Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.26 @ 20:31:48 Player: shockman27 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (89) 445 Value Destroyed (1706) 1706 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 13771 Bonus ------- Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1549/1600 Matter 282/300 Energy 472/490 System Corruption 0% Temperature Cool (42) Movement Flying (12) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Diametric Drive Electron Diverter Experimental Q-thruster Experimental Q-thruster > --- UTILITY (12) ----- Coolant Network Medium Storage Unit Advanced Gravity Neutralizer Structural Scanner Enhanced Optical Array Advanced Transmission Jammer Hacking Suite Experimental Hacking Suite Experimental Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- Power Maul > --- INVENTORY (10) --- Quantum Reactor Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster ECM Suite Improved Cloaking Device Graphene Brace Skeleton Box Enhanced Nova Cannon Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Diametric Drive Electron Diverter Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Coolant Network Medium Storage Unit Advanced Gravity Neutralizer Structural Scanner Enhanced Optical Array Advanced Transmission Jammer Improved Cloaking Device Hacking Suite Experimental Hacking Suite Experimental Hacking Suite System Shield > --- WEAPON ----------- Enhanced Nova Cannon Power Maul > --- INVENTORY -------- Quantum Reactor Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster ECM Suite Graphene Brace System Shield Skeleton Box Precision Grenade Launcher [Rating: 178] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Medium Armor Plating Weapon Power Maul Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 2 | . . . . . . . . . 1 . . . . 1 Propulsion 6 | . . . 2 . . . 2 . . 1 . . 1 . Utility 10 | . . . . . . . . 2 1 1 2 2 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 100 | 8 10 3 . 6 . . 10 21 4 7 6 12 7 6 Power 16 | 2 1 . . . . . 1 1 2 2 1 2 3 1 Engine 6 | 2 1 . . . . . . . 1 2 . . . . Core 3 | . . . . . . . 1 1 1 . . . . . Reactor 7 | . . . . . . . . . . . 1 2 3 1 Propulsion 34 | 2 4 . . 2 . . 3 14 . 2 2 2 3 . Treads 8 | 2 1 . . 2 . . 3 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 3 | . 3 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . Flight 22 | . . . . . . . . 14 . 1 2 2 3 . Utility 29 | 2 2 . . 1 . . 2 5 1 2 3 6 . 5 Device 13 | 1 1 . . 1 . . . 2 . 1 1 5 . 1 Storage 4 | 1 1 . . . . . 1 1 . . . . . . Processor 3 | . . . . . . . . . . . 1 1 . 1 Hackware 7 | . . . . . . . . 2 1 . 1 . . 3 Protection 2 | . . . . . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 21 | 2 3 3 . 3 . . 4 1 1 1 . 2 1 . Energy Gun 6 | . 1 2 . 1 . . 1 . 1 . . . . . Energy Cannon 5 | . . . . 1 . . 1 . . 1 . 1 1 . Ballistic Gun 3 | 2 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . Launcher 3 | . . 1 . 1 . . . 1 . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . . . 5 1 1 2 5 3 3 Parts Lost 11 | . 3 2 . 1 . . . 1 . . . 3 . 1 Power 2 | . . . . . . . . . . . . 2 . . Propulsion 3 | . 1 . . 1 . . . 1 . . . . . . Utility 3 | . 1 . . . . . . . . . . 1 . 1 Weapon 3 | . 1 2 . . . . . . . . . . . . Highest Loss Streak 2 | . 1 2 . 1 . . . 1 . . . 1 . 