Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.15 @ 22:59:12 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (187) 935 Value Destroyed (5288) 5288 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (959) 959 TOTAL SCORE: 11122 Bonus ------- High Alert Combat Kills 645 Follower Combat Kills 282 Registered with UFD 300 Friendly Fire -268 Cogmind --------- Core Integrity 1/850 Matter 229/450 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Scrap Suit Compact Matter Pod Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Improved Particle Charger Scrapoid Pod Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Wheel > --- UTILITY ---------- Improved Heat Sink Target Analyzer Microactuators Core Shielding Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Minigun Flak Gun Coil Gun > --- INVENTORY -------- Scrap Suit Medium Matter Pod Scrapoid Pod [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 2 . . . 4 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 . . . . 1 Utility 3 | . . . 1 . . . 2 Weapon 2 | . . 1 1 . . . . Parts Attached 131 | 6 13 13 20 16 7 17 39 Power 13 | 1 2 3 2 2 1 . 2 Engine 13 | 1 2 3 2 2 1 . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 42 | 2 3 5 8 1 3 7 13 Treads 32 | 2 3 5 8 1 3 7 3 Leg 8 | . . . . . . . 8 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 27 | 1 3 1 5 2 1 2 12 Device 6 | . . . . 1 . 1 4 Storage 4 | 1 2 . . . . . 1 Processor 8 | . 1 1 2 . . . 4 Hackware . | . . . . . . . . Protection 9 | . . . 3 1 1 1 3 Artifact . | . . . . . . . . Weapon 49 | 2 5 4 5 11 2 8 12 Energy Gun 4 | 2 1 . . . . . 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 25 | . 3 4 4 7 . 1 6 Ballistic Cannon 7 | . . . . 2 2 3 . Launcher 5 | . . . 1 2 . 2 . Special Weapon 2 | . . . . . . 2 . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon 4 | . . . . . . . 4 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . Parts Lost 35 | . . . 3 4 . 6 22 Power 4 | . . . 1 . . 1 2 Propulsion 8 | . . . . . . . 8 Utility 9 | . . . 1 . . 3 5 Weapon 14 | . . . 1 4 . 2 7 Highest Loss Streak 10 | . . . 1 3 . 6 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 98 100 99 99 100 99 54 Engine 9 | . 14 11 9 9 9 8 4 Treads 25 | . 28 33 27 27 27 26 3 Device 1 | . . . . 3 . . 6 Storage 8 | . 14 11 9 9 9 8 1 Processor 9 | . 12 11 9 9 9 8 5 Protection 6 | . . . 9 5 8 8 4 Energy Gun 1 | . 15 . . . . . . Ballistic Gun 13 | . 12 33 28 20 13 . 8 Ballistic Cannon 15 | . . . . 9 22 34 . Launcher 1 | . . . 7 5 . . . Peak Build Rating 45 | 6 13 18 33 38 36 37 45 Average Rating 28 | 5 8 17 28 33 34 35 29 On Entrance 17 | . 6 13 17 32 31 36 2 Naked Turns 21 | . . . . . . 16 5 Heaviest Build 76 | 11 51 57 67 70 76 76 47 Greatest Support 72 | 40 46 66 69 66 64 64 72 Greatest Overweight (x) 4 | . 1 . . 1 1 1 4 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 Average Capacity 17 | 7 11 20 20 20 20 19 5 Most Carried 20 | 6 20 20 20 20 20 20 5 Average Carried 17 | 3 10 19 19 19 19 19 4 Final Capacity 20 | 8 20 20 20 20 20 5 5 Final Carried 20 | 6 18 20 19 19 20 5 4 Class Distribution -------------------- 41% | Commander-Gunner 33% | Gunner 17% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Matter Collected 4693 | 196 294 605 1108 1107 408 370 605 Remotely . | . . . . . . . . Salvage Created 6650 | . 706 974 1589 1559 611 474 737 Parts 391 | . 29 69 118 99 31 23 22 Haulers Intercepted 11 | . 2 1 4 4 . . . Recyclers Shooed 9 | . 2 4 1 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 130 | . 10 18 34 32 14 9 13 Melee 2 | . . . . . . . 2 Guns 75 | . 10 18 25 10 2 . 10 Cannons 31 | . . . . 11 12 7 1 AOE 22 | . . . 9 11 . 2 . Classes Destroyed 21 | . 7 1 6 1 2 4 . Worker 10 | . 3 1 . 5 . . 1 Builder 8 | . 