Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 19:47:59 Player: lexi^-^ Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (185) 925 Value Destroyed (5478) 5478 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1707) 1707 TOTAL SCORE: 11250 Bonus ------- High Alert Combat Kills 993 Follower Combat Kills 14 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 450/700 Matter 230/300 Energy 190/190 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON (3) ------- Shock Rifle Gatling Laser > --- INVENTORY (5) ---- Light Deuterium Engine Flexi-carbon Leg Improved Heat Sink Medium Reactive Plating Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Quantum Reactor > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Medium Storage Unit Advanced Weight Redist. System Reaction Control System > --- WEAPON ----------- PD Laser > --- INVENTORY -------- Light Quantum Reactor Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg Beam Rifle Advanced Beam Cannon Coil Gun [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Authchip [R/Combat] Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . 1 . 2 . . . Weapon 1 | . . 1 . . . . . Parts Attached 153 | 6 12 38 . 42 10 27 18 Power 27 | 1 4 11 . 3 1 5 2 Engine 8 | 1 3 2 . 1 . . 1 Core 16 | . 1 9 . 2 1 3 . Reactor 3 | . . . . . . 2 1 Propulsion 21 | 2 2 7 . 2 1 5 2 Treads 3 | . . . . . . 1 2 Leg 18 | 2 2 7 . 2 1 4 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 44 | 1 4 8 . 13 . 7 11 Device 17 | . 2 4 . 2 . 6 3 Storage 5 | 1 1 . . 2 . 1 . Processor 7 | . 1 2 . 3 . . 1 Hackware 5 | . . . . . . . 5 Protection 10 | . . 2 . 6 . . 2 Artifact . | . . . . . . . . Weapon 61 | 2 2 12 . 24 8 10 3 Energy Gun 14 | . . . . 5 2 4 3 Energy Cannon 22 | . 2 9 . 8 1 2 . Ballistic Gun 4 | 2 . . . . . 2 . Ballistic Cannon 4 | . . . . 1 2 1 . Launcher 17 | . . 3 . 10 3 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . Parts Lost 43 | . 1 8 . 9 3 10 12 Power 10 | . 1 3 . 1 1 2 2 Propulsion 6 | . . . . . . 4 2 Utility 12 | . . 1 . 4 1 2 4 Weapon 15 | . . 4 . 4 1 2 4 Highest Loss Streak 5 | . 1 3 . 3 2 5 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 99 98 100 96 95 93 79 Engine 1 | . 14 . . . . . 2 Core 8 | . . 10 11 8 13 10 1 Leg 20 | . 28 21 22 17 23 21 12 Device 11 | . 9 11 11 12 . 14 14 Storage 11 | . 14 11 11 9 15 13 6 Processor 4 | . 3 4 . 7 7 3 . Protection 7 | . . 5 11 13 12 3 . Energy Gun 2 | . . . . 3 1 5 14 Energy Cannon 18 | . 19 30 22 18 . 2 2 Ballistic Gun 1 | . 8 . . . . 3 1 Ballistic Cannon 1 | . . . . 1 7 6 . Launcher 2 | . . 2 11 1 12 . . Naked Turns . | . . . . . . . . Heaviest Build 45 | 13 22 30 30 37 42 45 45 Greatest Support 84 | 20 20 34 34 43 51 84 64 Greatest Overweight (x) 2 | . 1 1 . 1 . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 9 Most Carried 10 | 8 10 10 10 10 10 10 10 Average Carried 8 | 4 7 8 10 9 8 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 4 9 10 10 10 9 10 5 Class Distribution -------------------- 44% | Tank 23% | Gunner 15% | Mutant 7% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Tank | -7/Factory Tank | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Matter Collected 3077 | 236 234 556 33 957 80 810 171 Remotely . | . . . . . . . . Salvage Created 7159 | . 904 1826 303 2237 188 1147 554 Parts 386 | . 65 110 21 124 6 41 19 Haulers Intercepted 12 | . 2 6 . 4 . . . Recyclers Shooed 4 | . 2 . . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Combat Hostiles Destroyed 140 | . 14 44 12 47 6 10 7 Guns 15 | . 3 . . 1 . 4 7 Cannons 76 | . 