1 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Backups 14 | 3 15 24 23 24 24 22 20 10 9 9 8 9 9 9 Power 1 | . 1 2 2 2 1 1 1 1 . 1 1 . . . Propulsion 4 | 1 4 10 9 9 9 9 8 2 2 1 1 2 2 3 Utility 5 | . 5 9 9 9 8 7 6 4 4 3 2 3 3 2 Weapon 3 | 1 3 3 3 4 5 4 3 1 1 1 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 33 | . 11 . . . 2 . 9 4 2 . 1 . 1 3 Power 4 | . . . . . 1 . 1 1 . . . . . 1 Propulsion 7 | . 4 . . . . . 2 1 . . . . . . Utility 11 | . 2 . . . 1 . 2 2 2 . 1 . . 1 Weapon 10 | . 5 . . . . . 4 . . . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 97 98 100 81 100 96 91 92 92 88 88 86 87 Engine 6 | . 14 14 11 11 11 11 5 . 3 5 9 1 . . Core 1 | . . . . . . . 3 7 9 4 . . . . Reactor 2 | . . . . . . . . . . . . 7 7 11 Treads 16 | . 5 . 20 39 44 44 50 . . . . . . . Wheel 5 | . 22 28 22 4 . . . . . . . . . . Flight 14 | . . . . . . . . 44 40 39 31 27 30 28 Device 10 | . 13 14 11 11 11 11 . 6 6 10 10 14 16 19 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 5 4 4 4 Processor 1 | . . . . . . . . . . . 4 4 4 4 Hackware 7 | . . . . . . . . 14 19 17 21 19 17 16 Protection 1 | . . . . . . . 9 . . . . . . . Energy Gun 2 | . 2 18 22 16 2 9 2 . . . . . . . Energy Cannon 2 | . . . . 4 2 9 8 . . . . 2 . . Ballistic Gun 5 | . 23 7 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 5 . . . . . . . Impact Weapon 2 | . . . . . . . . 6 6 5 5 4 4 3 Peak Build Rating 178 | 7 10 12 14 14 14 14 25 52 66 72 90 129 150 178 Average Rating 50 | 5 8 11 13 13 10 14 20 31 59 67 83 113 138 163 On Entrance 42 | . 7 10 12 14 14 14 14 23 52 60 72 87 112 140 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 99 | 14 90 92 92 93 93 93 99 23 32 34 37 58 55 68 Greatest Support 122 | 40 40 20 20 80 80 80 122 34 34 42 59 62 70 70 Greatest Overweight (x) 9 | 3 8 4 4 9 1 1 1 . . . . 1 . . Average Overweight (x) . | . 3 4 4 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 20 10 10 10 10 10 10 Average Capacity 16 | 7 22 25 25 25 25 25 20 10 10 10 10 10 10 10 Most Carried 25 | 5 25 25 24 25 25 23 23 20 10 10 10 10 10 10 Average Carried 14 | 3 15 24 23 24 24 22 20 9 9 9 8 9 9 9 Final Capacity 25 | 8 25 25 25 25 25 25 20 10 10 10 10 10 10 10 Final Carried 25 | 5 25 25 24 25 22 23 20 10 10 9 10 10 10 10 Class Distribution -------------------- 29% | Scavenger-Mutant 27% | Mutant 16% | Hacker-Sprinter 15% | Hacker-Ninja 10% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2775 | 308 658 106 20 105 . 34 369 294 100 60 120 249 106 246 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2998 | 143 800 106 20 116 . 17 762 178 145 102 141 324 46 98 Parts 138 | 6 56 8 3 10 . 1 39 4 . 4 . 7 . . Haulers Intercepted 11 | . 2 . . . . . 5 3 . . 1 . . . Recyclers Shooed 2 | 1 . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 46 | . 15 3 . 10 . 3 15 . . . . . . . Guns 17 | . 13 1 . 2 . . 1 . . . . . . . Cannons 5 | . . . . . . . 5 . . . . . . . AOE 24 | . 2 2 . 8 . 3 9 . . . . . . . Classes Destroyed 13 | 2 7 . . 1 . . 3 . . . . . . . Worker 3 | . 1 . . . . . 2 . . . . . . . Builder 3 | . 2 . . . . . . . . . 1 . . . Tunneler 5 | 2 1 . . . . . . . . . 1 1 . . Hauler 11 | . 2 . . . . . 5 3 . . 1 . . . Recycler 9 | 1 1 1 . . . . 1 1 1 1 . 2 . . Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 5 | . 2 . . . . . . . . . . 1 . 2 Watcher 6 | . 2 . 1 . . . 1 . . . . . 1 1 Swarmer 24 | . 3 3 . 8 . 