1 . 5 2 . . . Tunneler 1 | . . . . 1 . . . Hauler 11 | . 2 1 4 4 . . . Recycler 10 | . 2 4 1 3 . . . Mechanic 2 | . . . 1 1 . . . Operator 4 | . . . 1 3 . . . Watcher 10 | . 2 3 5 . . . . Swarmer 33 | . 3 10 11 8 1 . . Grunt 44 | . 7 3 12 14 2 . 6 Brawler 5 | . . . 1 2 1 . 1 Duelist 6 | . . . 2 . 2 . 2 Protector 2 | . . . 1 . 1 . . Sentry 26 | . . 5 6 7 5 . 3 Demolisher 1 | . . . . . 1 . . Hunter 2 | . . . 1 1 . . . Programmer 2 | . . . . . 1 . 1 Bolteater 1 | . . . . . . 1 . Guru 1 | . . . . . . 1 . Scrapper 1 | . . . . . . 1 . Elite 6 | . . . . . . 6 . Thug 1 | . . . . 1 . . . Best Kill Streak 9 | . 6 6 9 8 6 6 4 Combat Bots Only 8 | . 3 4 8 7 6 6 4 Max Kills in Single Turn 5 | . 2 2 5 3 2 2 1 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . 3 2 . 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Hostile Shots Fired 961 | . 49 81 121 125 17 162 406 Missed 315 | . 13 23 42 38 5 65 129 Damage Taken 8511 | . 374 609 1003 1430 264 1591 3240 Core 1412 | . 108 48 34 113 . 260 849 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 35 | . . . . . . . 35 Core Remaining (%) 67 | 100 56 88 . . . 26 . Volleys Fired 372 | 1 58 55 89 82 13 20 54 Largest 4 | 2 2 3 4 4 4 4 4 Hottest 176 | 90 90 69 101 134 176 176 148 Shots Fired 1045 | 2 111 165 287 264 51 44 121 Gun 879 | 2 111 165 279 185 22 . 115 Cannon 143 | . . . . 67 29 41 6 Launcher 22 | . . . 8 12 . 2 . Special 1 | . . . . . . 1 . Kinetic 933 | . 36 165 279 252 51 41 109 Thermal 90 | 2 75 . . . . 1 12 Explosive 22 | . . . 8 12 . 2 . Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | . 9 23 17 12 16 10 15 Robot Miss Streak 6 | . 5 6 4 6 6 2 6 Penetration Max 1 | . . . . 1 . . . Secondary Targets 10 | . 2 1 4 1 . . 2 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 Shots Hit Robots 653 | . 65 87 181 162 31 28 99 Core Hits 349 | . 29 36 88 100 27 18 51 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 3 | . 1 . . 1 . . 1 Critical Strikes 11 | . 3 . 1 2 . 1 4 Burn 2 | . 2 . . . . . . Destroy 3 | . . . 1 1 . . 1 Blast 2 | . . . . 1 . 1 . Smash 1 | . 1 . . . . . . Sever 3 | . . . . . . . 3 Melee Attacks 22 | . 5 . . . . . 17 Impact 5 | . 5 . . . . . . Slashing 17 | . . . . . . . 17 Piercing . | . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14622 | . 946 1401 3959 4517 780 884 2135 Guns 8890 | . 822 1401 2774 2022 268 . 1603 Cannons 2355 | . . . . 1078 512 685 80 Explosions 2766 | . . . 1176 1391 . 199 . Melee 561 | . 115 . . . . . 446 Ramming 50 | . 9 . 9 26 . . 6 Kinetic 10410 | . 258 1401 2774 3100 780 685 1412 Thermal 1289 | . 564 . 454 . . . 271 Explosive 2312 | . . . 722 1391 . 199 . Electromagnetic . | . . . . . . . . Impact 115 | . 115 . . . . . . Slashing 446 | . . . . . . . 446 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 338 | . 85 . 154 79 . 20 . Projectiles 30 | . . . . 10 . 20 . Explosions 223 | . . . 154 69 . . . Melee 85 | . 85 . . . . . . Knockbacks 20 | . . . . 16 3 1 . Impact . | . . . . . . . . Kinetic 18 | . . . . 14 3 1 . Secondary 2 | . . . . 2 . . . Self-Inflicted Damage 60 | . . . . 59 . . 1 Shots 2 | . . . . 2 . . . Rammed 12 | . 2 1 2 4 . . 3 Targets Rammed 15 | . 2 1 2 5 . . 5 Kicked 2 | . . . . . . . 2 Crushed 1 | . . . . 1 . . . Highest Temperature 395 | 30 246 38 108 314 187 364 395 Average Temperature 75 | 18 105 13 23 70 69 188 138 Received Heat Transfer 2479 | . 147 174 342 666 54 157 939 Effects 7 | . 1 . . . . 1 5 Shutdowns 2 | . . . . . . 1 1 Energy Bleed 2 | . . . . . . . 2 Interference 2 | . 1 . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . 2 . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . 4 . . . . . . Impact Corruptions 4 | . 4 . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . 2 . 1 1 . 