Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 02:20:52 Player: Inverisimilidude Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (48) 240 Value Destroyed (1451) 1451 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 6139 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Heat Sink Improved Terrain Scan Processor Gauss Rifle Ripper Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Shotgun Minigun Shock Bomb Launcher > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit Signal Interpreter Improved Terrain Scan Processor Light Armor Plating Shield Generator EM Shotgun Beam Rifle Assault Cannon EMP Blaster Grenade Launcher Rocket Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 2 2 . . Power . | . . . . . . . . . . Propulsion 3 | . . 1 . 1 . . 1 . . Utility 5 | . . 1 . . 2 1 1 . . Weapon 2 | . . . . 1 . 1 . . . Parts Attached 54 | 7 9 5 4 20 1 7 1 . . Power 6 | 1 1 . . 4 . . . . . Engine 6 | 1 1 . . 4 . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 11 | 2 2 2 . 5 . . . . . Treads . | . . . . . . . . . . Leg 11 | 2 2 2 . 5 . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 2 3 2 3 3 1 5 1 . . Device 10 | 1 1 1 . . 1 5 1 . . Storage 3 | 1 1 1 . . . . . . . Processor 4 | . 1 . 2 1 . . . . . Hackware . | . . . . . . . . . . Protection 3 | . . . 1 2 . . . . . Artifact . | . . . . . . . . . . Weapon 17 | 2 3 1 1 8 . 2 . . . Energy Gun 5 | 1 . . . 3 . 1 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 1 2 1 . 2 . 1 . . . Ballistic Cannon 2 | . . . 1 1 . . . . . Launcher 3 | . 1 . . 2 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 1 . . Parts Lost 25 | . 6 . . 16 1 2 . . . Power 2 | . . . . 2 . . . . . Propulsion 9 | . 2 . . 7 . . . . . Utility 7 | . 2 . . 2 1 2 . . . Weapon 7 | . 2 . . 5 . . . . . Highest Loss Streak 8 | . 3 . . 8 1 2 . . . To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 1 6 10 14 12 4 4 5 5 5 Power 1 | . 1 1 2 . . . 1 1 1 Propulsion 1 | . 1 2 2 . . . . . . Utility 3 | . 1 2 3 5 3 3 3 2 2 Weapon 4 | . 2 4 7 5 1 1 1 1 2 Tool/Special . | . . . . . . . . . . Unused Backups 7 | . 1 . . 2 . . . . 4 Power 1 | . . . . . . . . . 1 Propulsion 2 | . 1 . . 1 . . . . . Utility 2 | . . . . . . . . . 2 Weapon 2 | . . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 70 | . 98 88 98 92 15 8 . . . Engine 7 | . 14 11 11 8 . . . . . Leg 23 | . 27 33 33 33 . . . . . Device 1 | . 10 . . . 3 8 . . . Storage 7 | . 14 11 11 8 . . . . . Processor 9 | . 1 11 15 11 11 . . . . Protection 3 | . . . 5 6 . . . . . Ballistic Gun 10 | . 21 22 11 15 . . . . . Ballistic Cannon 4 | . . . 10 3 . . . . . Peak Build Rating 26 | 9 9 12 14 26 7 7 8 1 1 Average Rating 10 | 4 8 9 13 21 4 2 1 1 1 On Entrance 4 | . 9 7 10 14 4 1 1 1 1 Naked Turns 1301 | . . . . . 110 74 370 576 171 Heaviest Build 42 | 14 21 31 35 42 1 3 . . . Greatest Support 52 | 20 20 30 30 52 3 3 3 3 3 Greatest Overweight (x) 3 | 3 1 1 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 5 5 5 5 5 Average Capacity 11 | 7 9 14 15 14 5 5 5 5 5 Most Carried 15 | 3 8 14 15 14 4 5 5 5 5 Average Carried 10 | 1 6 10 14 12 4 4 5 4 5 Final Capacity 15 | 8 10 15 15 5 5 5 5 5 5 Final Carried 15 | 3 8 14 15 4 4 5 5 5 5 Class Distribution -------------------- 45% | Scavenger-Mutant 42% | Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Matter Collected 1489 | 245 195 32 173 762 . 20 . 62 . Remotely . | . . . . . . . . . . Salvage Created 1448 | 21 365 32 103 927 . . . . . Parts 91 | 3 17 1 8 62 . . . . . Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 14 4 Prevented 2 | . . . . . . . . . 2 Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 40 | . 