Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 15:02:34 Player: puppuppit Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (590) 590 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 1972 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 379/400 Matter 24/300 Energy 97/100 System Corruption 2% Temperature Cool (0) Movement Hovering (116) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Hover Unit Hover Unit > --- UTILITY (2) ------ Medium Storage Unit Hacking Suite > --- WEAPON (3) ------- Assault Rifle Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Wheel Tractor Beam Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Hacking Suite > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Hover Unit Hover Unit Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 41 | 9 27 4 1 Power 5 | 2 2 1 . Engine 5 | 2 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 14 | 3 9 2 . Treads . | . . . . Leg . | . . . . Wheel 12 | 3 9 . . Hover 2 | . . 2 . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | 1 . . . Storage 1 | . 1 . . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 19 | 3 14 1 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 13 | 2 9 1 1 Ballistic Cannon . | . . . . Launcher 5 | . 5 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 7 2 1 Power 3 | . 2 1 . Propulsion 4 | . 3 1 . Utility 1 | . 1 . . Weapon 2 | . 1 . 1 Highest Loss Streak 3 | . 3 2 3 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 90 | . 88 99 66 Engine 10 | . 9 14 . Wheel 26 | . 27 26 . Device 4 | . 5 . . Storage 12 | . 12 14 11 Hackware 7 | . 4 14 11 Ballistic Gun 23 | . 26 17 22 Launcher 3 | . 1 10 . Peak Build Rating 10 | 8 10 10 8 Average Rating 8 | 4 8 9 7 On Entrance 6 | . 8 10 8 Naked Turns . | . . . . Heaviest Build 20 | 9 20 20 14 Greatest Support 26 | 26 26 20 12 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 3 10 10 9 Average Carried 8 | 1 8 9 8 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 3 10 9 8 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 890 | 326 423 124 17 Remotely . | . . . . Salvage Created 841 | 154 546 124 17 Parts 89 | 13 65 10 1 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 4 | 1 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 19 | . 15 3 1 Melee 1 | . . 1 . Guns 8 | . 6 1 1 AOE 10 | . 9 1 . Classes Destroyed 9 | 2 7 . . Worker 7 | . 7 . . Builder 3 | . 3 . . Tunneler 5 | 5 . . . Hauler 2 | . 2 . . Recycler 2 | 1 . 1 . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 9 | . 5 3 1 Grunt 10 | . 10 . . Best Kill Streak 15 | 4 15 4 1 Combat Bots Only 7 | . 7 3 1 Max Kills in Single Turn 4 | 2 4 1 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 164 | . 122 26 16 Missed 45 | . 33 7 5 Damage Taken 1210 | . 888 227 95 Core 259 | . 178 60 21 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 144 | . 144 . . Core Remaining (%) 52 | 100 . 4 . Volleys Fired 96 | 6 74 13 3 Largest 2 | 2 2 2 2 Hottest 50 | 40 50 40 40 Shots Fired 178 | 12 135 25 6 Gun 167 | 12 125 24 6 Cannon . | . . . . Launcher 11 | . 10 1 . Special . | . . . . Kinetic 167 | 12 125 24 6 Thermal . | . . . . Explosive 11 | . 10 1 . Electromagnetic . | . . . . Robot Hit Streak 8 | 4 8 8 2 Robot Miss Streak 5 | 1 5 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 96 | 8 71 15 2 Core Hits 63 | 7 46 8 2 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2208 | 103 1840 231 34 Guns 1252 | 103 917 201 31 Cannons . | . . . . Explosions 940 | . 923 17 . Melee . | . . . . Ramming 16 | . . 13 3 Kinetic 1252 | 103 917 201 31 Thermal . | . . . . Explosive 940 | . 923 17 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 1 2 Average Corruption 1 | . 1 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 5 4 . Message Errors 1 | . . 1 . Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . . 2 . Parts Fused 1 | . 1 . . Data Loss (minor) 2 | . 1 1 . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 12 | . 12 . . Projectiles . | . . . . Explosions 12 | . 12 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 60 | . 53 6 1 Shots 2 | . 2 . . Rammed 2 | . . 1 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 106 | . 106 2 . Average Temperature 18 | . 22 2 . Received Heat Transfer 318 | . 237 72 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 448 | 30 448 304 169 Initial 174 | . 19 174 114 Average 237 | 11 269 217 137 Maximum Alert Level 2 | . 2 1 . Low Security (%) 35 | 100 20 50 100 Level 1 53 | . 62 49 . Level 2 11 | . 16 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 5 . 