5 1 Heat Transferred 2376 | . 1590 . 250 . . . 536 Parts Sabotaged . | . . . . . . . . Parts Stolen 6 | . . . . . . 6 . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Peak Influence 936 | . 179 308 803 936 470 . 270 Initial 338 | . . 2 113 338 323 . . Average 293 | . 43 151 459 673 251 . 90 Maximum Alert Level 3 | . . 1 3 3 2 . 1 Low Security (%) 48 | 100 100 67 14 . 41 . 90 Level 1 18 | . . 32 29 2 31 . 9 Level 2 22 | . . . 37 53 26 . . Level 3 10 | . . . 19 44 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 2 . 6 6 . . 7 Investigation 4 | . 2 . . 1 . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 6 | . . . 2 1 . . 3 Assault 5 | . . . 1 4 . . . Garrison 5 | . . . 3 . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Distress Signals 6 | . 1 . 2 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 194 | . 17 26 45 54 13 23 16 Peak Tracking Total 14 | . 5 7 5 8 3 14 4 Tactical Retreats 7 | . . 4 1 . . . 2 Traps | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Traps Triggered 3 | . 1 . . 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Machines Disabled 14 | . . . 5 4 . 5 . Max in Single Turn 1 | . . . 1 1 . 1 . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Machines Accessed 41 | . 4 2 7 10 11 5 2 Terminals 25 | . 3 2 5 9 6 . . Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 8 | . 1 . 1 1 5 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 129 | . 10 10 17 36 35 19 2 Successful 79 | . 4 6 12 15 22 19 1 Failed 50 | . 6 4 5 21 13 . 1 Catastrophic 12 | . 1 2 2 6 1 . . Database Lockouts . | . . . . . . . . Manual 37 | . 3 6 5 7 15 . 1 Terminals 84 | . 9 10 12 31 22 . . Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 22 | . 1 . 3 5 13 . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 53 | . 2 5 7 11 9 19 . Record 13 | . . . . . . 13 . Robot Analysis 5 | . . . . . . 5 . Prototype ID Bank 8 | . . 1 3 2 2 . . Open Door 2 | . . . . 2 . . . Branch Access Points 3 | . . 1 1 1 . . . Alert Level 5 | . 1 . 1 . 3 . . Unreport Threat 4 | . 1 . . 1 2 . . Locate Traps 2 | . . . 1 1 . . . Dispatch Records 2 | . . . . 1 1 . . Surveillance Status 1 | . . 1 . . . . . Transport Status 1 | . . 1 . . . . . Recall Investigation 1 | . . . . 1 . . . Registered Components 2 | . . . 1 . 1 . . Zone Layout 3 | . . 1 . 2 . . . Derelict Proto ID Bank 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 13 | . . . 3 3 7 . . Process 2 | . . . 1 1 . . . Report Inventory 7 | . . . 1 1 5 . . Retrieve Matter 2 | . . . 1 1 . . . Retrieve Components 2 | . . . . . 2 . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 2 1 . 1 6 . 1 Terminals 5 | . 1 1 . 1 2 . . Botnet 5 | . 1 1 . 1 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 1 . . . 4 . . Tunnel 5 | . 1 . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Jam 1 | . . . . . . . 1 Data Cores Recovered 2 | . . . 1 1 . . . Used . | . . . . . . . . Hacking Detections 25 | . 3 2 5 8 6 . 1 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 351 | . . . 224 127 . . . Retrieved Matter 544 | . . . 417 127 . . . Retrieved Components 19 | . . . . . 19 . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 19 | . . . . . 19 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Total Allies 21 | . . . . 2 19 . . Largest Group 19 | . . . . 2 19 19 . Highest-Rated Group 277 | . . . . 62 277 277 . Highest-Rated Ally 34 | . . . . 31 34 34 . Total Orders . | . . . . . . . . Ally Attacks 49 | . . . . 8 16 25 . Total Damage 931 | . . . . 167 203 561 . Kills 9 | . . . . 1 3 5 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Robot Analysis Total 5 | . . . . . . 5 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Turns Passed 10513 | 110 1031 914 1305 1286 1779 3033 1055 Spaces Moved 4419 | 60 441 398 611 480 638 1204 587 Core 353 | 3 . . . . . 