Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 21:46:34 // Halloween2020/ForbiddenLore Player: Ty Piggbottom Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (108) 540 Value Destroyed (2356) 2356 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (150) 150 TOTAL SCORE: 4046 Bonus ------- High Alert Combat Kills 150 Cogmind --------- Core Integrity 63/400 Matter 300/300 Energy 34/100 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Armor Integrity Analyzer > --- WEAPON (2) ------- Light EM Pulse Cannon Axe > --- INVENTORY (4) ---- Hacking Suite Light EM Pulse Cannon Improved Light Cannon Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Shield Generator > --- WEAPON ----------- Light EM Pulse Cannon Axe > --- INVENTORY -------- Sensor Array Hacking Suite Improved Light Cannon Datajack [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Axe Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 141 | 9 37 95 Power 9 | 1 3 5 Engine 6 | 1 2 3 Core 3 | . 1 2 Reactor . | . . . Propulsion 35 | 3 7 25 Treads 3 | 1 . 2 Leg 4 | . 2 2 Wheel 12 | 2 5 5 Hover 13 | . . 13 Flight 3 | . . 3 Utility 37 | 2 5 30 Device 16 | . 1 15 Storage 6 | 2 2 2 Processor 6 | . . 6 Hackware . | . . . Protection 9 | . 2 7 Artifact . | . . . Weapon 60 | 3 22 35 Energy Gun 6 | 2 2 2 Energy Cannon 12 | . . 12 Ballistic Gun 13 | 1 9 3 Ballistic Cannon 4 | . . 4 Launcher 9 | . 8 1 Special Weapon . | . . . Impact Weapon 2 | . 1 1 Slashing Weapon 11 | . . 11 Piercing Weapon . | . . . Special Melee Weapon 3 | . 2 1 Unidentified Prototypes . | . . . Parts Lost 18 | . 4 14 Power 1 | . . 1 Propulsion 7 | . 1 6 Utility 7 | . 2 5 Weapon 3 | . 1 2 Highest Loss Streak 6 | . 2 6 Average Slot Usage (%) 95 | . 98 94 Engine 4 | . 6 4 Core 6 | . 7 6 Wheel 11 | . 27 3 Hover 11 | . . 16 Device 5 | . 1 7 Storage 6 | . 15 1 Processor 19 | . . 29 Protection 5 | . 9 3 Energy Gun 2 | . 8 . Energy Cannon 4 | . . 6 Ballistic Gun 3 | . 7 1 Ballistic Cannon 1 | . . 2 Launcher 3 | . 10 . Slashing Weapon 6 | . . 9 Naked Turns . | . . . Heaviest Build 38 | 17 28 38 Greatest Support 40 | 26 32 40 Greatest Overweight (x) 5 | 1 5 4 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 5 | 6 8 4 Most Carried 10 | 5 10 10 Average Carried 5 | 2 7 4 Final Capacity 10 | 8 10 4 Final Carried 8 | 5 8 4 Class Distribution -------------------- 69% | Mutant 24% | Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 2238 | 236 676 1326 Remotely . | . . . Salvage Created 3775 | 78 824 2873 Parts 191 | 1 57 133 Haulers Intercepted 8 | . 2 6 Recyclers Shooed 7 | . 2 5 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 58 | . 19 39 Melee 21 | . . 21 Guns 5 | . 3 2 Cannons 11 | . . 11 AOE 21 | . 16 5 Classes Destroyed 12 | 1 8 3 Worker 7 | . 3 4 Builder 3 | . 2 1 Tunneler 2 | . 2 . Hauler 8 | . 2 6 Recycler 16 | 1 3 12 Operator 6 | . 1 5 Watcher 8 | . 3 5 Swarmer 12 | . 3 9 Grunt 35 | . 16 19 Brawler 2 | . . 2 Duelist 1 | . . 1 Sentry 8 | . . 8 Best Kill Streak 9 | 1 9 8 Combat Bots Only 5 | . 5 5 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2090 | 36 484 1570 Core 435 | 18 80 337 Absorbed by Shields 141 | . . 141 Core Remaining (%) 76 | 92 60 . Volleys Fired 198 | 1 64 133 Largest 2 | 2 2 2 Hottest 112 | 60 70 112 Shots Fired 255 | 2 104 149 Gun 91 | 2 64 25 Cannon 115 | . . 115 Launcher 49 | . 40 9 Special . | . . . Kinetic 100 | 1 31 68 Thermal 2 | . . 2 Explosive 49 | . 