Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.24 @ 15:59:23 Player: ZEUSDEX Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (219) 1095 Value Destroyed (7796) 7796 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (187) 187 TOTAL SCORE: 13658 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 105 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 553/670 System Corruption 48% Temperature Cool (4) Movement Hovering (56) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (3) --- Antigrav System Antigrav System > --- UTILITY (11) ----- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Energy Well Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Target Analyzer Improved Actuator Array > --- WEAPON (2) ------- KE Penetrator > --- INVENTORY (8) ---- Micro Fission Core High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Antigrav System Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Long-range Sensor Array Improved Signal Interpreter Advanced Salvage Targeting Computer Advanced Melee Analysis Suite Improved Target Analyzer Improved Actuator Array Layered Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Great Axe Ionic Axe > --- INVENTORY -------- Micro Fission Core Micro Fission Core Micro Fission Core Structural Scanner High-powered Shock Rifle Tesla Rifle Heavy Ion Cannon KE Penetrator [Rating: 85] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Enhanced Optical Array Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Weapon Shielding Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Smartbomb Launcher Special Weapon Mining Laser Slashing Weapon Ionic Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 9 | . . 2 1 2 . . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 281 | 6 1 39 15 10 4 51 36 38 3 78 Power 31 | 1 . 4 1 1 . 5 5 3 . 11 Engine 16 | 1 . 4 1 . . 4 4 1 . 1 Core 14 | . . . . 1 . 1 1 1 . 10 Reactor 1 | . . . . . . . . 1 . . Propulsion 71 | 2 . 9 2 3 3 13 8 8 3 20 Treads 1 | . . . . . . . . . . 1 Leg 58 | 2 . 9 2 3 3 13 8 8 3 7 Wheel 1 | . . . . . . . . . . 1 Hover 11 | . . . . . . . . . . 11 Flight . | . . . . . . . . . . . Utility 116 | 1 . 18 7 4 . 21 14 20 . 31 Device 53 | 1 . 10 3 . . 10 7 8 . 14 Storage 15 | . . 4 2 2 . 1 1 2 . 3 Processor 17 | . . 2 1 2 . 4 2 2 . 4 Hackware 2 | . . . . . . 1 . . . 1 Protection 29 | . . 2 1 . . 5 4 8 . 9 Artifact . | . . . . . . . . . . . Weapon 63 | 2 1 8 5 2 1 12 9 7 . 16 Energy Gun 14 | 1 . 3 2 . . 4 1 1 . 2 Energy Cannon 7 | . . . . 1 . . . 2 . 4 Ballistic Gun 20 | 1 . 3 3 1 . 5 2 1 . 4 Ballistic Cannon 4 | . . . . . . 1 2 1 . . Launcher 3 | . . 1 . . . . . . . 2 Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon 10 | . . . . . . 2 4 2 . 2 Special Melee Weapon 2 | . . 1 . . 1 . . . . . Unidentified Prototypes 4 | . . . . . . . 2 . . 2 Parts Lost 93 | . 1 3 4 1 5 12 14 16 2 35 Power 11 | . . . . . 1 3 2 2 . 3 Propulsion 25 | . . . 1 . . 2 5 4 1 12 Utility 36 | . . 2 1 . 3 3 5 7 . 15 Weapon 21 | . 1 1 2 1 1 4 2 3 1 5 Highest Loss Streak 12 | . 1 1 2 1 5 7 4 12 2 7 Average Slot Usage (%) 93 | . 23 96 99 97 69 93 97 91 87 91 Engine 4 | . . 10 9 . . 