1 Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 31 9 5 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 8 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 27 . . Successful 19 | . 19 . . Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 18 | . 18 . . Terminals 23 | . 23 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Robot Analysis 4 | . 4 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 7 | . 7 . . Botnet 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 4 | . 4 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1118 | 70 753 263 32 Spaces Moved 853 | 43 528 266 16 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 828 | 41 528 259 . Hover 23 | . . 7 16 Flight . | . . . . Fastest Speed 50 | 50 80 80 116 Average Speed 84 | 85 84 80 116 Slowest Speed 116 | 90 90 116 116 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 74 51 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 59 | . 54 5 . Melee . | . . . . Projectile . | . . . . AOE 59 | . 54 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1063 | 59 693 288 23 Wait 53 | . 49 2 2 Move 850 | 42 527 265 16 Hop . | . . . . Pick Up 13 | 2 10 1 . Fast Attach 12 | 6 5 1 . Attach 5 | . 3 1 1 Detach . | . . . . Swap 24 | 3 19 2 . Drop 8 | . 6 2 . Fire 96 | 6 74 13 3 Melee . | . . . . Ram 2 | . . 1 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Destroyed 7 combat bots 399 | -10/Materials | Core integrity fell below 50% 457 | -10/Materials | Lost 3 parts (1p1u1w) 504 | -10/Materials | Discovered new exit (range 14) 586 | -10/Materials | Discovered new exit (range 15) 668 | -10/Materials | Repaired Assault Rifle 691 | -10/Materials | Build established: Mutant 697 | -10/Materials | Repaired Assault Rifle 769 | -10/Materials | Central database locked down 769 | -10/Materials | Identified exit to Mines 824 | -10/Materials | Entered Mines 998 | -10/Mines | Discovered new exit (range 11) 1035 | -10/Mines | Build established: Scavenger-Mutant 1076 | -10/Mines | Core integrity fell below 20% 1087 | -10/Mines | Entered Materials 1087 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1119 | -9/Materials | Self-destructed Last Messages --------------- 01066_ G-47 Trooper suffers critical hit (Destroy). 01066_ Destroyed Aluminum Leg. 01066_ U-05 Engineer lays Concrete. 01074_ U-05 Engineer builds a Wall. 01078_ System corrupted: Energy discharge (-38). 01078_ U-05 Engineer builds a Wall. 01084_ Lgt. Ion Engine destroyed. 01087_ U-05 Engineer lays Concrete. PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 01088_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01091_ T-07 Excavator is excavating. 01097_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01109_ S-10 Pest destroyed. 01111_ Critical hit (Destroy). 01111_ Assault Rifle destroyed. 01116_ Slammed into S-10 Pest. 01116_ Destabilizing: System corrupted (+2). 01117_ Acquired 17 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#######???????????????????????????? | | ???????????????# ##??????????????????????????? | | ???????????????# ???????????????????????????? | | ???????????????+ ???????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????? ????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# ###??????????????????????????? | | ????????????????# # #??????????????????????????? | | ????????????????+ #???????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????##### ########??###+####???????????? | | ????????????# ss s## #???????????? | | ????????????# [ / #???????????? | | ????????????# ## #???????????? | | ????????????## #####@##??? #???????????? | | ?????????????# #?? ????? #???????????? | | ?????????????# # #??????###???????????? | | ?????????????# + #????????????????????? | | ???????????? # #????????????????????? | | ?????????? # #????????????????????? | | ????????? # #????????????????????? | | ????????+ # #????????????????????? | | ????????# #########????????????????????? | | ????????#"" """ #????????????????????????????? | | ??????????T """ #????????????????????????????? | | ??????????" ??" #????????????????????????????? | | ??????????? ??? #????????????????????????????? | | ???????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexWarpMicrothruster Manual? 0 Play Time 00:11:47 Cumulative 93.6 hours Start 2025.02.17 @ 14:51:17 End 2025.02.17 @ 15:02:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 49 Gallery% 53 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4f36607d-130a-4e50-a2f7-dcf57734cae5