Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.01 @ 19:28:54 Player: Mr Goldstein Result: Destroyed by as-07484 with Assembled Heavy Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (7) 35 Value Destroyed (208) 208 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3342) 3342 TOTAL SCORE: 8465 Bonus ------- Pacifist 1496 Follower Combat Kills 74 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -528 Cogmind --------- Core Integrity 0/850 Matter 244/300 Energy 47/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Utility Shielding GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Light Regenerative Plating GOLEM Unit Makeshift Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Improved Signal Interpreter Surveybot 24 Chip Utility Shielding GOLEM Unit > --- WEAPON ----------- RU-N14's Throwing Claymores > --- INVENTORY -------- Advanced Energy Well Light Regenerative Plating GOLEM Unit Makeshift Hammer [Rating: 44] Favorites ----------- Power Backup Power III Engine Backup Power III Propulsion Xenon Bombardment Thruster Treads Light Treads Hover Unit Backup Propulsion III Flight Unit Xenon Bombardment Thruster Utility Utility Shielding Device Makeshift Cloaking Device Storage Advanced Energy Well Processor Improved Signal Interpreter Hackware System Shield Protection Utility Shielding Weapon Makeshift Hammer Energy Gun Backup Laser III Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . Power 1 | . . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . 2 2 . . . . . 2 . . . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 36 | 2 . 4 4 2 . . 1 1 2 3 2 7 8 Power 1 | . . . . . . . . . . . . 1 . Engine 1 | . . . . . . . . . . . . 1 . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 10 | 2 . . 2 1 . . 1 1 . 2 1 . . Treads 2 | 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 8 | . . . 2 1 . . 1 1 . 2 1 . . Utility 13 | . . 4 2 1 . . . . 1 . . 1 4 Device 3 | . . . . . . . . . . . . 1 2 Storage 1 | . . . . . . . . . . . . . 1 Processor 2 | . . . . 1 . . . . . . . . 1 Hackware 5 | . . 2 2 . . . . . 1 . . . . Protection 2 | . . 2 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 12 | . . . . . . . . . 1 1 1 5 4 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . 1 1 . . . Special Weapon 4 | . . . . . . . . . . . . 2 2 Impact Weapon 5 | . . . . . . . . . . . . 3 2 Slashing Weapon 1 | . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 1 . . 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . 6 Parts Lost 18 | . . . . 2 . 1 . 4 6 . . . 5 Power 2 | . . . . . . . . . 2 . . . . Propulsion 8 | . . . . 1 . 1 . 3 1 . . . 2 Utility 5 | . . . . 1 . . . 1 1 . . . 2 Weapon 3 | . . . . . . . . . 2 . . . 1 Highest Loss Streak 6 | . . . . 1 . 1 . 3 6 . . . 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 51 | . 28 47 70 56 61 61 61 42 52 44 47 57 47 Engine 1 | . . . . . . . . . 3 . . 1 . Treads 1 | . 28 22 10 . . . . . . . . . . Flight 9 | . . . 6 15 15 15 15 3 . 8 13 13 12 Device 1 | . . . . . . . . . . . . 4 1 Processor 6 | . . . . . 7 7 7 7 6 6 6 6 8 Hackware 15 | . . 9 36 25 23 23 23 15 19 13 13 13 10 Protection 10 | . . 15 18 15 15 15 15 15 13 13 13 9 6 Special Weapon 1 | . . . . . . . . . . . . 2 1 Impact Weapon 1 | . . . . . . . . . . . . 2 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 10 | . . 2 2 2 2 2 2 2 10 2 5 10 9 Greatest Support 40 | 40 3 3 12 12 10 10 12 12 16 8 10 10 10 Greatest Overweight (x) 2 | . . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 2 2 3 2 2 1 2 5 5 5 5 5 Average Carried 3 | . . . . 2 2 2 1 . 2 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 2 2 2 2 2 1 2 5 5 5 4 5 Class Distribution -------------------- 85% | Hacker-Mutant 9% | Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 488 | 49 . . . 