3 7 . . . . . . . Grunt 18 | . 12 . . 1 . . 5 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . Sentry 2 | . . . . . . . 2 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 8 | 2 6 4 1 8 . 3 5 1 1 1 1 2 1 1 Combat Bots Only 8 | . 3 3 . 8 . 3 4 . . . . . . . Max Kills in Single Turn 5 | 1 1 2 1 5 . 3 4 1 1 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 5 | . 1 2 . 5 . 3 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 228 | . 68 6 8 11 . . 41 2 . . . 49 17 26 Missed 85 | . 14 2 3 4 . . 10 1 . . . 25 11 15 Hits 143 | . 54 4 5 7 . . 31 1 . . . 24 6 11 Melee 1 | . . . . 1 . . . . . . . . . . Projectile 142 | . 54 4 5 6 . . 31 1 . . . 24 6 11 Critical Strikes 4 | . . . . . . . 2 . . . . 2 . . Part Disruptions 1 | . . . . . . . . . . . . 1 . . Damage Taken 2636 | . 615 41 60 88 . . 677 80 81 . . 685 124 185 Core 399 | . 118 2 37 6 . . 46 . . . . 139 . 51 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 87 | . . . . . . . . . . . . . . 87 Core Remaining (%) 92 | 100 . 52 . . . 89 91 100 100 100 100 89 100 96 Volleys Fired 203 | 7 86 3 1 6 . 1 49 . . 3 . 6 11 30 Largest 2 | 2 2 2 2 2 . 2 2 . . 1 . 1 1 1 Hottest 133 | 40 100 130 130 130 . 60 133 . . 90 . 105 120 120 Shots Fired 341 | 14 169 6 2 10 . 2 88 . . 3 . 6 11 30 Gun 206 | 14 167 5 2 8 . . 10 . . . . . . . Cannon 118 | . . . . . . . 68 . . 3 . 6 11 30 Launcher 15 | . . 1 . 2 . 2 10 . . . . . . . Special 2 | . 2 . . . . . . . . . . . . . Kinetic 188 | 14 143 2 . . . . 29 . . . . . . . Thermal 95 | . 2 3 2 8 . . 30 . . 3 . 6 11 30 Explosive 15 | . . 1 . 2 . 2 10 . . . . . . . Electromagnetic 43 | . 24 . . . . . 19 . . . . . . . Robot Hit Streak 18 | 4 18 3 2 8 . . 8 . . . . . . . Robot Miss Streak 5 | 2 5 1 . 1 . . 5 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . Shots Hit Robots 188 | 8 99 3 1 9 . . 47 6 1 1 5 4 1 3 Core Hits 102 | 5 42 4 1 11 . 3 33 1 . 1 . 1 . . Critical Kills 2 | . . . . . . . . 1 . . . 1 . . Critical Parts Destroyed 6 | . 1 . . . . . . . . . 1 1 1 2 Critical Strikes 9 | . 1 . . . . . 1 1 . . 1 2 1 2 Burn 1 | . . . . . . . 1 . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . Smash 7 | . . . . . . . . 1 . . 1 2 1 2 Melee Attacks 157 | . . . . . . . 1 19 13 12 18 42 26 26 Impact 157 | . . . . . . . 1 19 13 12 18 42 26 26 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . 4 1 1 3 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6070 | 102 1372 103 16 472 . 165 1981 618 95 79 452 348 83 184 Guns 1585 | 102 1256 29 16 109 . . 73 . . . . . . . Cannons 986 | . . . . . . . 986 . . . . . . . Explosions 1640 | . 116 74 . 363 . 165 922 . . . . . . . Melee 1859 | . . . . . . . . 618 95 79 452 348 83 184 Ramming . | . . . . . . . . . . . . . . . Kinetic 1534 | 102 1035 13 . . . . 384 . . . . . . . Thermal 638 | . 116 16 16 109 . . 381 . . . . . . . Explosive 1442 | . . 74 . 363 . 165 840 . . . . . . . Electromagnetic 597 | . 221 . . . . . 376 . . . . . . . Impact 1859 | . . . . . . . . 618 95 79 452 348 83 184 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . 2 2 . 1 1 1 . 2 . . 3 7 . . Average Corruption 2 | . 2 2 . 1 1 1 . 2 . . 3 5 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 21 | . 3 1 . 2 4 . . 4 . . 1 6 . . Message Errors 5 | . 1 . . . 1 . . 1 . . . 2 . . Matter Fused 5 | . . . . 1 1 . . 1 . . 1 1 . . Heat Flow Errors 2 | . 