4 5 3 . . Core 1 | . . . . 6 4 . . 1 5 4 Leg 16 | . . 21 27 23 12 19 19 16 14 9 Hover 1 | . . . . . . . . . . 5 Device 16 | . . 23 12 23 17 15 16 12 23 18 Storage 7 | . . 3 13 14 9 6 9 7 . 5 Processor 18 | . . 12 17 15 15 15 18 26 17 22 Hackware 3 | . . . . . . 6 5 . . 2 Protection 6 | . . 2 1 . . 6 5 8 17 8 Energy Gun 2 | . 2 3 4 4 . 4 . 1 3 . Energy Cannon 1 | . . . . . 3 . . 6 . . Ballistic Gun 5 | . 14 16 11 7 3 5 6 . 3 1 Slashing Weapon 1 | . . . . . . . . . . 5 Piercing Weapon 1 | . . . . . . 1 4 1 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 69 | 5 3 21 33 28 28 40 54 69 45 68 Greatest Support 62 | 20 3 40 57 58 58 56 62 50 50 46 Greatest Overweight (x) 13 | 1 . . . . . 2 1 4 1 13 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 4 4 8 8 8 8 10 10 10 4 8 Average Capacity 8 | 4 4 4 8 8 6 9 10 7 4 7 Most Carried 10 | 4 4 8 8 8 8 10 10 10 4 8 Average Carried 7 | 1 3 4 7 7 6 8 9 7 2 6 Final Capacity 10 | 4 4 8 8 8 4 10 10 4 4 8 Final Carried 10 | 4 3 8 8 8 4 10 10 4 2 2 Class Distribution -------------------- 46% | Scavenger-Mutant 14% | Hacker-Skirmisher 10% | Scavenger-Assassin 10% | Hacker-Assassin 10% | Scavenger-Skirmisher 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Hacker-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Assassin | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Matter Collected 5603 | 165 . 879 430 82 . 1346 882 422 . 1397 Remotely 429 | . . 301 . . . . . . . 128 Salvage Created 10977 | 144 . 1500 713 157 . 2553 2076 1785 . 2049 Parts 514 | 6 . 84 39 13 . 101 93 75 . 103 Haulers Intercepted 2 | . . 2 . . . . . . . . Recyclers Shooed 20 | . . 1 1 1 . 8 5 3 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Combat Hostiles Destroyed 137 | . . 23 10 3 . 21 25 20 . 35 Melee 45 | . . . . . . 2 16 3 . 24 Guns 60 | . . 23 8 3 . 17 3 2 . 4 Cannons 16 | . . . . . . 2 2 10 . 2 AOE 12 | . . . 1 . . . 4 2 . 5 Classes Destroyed 16 | 2 . 8 3 . . 3 . . . . Worker 13 | . . 5 . . . 2 3 1 . 2 Builder 10 | . . 1 1 . . 5 1 . . 2 Tunneler 5 | 2 . . 1 . . . . . . 2 Hauler 2 | . . 2 . . . . . . . . Recycler 36 | 1 . 4 1 1 . 16 6 4 . 3 Mechanic 2 | . . . 1 . . 1 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 13 | . . 3 2 1 . 4 1 1 . 1 Swarmer 24 | . . 7 . 3 . . 3 . . 11 Grunt 50 | . . 10 6 . . 7 14 7 . 6 Brawler 1 | . . . 1 . . . . . . . Duelist 3 | . . 1 . . . 1 . 1 . . Sentry 21 | . . 5 1 . . 6 3 4 . 2 Demolisher 1 | . . . . . . 1 . . . . Hunter 3 | . . . 2 . . 1 . . . . Programmer 34 | . . . . . . 5 5 8 . 16 Best Kill Streak 7 | 3 . 7 5 4 . 7 4 5 . 5 Combat Bots Only 5 | . . 4 2 3 . 4 4 5 . 5 Max Kills in Single Turn 4 | 1 . 1 4 1 . 2 4 2 . 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 1 . . . 4 2 . 2 Melee 2 | . . . . . . 1 1 1 . 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Damage Taken 14881 | . 102 856 1038 138 130 2582 2029 2952 233 4821 Core 2062 | . 23 122 104 20 40 420 327 402 61 543 Absorbed by Shields 123 | . . . . . . . . . . 123 Core Remaining (%) 72 | 100 90 69 81 . . 31 61 . . . Volleys Fired 575 | 7 17 89 55 7 2 188 61 94 . 55 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 Hottest 180 | 60 100 68 113 97 97 108 117 180 . 