11 28 6 26 . 5 . AOE 45 | . . 13 6 19 6 1 . Classes Destroyed 16 | . 7 4 . 2 1 1 1 Worker 5 | . 1 1 . 3 . . . Builder 4 | . . 1 . 3 . . . Tunneler 1 | . . . . . . . 1 Hauler 12 | . 2 6 . 4 . . . Recycler 8 | . 3 . . 3 1 . 1 Mechanic 2 | . . 1 . . . . 1 Operator 3 | . 1 1 . 1 . . . Watcher 13 | . 3 5 . 5 . . . Swarmer 34 | . 3 15 5 11 . . . Grunt 76 | . 11 20 7 27 4 4 3 Brawler 1 | . . 1 . . . . . Duelist 2 | . . . . . . 2 . Protector 1 | . . . . 1 . . . Sentry 18 | . . 8 . 7 1 . 2 Programmer 7 | . . . . . 1 4 2 Heavy 1 | . . . . 1 . . . Best Kill Streak 8 | . 6 8 3 8 4 3 3 Combat Bots Only 7 | . 4 7 3 5 4 3 2 Max Kills in Single Turn 4 | . 1 3 3 4 1 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 3 3 4 1 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Hostile Shots Fired 642 | . 71 148 17 156 67 63 120 Missed 206 | . 25 38 5 54 24 21 39 Damage Taken 6000 | . 515 1494 110 1696 407 732 1046 Core 984 | . 105 300 27 302 52 109 89 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 209 | . . . . 191 18 . . Ignored by Resistances 18 | . . . . . . . 18 Regen/Repaired (Parts) 468 | . . 249 . 219 . . . Core Remaining (%) 55 | 100 58 . 18 45 . . . Volleys Fired 486 | . 65 99 10 101 18 146 47 Largest 3 | . 2 3 3 3 3 3 3 Hottest 193 | . 120 180 153 193 107 154 186 Shots Fired 1068 | . 130 271 23 272 40 233 99 Gun 301 | . 50 . . 15 . 147 89 Cannon 710 | . 80 260 20 237 18 85 10 Launcher 57 | . . 11 3 20 22 1 . Special . | . . . . . . . . Kinetic 159 | . 50 . . 19 12 69 9 Thermal 802 | . 80 260 20 233 6 154 49 Explosive 57 | . . 11 3 20 22 1 . Electromagnetic 50 | . . . . . . 9 41 Robot Hit Streak 32 | . 7 17 5 21 8 32 7 Robot Miss Streak 7 | . 7 5 2 4 6 6 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Autonomous 14 | . . . . . . 14 . Shots Hit Robots 626 | . 62 133 13 171 27 166 54 Core Hits 362 | . 31 75 15 112 24 81 24 Critical Kills 3 | . . 3 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 20 | . 1 3 . 1 . 12 3 Burn 10 | . . . . . . 8 2 Meltdown 3 | . . 3 . . . . . Destroy 1 | . 1 . . . . . . Blast 4 | . . . . 1 . 3 . Corrupt 2 | . . . . . . 1 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15345 | . 945 3304 499 5178 1057 3388 974 Guns 3221 | . 320 . . 193 . 1880 828 Cannons 7972 | . 625 2457 224 3048 266 1291 61 Explosions 4113 | . . 847 236 1937 791 217 85 Melee . | . . . . . . . . Ramming 39 | . . . 39 . . . . Kinetic 1916 | . 320 . . 276 205 988 127 Thermal 9054 | . 625 2457 224 2965 61 2078 644 Explosive 4028 | . . 847 236 1937 791 217 . Electromagnetic 308 | . . . . . . 105 203 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 6 2 4 5 Average Corruption 3 | . . . . 4 1 2 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 78 | . . . . 40 1 21 16 Message Errors 20 | . . . . 10 . 3 7 Matter Fused 17 | . . . . 7 1 6 3 Heat Flow Errors 11 | . . . . 8 . 3 . Energy Discharges 11 | . . . . 7 . 2 2 Data Loss (minor) 6 | . . . . 4 . 1 1 Data Loss (major) 2 | . . . . 1 . . 1 Misfires 2 | . . . . 2 . . . Alerts 2 | . . . . . . 2 . Weapon Failures 7 | . . . . 1 . 4 2 Overload Shots . | . . . . . . . . Overflow Damage 151 | . . 45 14 59 4 10 19 Projectiles 45 | . . 12 14 8 1 10 . Explosions 106 | . . 33 . 51 3 . 19 Melee . | . . . . . . . . Knockbacks 20 | . . . . 3 3 14 . Impact . | . . . . . . . . Kinetic 20 | . . . . 3 3 14 . Secondary . | . . . . . . . . Self-Inflicted Damage 287 | . . 271 . . 1 15 . Shots 5 | . . 3 . . 1 1 . Rammed . | . . . . . . . . Targets Rammed 4 | . . 1 3 . . . . Kicked 4 | . . 