1 . . . . . . . . . . 1 . . Energy Discharges 3 | . . . . . 1 . . 1 . . . 1 . . Data Loss (minor) 3 | . 1 . . . . . . 1 . . . 1 . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 868 | . . . . 10 . 4 70 129 65 . 236 142 83 129 Projectiles . | . . . . . . . . . . . . . . . Explosions 84 | . . . . 10 . 4 70 . . . . . . . Melee 784 | . . . . . . . . 129 65 . 236 142 83 129 Knockbacks 7 | . . . . . . . 2 1 1 . . 1 1 1 Impact 5 | . . . . . . . . 1 1 . . 1 1 1 Kinetic 2 | . . . . . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 284 | . 24 6 . 6 . . 248 . . . . . . . Shots 9 | . 1 1 . 1 . . 6 . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 324 | . 195 69 60 134 . . 324 162 . 24 . 100 . . Average Temperature 58 | . 23 39 34 53 . . 99 51 . 3 . 100 . . Received Heat Transfer 534 | . 285 . 33 . . . 162 9 . . . . 18 27 Effects 2 | . . . . . . . 2 . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . 3 1 . 2 1 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 19 | . 1 . . . . . 1 2 3 . 6 1 . 5 Impact Corruptions 31 | . . . . . . . . 6 2 . 9 4 2 8 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1299 | . 150 37 37 259 . . 816 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 3 . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . 1 . . . . 1 . 1 Low Security (%) 92 | 100 100 100 100 100 . 100 71 100 100 100 100 97 100 82 Level 1 7 | . . . . . . . 28 . . . . 2 . 17 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 353 | 10 172 118 46 197 . 77 353 148 56 37 110 201 151 222 Initial 148 | . . 52 37 6 . . 18 148 51 . 11 51 79 90 Average 80 | . 74 103 32 90 . 64 121 124 24 7 27 52 88 141 Influence Increases 3258 | 15 597 86 19 247 . 77 648 157 37 119 178 451 280 347 Destroy 0b10 Robot/C 920 | . 300 60 . 200 . 60 300 . . . . . . . Destroy 0b10 Robot/NC 215 | 15 55 5 5 . . . 50 20 5 5 15 20 5 15 Destroy Leader 214 | . 78 10 2 30 . 10 72 6 . . 2 . 2 2 Successful Hack 305 | . 33 . 12 . . . 44 31 20 15 30 21 48 51 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . Disable Machine 195 | . 30 . . . . . 90 . . 15 . 30 . 30 Destroy Structure 494 | . 11 11 . 17 . 7 92 10 12 24 26 80 90 114 Partial Spotted 285 | . 15 . . . . . . 30 . 60 . 30 60 90 Lose Combat Pursuer 570 | . 15 . . . . . . 60 . . 105 270 75 45 Influence Decreases 3045 | 15 463 122 101 116 147 30 368 379 142 96 102 408 271 285 Entered New Map 746 | . . 82 61 10 147 . 29 179 54 . 12 48 63 61 Time Decay 2169 | 15 443 20 40 106 . 30 339 190 88 96 90 300 198 214 Lost Part 80 | . 20 20 . . . . . 10 . . . 20 . 10 Lost Ally 50 | . . . . . . . . . . . . 40 10 . Squads Dispatched 29 | . 6 . . . . . 2 6 . . 2 6 4 3 Investigation 9 | . 4 . . . . . 1 2 . . . 1 . 1 Extermination 10 | . . . . . . . . 1 . . 1 4 2 2 Reinforcement 10 | . 2 . . . . . 1 3 . . 1 1 2 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 2 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 12 | . 5 . . . . . . . . . 1 2 2 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 167 | . 29 2 5 10 . . 21 8 . . 6 37 30 19 Peak Tracking Total 17 | . 5 2 6 8 . . 4 4 1 1 9 12 17 6 Tactical Retreats 19 | . 1 . . . . . . 2 . . 1 7 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 8 | . 2 . . . . . 1 1 1 . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 13 | . 2 . . . . . 6 . . 1 . 2 . 