34 316 Treads 3820 | 57 441 398 611 480 638 1170 25 Legs 213 | . . . . . . . 213 Wheels 28 | . . . . . . . 28 Hover . | . . . . . . . . Flight 5 | . . . . . . . 5 Fastest Speed 40 | 50 160 160 145 145 233 50 40 Average Speed 192 | 154 180 160 150 201 240 237 121 Slowest Speed 260 | 160 240 160 160 233 241 250 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 6 71 32 65 74 99 57 16 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 5 | . 1 . . . 4 . . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . 1 1 . Scrap Searched 7 | . . . . . . 7 . Spaces Dug 20 | . 2 . . 16 . . 2 Terrain Destroyed 179 | . 2 . 69 93 2 9 4 Melee 4 | . 2 . . . . . 2 Projectile 13 | . . . . 7 2 2 2 AOE 162 | . . . 69 86 . 7 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Total 5610 | 72 558 560 816 626 847 1336 795 Wait 337 | . 11 64 57 29 26 72 78 Move 4412 | 59 440 397 610 479 637 1203 587 Hop . | . . . . . . . . Pick Up 74 | 6 17 13 16 6 5 7 4 Fast Attach 45 | 6 2 1 . 1 . 2 33 Attach 20 | . . 2 5 4 . 6 3 Detach . | . . . . . . . . Swap 66 | . 11 10 15 11 7 9 3 Drop 86 | . 12 17 22 9 4 11 11 Fire 372 | 1 58 55 89 82 13 20 54 Melee 22 | . 5 . . . . . 17 Ram 1 | . . . . . . . 1 Kick 2 | . . . . . . . 2 Crush 12 | . 2 1 2 5 . . 2 Escape Stasis . | . . . . . . . . Rewire 155 | . . . . . 155 . . Trap . | . . . . . . . . Miscellaneous 6 | . . . . . . 6 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 12) 832 | -10/Materials | Discovered new exit (range 16) 1027 | -10/Materials | Discovered new exit (range 15) 1058 | -10/Materials | Discovered new exit (range 8) 1123 | -10/Materials | Identified exit to Mines 1140 | -10/Materials | Identified exit to Materials 1142 | -10/Materials | Entered another Materials area 1142 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1451 | -9/Materials | Build established: Gunner 1717 | -9/Materials | Identified exit to Mines 1729 | -9/Materials | Discovered new exit (range 16) 2054 | -9/Materials | Identified exit to Materials 2056 | -9/Materials | Entered another Materials area 2056 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2403 | -8/Materials | Identified exit to Storage 2523 | -8/Materials | Destroyed 8 combat bots 2543 | -8/Materials | Discovered new exit (range 16) 2963 | -8/Materials | Garrison activated, responded to threat 3075 | -8/Materials | Discovered new exit (range 3) 3256 | -8/Materials | First assault squad dispatched 3344 | -8/Materials | Destroyed 7 combat bots 3361 | -8/Materials | Entered Storage 3383 | -8/Storage | Identified exit to Recycling 3754 | -8/Storage | Discovered new exit (range 16) 3763 | -8/Storage | Met a pair of Derelict thieves 3828 | -8/Storage | Destroyed 7 combat bots 4161 | -8/Storage | First assault squad dispatched 4281 | -8/Storage | Lost 3 parts (3w) 4635 | -8/Storage | Used back door to open Recycling access 4647 | -8/Storage | Entered Recycling 5359 | -8/Recycling | Build established: Commander-Gunner 5956 | -8/Recycling | Discovered new exit (range 16) 6347 | -8/Recycling | Scanned before Scraplab entrance 6383 | -8/Recycling | Entered Scraplab 6402 | -8/Recycling | Discovered new exit (range 3) 6426 | -8/Recycling | Entered Scraptown 6426 | -8/Scraptown | Accompanied by 19 allies 6554 | -8/Scraptown | Visited Comm Corps 6682 | -8/Scraptown | Visited Bundlers 6868 | -8/Scraptown | Visited Awakened 6923 | -8/Scraptown | Visited Red Mages 7018 | -8/Scraptown | Visited Cyclists 7071 | -8/Scraptown | Visited UFD Registry 7071 | -8/Scraptown | Registered with UFD as "Plasmachaser" 7113 | -8/Scraptown | Visited Assassins FH 7274 | -8/Scraptown | Visited Science Guys 