Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 10:42:55 Player: Salivanth Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (280) 280 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1660 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Warm (189) Movement Core (700) Ox13 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit 0b10 Decoder Chip [Generic] > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Aluminum Leg Wheel Wheel Hover Unit Heat Sink Small Storage Unit 0b10 Decoder Chip [Scout] Small Laser Mining Laser Welding Torch Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit 0b10 Decoder Chip [Generic] Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Wheel Wheel Hover Unit Heat Sink Small Storage Unit Small Laser Mining Laser Welding Torch Hammer [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 16 | 7 3 2 2 2 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 3 . 1 . . Treads . | . . . . . Leg 1 | 1 . . . . Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . 1 1 Device . | . . . . . Storage 2 | 1 1 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 5 | 2 1 1 . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . 1 2 7 Power 2 | . . . 1 1 Propulsion 2 | . . . . 2 Utility 1 | . . . 1 . Weapon 5 | . . 1 . 4 Highest Loss Streak 7 | . . 1 2 7 To Critical Strikes . | . . . . . Average Backups 7 | 2 3 6 10 12 Power 1 | . 1 1 1 1 Propulsion 3 | 1 1 2 5 6 Utility . | . . . 1 1 Weapon 1 | . 1 1 2 2 Tool/Special . | . . . . . Unused Backups 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 92 | . 91 88 97 95 Engine 11 | . 14 11 9 10 Wheel 24 | . 28 22 22 21 Storage 18 | . 14 22 22 19 Processor 5 | . 5 11 2 2 Protection 3 | . . . 6 8 Ballistic Gun 22 | . 16 15 33 31 Launcher 5 | . 12 6 . . Peak Build Rating 16 | 6 7 11 12 16 Average Rating 8 | 3 6 9 11 12 On Entrance 7 | . 6 7 11 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 56 | 10 52 53 56 56 Greatest Support 28 | 26 26 28 28 28 Greatest Overweight (x) 2 | . 1 1 1 2 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 16 | 5 13 20 20 20 Most Carried 14 | 5 5 9 12 14 Average Carried 7 | 2 3 6 10 12 Final Capacity 20 | 8 20 20 20 20 Final Carried 13 | 2 5 9 12 13 Class Distribution -------------------- 58% | Mutant 28% | Tank 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -9/Mines Tank | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 515 | 201 135 124 55 . Remotely . | . . . . . Salvage Created 283 | . 119 62 102 . Parts 24 | . 8 10 6 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 11 | . 4 5 2 . Guns 3 | . . 1 2 . AOE 8 | . 4 4 . . Classes Destroyed 6 | . 4 1 1 . Hauler 1 | . 1 . . . Operator 1 | . . 1 . . Watcher 3 | . 2 1 . . Swarmer 8 | . 3 5 . . Grunt 2 | . 1 . 1 . Brawler 1 | . . . 1 . Best Kill Streak 6 | . 3 6 2 . Combat Bots Only 5 | . 3 5 2 . Max Kills in Single Turn 3 | . 3 3 1 . Gunslinging . | . . . . . Exploded 3 | . 3 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 59 | . 12 12 5 30 Missed 5 | . 2 1 1 1 Hits 54 | . 10 11 4 29 Melee 4 | . . . 3 1 Projectile 50 | . 10 11 1 28 AOE 13 | . . . . 13 Critical Strikes 2 | . . . 1 1 Damage Taken 1408 | . 74 143 98 1093 Core 424 | . 20 31 10 363 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 92 . . . Volleys Fired 27 | . 12 9 5 1 Largest 3 | . 2 3 3 2 Hottest 63 | . 50 63 63 40 Shots Fired 55 | . 19 18 15 3 Gun 44 | . 13 13 15 3 Cannon . | . . . . . Launcher 11 | . 6 5 . . Special . | . . . . . Kinetic 44 | . 13 13 15 3 Thermal . | . . . . . Explosive 11 | . 6 5 . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 2 4 7 8 Robot Miss Streak 3 | . 3 2 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 30 | . 9 9 10 2 Core Hits 23 | . 8 10 4 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 1 | . . . . 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 795 | . 339 322 108 26 Guns 234 | . 56 64 108 6 Cannons . | . . . . . Explosions 535 | . 277 258 . . Melee 20 | . . . . 20 Ramming 6 | . 6 . . . Kinetic 234 | . 56 64 108 6 Thermal . | . . . . . Explosive 535 | . 277 258 . . Electromagnetic . | . . . . . Impact 20 | . . . . 20 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 1 . 4 4 Average Corruption 3 | . 1 . 3 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . 1 . 2 3 Message Errors 2 | . 1 . 1 . Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 5 | . 5 . . . Projectiles . | . . . . . Explosions 5 | . 5 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 55 | . 3 52 . . Shots 2 | . . 2 . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 189 | . 20 32 22 189 Average Temperature 12 | . 9 7 7 189 Received Heat Transfer 12 | . 6 . 6 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level 1 | . . 1 . . Low Security (%) 99 | 100 100 99 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 195 | . 111 195 94 . Initial 64 | . . 42 64 . Average 81 | . 62 149 77 . Influence Increases 416 | . 182 184 50 . Destroy 0b10 Robot/C 220 | . 80 100 40 . Destroy 0b10 Robot/NC 25 | . 15 10 . . Destroy Leader 48 | . 