Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.04 @ 19:33:06 Player: Ari Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (212) 212 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 1898 Bonus ------- Follower Combat Kills 32 Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/250 Matter 188/300 Energy 100/100 System Corruption 10% Temperature Cool (157) Movement Treading (220) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (20) --- Light Ion Engine Light Treads Aluminum Leg Wheel Flying Fortress v7 Medium Storage Unit High-capacity Matter Pod (190) Targeting Computer Power Shielding Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Medium Laser Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Wheel Flying Fortress v7 Medium Storage Unit High-capacity Matter Pod Targeting Computer Power Shielding Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 18 | 6 1 5 2 4 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads 2 | . . 2 . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . 2 . Device . | . . . . . Storage 4 | 1 1 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . 2 . 4 Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 1 . 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 4 . 3 Power 2 | . . 1 . 1 Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 3 | . . 2 . 1 Highest Loss Streak 3 | . . 1 . 3 Average Slot Usage (%) 98 | . 92 99 100 100 Engine 13 | . 14 13 14 14 Treads 22 | . . 23 28 28 Leg 5 | . 28 3 . . Storage 27 | . 21 28 28 28 Energy Gun 12 | . 14 9 14 14 Ballistic Gun 15 | . 14 17 14 4 Naked Turns . | . . . . . Heaviest Build 72 | 12 20 20 72 72 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 6 10 10 20 20 Average Capacity 11 | 5 8 10 15 20 Most Carried 18 | 6 10 10 16 18 Average Carried 10 | 4 7 9 12 17 Final Capacity 20 | 6 10 10 20 20 Final Carried 17 | 6 10 10 16 17 Class Distribution -------------------- 94% | Mutant 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 390 | 265 21 83 10 11 Remotely . | . . . . . Salvage Created 423 | 96 90 205 . 32 Parts 40 | 1 7 27 . 5 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 23 | . 2 13 . 8 Guns 16 | . 2 13 . 1 AOE 7 | . . . . 7 Classes Destroyed 5 | 1 3 . . 1 Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Swarmer 17 | . 1 13 . 3 Grunt 1 | . 1 . . . Assembled 5 | . . . . 5 Best Kill Streak 5 | 1 2 3 . 5 Combat Bots Only 5 | . 1 3 . 5 Max Kills in Single Turn 3 | 1 1 2 . 3 Gunslinging 1 | . . 1 . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1359 | . 156 530 . 673 Core 287 | . 47 88 . 152 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 57 | 5 11 32 . 9 Largest 2 | 2 2 2 . 2 Hottest 83 | 70 70 70 . 83 Shots Fired 113 | 10 22 64 . 17 Gun 105 | 10 22 64 . 9 Cannon . | . . . . . Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 69 | 5 11 53 . . Thermal 36 | 5 11 11 . 9 Explosive 8 | . . . . 8 Electromagnetic . | . . . . . Robot Hit Streak 10 | 3 10 6 . 5 Robot Miss Streak 3 | 2 1 3 . 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 4 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 66 | 7 17 37 . 5 Core Hits 45 | 2 6 20 . 17 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1201 | 71 156 364 . 610 Guns 595 | 71 156 318 . 50 Cannons . | . . . . . Explosions 560 | . . . . 560 Melee . | . . . . . Ramming 46 | . . 46 . . Kinetic 344 | 33 67 244 . . Thermal 251 | 38 89 74 . 50 Explosive 560 | . . . . 560 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 18 | . . . . 18 Projectiles . | . . . . . Explosions 18 | . . . . 18 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 93 | . . . . 93 Shots 4 | . . . . 4 Rammed 12 | . . 12 . . Targets Rammed 12 | . . 12 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 177 | 70 80 70 . 177 Average Temperature 43 | 28 31 31 . 86 Received Heat Transfer 74 | . 36 18 . 20 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 1 . . Heat Transferred 740 | 111 259 222 . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 216 | 5 95 216 . 90 Average Influence 63 | . 37 77 . 67 Maximum Alert Level 1 | . . 1 . . Low Security (%) 97 | 100 100 96 . 100 Level 1 2 | . . 3 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 5 16 . 11 Peak Tracking Total 7 | . 2 3 . 7 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 3 | . 1 1 1 . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 1 2 1 . Successful 3 | . 1 1 1 . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 1 2 1 . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Terminal Index 1 | . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Reject 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 4 | . . 4 . . Total Damage 62 | . . 62 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2801 | 141 336 1249 1020 55 Spaces Moved 1661 | 105 235 735 574 12 Core 23 | 23 . . . . Treads 1214 | . . 628 574 12 Legs 424 | 82 235 107 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 180 Average Speed 154 | 104 120 154 176 180 Slowest Speed 180 | 120 120 160 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 43 | 7 21 89 90 8 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 11 | . . . . 11 Terrain Destroyed 56 | . . . . 56 Melee . | . . . . . Projectile . | . . . . . AOE 56 | . . . . 56 Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1796 | 127 270 790 582 27 Wait 14 | . 13 1 . . Move 1657 | 104 234 734 573 12 Hop . | . . . . . Pick Up 32 | 12 8 5 5 2 Fast Attach . | . . . . . Attach 12 | 6 1 4 . 1 Detach . | . . . . . Swap 6 | . . 1 2 3 Drop 6 | . 3 1 2 . Fire 57 | 5 11 32 . 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 12 | . . 12 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 142 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 15) 463 | -10/Materials | Discovered new exit (range 5) 478 | -10/Materials | Entered Mines 518 | -10/Mines | Met a Derelict bent on vengeance 1002 | -10/Mines | Learned Materials emergency access door positions 1128 | -10/Mines | Received a Mining Laser from a helpful Derelict 1358 | -10/Mines | Core integrity fell below 50% 1385 | -10/Mines | Discovered new exit (range 11) 1432 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1715 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1717 | -10/Mines | Discovered new exit (range 5) 1727 | -10/Mines | Entered Exiles 1787 | -10/Exiles | Met 8R-AWN 1820 | -10/Exiles | Met EX-HEX 1955 | -10/Exiles | Met EX-DEC 2057 | -10/Exiles | Visited The Gauntlet 2357 | -10/Exiles | Met EX-BIN 2396 | -10/Exiles | Aligned with FarCom system 2398 | -10/Exiles | Given EX-Vault access code 2459 | -10/Exiles | Opened EX-Vault 2476 | -10/Exiles | Found Flying Fortress v7 2516 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2714 | -10/Exiles | Discovered new exit (range 12) 2747 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2747 | -10/Exiles | Entered Mines 2748 | -9/Mines | Assembled infested the area 2753 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2800 | -9/Mines | Core integrity fell below 20% 2803 | -9/Mines | Crushed by falling debris 2803 | -9/Mines | Smashed by cave-in Last Messages --------------- 02763_ Acquired 5 matter. 02767_ Acquired Lgt. Assault Rifle. 02773_ Acquired 3 matter. 02779_ as-66048 destroyed. 02782_ as-35028 destroyed. 02784_ as-69380 destroyed. 02784_ Destroyed Asb. Hover Unit. 02787_ as-72078 destroyed. 02791_ T-07 Excavator destroyed. 02791_ as-74528 destroyed. 02796_ as-06235 destroyed. 02797_ The unstable cave ceiling collapses. 02801_ Med. Laser destroyed. 02801_ System corrupted by crushing effect (+4). 02803_ The unstable cave ceiling collapses. 02803_ Crushed by falling debris. 02803_ Lgt. Treads destroyed. 02803_ System corrupted by crushing effect (+3). 02803_ Ion Engine destroyed. 02803_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ??????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ??????????????? ???? ?????????????????????????? | | ???????????????? ?### ?????????????????????????? | | ????????????????? ? #######????C?????????????? | | ?????????????????# # # ##?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# # ##????????????????? | | ?????????????????? ##???????????????? | | ???????????????????# ##??????????????? | | ????????????????????# ### #?????? | | ????????????????????# % ????? | | ????????????????????## a ????? | | ????????????????????# @ =#???????? | | ????????????????????## ##????????? | | ?????????????????????## ## #?????????? | | ??????????????????????## ### #####?? ##?????????? | | ???????????????????????##??###???????##??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyLegDerivative Manual? 0 Play Time 00:12:13 Cumulative 19.8 hours Start 2020.06.04 @ 19:19:16 End 2020.06.04 @ 19:33:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 44 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 28 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0ef3bfe-5b7d-4e4d-b5d3-9430f28a6129