Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.22 @ 18:35:10 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (519) 519 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 1850 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 306/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit ECM Suite Shield Generator > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (16) --- Light Ion Engine Improved Ion Engine Light Treads Light Treads Armored Wheel Armored Wheel Small Storage Unit Large Storage Unit High-capacity Matter Pod (200) Weight Redist. System Weight Redist. System Improved Sensor Array Signal Interpreter Propulsion Shielding EMP Blaster EMP Blaster Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit ECM Suite Shield Generator > --- WEAPON ----------- Heavy EM Pulse Gun Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Light Treads Armored Wheel Armored Wheel Small Storage Unit Medium Storage Unit Medium Storage Unit High-capacity Matter Pod Weight Redist. System Sensor Array Signal Interpreter Light Armor Plating EMP Blaster EMP Blaster [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 28 | 7 7 14 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg . | . . . . Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 . 4 . Device 2 | . . 2 . Storage 4 | 2 . 2 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 5 9 . Energy Gun 10 | 2 4 4 . Energy Cannon 3 | . . 3 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 3 | . 1 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 5 | . 1 4 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 4 | . 1 3 . Highest Loss Streak 3 | . 1 3 . Average Slot Usage (%) 93 | . 100 90 . Engine 11 | . 14 10 . Wheel 23 | . 28 22 . Device 9 | . . 13 . Storage 24 | . 28 22 . Energy Gun 21 | . 27 19 . Energy Cannon 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 51 | 17 19 51 . Greatest Support 26 | 26 26 24 . Greatest Overweight (x) 2 | . . 2 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 8 20 . Average Capacity 12 | 7 8 15 . Most Carried 16 | 8 8 16 . Average Carried 11 | 5 7 14 . Final Capacity 16 | 8 8 16 16 Final Carried 16 | 8 8 16 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 718 | 270 63 385 . Remotely . | . . . . Salvage Created 857 | 168 92 597 . Parts 65 | 14 15 36 . Haulers Intercepted 3 | . . 3 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 17 | . 4 13 . Guns 7 | . 1 6 . AOE 10 | . 3 7 . Classes Destroyed 8 | 2 3 3 . Tunneler 5 | 5 . . . Hauler 3 | . . 3 . Recycler 1 | 1 . . . Watcher 3 | . 2 1 . Swarmer 10 | . 3 7 . Grunt 2 | . 1 1 . Brawler 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 5 | 5 4 5 . Combat Bots Only 4 | . 4 4 . Max Kills in Single Turn 2 | 1 2 2 . Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 862 | . 85 777 . Core 94 | . . 94 . Absorbed by Shields 88 | . . 88 . Core Remaining (%) 100 | 100 100 . . Volleys Fired 72 | 14 13 45 . Largest 2 | 2 2 2 . Hottest 113 | 100 100 113 . Shots Fired 133 | 28 24 81 . Gun 124 | 28 22 74 . Cannon 2 | . . 2 . Launcher 7 | . 2 5 . Special . | . . . . Kinetic . | . . . . Thermal 40 | 28 10 2 . Explosive 5 | . 2 3 . Electromagnetic 88 | . 12 76 . Robot Hit Streak 11 | 9 6 11 . Robot Miss Streak 3 | 2 2 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 91 | 22 16 53 . Core Hits 36 | 7 6 23 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1909 | 262 321 1326 . Guns 1207 | 262 185 760 . Cannons 20 | . . 20 . Explosions 681 | . 136 545 . Melee . | . . . . Ramming 1 | . . 1 . Kinetic . | . . . . Thermal 532 | 262 88 182 . Explosive 448 | . 136 312 . Electromagnetic 928 | . 97 831 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Effects 4 | . 4 . . Message Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Targeting Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 65 | . . 65 . Projectiles . | . . . . Explosions 65 | . . 65 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 204 | . . 204 . Shots 7 | . . 7 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 195 | 195 195 117 . Average Temperature 57 | 74 93 36 . Received Heat Transfer 147 | . 18 129 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 2 . . . Heat Transferred 1223 | 777 259 187 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 5 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 471 | 30 128 471 . Average Influence 190 | 10 54 283 . Maximum Alert Level 2 | . . 2 . Low Security (%) 53 | 100 100 24 . Level 1 33 | . . 53 . Level 2 13 | . . 22 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 6 26 . Peak Tracking Total 5 | . 4 5 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 4 | . . 4 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 4 8 . Successful 5 | . 1 4 . Failed 7 | . 3 4 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 6 | . 3 3 . Terminals 12 | . 4 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 4 . Part Schematic 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Locate Traps 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 957 | 126 238 593 . Spaces Moved 658 | 72 199 387 . Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 657 | 71 199 387 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 85 90 . Average Speed 96 | 89 89 101 . Slowest Speed 110 | 90 90 110 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 5 35 39 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 75 | . 13 62 . Melee . | . . . . Projectile . | . . . . AOE 75 | . 13 62 . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 854 | 103 238 513 . Wait 28 | . 1 27 . Move 655 | 71 198 386 . Hop . | . . . . Pick Up 39 | 10 8 21 . Fast Attach 14 | 6 . 8 . Attach 4 | 1 1 2 . Detach 3 | . . 3 . Swap 10 | . 6 4 . Drop 28 | 1 11 16 . Fire 72 | 14 13 45 . Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Utility x2 843 | -9/Materials | Discovered new exit (range 12) 852 | -9/Materials | Lost 3 parts (1p2w) 939 | -9/Materials | Discovered new exit (range 15) 958 | -9/Materials | Entered Storage 958 | -9/Storage | Self-destructed Last Messages --------------- 00914_ U-05 Engineer lays Concrete. 00915_ Y-45 Defender destroyed. 00916_ U-05 Engineer lays Concrete. 00918_ Acquired 28 matter. 00918_ U-05 Engineer lays Concrete. 00919_ U-05 Engineer builds a Wall. 00921_ Dropped Lgt. Treads. 00921_ Acquired Lgt. Treads. 00924_ U-05 Engineer lays Concrete. 00926_ U-05 Engineer builds a Wall. 00926_ U-05 Engineer lays Concrete. 00938_ K-01 Serf collects debris. 00939_ EXIT=FOUND 00952_ Triggered Alarm Trap. 00952_ An alarm sounds. 00952_ ALERT: Alarm triggered, dispatching investigation squad. 00957_ Slammed into U-05 Engineer. 00958_ Hvy. EM Pulse Gun destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ?#####?????????????????????? | | ?# #?????????????????????? | | ?# @ #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# "?????????????????????? | | ?# ?????????????????????? | | ?# ""????????????????????? | | ?# ##????????????????????? | | ?# #?????????????????????? | | ? ?????????????????????? | | ? ?????????????????????? | | ? ?????????????????????? | | ? ?????????????????????? | | ? ?????????????????????? | | ?# #?????????????????????? | | ?? ??????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 42 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonLinkedAnalyzer Manual? 0 Play Time 00:12:17 Cumulative 114.3 hours Start 2020.08.22 @ 18:22:44 End 2020.08.22 @ 18:35:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 50 Gallery% 63 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f4af284-63d7-4479-b8fa-439db9cae6c3