40 9 Electromagnetic 104 | 1 33 70 Robot Hit Streak 27 | 2 8 27 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 234 | 2 52 180 Core Hits 144 | 2 56 86 Critical Hits 3 | . . 3 Critical Kills . | . . . Critical Parts Destroyed 3 | . . 3 Melee Attacks 111 | . 6 105 Impact 3 | . 3 . Slashing 103 | . . 103 Piercing . | . . . Sneak Attacks 23 | . 3 20 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 9006 | 48 2373 6585 Guns 813 | 27 475 311 Cannons 1636 | . . 1636 Explosions 2484 | 21 1841 622 Melee 4073 | . 57 4016 Ramming . | . . . Kinetic 865 | 14 235 616 Thermal 700 | 21 289 390 Explosive 1828 | . 1552 276 Electromagnetic 1540 | 13 240 1287 Impact 57 | . 57 . Slashing 4016 | . . 4016 Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 7 | . . 7 Corruption Purged . | . . . Effects 5 | . . 5 Message Errors 2 | . . 2 Data Loss (minor) 1 | . . 1 Targeting Errors 2 | . . 2 Overload Shots . | . . . Overflow Damage 898 | . 22 876 Projectiles 52 | . . 52 Explosions 111 | . 22 89 Melee 735 | . . 735 Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage 283 | 37 108 138 Shots 10 | 1 6 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 154 | 12 91 154 Average Temperature 32 | 12 22 37 Received Heat Transfer 473 | . 186 287 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles . | . . . Parts Fried 8 | . . 8 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 761 | . 350 411 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 6 | 1 3 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 815 | 5 282 815 Initial 92 | . 3 92 Average 316 | . 172 391 Maximum Alert Level 3 | . 1 3 Low Security (%) 43 | 100 51 38 Level 1 25 | . 48 15 Level 2 11 | . . 17 Level 3 18 | . . 27 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 12 | . 4 8 Investigation 7 | . 4 3 Extermination . | . . . Reinforcement 4 | . . 4 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 2 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 95 | . 21 74 Peak Tracking Total 8 | . 5 8 Tactical Retreats 8 | . . 8 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 13 | . 6 7 Max in Single Turn 2 | . 1 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 19 | . 9 10 Terminals 13 | . 7 6 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 2 | . 1 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 77 | . 29 48 Successful 63 | . 25 38 Failed 14 | . 4 10 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 45 | . 19 26 Fabricators . | . . . Repair Stations 7 | . 4 3 Recycling Units 7 | . 6 1 Scanalyzers 18 | . . 18 Garrison Access . | . . . Terminal Hacks 34 | . 17 17 Record 14 | . 8 6 Prototype ID Bank 4 | . 2 2 Branch Access Points 1 | . 1 . Emergency Access Points 1 | . . 1 Alert Level 2 | . 1 1 Unreport Threat 2 | . . 2 Locate Traps 3 | . 1 2 Transport Status 1 | . 1 . Hauler Manifests 3 | . 1 2 Registered Components 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 7 | . 4 3 Scan Component 4 | . 2 2 Repair 3 | . 2 1 Recycling Unit Hacks 5 | . 4 1 Process 1 | . 1 . Report Inventory 3 | . 2 1 Retrieve Matter 1 | . 1 . Scanalyzer 17 | . . 17 Insert Component 9 | . . 9 Analyze 8 | . . 8 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 2 | . 1 1 Used . | . . . Hacking Detections 11 | . 4 7 Full Trace Events 6 | . 3 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 8 | . . 8 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 2 1 Time 90 | . 52 38 Parts Recycled . | . . . Recycled Matter 272 | . 