shots Fired 841 | . 202 28 181 210 12 14 194 Gun 541 | . 148 23 117 94 8 4 147 Cannon 249 | . 28 . 49 116 4 5 47 Launcher 21 | . . 5 11 . . 5 . Special 30 | . 26 . 4 . . . . Kinetic 354 | . 87 8 61 80 4 . 114 Thermal 416 | . 115 15 109 121 8 9 39 Explosive 21 | . . 5 11 . . 5 . Electromagnetic 50 | . . . . 9 . . 41 Robot Hit Streak 20 | . 6 7 8 14 17 10 20 Robot Miss Streak 5 | . 4 3 4 4 1 1 5 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 1 . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . 1 Shots Hit Robots 512 | . 101 17 107 128 9 13 137 Core Hits 257 | . 37 12 59 57 8 4 80 Critical Kills 4 | . 1 . 1 1 . . 1 Critical Parts Destroyed 3 | . . . . . . . 3 Critical Strikes 20 | . 2 2 6 4 . . 6 Burn 10 | . 1 2 5 1 . . 1 Meltdown 1 | . . . . 1 . . . Destroy 6 | . 1 . 1 . . . 4 Blast 2 | . . . . 2 . . . Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11341 | . 1309 401 2189 2747 177 1380 3138 Guns 5429 | . 873 204 1035 1120 107 80 2010 Cannons 3523 | . 316 . 654 1451 70 116 916 Explosions 2245 | . . 197 476 176 . 1184 212 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3345 | . 426 56 531 851 27 . 1454 Thermal 5240 | . 883 148 1182 1800 150 196 881 Explosive 1857 | . . 197 476 . . 1184 . Electromagnetic 899 | . . . . 96 . . 803 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . 2 2 12 . . . 8 Average Corruption 4 | . 2 2 12 . . . 3 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 92 | . 27 1 46 . . . 18 Message Errors 20 | . 7 . 10 . . . 3 Matter Fused 32 | . 5 1 18 . . . 8 Heat Flow Errors 5 | . 1 . 2 . . . 2 Energy Discharges 9 | . 3 . 4 . . . 2 Parts Rejected 1 | . . . . . . . 1 Parts Fused 4 | . 3 . 1 . . . . Data Loss (minor) 5 | . . . 4 . . . 1 Data Loss (major) 1 | . 1 . . . . . . Misfires 9 | . 5 . 3 . . . 1 Alerts 1 | . . . 1 . . . . Misdirections 1 | . . . 1 . . . . Weapon Failures 4 | . 2 . 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage 116 | . 8 . 37 21 . 3 47 Projectiles 41 | . 8 . 6 18 . . 9 Explosions 75 | . . . 31 3 . 3 38 Melee . | . . . . . . . . Knockbacks 6 | . . . . 4 . . 2 Impact . | . . . . . . . . Kinetic 6 | . . . . 4 . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 624 | . . 10 165 47 . 313 89 Shots 13 | . . 1 4 1 . 5 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 565 | . 260 108 360 565 45 48 455 Average Temperature 96 | . 63 40 89 133 19 18 125 Received Heat Transfer 1817 | . 174 20 276 792 18 . 537 Effects 29 | . 6 . 3 11 . . 9 Shutdowns 3 | . . . . 2 . . 1 Energy Bleed 1 | . . . . . . . 1 Interference 11 | . 6 . 2 . . . 3 Matter Decay 4 | . . . 1 2 . . 1 Short Circuit 2 | . . . . 1 . . 1 Damage (minor) 4 | . . . . 2 . . 2 Damage (major) 4 | . . . . 4 . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 19 | . 2 2 4 7 . . 4 Heat Transferred 10896 | . 2026 518 2936 3271 259 333 1553 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . 1 . . 3 Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 548 | . 286 129 456 548 230 65 270 Initial 227 | . . . 50 192 227 42 11 Average 198 | . 46 63 337 384 188 39 163 Maximum Alert Level 2 | . 1 . 2 2 1 . 1 Low Security (%) 53 | 100 94 100 12 7 33 100 67 Level 1 31 | . 5 . 60 41 66 . 32 Level 2 15 | . . . 27 50 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 . 3 3 . . 7 Investigation 3 | . . . 1 1 . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 9 | . 1 . 2 2 . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 6 | . 3 . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 142 | . 19 11 32 36 3 6 35 Peak Tracking Total 6 | . 3 3 4 6 3 5 6 Tactical Retreats 7 | . 