1 3 . . . . Crushed . | . . . . . . . . Highest Temperature 537 | . 279 527 39 537 348 512 424 Average Temperature 132 | . 79 131 15 119 145 153 163 Received Heat Transfer 2205 | . 210 375 24 918 81 198 399 Effects 49 | . . 13 . 4 2 21 9 Shutdowns 7 | . . 3 . . . 4 . Energy Bleed 6 | . . 3 . . . 2 1 Interference 21 | . . 3 . . 2 11 5 Matter Decay 6 | . . 2 . 3 . . 1 Short Circuit 2 | . . . . 1 . 1 . Damage (minor) 2 | . . 1 . . . 1 . Damage (major) 4 | . . . . . . 2 2 Damage (core) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . 3 . 1 . . . Combat Hostiles 4 | . . 3 . 1 . . . Parts Melted 47 | . 2 19 . 14 . 4 8 Heat Transferred 19096 | . 1332 5180 481 5616 111 4925 1451 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Peak Influence 971 | . 201 733 586 971 718 693 464 Initial 441 | . . 57 285 126 441 362 363 Average 447 | . 95 465 432 577 570 481 367 Maximum Alert Level 3 | . 1 3 2 3 3 2 2 Low Security (%) 13 | 100 99 6 . 2 . . . Level 1 25 | . . 25 49 24 . 23 62 Level 2 52 | . . 62 50 46 91 76 37 Level 3 8 | . . 5 . 26 8 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 5 9 1 6 . . 2 Investigation 9 | . 2 5 . 1 . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 10 | . 3 3 1 3 . . . Assault 3 | . . 1 . 2 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . 2 1 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Distress Signals 6 | . 1 2 . 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 167 | . 20 56 9 57 6 10 9 Peak Tracking Total 6 | . 4 5 4 6 4 3 4 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Traps Triggered 11 | . 1 3 . 4 . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Machines Disabled 18 | . 1 6 . 7 4 . . Max in Single Turn 2 | . 1 2 . 1 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Machines Accessed 30 | . 5 14 . 6 3 1 1 Terminals 20 | . 3 10 . 4 2 1 . Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . 1 . 1 . . . Recycling Units 4 | . 2 2 . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 92 | . 17 43 . 19 6 1 6 Successful 51 | . 8 22 . 12 4 1 4 Failed 41 | . 9 21 . 7 2 . 2 Catastrophic 7 | . 2 4 . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 57 | . 11 29 . 11 5 1 . Fabricators 6 | . . . . . . . 6 Repair Stations 10 | . . 5 . 5 . . . Recycling Units 11 | . 6 5 . . . . . Scanalyzers 4 | . . 4 . . . . . Garrison Access 4 | . . . . 3 1 . . Terminal Hacks 31 | . 5 14 . 8 3 1 . Record 1 | . . . . . 1 . . Prototype ID Bank 7 | . 1 4 . 2 . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . Alert Level 3 | . . 2 . 1 . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . Dispatch Records 1 | . . 1 . . . . . Maintenance Status 2 | . . 2 . . . . . Security Status 1 | . . . . 1 . . . Surveillance Status 1 | . . . . 1 . . . Patrol Status 1 | . 1 . . . . . . Transport Status 2 | . . 1 . 1 . . . Recall Investigation 2 | . . 1 . 1 . . . Hauler Manifests 3 | . 1 1 . 1 . . . Registered Components 1 | . . . . . 1 . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . 4 Network Status 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Build 2 | . . . . . . . 2 Repair Station Hacks 8 | . . 4 . 4 . . . Scan Component 4 | . . 2 . 2 . . . Repair 4 | . . 2 . 2 . . . Recycling Unit Hacks 4 | . 3 1 . . . . . Retrieve Components 4 | . 3 1 . . . . . Scanalyzer 3 | . . 3 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 26 | . 4 13 . 5 3 . 1 Full Trace Events 8 | . 1 5 . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 81 | . . . . . . . 81 Total Robot Build Rating 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 73 | . . . . . . . 