272 . Retrieved Matter 432 | . 432 . Retrieved Components . | . . . Parts Scanalyzed 8 | . . 8 Part Schematics Acquired 8 | . . 8 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . 1 1 Non-combat 2 | . 1 1 Combat . | . . . Robot Hacks Applied 5 | . 3 2 no_distress 3 | . 2 1 find_recycling 2 | . 1 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 3922 | 58 1242 2622 Spaces Moved 3180 | 41 951 2188 Core 14 | 5 1 8 Treads 33 | 4 . 29 Legs 38 | . 21 17 Wheels 1293 | 32 929 332 Hover 1787 | . . 1787 Flight 15 | . . 15 Fastest Speed 50 | 50 90 56 Average Speed 75 | 92 96 65 Slowest Speed 300 | 160 300 280 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 63 | 3 97 90 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 81 | . 48 33 Terrain Destroyed 307 | . 236 71 Melee . | . . . Projectile 3 | . . 3 AOE 304 | . 236 68 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 4255 | 55 1158 3042 Wait 472 | . 54 418 Move 3178 | 40 950 2188 Hop . | . . . Pick Up 58 | 3 23 32 Fast Attach 45 | 9 7 29 Attach 24 | . 6 18 Detach 18 | 2 3 13 Swap 72 | . 24 48 Drop 79 | . 21 58 Fire 198 | 1 64 133 Melee 111 | . 6 105 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 7) 537 | -10/Materials | Discovered new exit (range 9) 658 | -10/Materials | Discovered new exit (range 3) 813 | -10/Materials | Repaired EM Pulse Gun 841 | -10/Materials | Repaired Com. Wheel? 1017 | -10/Materials | Identified exit to Mines 1179 | -10/Materials | Discovered new exit (range 16) 1301 | -10/Materials | Entered another Materials area 1301 | -9/Materials | Evolved 2 slots: Utility x2 1308 | -9/Materials | Discovered new exit (range 14) 1711 | -9/Materials | Identified exit to Mines 1833 | -9/Materials | Discovered exit to Mines (range 16) 2001 | -9/Materials | Discovered new exit (range 16) 2285 | -9/Materials | Repaired Lgt. Nuclear Core 2991 | -9/Materials | Core integrity fell below 50% 3249 | -9/Materials | Lost 3 parts (2n1u) 3261 | -9/Materials | Discovered new exit (range 18) 3701 | -9/Materials | First assault squad dispatched 3728 | -9/Materials | Build established: Scout 3806 | -9/Materials | Core integrity fell below 20% 3845 | -9/Materials | Lost 6 parts (1p2n3u) 3923 | -9/Materials | Self-destructed Last Messages --------------- 03853_ Sneak attack on U-05 Engineer. 03853_ Destroyed Terrain Scanner. 03853_ Destroyed Welding Torch. 03853_ Destroyed Lgt. Ion Engine. 03859_ K-01 Serf collects debris. 03859_ Destroyed Lgt. Ion Engine. 03862_ K-01 Serf collects debris. 03864_ System corrupted: Component data lost. 03873_ Sneak attack on K-01 Serf. 03873_ Destroyed Wheel. 03875_ System corrupted: Axe targeting data glitched. 03878_ Destroyed Lgt. Ion Engine. 03881_ K-01 Serf destroyed. 03886_ J:QZW=NZW05W=OYL3TP// 03896_ Acquired Imp. Aluminum Leg. 03898_ Acquired Aluminum Leg. 03900_ Acquired 20 matter. 03907_ System corrupted: Lgt. EM Pulse Cannon targeting data glitched. 03914_ System corrupted: FCS attempts to trigger Lgt. EM Pulse Cannon. 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EM Pulse Cannon | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Axe | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed HardenedZioniteProcessor Manual? 0 Play Time 02:14:24 Cumulative 89.5 hours Start 2020.11.01 @ 17:05:38 End 2020.11.01 @ 21:46:34 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdf5d878-12cc-40c7-a114-5079e074e6ec