23 85 92 . 54 5 31 . 44 105 Remotely . | . . . . . . . . . . . . . . Salvage Created 297 | . . . . . . . . . . 58 . . 239 Parts 11 | . . . . . . . . . . 8 . . 3 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 5 . 3 . . . Prevented 2 | . . . . . . 2 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 27 | . . . . . . . . . . 4 . . 23 Cannons 3 | . . . . . . . . . . . . . 3 AOE 24 | . . . . . . . . . . 4 . . 20 Classes Destroyed 4 | . . . . . . . . . . 1 . . 3 Swarmer 4 | . . . . . . . . . . 4 . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 Z-Light 2 | . . . . . . . . . . . . . 2 Assembled 21 | . . . . . . . . . . . . . 21 Best Kill Streak 18 | . . . . . . . . . . 4 . . 18 Combat Bots Only 18 | . . . . . . . . . . 4 . . 18 Max Kills in Single Turn 13 | . . . . . . . . . . 4 . . 13 Gunslinging . | . . . . . . . . . . . . . . Exploded 12 | . . . . . . . . . . 4 . . 12 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 2519 | . . 63 . 237 21 44 . 608 455 48 38 . 1005 Core 1538 | . . 22 . 145 21 12 . 478 243 48 19 . 550 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 89 | . . . . 7 . . . 28 13 . . . 41 Core Remaining (%) 80 | 100 100 94 100 . . . . 6 . . . . . Volleys Fired 13 | . . . . . . . . . 1 1 . . 11 Largest 2 | . . . . . . . . . 2 1 . . 1 Hottest 80 | . . . . . . . . . 80 43 . . . Shots Fired 14 | . . . . . . . . . 2 1 . . 11 Gun 2 | . . . . . . . . . 2 . . . . Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . . Special 11 | . . . . . . . . . . . . . 11 Kinetic . | . . . . . . . . . . . . . . Thermal 2 | . . . . . . . . . 2 . . . . Explosive 12 | . . . . . . . . . . 1 . . 11 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 4 | . . . . . . . . . 1 . . . 4 Robot Miss Streak 1 | . . . . . . . . . 1 1 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 8 | . . . . . . . . . 1 . . . 7 Core Hits 30 | . . . . . . . . . . 4 . . 26 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 Critical Strikes 1 | . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . . 1 Melee Attacks 35 | . . . . . . . . . . . . 21 14 Impact 35 | . . . . . . . . . . . . 21 14 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3147 | . . . . . . . . 6 14 289 . . 2838 Guns 14 | . . . . . . . . . 14 . . . . Cannons . | . . . . . . . . . . . . . . Explosions 2668 | . . . . . . . . . . 289 . . 2379 Melee 248 | . . . . . . . . . . . . . 248 Ramming 6 | . . . . . . . . 6 . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 14 | . . . . . . . . . 14 . . . . Explosive 2668 | . . . . . . . . . . 289 . . 2379 Electromagnetic . | . . . . . . . . . . . . . . Impact 248 | . . . . . . . . . . . . . 248 Slashing 211 | . . . . . . . . . . . . . 211 Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 2 2 2 2 9 Average Corruption 5 | . . . . . . . . . 2 2 2 2 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . 1 3 . 13 Message Errors 7 | . . . . . . . . . . 1 2 . 4 Matter Fused 6 | . . . . . . . . . . . 1 . 5 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 316 | . . . . . . . . . . . . . 316 Projectiles . | . . . . . . . . . . . . . . Explosions 122 | . . . . . . . . . . . . . 122 Melee 194 | . . . . . . . . . . . . . 194 Knockbacks 2 | . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . 3 . . . . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 222 | . . . . . . . . 5 1 . . . 222 Average Temperature 94 | . . . . . . . . 5 1 . . . 120 Received Heat Transfer 305 | . . 36 . . 6 . . 153 48 . 18 . 44 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 86 | . 15 20 29 66 . . . . 86 . . . . Initial 57 | . . 5 14 12 . . . . 57 . . . . Average 39 | . 9 7 17 31 . . . . 54 . . . . Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . . 100 . . . . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 3 | . . 1 . . . . . . 2 . . . . Investigation 2 | . . 1 . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 1 | . . . . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 1 | . . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 94 | . 1 8 3 9 2 6 . 13 5 4 6 . 37 Peak Tracking Total 29 | . 1 8 3 5 3 6 . 6 4 4 4 . 29 Tactical Retreats 12 | . . 1 . 3 1 . . 3 1 . 2 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 1 | . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 3 | . . . . . . . . . . . . . 3 Max in Single Turn 1 | . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 13 | . . 1 . 2 . . 4 . 5 . 1 . . Terminals 4 | . . 1 . 1 . . . . 2 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . Total Hacks 42 | . . 3 . 3 . . 25 . 10 . 1 . . Successful 35 | . . . . 3 . . 25 . 6 . 1 . . Failed 7 | . . 3 . . . . . . 4 . . . . Catastrophic 4 | . . 1 . . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . . . . 1 . . . . 5 . . 1 . Terminals 10 | . . 3 . 2 . . . . 5 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . Terminal Hacks 29 | . . . . 1 . . 25 . 2 . 1 . . Record 6 | . . . . . . . 6 . . . . . . Part Schematic 10 | . . . . . . . 10 . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . Seal Access 2 | . . . . 1 . . . . 1 . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . . 1 . . . . . . 4 . . . . Full Trace Events 2 | . . 1 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 6 . . . . 3 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . 10 . . . . 15 . Parts Built 1 | . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . Time 152 | . . . . . . . . . 152 . . . . Total Part Build Rating 5 | . . . . . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 3 | . . . . . . . . 1 . . . 2 . Largest Group 2 | . . . . . . . . 1 . . . 2 2 Highest-Rated Group 192 | . . . . . . . . 96 . . . 192 192 Highest-Rated Ally 96 | . . . . . . . . 96 . . . 96 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . 9 . . . . 27 Total Damage 1221 | . . . . . . . . 543 . . . . 678 Kills 7 | . . . . . . . . 2 . . . . 5 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted 2 | . . . . . . . . 1 . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 1 | . . . . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 2413 | 19 45 73 60 142 70 64 34 144 464 60 79 358 801 Spaces Moved 3772 | 21 89 130 120 381 206 188 89 310 482 149 234 820 553 Core 800 | 16 89 130 57 . . . . 180 258 25 . . 45 Treads 5 | 5 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 224 | . . . . . . . . . 224 . . . . Flight 2743 | . . . 63 381 206 188 89 130 . 124 234 820 508 Fastest Speed 32 | 50 50 50 37 34 34 34 37 37 50 32 32 34 34 Average Speed 41 | 76 50 50 43 36 34 34 37 45 62 35 32 34 40 Slowest Speed 160 | 160 50 50 50 40 34 40 37 50 80 50 34 34 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 10 | . . . 1 6 . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 22 21 21 11 46 47 69 63 16 41 47 80 72 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . 1 2 . . . 1 . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 8 | . . . . . 1 1 . 2 . . 1 3 . Spaces Dug 19 | . . . . . . . . . . . . 3 16 Terrain Destroyed 52 | . . . . . . . . . . 11 . 3 38 Melee 5 | . . . . . . . . . . . . 3 2 Projectile 1 | . . . . . . . . . . . . . 1 AOE 46 | . . . . . . . . . . 11 . . 35 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 4561 | 22 88 135 126 378 205 187 89 310 643 154 236 882 1106 Wait 683 | . . . . . . . . . 156 . . 19 508 Move 3740 | 20 88 129 117 368 205 187 88 304 481 148 233 819 553 Hop 10 | . . . 1 6 . . . 3 . . . . . Pick Up 15 | . . 2 2 2 . . . 