2 Max in Single Turn 2 | . 1 . . . . . 2 . . 1 . 1 . 1 Garrison Access 8 | . . . . . . . . . . . 1 2 2 3 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 68 | . 8 . 1 . 2 . 4 9 5 8 4 14 5 8 Terminals 45 | . 6 . 1 . . . 4 6 4 5 2 10 3 4 Fabricators 5 | . . . . . . . . 2 . 2 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units 6 | . 2 . . . . . . 1 1 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . 1 3 2 3 Total Hacks 190 | . 21 . 5 . 2 . 10 27 21 27 12 38 13 14 Successful 94 | . 11 . 2 . 2 . 8 15 13 17 5 7 6 8 Failed 96 | . 10 . 3 . . . 2 12 8 10 7 31 7 6 Catastrophic 12 | . 1 . 1 . . . . 1 2 . 2 5 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 93 | . 10 . 2 . 1 . 5 12 12 14 7 21 5 4 Terminals 149 | . 19 . 5 . . . 10 15 19 23 8 31 11 8 Fabricators 13 | . . . . . . . . 8 . 2 3 . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 Recycling Units 12 | . 2 . . . . . . 4 2 2 . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . . . . 1 5 2 4 Terminal Hacks 40 | . 4 . 1 . 2 . 5 3 8 8 1 3 2 3 Record 5 | . . . . . 1 . . . 2 . . 1 1 . Robot Analysis 2 | . . . . . . . . 1 . 1 . . . . Prototype ID Bank 4 | . 1 . . . . . 1 . 1 1 . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . . . . 1 1 . 1 . . Level Access Points 5 | . . . . . . . . 1 1 1 1 . . 1 Branch Access Points 4 | . . . 1 . . . 1 . 1 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . 1 . . Alert Level 4 | . 1 . . . . . 1 . 1 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 3 | . . . . . . . 1 1 . 1 . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 . 2 1 . . . Network Status 2 | . . . . . . . . 2 . . . . . . Build 3 | . . . . . . . . . . 2 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 4 . . . . . . Process 1 | . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . Retrieve Matter 2 | . . . . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . . . . 1 2 2 3 Seal Access 8 | . . . . . . . . . . . 1 2 2 3 Unauthorized Hacks 37 | . 7 . 1 . . . 3 6 5 7 2 2 2 2 Terminals 26 | . 5 . 1 . . . 3 3 3 5 1 2 2 1 Track 1 | . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . Botnet 21 | . 4 . 1 . . . 3 3 2 3 1 2 1 1 Operators 3 | . 1 . . . . . . . 1 1 . . . . Fabricators 4 | . . . . . . . . 3 . . 1 . . . Fabnet 3 | . . . . . . . . 2 . . 1 . . . Haulers 1 | . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . 1 Recycling Units 6 | . 2 . . . . . . . 2 2 . . . . Monitor 2 | . . . . . . . . . 1 1 . . . . Recyclers 2 | . . . . . . . . . 1 1 . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 48 | . 6 . . . . . 3 9 4 5 2 11 3 5 Full Trace Events 5 | . 2 . . . . . . 2 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 6 | . . . . . . . . . . 4 2 . . . Authchips . | . . . . . . . . . . . . . . . Time 266 | . . . . . . . . . . 208 58 . . . Total Part Build Rating 50 | . . . . . . . . . . 36 14 . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 3 . . Non-combat . | . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . 3 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . 6 2 . 3 1 . Autooverrided 3 | . . . . . . . . . . . . 3 . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . . . . . . . . . . . 3 1 . Largest Group 1 | . . . . . . . . . . . . 1 1 . Highest-Rated Group 82 | . . . . . . . . . . . . 82 26 . Highest-Rated Ally 82 | . . . . . . . . . . . . 