10 1 6 23 . . . . . Guns 20 | . 8 1 3 8 . . . . . Cannons 5 | . . . 3 2 . . . . . AOE 15 | . 2 . . 13 . . . . . Classes Destroyed 11 | 1 3 . . 7 . . . . . Worker 3 | . . . . 3 . . . . . Builder 1 | . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 1 | . . . . 1 . . . . . Recycler 1 | . 1 . . . . . . . . Watcher 1 | . . . . 1 . . . . . Swarmer 16 | . 3 . 4 9 . . . . . Grunt 16 | . 7 1 2 6 . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 4 | . . . . 4 . . . . . Hunter 3 | . . . . 3 . . . . . Best Kill Streak 6 | 1 4 1 4 6 . . . . . Combat Bots Only 4 | . 3 1 4 3 . . . . . Max Kills in Single Turn 5 | 1 2 1 2 5 . . . . . Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 . . 3 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Hostile Shots Fired 481 | . 71 4 20 137 112 69 9 47 12 Missed 160 | . 15 1 2 29 57 31 3 18 4 Hits 321 | . 56 3 18 108 55 38 6 29 8 Melee 3 | . . . . 2 . . . 1 . Projectile 318 | . 56 3 18 106 55 38 6 28 8 Critical Strikes 6 | . . . 2 3 . . 1 . . Damage Taken 5004 | . 828 28 164 2117 469 390 285 531 192 Core 2355 | . 220 . 10 346 429 342 285 531 192 Absorbed by Shields 21 | . . 6 . . . 15 . . . Regen/Repaired (Parts) 18 | . 18 . . . . . . . . Core Remaining (%) 57 | 100 12 . 97 37 38 59 . . . Volleys Fired 126 | 1 46 6 11 62 . . . . . Largest 3 | 2 2 2 2 3 . . . . . Hottest 126 | 60 70 43 56 126 . . . . . Shots Fired 273 | 2 91 12 22 146 . . . . . Gun 219 | 2 88 12 13 104 . . . . . Cannon 26 | . . . 9 17 . . . . . Launcher 28 | . 3 . . 25 . . . . . Special . | . . . . . . . . . . Kinetic 218 | 1 76 12 22 107 . . . . . Thermal 5 | . . . . 5 . . . . . Explosive 7 | . 3 . . 4 . . . . . Electromagnetic 43 | 1 12 . . 30 . . . . . Robot Hit Streak 15 | 1 15 5 4 11 . . . . . Robot Miss Streak 6 | . 2 6 4 5 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 179 | 1 65 5 12 96 . . . . . Core Hits 91 | 1 23 3 7 54 1 . 1 . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3410 | 15 804 43 225 2206 38 . 49 . 30 Guns 1770 | 15 553 43 134 1025 . . . . . Cannons 358 | . . . 86 272 . . . . . Explosions 1160 | . 251 . . 909 . . . . . Melee . | . . . . . . . . . . Ramming 122 | . . . 5 . 38 . 49 . 30 Kinetic 1886 | . 475 43 220 1148 . . . . . Thermal 144 | . 70 . . 74 . . . . . Explosive 497 | . 181 . . 316 . . . . . Electromagnetic 761 | 15 78 . . 668 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . 5 . 1 . . 1 Average Corruption 4 | . . . . 5 . 1 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 28 | . . . . 28 . . . . . Message Errors 9 | . . . . 9 . . . . . Matter Fused 9 | . . . . 9 . . . . . Energy Discharges 4 | . . . . 4 . . . . . Parts Rejected 1 | . . . . 1 . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . Misfires 3 | . . . . 3 . . . . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 22 | . 14 . . 8 . . . . . Projectiles . | . . . . . . . . . . Explosions 22 | . 14 . . 8 . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 439 | . 188 . . 189 16 . 33 . 13 Shots 15 | . 3 . . 12 . . . . . Rammed 23 | . . . . . 8 . 3 . 12 Targets Rammed 24 | . . . 1 . 8 . 3 . 12 Kicked 1 | . . . 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 305 | 20 61 2 7 305 . . . . . Average Temperature 43 | 15 23 2 5 56 . . . . . Received Heat Transfer 1274 | . 324 8 24 558 117 90 63 90 . Effects 1 | . . . . 1 . . . . . Short Circuit 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 311 | . 150 . . 161 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 1 . . 2 . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Maximum Alert Level 2 | . . . . 