1 1 2 2 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 5 | . 1 . 1 1 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 10 | . 1 . 6 2 . . 1 Max in Single Turn 2 | . 1 . 2 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 13 | . 2 . 1 4 3 . 3 Terminals 6 | . 1 . . 2 1 . 2 Fabricators 2 | . . . . . 1 . 1 Repair Stations 3 | . 1 . 1 . 1 . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 52 | . 5 . 4 24 14 . 5 Successful 35 | . 5 . 2 15 10 . 3 Failed 15 | . . . 2 7 4 . 2 Catastrophic 2 | . . . . 1 1 . . Database Lockouts 2 | . . . . 2 . . . Manual 2 | . . . . 1 1 . . Terminals 19 | . 1 . . 15 1 . 2 Fabricators 4 | . . . . . 1 . 3 Repair Stations 20 | . 4 . 4 . 12 . . Recycling Units 2 | . . . . 2 . . . Scanalyzers 7 | . . . . 7 . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 1 . . 7 . . 1 Record 4 | . . . . 4 . . . Open DSF 1 | . . . . . . . 1 Recycling Unit Index 1 | . . . . 1 . . . Alert Level 1 | . 1 . . . . . . Dispatch Records 1 | . . . . 1 . . . Registered Prototypes 1 | . . . . 1 . . . Fabricator Hacks 3 | . . . . . 1 . 2 Network Status 1 | . . . . . 1 . . Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 15 | . 4 . 2 . 9 . . Scan Component 8 | . 2 . 1 . 5 . . Repair 7 | . 2 . 1 . 4 . . Recycling Unit Hacks 2 | . . . . 2 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 6 | . . . . 6 . . . Insert Component 3 | . . . . 3 . . . Analyze 3 | . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . 1 4 2 . 2 Full Trace Events 2 | . . . . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 73 | . . . . . . . 73 Total Part Build Rating 3 | . . . . . . . 3 Parts Repaired 7 | . 2 . 1 . 4 . . Time 289 | . 58 . 51 . 180 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . 10 . . . Parts Scanalyzed 3 | . . . . 3 . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 7999 | 64 2506 275 1435 1672 605 168 1274 Spaces Moved 3873 | 48 1242 129 627 694 241 111 781 Core 225 | 11 . . 55 . . 41 118 Treads 2588 | . 1027 129 520 587 241 70 14 Legs 611 | 37 215 . 52 107 . . 200 Wheels . | . . . . . . . . Hover 448 | . . . . . . . 448 Flight 1 | . . . . . . . 1 Fastest Speed 50 | 50 120 160 100 90 160 50 50 Average Speed 143 | 108 153 160 159 159 160 119 99 Slowest Speed 300 | 120 160 160 200 180 160 160 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 46 | 4 98 60 55 48 8 78 19 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 20 | . 20 . . . . . . Terrain Destroyed 174 | . 20 28 47 12 . 58 9 Melee . | . . . . . . . . Projectile 31 | . 20 . 1 8 . . 2 AOE 143 | . . 28 46 4 . 58 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 5496 | 60 1606 167 872 1080 452 132 1127 Wait 839 | . 197 16 68 211 182 15 150 Move 3867 | 47 1241 128 626 693 241 110 781 Hop . | . . . . . . . . Pick Up 143 | 6 17 3 33 42 9 . 33 Fast Attach 12 | . . . 1 . 1 . 10 Attach 68 | 6 7 . 12 12 6 . 25 Detach 2 | 1 . . . . . . 1 Swap 98 | . 22 5 20 28 5 2 16 Drop 66 | . 10 . 16 16 4 . 20 Fire 401 | . 112 15 96 78 4 5 91 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 470 | -10/Materials | Build established: Scavenger-Mutant 470 | -10/Materials | Discovered new exit (range 8) 645 | -10/Materials | Discovered new exit (range 13) 714 | -10/Materials | Discovered new exit (range 5) 828 | -10/Materials | Build established: Mutant 1008 | -10/Materials | Repaired Ion Engine 1032 | -10/Materials | Discovered new exit (range 4) 2282 | -10/Materials | Repaired Particle Gun 2435 | -10/Materials | Discovered new exit (range 7) 2571 | -10/Materials | Entered Mines 2601 | -10/Mines | Assembled infested the area 2606 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2803 | -10/Mines | Discovered new exit (range 8) 2846 | -10/Mines | Entered Materials 2846 | -9/Materials | Evolved 2 slots: Utility x2 3026 | -9/Materials | Build established: Scavenger-Mutant 3108 | -9/Materials | Crushed by falling debris 3108 | -9/Materials | System corruption reached 10% 3161 | -9/Materials | Core integrity fell below 50% 3167 | -9/Materials | Lost 8 parts (1p2n1u4w) 3371 | -9/Materials | Discovered new exit (range 7) 3465 | -9/Materials | Discovered new exit (range 13) 3750 | -9/Materials | Build established: Mutant 3790 | -9/Materials | Repaired Adv. Beam Cannon 3885 | -9/Materials | Discovered new exit (range 4) 4114 | -9/Materials | Core integrity fell below 20% 4281 | -9/Materials | Entered another Materials area 4281 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4816 | -8/Materials | Lost 4 parts (1p1n1u1w) 5129 | -8/Materials | Core integrity fell below 50% 5461 | -8/Materials | Build established: Scavenger-Gunner 5475 | -8/Materials | Central database locked down 5475 | -8/Materials | Central database locked down 5894 | -8/Materials | Discovered new exit (range 16) 5953 | -8/Materials | Entered Factory 5953 | -7/Factory | Evolved 2 slots: Utility x2 6193 | -7/Factory | Repaired Adv. Beam Rifle 6231 | -7/Factory | Repaired Lgt. Nuclear Core 6291 | -7/Factory | Repaired Adv. Heat Sink 6324 | -7/Factory | Repaired Hvy. Assault Rifle 6510 | -7/Factory | Discovered new exit (range 13) 6558 | -7/Factory | Sucked down chute 6558 | -7/Factory | Entered Waste 6571 | -7/Waste | Spotted C-40 Crusher 6571 | -7/Waste | Spotted C-40 Crusher 6574 | -7/Waste | Spotted C-40 Crusher 6592 | -7/Waste | Spotted C-40 Crusher 6622 | -7/Waste | Build established: Hacker-Gunner 6645 | -7/Waste | Spotted C-40 Crusher 6653 | -7/Waste | Spotted C-40 Crusher 6692 | -7/Waste | Destroyed C-40 Crusher 6698 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6701 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6704 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6716 | -7/Waste | Discovered new exit (range 20) 6726 | -7/Waste | Entered Factory 6735 | -7/Factory | Lost 5 parts (1p3n1w) 6823 | -7/Factory | Core integrity fell below 50% 6828 | -7/Factory | Lost 3 parts (1p1n1w) 7049 | -7/Factory | Core integrity fell below 20% 7628 | -7/Factory | Fabricated Cryofiber Web (x1) 7677 | -7/Factory | Lost 7 parts (1p1n1u4w) 8000 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07856_ Fabricator completes Y-54 Guardian. 07857_ Acquired 3 matter. 07888_ Lightning Gun destroyed. 07908_ T4AI2YINDAIBCW UCDPZR7PNZLGGF :TXCGKT|W 07935_ R-06 Scavenger collects Imp. Sensor Array. 07938_ R-06 Scavenger collects Visual Processing Unit. 07950_ System corrupted: Matter fused (-5). 07965_ System corrupted: Matter fused (-10). 07969_ K-01 Serf cleans the Fabricator. 07973_ P-60 Hacker knocked back. 07976_ P-60 Hacker destroyed. 07977_ K-01 Serf cleans the DSF Access. 07978_ U-05 Engineer builds a Wall. 07978_ K-01 Serf collects debris. 07998_ System corrupted: Component data lost. 07999_ K-01 Serf collects debris. 08000_ R-06 Scavenger collects Mic. Nuclear Core. 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Targeting Computer | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cryofiber Web | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed System Compromised Challenges ------------ None Game ------ Seed NeutrinoReactiveBoregun Manual? 0 Play Time 01:50:15 Cumulative 9.0 hours Start 2024.04.03 @ 17:12:05 End 2024.04.04 @ 06:58:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0855a20e-296f-460b-aba9-55ff34706911