Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 11:26:54 Player: Storm Mk9 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (880) 880 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2935 Bonus ------- None Cogmind --------- Core Integrity 383/550 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (243) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (5) ------ High-capacity Storage Unit Structural Scanner Seismic Detector Powered Armor Shield Generator > --- WEAPON (2) ------- Heavy Laser Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Deuterium Engine Light Nuclear Core Light Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink High-capacity Matter Pod (200) Improved Light Armor Plating Powered Armor Powered Armor Powered Armor System Restoration Module System Restoration Module Heavy EM Shotgun Enhanced Autogun Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Seismic Detector Powered Armor Shield Generator > --- WEAPON ----------- Heavy Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg High-capacity Matter Pod Powered Armor Powered Armor Powered Armor System Restoration Module System Restoration Module Heavy EM Shotgun Enhanced Autogun Mining Laser [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Powered Armor Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 29 | 7 1 2 19 Power 5 | 1 . . 4 Engine 4 | 1 . . 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 . . 7 Treads 7 | 2 . . 5 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 . 3 Device 3 | 1 . . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 . 2 5 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 7 | . . . 7 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 7 | 2 3 4 12 Power 1 | . 1 1 2 Propulsion 1 | . . . 3 Utility 2 | . . 1 4 Weapon 2 | 1 2 2 2 Tool/Special . | . . . . Unused Backups 14 | . . . 14 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 8 | . . . 8 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 100 100 89 Engine 10 | . 14 14 7 Treads 23 | . 28 28 18 Leg 2 | . . . 5 Device 18 | . 14 14 23 Storage 11 | . 14 14 9 Protection 2 | . . . 5 Energy Gun 3 | . . . 6 Ballistic Gun 18 | . 28 24 10 Special Weapon 1 | . . 3 . Peak Build Rating 29 | 7 7 8 29 Average Rating 13 | 5 7 7 21 On Entrance 5 | . 7 7 8 Naked Turns . | . . . . Heaviest Build 67 | 15 50 52 67 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 3 | 3 1 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 15 20 20 Most Carried 20 | 4 4 5 20 Average Carried 8 | 2 3 4 12 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 3 4 5 20 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1134 | 277 135 103 619 Remotely . | . . . . Salvage Created 1245 | 67 303 103 772 Parts 77 | 9 15 7 46 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 26 | . 6 2 18 Guns 26 | . 6 2 18 Classes Destroyed 7 | 1 3 1 2 Tunneler 3 | 3 . . . Hauler 1 | . . . 1 Recycler 1 | . 1 . . Swarmer 8 | . 2 . 6 Grunt 10 | . 4 . 6 Sentry 6 | . . . 6 Subdweller 2 | . . 2 . Best Kill Streak 4 | 2 2 2 4 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 154 | . 28 19 107 Missed 35 | . 9 5 21 Hits 119 | . 19 14 86 Projectile 119 | . 19 14 86 Critical Strikes 2 | . . 2 . Damage Taken 1485 | . 196 289 1000 Core 244 | . 35 42 167 Absorbed by Shields 140 | . . . 140 Core Remaining (%) 84 | 100 . 69 . Volleys Fired 91 | 5 17 14 55 Largest 2 | 2 2 2 2 Hottest 100 | 40 40 100 89 Shots Fired 176 | 10 34 23 109 Gun 171 | 10 34 18 109 Cannon . | . . . . Launcher . | . . . . Special 5 | . . 5 . Kinetic 141 | 10 34 18 79 Thermal 35 | . . 5 30 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 30 | 3 6 15 30 Robot Miss Streak 4 | 1 3 3 4 Penetration Max . | . . . . Secondary Targets 4 | . 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 119 | 6 20 15 78 Core Hits 51 | 3 11 5 32 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1845 | 73 252 204 1316 Guns 1845 | 73 252 204 1316 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1391 | 73 252 204 862 Thermal 454 | . . . 454 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 138 | . 5 . 138 Average Temperature 45 | . 5 . 46 Received Heat Transfer 414 | . 90 . 