2 . . . . . Low Security (%) 90 | 100 100 100 100 42 100 100 100 . . Level 1 6 | . . . . 41 . . . . . Level 2 2 | . . . . 16 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 447 | 5 178 44 91 447 188 60 20 . . Initial 171 | . 3 44 . . 171 60 . . . Average 68 | . 101 5 4 252 150 12 5 . . Influence Increases 2081 | 5 506 26 141 916 189 14 104 120 60 Destroy 0b10 Robot/C 800 | . 200 20 120 460 . . . . . Destroy 0b10 Robot/NC 40 | 5 5 . . 30 . . . . . Destroy Leader 204 | . 50 . 20 134 . . . . . Successful Hack 117 | . 28 6 . 31 24 14 14 . . Select Force Hacks 100 | . 100 . . . . . . . . Disable Machine 120 | . 60 . . 60 . . . . . Destroy Structure 85 | . 48 . 1 36 . . . . . Partial Spotted 90 | . . . . 45 30 . 15 . . Lose Combat Pursuer 525 | . 15 . . 120 135 . 75 120 60 Influence Decreases 2061 | . 404 133 141 539 442 138 94 80 90 Entered New Map 349 | . 2 63 . . 206 64 . 4 10 Time Decay 1462 | . 342 70 141 379 206 74 94 76 80 Lost Part 230 | . 60 . . 160 10 . . . . Lost Ally 20 | . . . . . 20 . . . . Squads Dispatched 24 | . 4 2 . 6 5 3 4 . . Investigation 16 | . 4 2 . 4 2 2 2 . . Extermination 3 | . . . . . 1 1 1 . . Reinforcement 5 | . . . . 2 2 . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Distress Signals 9 | . . . . 7 . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 133 | . 15 7 6 45 12 10 7 24 7 Peak Tracking Total 11 | . 3 2 4 6 7 6 4 11 4 Tactical Retreats 27 | . 1 . . 6 4 1 5 7 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Traps Triggered 7 | . 1 . . 1 1 3 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 1 | . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Machines Disabled 8 | . 4 . . 4 . . . . . Max in Single Turn 3 | . 3 . . 2 . . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 2 | . 2 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Machines Accessed 31 | . 9 5 . 6 4 4 3 . . Terminals 29 | . 8 5 . 5 4 4 3 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 103 | . 24 22 . 23 13 10 11 . . Successful 39 | . 10 9 . 10 3 2 5 . . Failed 64 | . 14 13 . 13 10 8 6 . . Catastrophic 14 | . 4 1 . 2 3 3 1 . . Database Lockouts . | . . . . . . . . . . Manual 67 | . 13 14 . 18 9 8 5 . . Terminals 98 | . 22 22 . 20 13 10 11 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . Terminal Hacks 19 | . 5 6 . 5 . . 3 . . Record 2 | . . . . . . . 2 . . Prototype ID Bank 1 | . 1 . . . . . . . . Branch Access Points 4 | . 1 1 . 1 . . 1 . . Terminal Index 1 | . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . Dispatch Records 2 | . . 2 . . . . . . . Security Status 1 | . . . . 1 . . . . . Surveillance Status 1 | . . 1 . . . . . . . Investigation Status 2 | . 1 1 . . . . . . . Recall Investigation 3 | . 1 1 . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 17 | . 3 3 . 4 3 2 2 . . Terminals 17 | . 3 3 . 4 3 2 2 . . Botnet 14 | . . 3 . 4 3 2 2 . . Detonate 1 | . 1 . . . . . . . . Sabotage 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 8 5 . 6 4 4 3 . . Full Trace Events 14 | . 2 3 . 3 2 2 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 16 | . . . . . 16 . . . . Highest-Rated Ally 16 | . . . . . 16 . . . . Total Orders 1 | . . . . . 1 . . . . ROAM 1 | . . . . . 1 . . . . Ally Attacks 9 | . . . . . 9 . . . . Total Damage 50 | . . . . . 50 . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Active Infowar (turns) 1122 | 7 607 . . . 224 284 . . . Sensors 37 | . 17 . . . . 20 . . . Terrain 821 | 7 590 . . . 224 . . . . Seismic 264 | . . . . . . 264 . . . ECM 40 | . . . . . . 