82 26 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . . 6 . . Total Damage 57 | . . . . . . . . . . . . 57 . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 4332 | 43 1514 49 90 64 . . . 332 . 393 213 769 410 455 Optics 1846 | . . . . . . . . . . . 212 769 410 455 Sensors 1189 | . 986 49 90 64 . . . . . . . . . . Structural 2416 | . . . . . . . . 332 . 393 202 629 409 451 Seismic 571 | 43 528 . . . . . . . . . . . . . Cloaking 804 | . . . . . . . . . . . . 75 297 432 Jamming 246 | . . . . . . . . . . . . . . 246 ECM 355 | . . . . . . . . . . . . 122 75 158 Robot Analysis Total 2 | . . . . . . . . 1 . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 6734 | 166 1531 49 90 239 537 67 1209 382 221 396 213 769 410 455 Spaces Moved 10052 | 84 844 26 61 98 222 26 580 1071 817 899 719 2016 1128 1461 Core 7 | 7 . . . . . . . . . . . . . . Treads 1080 | 77 99 . . 76 222 26 580 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 854 | . 745 26 61 22 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8111 | . . . . . . . . 1071 817 899 719 2016 1128 1461 Fastest Speed 12 | 50 135 140 140 140 240 240 157 20 20 17 20 20 12 12 Average Speed 45 | 155 140 140 140 218 240 240 161 23 20 18 20 20 12 12 Slowest Speed 240 | 200 200 140 140 240 240 240 240 24 20 20 20 95 17 12 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . . . 8 4 2 1 23 8 9 Potential Cave-ins 7 | . . . . . . . 4 . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 99 10 10 20 60 11 46 39 21 18 20 54 33 45 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 3 | . 2 . . . 1 . . . . . . . . . Known Exits Taken 6 | . . . 1 1 . . . 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 . . 1 1 1 . . . . 1 1 . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . Spaces Dug 214 | . 1 . . . . . 38 10 12 13 13 41 36 50 Terrain Destroyed 346 | . 4 11 . 21 . 17 118 10 12 13 13 41 36 50 Melee 128 | . . . . . . . 1 10 12 10 13 36 25 21 Projectile 54 | . 1 . . . . . 5 . . 3 . 5 11 29 AOE 164 | . 3 11 . 21 . 17 112 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 11453 | 103 1023 33 64 112 230 29 762 1166 844 1105 749 2263 1321 1649 Wait 755 | 1 23 . . . . . 89 32 8 172 . 186 139 105 Move 9937 | 83 843 25 60 97 221 25 579 1057 808 894 716 1975 1111 1443 Hop 45 | . . . . . . . . 5 4 2 1 17 8 8 Pick Up 83 | 4 36 2 1 1 1 1 9 7 4 2 4 3 4 4 Fast Attach 26 | 7 1 . . 2 . . 2 1 1 3 . 6 . 3 Attach 45 | . 2 2 2 . 2 . . 10 2 3 2 6 4 10 Detach 23 | . . . . 1 2 . . 2 . 2 . 5 2 9 Swap 96 | 1 16 1 . 4 . 2 18 12 1 5 5 11 11 9 Drop 83 | . 16 . . 1 4 . 15 21 3 7 3 6 5 2 Fire 203 | 7 86 3 1 6 . 1 49 . . 3 . 6 11 30 Melee 157 | . . . . . . . 1 19 13 12 18 42 26 26 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 7 exits: *Fac x4 / Low x2 / DSF) -5/Factory (discovered 7 exits: *Fac x4 / Upp x2 / DSF) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 7) 587 | -10/Materials | Discovered new exit (range 9) 736 | -10/Materials | Discovered new exit (range 16) 1018 | -10/Materials | Discovered new exit (range 9) 1073 | -10/Materials | Discovered new exit (range 15) 1439 | -10/Materials | Discovered new exit (range 12) 1698 | -10/Materials | Entered Mines 1703 | -10/Mines | Discovered new exit (range 10) 1747 | -10/Mines | Entered Materials 1747 | -9/Materials | Evolved 2 slots: Propulsion x2 1769 | -9/Materials | Identified exit to Mines 1769 | -9/Materials | Identified exit to Storage 1837 | -9/Materials | Entered Mines 1838 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1953 | -9/Mines | Discovered new exit (range 10) 1985 | -9/Mines | Destroyed 8 combat bots 2042 | -9/Mines | Identified exit to Exiles 2064 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2076 | -9/Mines | Entered Exiles 2134 | -9/Exiles | Met 8R-AWN 2179 | -9/Exiles | Met EX-HEX 2193 | -9/Exiles | Build established: Scavenger-Mutant 2246 | -9/Exiles | Met EX-BIN 2280 | -9/Exiles | Aligned with FarCom system 2282 | -9/Exiles | Given EX-Vault access code 2350 | -9/Exiles | Opened EX-Vault 2368 | -9/Exiles | Found Skeleton Box 2416 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2498 | -9/Exiles | Met EX-DEC 2512 | -9/Exiles | Learned location of Zion (-7) 2592 | -9/Exiles | Discovered new exit (range 10) 2613 | -9/Exiles | Left Exiles lab with Skeleton Box 2613 | -9/Exiles | Entered Mines 2666 | -8/Mines | Discovered new exit (range 7) 2680 | -8/Mines | Entered Materials 2680 | -8/Materials | Evolved 2 slots: Propulsion x2 3558 | -8/Materials | Discovered new exit (range 15) 3889 | -8/Materials | Entered Factory 3889 | -7/Factory | Evolved 2 slots: Utility x2 4085 | -7/Factory | Identified exit to Factory 4179 | -7/Factory | Build established: Hacker-Sprinter 4244 | -7/Factory | Discovered new exit (range 6) 4271 | -7/Factory | Entered another Factory area 4271 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4274 | -6/Factory | Identified exit to DSF 4342 | -6/Factory | Identified exit to Lower Caves 4349 | -6/Factory | Identified exit to Factory 4492 | -6/Factory | Entered another Factory area 4492 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4528 | -5/Factory | Identified exit to Upper Caves 4528 | -5/Factory | Identified exit to Factory 4686 | -5/Factory | Fabricated Rnf. Quantum Reactor? 4722 | -5/Factory | Identified exit to DSF 4744 | -5/Factory | Fabricated Enh. Quantum Rifle? 4888 | -5/Factory | Entered another Factory area 4888 | -4/Factory | Evolved 2 slots: Utility x2 4918 | -4/Factory | Identified exit to Research 5033 | -4/Factory | Spotted B-86 Titan 5067 | -4/Factory | Fabricated Hardcell Cannon? 5101 | -4/Factory | Entered Research 5101 | -3/Research | Evolved 2 slots: Utility x2 5236 | -3/Research | Identified exit to DSF 5375 | -3/Research | Discovered new exit (range 19) 5535 | -3/Research | Spotted B-86 Titan 5560 | -3/Research | Build established: Hacker-Scout 5580 | -3/Research | Found Prototype Processor 5580 | -3/Research | Identified Spectral Analyzer 5702 | -3/Research | Spotted B-86 Titan 5867 | -3/Research | Discovered new exit (range 3) 5870 | -3/Research | Entered another Research area 5870 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5931 | -2/Research | Spotted B-90 Cyclops 6133 | -2/Research | Build established: Hacker-Ninja 6260 | -2/Research | Spotted Executioner 6261 | -2/Research | Cargo convoy interrupted 6263 | -2/Research | Spotted Striker 6268 | -2/Research | Spotted B-90 Cyclops 6278 | -2/Research | Discovered new exit (range 22) 6280 | -2/Research | Entered Access 6280 | -1/Access | Evolved 2 slots: Power x1, Utility x1 6353 | -1/Access | Spotted