2 2 . . 3 2 Fast Attach 19 | 2 . 4 2 . . . . . 2 2 1 3 3 Attach 15 | . . . 2 2 . . 1 1 . 1 . 4 4 Detach 12 | . . . . . . . . . 1 1 . 5 5 Swap 2 | . . . . . . . . . . . 1 . 1 Drop 17 | . . . 2 . . . . . . 1 1 8 5 Fire 13 | . . . . . . . . . 1 1 . . 11 Melee 35 | . . . . . . . . . . . . 21 14 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 20 | -11/Junkyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 16) 65 | -10/Materials | Entered another Materials area 65 | -9/Materials | Evolved 2 slots: Utility x2 131 | -9/Materials | Discovered new exit (range 16) 138 | -9/Materials | Entered another Materials area 138 | -8/Materials | Evolved 2 slots: Utility x2 196 | -8/Materials | Discovered new exit (range 5) 198 | -8/Materials | Entered Factory 198 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 230 | -7/Factory | Discovered new exit (range 5) 340 | -7/Factory | Identified exit to Lower Caves 340 | -7/Factory | Entered Lower Caves 398 | -7/Lower Caves | Build established: Hacker-Mutant 408 | -7/Lower Caves | Discovered new exit (range 7) 410 | -7/Lower Caves | Identified exit to Lower Caves 410 | -7/Lower Caves | Entered another Lower Caves area 471 | -7/Lower Caves | Discovered new exit (range 11) 474 | -7/Lower Caves | Identified exit to Data Miner 474 | -7/Lower Caves | Entered Data Miner 475 | -7/Data Miner | Discovered new exit (range 7) 481 | -7/Data Miner | Identified exit to Proximity Caves 486 | -7/Data Miner | Met Data Miner 494 | -7/Data Miner | Learned location of Section 7 (-3) 494 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 499 | -7/Data Miner | Received God Mode back door access code from Data Miner 508 | -7/Data Miner | Entered Proximity Caves 510 | -6/Proximity Caves | Escorted by Enhanced Grunt 532 | -6/Proximity Caves | Spotted B-75 Beast 556 | -6/Proximity Caves | Lost 3 parts (2n1u) 600 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 603 | -6/Proximity Caves | Core integrity fell below 50% 627 | -6/Proximity Caves | Core integrity fell below 20% 649 | -6/Proximity Caves | Discovered new exit (range 7) 652 | -6/Proximity Caves | Identified exit to Factory 652 | -6/Proximity Caves | Entered Factory 652 | -6/Factory | Evolved 2 slots: Utility x2 706 | -6/Factory | Identified exit to Lower Caves 843 | -6/Factory | Fabricated Lgt. Regenerative Plating? 999 | -6/Factory | Discovered new exit (range 15) 1010 | -6/Factory | Identified exit to Factory 1017 | -6/Factory | Found Prototype Launcher 1017 | -6/Factory | Identified Scatter Rocket Array 1020 | -6/Factory | Found Scatter Rocket Array 1116 | -6/Factory | Entered Lower Caves 1141 | -6/Lower Caves | Lost 6 parts (2p1n1u2w) 1172 | -6/Lower Caves | Discovered new exit (range 11) 1175 | -6/Lower Caves | Identified exit to Lower Caves 1176 | -6/Lower Caves | Entered another Lower Caves area 1186 | -6/Lower Caves | Learned Factory non-interactive machine intel 1246 | -6/Lower Caves | Spotted B-75 Beast 1252 | -6/Lower Caves | Discovered new exit (range 10) 1255 | -6/Lower Caves | Identified exit to Zion 1255 | -6/Lower Caves | Entered Zion 1261 | -6/Zion | Learned Factory terminal intel 1284 | -6/Zion | Discovered new exit (range 14) 1295 | -6/Zion | System corruption cleaned by Quarantine Array 1424 | -6/Zion | Given A8's code to call for help 1446 | -6/Zion | Found Prototype Special Weapon 1447 | -6/Zion | Identified RU-N14's Throwing Claymores 1450 | -6/Zion | Found RU-N14's Throwing Claymores 1451 | -6/Zion | Found RU-N14's Throwing Claymores 1570 | -6/Zion | Enhanced Grunt warped into view, answering call for help 1572 | -6/Zion | Enhanced Grunt warped into view, answering call for help 1601 | -6/Zion | Discovered new exit (range 4) 1603 