73 Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . 2 . 2 . . . Time 152 | . . 76 . 76 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 29 | . 19 10 . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Total Allies 4 | . . . 3 . . . 1 Largest Group 3 | . . . 3 2 . . 1 Highest-Rated Group 40 | . . . 40 24 . . 6 Highest-Rated Ally 16 | . . . 16 16 . . 6 Total Orders . | . . . . . . . . Ally Attacks 21 | . . . 6 15 . . . Total Damage 205 | . . . 79 126 . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Turns Passed 9199 | 63 1009 2586 913 2256 426 1394 552 Spaces Moved 5270 | 47 610 1576 652 1201 276 692 216 Core 11 | 11 . . . . . . . Treads 127 | . . . . . . 60 67 Legs 5132 | 36 610 1576 652 1201 276 632 149 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 130 130 130 123 120 Average Speed 132 | 103 127 129 130 142 130 132 136 Slowest Speed 260 | 120 190 200 130 200 130 200 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 4 89 92 99 78 7 53 8 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 3 | . . 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 305 | . . 87 25 148 36 9 . Melee . | . . . . . . . . Projectile 6 | . . . . 4 . 2 . AOE 299 | . . 87 25 144 36 7 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Total 6578 | 60 721 1915 696 1525 307 968 386 Wait 466 | . 4 131 32 147 . 66 86 Move 5264 | 46 609 1575 651 1200 276 691 216 Hop . | . . . . . . . . Pick Up 114 | 8 18 41 . 20 3 16 8 Fast Attach 22 | 2 2 5 . 2 . 7 4 Attach 83 | 4 3 22 . 20 4 16 14 Detach 14 | . . 1 . 5 . 3 5 Swap 48 | . 7 11 . 20 6 4 . Drop 67 | . 13 29 . 10 . 9 6 Fire 486 | . 65 99 10 101 18 146 47 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . . 1 3 . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . 10 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 15) 929 | -10/Materials | Discovered new exit (range 15) 1041 | -10/Materials | Build established: Scavenger-Mutant 1073 | -10/Materials | Entered another Materials area 1073 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1452 | -9/Materials | Destroyed 7 combat bots 1462 | -9/Materials | Lost 3 parts (2p1w) 1632 | -9/Materials | Discovered new exit (range 14) 1855 | -9/Materials | Discovered new exit (range 5) 1909 | -9/Materials | Build established: Gunner 1916 | -9/Materials | Discovered new exit (range 3) 1939 | -9/Materials | Core integrity fell below 50% 1988 | -9/Materials | Discovered new exit (range 16) 2086 | -9/Materials | Repaired Titanium Leg 2125 | -9/Materials | Repaired Titanium Leg 2280 | -9/Materials | Discovered new exit (range 16) 2601 | -9/Materials | Build established: Tank 2685 | -9/Materials | Discovered new exit (range 5) 2990 | -9/Materials | Discovered new exit (range 4) 3363 | -9/Materials | Identified exit to Materials 3454 | -9/Materials | Identified exit to Storage 3473 | -9/Materials | First assault squad dispatched 3528 | -9/Materials | Identified exit to Mines 3659 | -9/Materials | Entered Mines 3886 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3891 | -9/Mines | Discovered exit to Materials (range 6) 3906 | -9/Mines | Core integrity fell below 20% 4234 | -9/Mines | Discovered exit to Materials (range 11) 4572 | -9/Mines | Entered Materials 4572 | -8/Materials | Accompanied by 2 allies 4572 | -8/Materials | Evolved 2 slots: Utility x2 4843 | -8/Materials | Repaired Titanium Leg 4868 | -8/Materials | Build established: Gunner 5651 | -8/Materials | Lost 3 parts (1u2w) 5720 | -8/Materials | Discovered new exit (range 