B-99 Colossus 6489 | -1/Access | Found Prototype Hackware 6489 | -1/Access | Identified Exp. Hacking Suite 6490 | -1/Access | Found Exp. Hacking Suite 6492 | -1/Access | Found Prototype Processor 6492 | -1/Access | Identified Exp. Core Analyzer 6509 | -1/Access | Identified exit to Surface 6557 | -1/Access | Found Prototype Processor 6557 | -1/Access | Identified Exp. Terrain Scan Processor 6623 | -1/Access | Spotted B-99 Colossus 6735 | *** | Escaped! Last Messages --------------- 06616_ Acquired 100 matter. 06674_ W-44 Eye sends out distress signal. 06714_ Destroyed Antigrav System. 06714_ W-44 Eye system corrupted by crushing effect. 06715_ W-44 Eye system terminally corrupted. 06715_ Lgt. Antimatter Reactor fried. 06715_ Antigrav System fried. 06717_ Acquired 32 matter. 06717_ Triggered Alarm Trap. 06717_ Adv. Transmission Jammer jams signal. 06719_ Dropped System Shield. 06719_ Acquired Adv. System Shield. 06725_ Connecting with Garrison Access... >>Seal Access door sealed. 06728_ U-05 Engineer builds a Wall. 06733_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06733_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ????????? | | ??????????????????????????????????????#+#????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ## ????????????????????????? ##???????? | | #############????????????????????????? ##???????? | | ???????????????????????## ##???????? | | ##?????????????????#####???## ##???????? | | ! ##????????################### ##???????? | | ^! =!!##????????########### ####### k##???????? | | !! =!!# ????????"" ##???????? | | !! =! # ???BB????" ##???????? | | # BB ???" ##???????? | | ???" ##???????? | | "??" "@ ##???????? | | "??" "" ##???????? | | "??" ##???????? | | ######+### ???BB????" ##???????? | | # ???BB????" """ """ ##???????? | | # ????????"" """T""" u##???????? | | " ##????????########### ####### ##???????? | | """" ################### ######### ########## | | """"" ############################# ########## | | """"" ## = # ! # # | | """" ## ! # # # | | " ## """""" # " / + | | ## """""" # """ # # | | ## *! """""" # """ # # | | ## *! """""" # " # # | | ## * """""" # # # | | ########"## ]# g # # " " | | ######### #! ! / # !# # " " | | ??????##### # # # ""G" | | ???????###########+######## "" "" # # | | ?????????######## + ""S"" # # | | ??????########### ##### """" # ######+### | | ??????########### ##### # ###### ### | | ??????##! # ##### # ##??## ##? | | ??????## # ##+################ ##??## ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 120 Energy Generation 69 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Additional Mass Support 16 Armor Coverage 225 Evasion (%) 67 Recoil Reduction 6 Offensive Hacking 42 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Rnf. Quantum Reactor | x2 | -5/Factory | Preloaded Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Hardcell Cannon | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearThermoelectricSuite Manual? 0 Play Time 02:06:44 Cumulative 136.4 hours Start 2025.06.21 @ 14:50:45 End 2025.06.26 @ 20:31:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 69 Adventurer 4 Explorer 0 Win Type 0 Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 55 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c809dbf-642d-4458-972b-90a2256f4e38