324 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 962 | . . . 962 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 117 | 5 55 . 117 Initial 3 | . 3 . . Average 20 | 1 11 . 25 Influence Increases 682 | 15 150 . 517 Destroy 0b10 Robot/C 480 | . 120 . 360 Destroy 0b10 Robot/NC 25 | 15 5 . 5 Destroy Leader 112 | . 20 . 92 Successful Hack 16 | . 5 . 11 Destroy Structure 4 | . . . 4 Lose Combat Pursuer 45 | . . . 45 Influence Decreases 567 | 10 155 . 402 Entered New Map 2 | . 2 . . Time Decay 525 | 10 153 . 362 Lost Part 40 | . . . 40 Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 5 | . . . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 9 2 24 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 1 3 3 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 2 6 7 Successful 9 | . 1 6 2 Failed 6 | . 1 . 5 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 7 | . . . 7 Terminals 9 | . 2 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 1 6 1 Record 4 | . . 4 . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Branch Access Points 1 | . . . 1 Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 2543 | 5 532 785 1221 Structural 1172 | . . . 1172 Seismic 2543 | 5 532 785 1221 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2654 | 116 532 785 1221 Spaces Moved 829 | 55 109 299 366 Core 9 | 9 . . . Treads 690 | 46 109 299 236 Legs 130 | . . . 130 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 190 Average Speed 227 | 155 201 240 235 Slowest Speed 320 | 200 240 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 25 21 45 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 1 | . . . 1 Melee 1 | . . . 1 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1409 | 76 388 331 614 Wait 404 | . 259 12 133 Move 826 | 54 108 298 366 Hop . | . . . . Pick Up 42 | 10 2 1 29 Fast Attach . | . . . . Attach 19 | 7 . . 12 Detach 1 | . . . 1 Swap 18 | . 1 6 11 Drop 7 | . 1 . 6 Fire 91 | 5 17 14 55 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 15) 618 | -10/Materials | Discovered new exit (range 11) 649 | -10/Materials | Entered Subcaves 786 | -10/Subcaves | Visited Clippyterm 793 | -10/Subcaves | Learned Factory emergency access door positions 793 | -10/Subcaves | Learned Factory stockpile data 1046 | -10/Subcaves | Visited 4L-MR0's lab 1404 | -10/Subcaves | Discovered new exit (range 7) 1434 | -10/Subcaves | Entered Materials 1434 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1670 | -8/Materials | Lost 3 parts (1p1n1w) 1924 | -8/Materials | Found Powered Armor 1929 | -8/Materials | Found Powered Armor 1933 | -8/Materials | Found Powered Armor 1936 | -8/Materials | Found Powered Armor 2395 | -8/Materials | Discovered new exit (range 4) 2399 | -8/Materials | Build established: Scavenger-Mutant 2655 | -8/Materials | Self-destructed Last Messages --------------- 02462_ Connecting with Terminal... 02478_ W-25 Informer sends out distress signal. 02521_ Y-45 Defender suffers critical hit (Burn). 02521_ Y-45 Defender destroyed. 02526_ Acquired 58 matter. 02534_ U-05 Engineer builds a Door. 02537_ S-10 Pest destroyed. 02538_ W-25 Informer destroyed. 02548_ S-10 Pest destroyed. 02559_ Acquired 12 matter. 02560_ R-06 Scavenger collects Flight Unit. 02562_ Acquired 20 matter. 02565_ R-06 Scavenger collects Flight Unit. 02618_ Y-45 Defender destroyed. 02624_ Acquired 41 matter. 02637_ U-05 Engineer builds a Door. 02655_ Connecting with Terminal... >>Access(Branch) No branch access points found. 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""" | | ??????###### ]= ##?## """ | | ??????###### """ == ##?## """ | | ??????????## """ = ##### | | ??????????## """ ! ######### | | ??????????## ########## | | ??????????#####" "######??????? | | ??????????#####"R"#####???????? | | ?????????????????"##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearPotentialTether Manual? 0 Play Time 00:17:10 Cumulative 73.3 hours Start 2025.06.19 @ 10:57:32 End 2025.06.19 @ 11:26:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 50 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 44 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: ca7e766e-962a-4035-8b98-7ff43abadae7