98 Shots Fired 908 | 14 22 160 105 9 4 270 87 150 . 87 Gun 681 | 14 10 160 105 8 2 223 65 48 . 46 Cannon 202 | . . . . 1 2 47 22 102 . 28 Launcher 13 | . . . . . . . . . . 13 Special 12 | . 12 . . . . . . . . . Kinetic 514 | 7 5 114 67 7 2 193 69 13 . 37 Thermal 282 | 7 17 2 12 1 . 60 18 137 . 28 Explosive 13 | . . . . . . . . . . 13 Electromagnetic 99 | . . 44 26 1 2 17 . . . 9 Robot Hit Streak 43 | 7 . 28 43 10 7 31 16 43 . 13 Robot Miss Streak 5 | 1 . 3 2 2 . 4 5 2 . 3 Penetration Max 1 | . . . 1 . . 1 . . . 1 Secondary Targets 5 | . . 2 1 . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . . Shots Hit Robots 822 | 11 . 130 94 6 4 206 108 121 . 142 Core Hits 362 | 4 . 54 29 6 1 91 72 45 . 60 Critical Hits 43 | . . 1 1 1 . 8 5 9 . 18 Critical Kills 16 | . . . 1 1 . 4 2 2 . 6 Critical Parts Destroyed 25 | . . 1 . . . 4 3 6 . 11 Melee Attacks 235 | . . . . . . 5 78 16 . 136 Impact . | . . . . . . . . . . . Slashing 102 | . . . . . . . . . . 102 Piercing 133 | . . . . . . 5 78 16 . 34 Sneak Attacks 18 | . . . . . . 3 6 1 . 8 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks 11 | . . . . . . . . . . 11 Damage Inflicted 23592 | 132 . 2120 1911 175 48 4829 3896 4275 . 6206 Guns 9819 | 132 . 1994 1579 125 44 3408 851 808 . 878 Cannons 4694 | . . . . 50 4 803 442 2849 . 546 Explosions 2232 | . . 117 327 . . 259 849 255 . 425 Melee 6727 | . . . . . . 330 1752 339 . 4306 Ramming 120 | . . 9 5 . . 29 2 24 . 51 Kinetic 7515 | 57 . 1374 974 107 44 2973 985 261 . 740 Thermal 6686 | 75 . 128 529 18 . 1308 431 3651 . 546 Explosive 1151 | . . . . . . . 726 . . 425 Electromagnetic 1393 | . . 609 403 50 4 189 . . . 138 Impact . | . . . . . . . . . . . Slashing 3915 | . . . . . . . . . . 3915 Piercing 2812 | . . . . . . 330 1752 339 . 391 Highest Corruption 48 | . . . 4 . 4 9 6 9 22 48 Average Corruption 15 | . . . 4 . 4 7 5 5 14 32 Corruption Purged . | . . . . . . . . . . . Effects 553 | . . . 7 . 2 124 60 28 6 326 Message Errors 94 | . . . 2 . 1 20 16 5 1 49 Matter Fused 97 | . . . 2 . . 25 15 4 . 51 Heat Flow Errors 50 | . . . 1 . 1 11 4 1 1 31 Energy Discharges 48 | . . . . . . 17 5 3 2 21 Parts Rejected 6 | . . . . . . 2 1 2 . 1 Data Loss (minor) 39 | . . . . . . 12 8 2 . 17 Data Loss (major) 12 | . . . . . . 3 1 2 . 6 Misfires 13 | . . . . . . 6 2 1 . 4 Alerts 1 | . . . . . . . . . . 1 Misdirections 78 | . . . . . . . . . 2 76 Targeting Errors 102 | . . . 1 . . 24 8 7 . 62 Weapon Failures 13 | . . . 1 . . 4 . 1 . 7 Overload Shots . | . . . . . . . . . . . Overflow Damage 1396 | . 4 . . . . 267 189 167 . 769 Projectiles 119 | . . . . . . 43 1 61 . 14 Explosions 335 | . 4 . . . . 98 187 46 . . Melee 942 | . . . . . . 126 1 60 . 755 Knockbacks 14 | . . . . . . 5 5 4 . . Impact 2 | . . . . . . . 1 1 . . Kinetic 11 | . . . . . . 5 4 2 . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 886 | . 84 46 2 . . 267 266 57 . 164 Shots 17 | . 2 2 . . . 5 4 1 . 3 Rammed 13 | . . 2 2 . . 4 . 1 . 4 Targets Rammed 20 | . . 2 2 . . 5 1 3 . 7 Kicked 7 | . . . . . . 1 1 2 . 3 Crushed . | . . . . . . . . . . . Highest Temperature 441 | 15 25 5 379 . 