7385 | -8/Scraptown | Visited Scrap Suit Storage 7486 | -8/Scraptown | Visited Supply Room 7551 | -8/Scraptown | Visited Infowarlord's Domain 7596 | -8/Scraptown | Visited Analyses Database 7651 | -8/Scraptown | Visited Supply Room 7811 | -8/Scraptown | Visited Scrapoid Research Area 7851 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7889 | -8/Scraptown | Found DCF Scrap (28 items) 8035 | -8/Scraptown | Visited Chapter 10 8105 | -8/Scraptown | Visited Scrapoid Pod Storage 8418 | -8/Scraptown | Discovered new exit (range 5) 9150 | -8/Scraptown | Found Scrapoid Pod 9300 | -8/Scraptown | Attacked by Scraptown defenders 9323 | -8/Scraptown | Found Scrap Suit 9440 | -8/Scraptown | Core integrity fell below 50% 9443 | -8/Scraptown | Released all parts (6) 9459 | -8/Scraptown | Entered Factory 9459 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9474 | -6/Factory | Lost 6 parts (1p3u2w) 9475 | -6/Factory | Lost 18 allies 9633 | -6/Factory | Garrison activated, responded to threat 9698 | -6/Factory | Core integrity fell below 50% 9699 | -6/Factory | Build established: Mutant 9713 | -6/Factory | Lost 8 parts (4n1u3w) 10054 | -6/Factory | Build established: Scavenger-Tank 10231 | -6/Factory | Lost 10 parts (2p2n3u3w) 10267 | -6/Factory | Core integrity fell below 20% 10514 | -6/Factory | Self-destructed Last Messages --------------- 10283_ Extracted 100 matter. 10287_ Acquired Hcp. Storage Unit. 10287_ Penetrated by Slug. 10305_ R-10 Processor collects Carbon-fiber Leg. 10305_ K-01 Serf collects debris. 10309_ Slug penetrates Wall. 10330_ K-01 Serf cleans the Manufacturing Mainframe. 10341_ Acquired Adv. Melee Analysis Suite. 10354_ Discarded Adv. Melee Analysis Suite. 10354_ Discarded Target Analyzer. 10359_ Acquired Imp. Medium Treads. 10364_ Acquired Imp. Particle Charger. 10429_ Slammed into K-01 Serf. 10433_ Triggered Blade Trap. 10433_ Massive razor-sharp blades shoot up from within the floor. 10433_ Imp. Medium Treads severed. 10435_ U-05 Engineer lays Concrete. 10467_ Drone sends a signal. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????###############??????????????? | | ????????????????????# ! ! = ! #??????????????? | | ????????????????????#! #??????????????? | | ????????????????????# @ #??????????????? | | ????????????????????# """ """ """ #??????????????? | | ????????????????????# """ """ """ #??????????????? | | ????????????????????# """ """ """ #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# """ """ """ #??????????????? | | ????????????????????# """ """ """ #??????????????? | | ????????????????????# """ """ """ #??????????????? | | ????????????????????# #??????????????? | | ?????????????##############+#####+#??????????????? | | ???????????? +??????????????? | | ???????????? ####??????????????? | | ???????????? #?????????????????? | | ??????????? #?????????????????? | | ??????????? #??########???????? | | ??????????? #??# !!! #???????? | | ??????????? #??# !! #???????? | | ?????????????####+########+######## !! #???????? | | ????????????????????# ## ! #???????? | | ????????????????????# ## [ ????????? | | ????????????????????# """ """ ## ]??????????? | | ????????????????????# """ """ ###+############# | | ????????????????????# """ """ + | | ????????????????????# ### ############# | | ????????????????????# """ """ #?# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 20 Target Analysis 5 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedSmallLeg Manual? 0 Play Time 01:42:16 Cumulative 99.5 hours Start 2024.11.15 @ 21:10:02 End 2024.11.15 @ 22:59:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 57 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 210f51cc-02fd-4d7a-a1c5-6459e312d5ba