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 1603 | -6/Zion | Identified exit to Deep Caves 1613 | -6/Zion | Entered Deep Caves 1613 | -6/Deep Caves | Accompanied by 2 allies 1740 | -6/Deep Caves | Z-Facility disabled 1780 | -6/Deep Caves | Attacked by Z-Imprinter 1794 | -6/Deep Caves | Allies destroyed Z-Imprinter 2041 | -6/Deep Caves | Found Surveybot 24 Scanner 2043 | -6/Deep Caves | Found Surveybot 24 Chip 2047 | -6/Deep Caves | Discovered new exit (range 9) 2181 | -6/Deep Caves | Identified exit to Proximity Caves 2275 | -6/Deep Caves | Spotted as-36618 2380 | -6/Deep Caves | Triggered Deep Caves wall 2381 | -6/Deep Caves | Exposed GOLEM chamber 2384 | -6/Deep Caves | Found GOLEM Unit 2387 | -6/Deep Caves | Found GOLEM Unit 2390 | -6/Deep Caves | Core integrity fell below 50% 2410 | -6/Deep Caves | Core integrity fell below 20% 2414 | -6/Deep Caves | Destroyed by as-07484 with Assembled Heavy Rifle Last Messages --------------- 02393_ as-82473 destroyed. 02393_ as-82275 destroyed. 02393_ as-03289 destroyed. 02394_ System corrupted: Matter fused (-8). 02396_ GOLEM Unit springs to life. 02397_ as-74706 GOLEM Unit beginning Prototype Leg integration. 02397_ as-32949 GOLEM Unit beginning Prototype Leg integration. 02397_ GOLEM Unit springs to life. 02398_ as-05411 GOLEM Unit beginning Prototype Leg integration. 02399_ GOLEM Unit springs to life. 02400_ as-81328 GOLEM Unit beginning Prototype Leg integration. 02400_ as-01204 destroyed. 02400_ as-14321 destroyed. 02400_ as-88341 destroyed. 02400_ as-31758 destroyed. 02400_ as-84016 destroyed. 02406_ Xenon Bombardment Thruster destroyed. 02406_ RU-N14's Throwing Claymores destroyed. 02406_ as-50959 destroyed. 02410_ System corrupted: Energy discharge (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????######### | | ?????????????????????????????######### ## | | ?????????????????????????????########## #### | | ????????? ??]????????????########## ##### | | ????????? ??????????########## ###### | | ???????? ??????? ########### ###### | | ???????? ]! ????????############ ###### | | ???????? ] * ? #?############ ###### | | ???????? ############# #### | | ???????? * ############# #### | | ????????? ! * ###### ### ##### | | ????????? ! ##### | | ???????""" ! ##### | | ??????#"!" ! #### | | ??????#! " [ #### ### | | ??????# " h ##### #### | | ??????? ! = ##### ## #### | | ???????## s ##### G #### #### | | ????????" #### ##### ### | | ????????" = = ### ###### | | ????????" ##### | | ????????""" = = = ### | | ????????" s ### | | ????????"" g ######## | | ????????" / ######### | | ????????"" a @ ########?#### | | ????????" # # ##############| | | ????????" #### ## ## ###############|! #### | | ????????""" ###??# ## ################### ##### | | ?????????" ????#### ######################### | | ?????????######????############################## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Cloak Strength 3 Utility Shielding 33 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 40 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Railgun | -7/Data Miner | Free Adv. Signal Interpreter | -7/Data Miner | Free Adv. Cooling System | -6/Zion | Archive Power Sword | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Lance | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Fission Core | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive X-57 Shotgunner | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingSurveybotSaw Manual? 0 Play Time 00:28:46 Cumulative 164.8 hours Start 2023.05.01 @ 17:51:45 End 2023.05.01 @ 19:28:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 491 Rogue 491 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75c01208-f831-46ea-8981-a7662473ac08