5) 5910 | -8/Materials | Repaired Titanium Leg 5989 | -8/Materials | Build established: Tank 6172 | -8/Materials | First assault squad dispatched 6566 | -8/Materials | Core integrity fell below 50% 6588 | -8/Materials | Lost 3 parts (1p1u1w) 6828 | -8/Materials | Entered Factory 6828 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7254 | -7/Factory | Identified exit to Garrison 7254 | -7/Factory | Entered Garrison 7340 | -7/Garrison | Triggered checkpoint 7990 | -7/Garrison | Lost 5 parts (1p1n2u1w) 8092 | -7/Garrison | Triggered checkpoint 8112 | -7/Garrison | Triggered checkpoint 8365 | -7/Garrison | Installed Relay Interface Framework 8474 | -7/Garrison | Lost 3 parts (1p2n) 8483 | -7/Garrison | Build established: Scavenger-Tank 8544 | -7/Garrison | Discovered new exit (range 4) 8648 | -7/Garrison | Entered Factory 8761 | -7/Factory | Lost 5 parts (1p3u1w) 9005 | -7/Factory | Lost 4 parts (1p1n1u1w) 9126 | -7/Factory | Build established: Scavenger-Mutant 9189 | -7/Factory | Fabricated K-01 Serf (x1) 9200 | -7/Factory | Self-destructed Last Messages --------------- 09130_ R-06 Scavenger collects Imp. Recalibrator. 09134_ R-06 Scavenger collects Med. Reactive Plating. 09171_ G%ZK,CITTAROJI#UCIBX =WFIOIF 09189_ Fabricator completes K-01 Serf. 09189_ Connecting with Fabricator... >>Load(Lgt. Nuclear Core) Uploading Lgt. Nuclear Core schematic... Loaded successfully: Lgt. Nuclear Core Rating: 3 Time: 73 Initiate build sequence. >>Build Building Lgt. Nuclear Core... ETC: 73 09189_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 09192_ XC37IPQKPA8|F9VQ==P7>HLZLP3EZBDT53K Map ----- +----------------------------------------------------+ | ????????????# #####????????????????????????????? | | ????????????# #????????????????????????????? | | ????????????# #????????????????????????????? | | ????????????# ######???????????????????????? | | ????????????# ^ ????????????????????????? | | #####???????# #?????????????????????????? | | ????????# ^ #?????????????????????????? | | ????????# #?????????????????????????? | | ""???????# #?????#############???????? | | """ """??# !*! ####### #???????? | | """ """ ?# !*! + #???????? | | ?# * ! # #???????? | | """ """ ?# # #???????? | | """ """ ## % # #???????? | | """ """ ## ##+##+##### ########+##+#???????? | | ## # %% # ##+#####??# #???????? | | ## # """ """ # + #??# #???????? | | ## # """ """ # # [#??# #???????? | | +############ # """ """ # # """ #### #???????? | | % + # + """ + #???????? | | ! # # # """ ####### #???????? | | # # # #?????# #???????? | | # % # ##+#####?????# +???????? | | #### ###### #??######?# #???????? | | #+######+####+######?#### # #?# #???????? | | #??# @ + #?# ???????? | | #?##+##/## # #?# ???????? | | #?# k# #########?? ???????? | | #?#=] ! + ?????? | | #?#] ! ##########???##???????? | | #?# #?????????????????????? | | ## " F" #?????????????????????? | | ### """" #?????????????????????? | | ###################?########?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 34 Energy Capacity 450 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Weapon Shielding 66 Evasion (%) 59 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 2 Particle Charging 15 Authchip Count 6 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireCentriumFlamer Manual? 0 Play Time 01:55:53 Cumulative 40.0 hours Start 2024.07.06 @ 21:37:21 End 2024.07.07 @ 19:47:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 10 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 256f1b5f-014c-434c-a2e3-f03c3c44c9a0