26 12 10 . Successful Hack 16 | . 16 . . . Disable Machine 45 | . 15 30 . . Destroy Structure 62 | . 30 32 . . Influence Decreases 416 | . 82 118 152 64 Entered New Map 224 | . . 58 102 64 Time Decay 162 | . 82 50 30 . Lost Part 30 | . . 10 20 . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 10 10 2 8 Peak Tracking Total 7 | . 4 7 1 4 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 3 | . 1 2 . . Max in Single Turn 2 | . 1 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 4 | . 4 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 9 . . . Successful 7 | . 7 . . . Failed 2 | . 2 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 5 . . . Record 3 | . 3 . . . Robot Analysis 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) 45 | . . . . 45 Decoding 45 | . . . . 45 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 577 | 43 203 110 66 155 Spaces Moved 441 | 36 170 68 41 126 Core 10 | 10 . . . . Treads . | . . . . . Legs 1 | 1 . . . . Wheels 430 | 25 170 68 41 126 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 110 110 Average Speed 102 | 79 96 109 110 110 Slowest Speed 130 | 120 105 110 110 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 3 41 9 8 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 74 | . 33 41 . . Melee . | . . . . . Projectile . | . . . . . AOE 74 | . 33 41 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 517 | 49 190 89 52 137 Wait 6 | . 1 . . 5 Move 437 | 35 169 67 40 126 Hop . | . . . . . Pick Up 25 | 7 4 7 5 2 Fast Attach 1 | 1 . . . . Attach 13 | 5 1 4 2 1 Detach 1 | . . 1 . . Swap 5 | 1 2 1 . 1 Drop . | . . . . . Fire 27 | . 12 9 5 1 Melee 1 | . . . . 1 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 9) 245 | -10/Materials | Identified exit to Materials 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 304 | -9/Materials | Build established: Mutant 346 | -9/Materials | Discovered new exit (range 9) 355 | -9/Materials | Identified exit to Mines 357 | -9/Materials | Entered Mines 415 | -9/Mines | Learned Materials emergency access door positions 416 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 423 | -9/Mines | Entered Zion 437 | -7/Zion | Attacked by Zionites 500 | -7/Zion | 99-TNT came to Zion's defense 575 | -7/Zion | Core integrity fell below 50% 578 | -7/Zion | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- A strange signal echoes through Zion. 00500_ 99-TNT: "How about picking on someone your own size!" 00532_ Acquired 0b10 Decoder Chip [Generic]. 00538_ Acquired 0b10 Decoder Chip [Scout]. 00540_ Lgt. Armor Plating severed. 00566_ Arm. Wheel destroyed. 00566_ Lgt. Ion Engine destroyed. 00566_ Hvy. Assault Rifle destroyed. 00566_ 8W-2ZG(z) destroyed. 00566_ Cloak Generator disabled. 00566_ CR-A16 destroyed. 00568_ The unstable cave ceiling collapses. 00568_ Lgt. Assault Rifle destroyed. 00570_ Machine disabled. 00572_ The unstable cave ceiling collapses. 00576_ Com. Wheel destroyed. 00576_ Hammer destroyed. 00576_ HZ-ISE(z) destroyed. 00577_ System corrupted: Heat flow error (+217). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ?????????????????###???????? | | ????????????????????# ??????????????### ###?????? | | ????????????????????# ??????????????#! !#?????? | | ????????????????????? ?????????????##! #?????? | | ?????????????????????# ?????????## "##?????? | | ?????????????????????# ????????# "##????? | | ?????????????????????? ####???? ##???? | | ?????????????????#"???? ???# #???? | | ?????????????????# ???? #### #???? | | ?????????????????? ????#$ ## #???? | | ??????????????????? ???# # ##??? | | ???????????????????# ???# #??? | | ???????????????????# #### ###??? | | ??????????????????## # # # #????? | | ??????????????????# #????? | | ?????????????????## #????? | | ?????????????????# #????? | | ?????????????????# @ # ##????? | | ?????????????????# d #?????? | | ?????????????????## #????? | | ??????????????????# ## #????? | | ???????????? ## * ############????? | | ????????? ?## ##### ##???????????????? | | ?????????? #######??## ##?###????????????????? | | ???????????"???????????## #?????########???????? | | ??????????????????????## #????## #???????? | | ?????????????????????## #????# #???????? | | ?????????????????##??# ###??# ##??????? | | ????????????????## #### ##?## ##?????? | | ????????????????# ## #?## #?????? | | ????????????????# ### ##?????? | | ????????????????# ###??????? | | ????????????????#### ## ## ##????????? | | ???????????????????## ### ######?????????? | | ????????????????????## #?## ####??????????????? | | ?????????????????????# #??###?????????????????? | | ?????????????????????## #??????????????????????? | | ??????????????????????## #??????????????????????? | | ??????????????????????## ##?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????## ##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakPitchforkReconfigurator Manual? 0 Play Time 00:15:31 Cumulative 1.9 hours Start 2025.10.27 @ 10:29:38 End 2025.10.27 @ 10:42:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3d55124-ad95-4c05-90c5-77e1c4b70033