40 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Turns Passed 6918 | 96 767 542 2569 1028 420 378 371 576 171 Spaces Moved 6578 | 69 482 418 1356 737 780 557 726 1149 304 Core 3678 | 16 . . . 146 780 557 726 1149 304 Treads . | . . . . . . . . . . Legs 2900 | 53 482 418 1356 591 . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 50 50 50 50 Average Speed 94 | 116 120 120 185 107 50 50 50 50 50 Slowest Speed 200 | 200 190 190 190 190 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 1 | . . . . 1 . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . Exploration Rate (%) 48 | 4 78 34 100 72 32 16 18 93 34 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . . . 1 1 . . . Scrap Searched 5 | . . . 2 . . . . 3 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 112 | . 60 . 1 51 . . . . . Melee . | . . . . . . . . . . Projectile 1 | . . . 1 . . . . . . AOE 111 | . 60 . . 51 . . . . . Terrain Rammed 1 | . . . . . . . 1 . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Total 7031 | 79 592 446 1387 858 808 655 733 1150 323 Wait 179 | . 40 9 10 22 18 71 2 . 7 Move 6569 | 68 481 417 1355 736 779 556 725 1148 304 Hop . | . . . . . . . . . . Pick Up 34 | 3 12 7 3 6 . 2 . 1 . Fast Attach 22 | 7 1 . 2 4 1 6 1 . . Attach 19 | . 5 2 1 10 . 1 . . . Detach 2 | . . 1 . . . 1 . . . Swap 19 | . 4 3 1 11 . . . . . Drop 21 | . 3 1 3 7 . 5 1 1 . Fire 126 | 1 46 6 11 62 . . . . . Melee . | . . . . . . . . . . Ram 24 | . . . . . 8 . 4 . 12 Kick 1 | . . . 1 . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . Rewire 2 | . . . . . 2 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 12) 426 | -10/Materials | Core integrity fell below 50% 619 | -10/Materials | Repaired Grenade Launcher 640 | -10/Materials | Discovered new exit (range 16) 716 | -10/Materials | Core integrity fell below 20% 750 | -10/Materials | Lost 3 parts (2u1w) 864 | -10/Materials | Entered another Materials area 864 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1009 | -9/Materials | Identified exit to Mines 1009 | -9/Materials | Identified exit to Storage 1158 | -9/Materials | Build established: Scavenger-Mutant 1406 | -9/Materials | Entered Mines 1481 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1682 | -9/Mines | Discovered new exit (range 5) 1746 | -9/Mines | Discovered new exit (range 12) 1915 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2061 | -9/Mines | Learned Materials garrison access intel 2184 | -9/Mines | Learned location of 1 exit from Materials 2279 | -9/Mines | Found a hidden stash of uninstalled traps 2931 | -9/Mines | Identified exit to Materials 3975 | -9/Mines | Entered Materials 3975 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3976 | -8/Materials | Identified exit to Factory 3977 | -8/Materials | Loaded intel: 1 garrison access location 4134 | -8/Materials | Crushed by falling debris 4268 | -8/Materials | Build established: Scavenger-Gunner 4397 | -8/Materials | Lost 3 parts (1p2n) 4592 | -8/Materials | Core integrity fell below 50% 4960 | -8/Materials | Lost 8 parts (1p3n1u3w) 4991 | -8/Materials | Discovered exit to Factory (range 8) 5003 | -8/Materials | Entered Factory 5003 | -7/Factory | Evolved 2 slots: Utility x2 5212 | -7/Factory | Build established: Mutant 5388 | -7/Factory | Core integrity fell below 50% 5390 | -7/Factory | Discovered new exit (range 8) 5423 | -7/Factory | Entered another Factory area 5423 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5798 | -6/Factory | Discovered new exit (range 5) 5801 | -6/Factory | Entered another Factory area 5801 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5949 | -5/Factory | Identified exit to Upper Caves 6172 | -5/Factory | Entered Upper Caves 6298 | -5/Upper Caves | Encountered a Warlord checkpoint 6492 | -5/Upper Caves | Identified exit to Upper Caves 6530 | -5/Upper Caves | Ambushed by wild Derelicts 6592 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6611 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6616 | -5/Upper Caves | Core integrity fell below 50% 6641 | -5/Upper Caves | Attacked by a faux Warlord 6656 | -5/Upper Caves | Core integrity fell below 20% 6748 | -5/Upper Caves | Entered another Upper Caves area 6753 | -5/Upper Caves | Encountered a Warlord checkpoint 6919 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06615_ Y-72 Warden: "REQUESTING BACKUP." 06622_ LL-B8M(M): "I've never seen anything like that down here. It must be an Unaware spy!" 06641_ LL-B8M(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" 06644_ Penetrated by Slug. 06655_ Slug penetrates Wall. 06717_ Dropped Shield Generator. 06718_ Acquired Ripper. LOCATION=UPPER CAVES GOAL=ESCAPE 06753_ YE-JJB(M): "You haven't seen any Assembled, have you?" 06814_ Penetrated by Slug. 06907_ Slammed into S-27 Virus. 06910_ Destabilizing: Core damaged (-50). 06911_ Slammed into S-27 Virus. 06918_ Destabilizing: System corrupted (+1). 06919_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | #??????????????????# #??????? | | ####????????????????# #??????? | | ##### ### ##????????????????# #??????? | | ## #??# ### #??????????????#### ##??????? | | ### ##??# ## #????##???????# ### ##???????? | | #?# #???# ## #???# ##????## ## ##???????? | | #?####???# ### #?## #??### # #???????? | | ##???????# ## ### #???# ## ##???????? | | #####???# #????## ### #????????? | | ##??# #?????## ### ##???????? | | # #??# ##????# ## ###?????? | | # #??# ### ##??## ## #?????? | | #??# #?## ## #### #### ##????? | | ##?# #??# ### ##?# #????? | | #?# #??# #### ### #????? | | ##?# #??# ### ##????# | | ##??# #??# ### #####????## | | ##???# #??###?# ###### #???????# | | # #????# #?????## ##???#### #???????# | | ## ###### #?????# ## #????### ###?????## | | ??# ## #????## ### #????# ##?????# | | ???### #???## ######?????# ##????? | | #????# #####???# ! ##????????# ##???? | | ###### #???????# !% % ####?????# ##??? | | #???????## ! %s%% ####### #### | | #########????????# ###@%% | | #????????????????## #?#### # | | ??????????????????# #????## #### ## ## | | ??????????????????# #?????####??# ###### | | ??????????????????## ???????????## ##????# | | ???????????????????### ????????????## ## #?##### | | ??????????????????????#?????????????# ## #?# | | ????????????????????????????????????# ## #?# | | ????????????????????????????????????# ####### | | ???????????????????????????????????? ????# | | ??????????????????????????????????? ????# | | ??????????????????????????????????? #?### | | ???????????????????????????????????? #?# | | ???????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????????????? ## | | ?????????????????????????????????? ??#### | | ??????????????????????????????????? ??????## # | | ????????????????????????????????????????????? ## | | ???????????????????????????????????????????? ## | | ???????????????????????????????????????????? #?# | | ??????????????????????????????????????????? #??? | | ???????????????????????????????????????????###???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 70% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed WeaponUtilityKit Manual? 0 Play Time 01:08:45 Cumulative 47.6 hours Start 2025.07.15 @ 01:10:24 End 2025.07.15 @ 02:20:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b169572-2b0e-4666-9208-086a04fd3e79