Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.22 @ 19:45:25 Player: Jaxz Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (985) 985 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2760 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 217/300 Energy 100/100 System Corruption 0% Temperature Warm (155) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Field Laser Field Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Heat Sink Field Laser Field Laser Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 43 | 6 5 19 13 Power 9 | 1 . 5 3 Engine 9 | 1 . 5 3 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 2 6 4 Treads 3 | . . . 3 Leg 11 | 2 2 6 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 5 3 Device 5 | . . 3 2 Storage 2 | 1 . 1 . Processor 3 | . 1 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 2 3 3 Energy Gun 8 | 2 . 3 3 Energy Cannon 2 | . 2 . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 6 9 Power 3 | . . 1 2 Propulsion 4 | . . 1 3 Utility 4 | . . 2 2 Weapon 4 | . . 2 2 Highest Loss Streak 7 | . . 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 90 83 92 Engine 10 | . 14 10 8 Treads 1 | . . . 8 Leg 21 | . 28 21 16 Device 4 | . . 4 8 Storage 11 | . 14 11 9 Processor 14 | . 6 14 26 Energy Gun 10 | . 5 10 14 Energy Cannon 10 | . 21 10 . Naked Turns . | . . . . Heaviest Build 24 | 10 14 24 24 Greatest Support 60 | 20 20 20 60 Greatest Overweight (x) 4 | . 4 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 6 8 9 10 Most Carried 10 | 7 8 10 10 Average Carried 8 | 4 6 9 8 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 6 8 10 7 Class Distribution -------------------- 53% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 610 | 202 108 209 91 Remotely . | . . . . Salvage Created 1360 | . 275 779 306 Parts 68 | . 19 46 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 5 17 6 Guns 15 | . . 9 6 Cannons 13 | . 5 8 . Classes Destroyed 8 | . 3 4 1 Worker 1 | . . 1 . Builder 1 | . . 1 . Recycler 3 | . 1 2 . Watcher 2 | . 1 1 . Swarmer 6 | . . 6 . Grunt 17 | . 5 7 5 Brawler 1 | . . . 1 Sentry 4 | . . 4 . Best Kill Streak 4 | . 3 4 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2866 | . 203 1054 1609 Core 819 | . 85 181 553 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 66 54 . Volleys Fired 110 | . 14 66 30 Largest 2 | . 2 2 2 Hottest 126 | . 120 121 126 Shots Fired 187 | . 28 111 48 Gun 105 | . . 57 48 Cannon 82 | . 28 54 . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 181 | . 28 105 48 Explosive . | . . . . Electromagnetic 6 | . . 6 . Robot Hit Streak 15 | . 3 15 15 Robot Miss Streak 5 | . 5 5 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 108 | . 11 63 34 Core Hits 48 | . 7 28 13 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . . 5 4 Burn 8 | . . 4 4 Meltdown 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1860 | . 230 1050 580 Guns 1033 | . . 453 580 Cannons 827 | . 230 597 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1818 | . 230 1008 580 Explosive . | . . . . Electromagnetic 42 | . . 42 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . 8 . . Projectiles 8 | . 8 . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 561 | . 469 432 561 Average Temperature 171 | . 161 136 259 Received Heat Transfer 1467 | . 90 360 1017 Effects 25 | . 1 10 14 Shutdowns 4 | . 1 . 3 Energy Bleed 4 | . . 1 3 Interference 8 | . . 8 . Matter Decay 3 | . . 1 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles . | . . . . Parts Melted 17 | . 1 8 8 Heat Transferred 4625 | . 481 2590 1554 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 309 | . 170 309 261 Initial 125 | . . 71 125 Average 179 | . 65 219 170 Maximum Alert Level 1 | . . 1 1 Low Security (%) 55 | 100 100 36 77 Level 1 44 | . . 63 22 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 3 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 7 31 10 Peak Tracking Total 6 | . 3 6 4 Tactical Retreats 5 | . . 5 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1517 | 55 241 991 230 Spaces Moved 680 | 43 130 433 74 Core 31 | 19 12 . . Treads 15 | . . . 15 Legs 634 | 24 118 433 59 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 149 | 89 132 164 128 Slowest Speed 260 | 120 250 260 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 24 43 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 994 | 58 173 601 162 Wait 108 | . 12 63 33 Move 677 | 42 129 432 74 Hop . | . . . . Pick Up 34 | 10 7 11 6 Fast Attach 6 | 2 . 4 . Attach 21 | 4 3 6 8 Detach 2 | . . 1 1 Swap 16 | . 2 9 5 Drop 20 | . 6 9 5 Fire 110 | . 14 66 30 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 12) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 545 | -9/Materials | Discovered new exit (range 8) 797 | -9/Materials | Build established: Scavenger-Mutant 1284 | -9/Materials | Discovered new exit (range 3) 1288 | -9/Materials | Entered another Materials area 1288 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1508 | -8/Materials | Core integrity fell below 50% 1515 | -8/Materials | Core integrity fell below 20% 1518 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01472_ G-47 Trooper destroyed. 01473_ Acquired 49 matter. 01478_ Overheating: Matter decay (-42). 01478_ Y-45 Defender suffers critical hit (Burn). 01479_ Power failure, Ion Engine shutdown. 01480_ Overheating: Visual Processing Unit damaged (-11). 01480_ Overheating: Ion Engine damaged (-4). 01480_ Overheating: Field Laser damaged (-31). 01480_ Overheating: Lgt. Treads damaged (-82). 01481_ Overheating: Energy bleed (-3). 01486_ Dropped Ion Engine. 01487_ Field Laser destroyed. 01494_ Lgt. Treads destroyed. 01495_ Critical hit (Burn: +37). 01499_ Overheating: Matter decay (-47). 01503_ Lgt. Treads destroyed. 01503_ Critical hit (Burn: +37). 01505_ Imp. Ion Engine destroyed. 01509_ Imp. Sensor Array destroyed. 01510_ Critical hit (Burn: +37). 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[! #????????????? | | ?#####"T"### ###########??? | | ?????#"????# %! # #??? | | ???????????###########+########## + #??? | | ???????????????????# [%Y @#?????# # [[ #??? | | ???????????????????# gg #?????# # """ [[] #??? | | ???????????????????# g "#?????# # """ * #??? | | ???????????????????# T"#?????##### """ [#??? | | ???????????????????# ""#?????????# #??? | | ???????????????????# #?????????# #??? | | ???????????????????########?????????###########??? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 85 ECM Strength 1 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed RestorationConcussiveAxe Manual? 0 Play Time 00:29:50 Cumulative 35.9 hours Start 2022.04.22 @ 18:20:44 End 2022.04.22 @ 19:45:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 43 Adventurer 3 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 27 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f0189b7-5515-4bc4-ba77-2c26fc07cd46