126 270 223 441 240 278 Average Temperature 83 | 10 18 3 79 . 109 70 49 89 137 100 Received Heat Transfer 2972 | . . 291 414 . . 360 801 585 . 521 Effects 10 | . . . 1 . . 3 . 5 . 1 Energy Bleed 2 | . . . 1 . . . . . . 1 Interference 3 | . . . . . . 3 . . . . Short Circuit 1 | . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Fried 8 | . . 2 1 2 . . . . . 3 Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . 3 . . Parts Melted 20 | . . . 1 . . 2 1 15 . 1 Heat Transferred 9995 | 175 . 225 844 37 . 2555 642 4888 . 629 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . . 2 3 . . . 1 . . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Peak Influence 640 | 15 55 436 296 192 55 289 640 335 59 389 Initial 148 | . 8 19 22 85 55 . . 148 39 29 Average 160 | 4 38 231 127 108 32 95 259 189 47 138 Maximum Alert Level 2 | . . 2 1 . . 1 2 1 . 1 Low Security (%) 65 | 100 100 30 74 100 100 85 36 58 100 75 Level 1 29 | . . 60 25 . . 14 39 41 . 24 Level 2 4 | . . 8 . . . . 23 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 45 | . . 3 . 2 . 12 7 6 . 15 Investigation 11 | . . 2 . 1 . 2 3 1 . 2 Extermination 21 | . . . . 1 . 6 4 3 . 7 Reinforcement 12 | . . 1 . . . 4 . 2 . 5 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . 4 Haulers Reinforced 3 | . . . . . . 1 . 2 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Distress Signals 9 | . . 1 3 . . 4 . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 226 | . 6 30 22 4 6 36 34 25 5 58 Peak Tracking Total 7 | . 3 4 7 3 6 4 5 5 5 6 Tactical Retreats 30 | . 1 3 3 . . 2 6 1 . 14 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Traps Triggered 10 | . . . . 1 . 2 1 3 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Machines Disabled 39 | . 2 . 5 . . 12 7 7 . 6 Max in Single Turn 10 | . 2 . 4 . . 10 4 2 . 1 Garrison Access 1 | . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . Overloaded Fab Kills 1 | . . . . . . . 1 . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Machines Accessed 52 | . 2 10 2 2 . 14 7 9 . 6 Terminals 29 | . 2 9 1 . . 8 1 6 . 2 Fabricators 7 | . . . . . . 2 2 2 . 1 Repair Stations 4 | . . 1 . . . 2 . . . 1 Recycling Units 2 | . . . . . . 1 1 . . . Scanalyzers 6 | . . . . 1 . 1 3 1 . . Garrison Access 4 | . . . 1 1 . . . . . 2 Total Hacks 150 | . 14 35 6 4 . 45 14 20 . 12 Successful 74 | . 5 25 3 3 . 18 7 9 . 4 Failed 76 | . 9 10 3 1 . 27 7 11 . 8 Catastrophic 8 | . . . . . . 4 2 . . 2 Database Lockouts . | . . . . . . . . . . . Manual 92 | . 10 27 3 . . 23 2 17 . 10 Terminals 91 | . 14 30 3 . . 23 1 15 . 5 Fabricators 15 | . . . . . . 7 4 3 . 1 Repair Stations 14 | . . 5 . . . 7 . . . 2 Recycling Units 7 | . . . . . . 5 2 . . . Scanalyzers 15 | . . . . 3 . 3 7 2 . . Garrison Access 8 | . . . 3 1 . . . . . 4 Terminal Hacks 10 | . 2 5 . . . 2 . 1 . . Terminal Index 3 | . . 1 . . . 1 . 1 . . Fabricator Index 2 | . . 1 . . . 1 . . . . Surveillance Status 1 | . . 1 . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . Transport Status 2 | . 1 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . 5 2 . . . Load Schematic 4 | . . . . . . 3 1 . . . Build 3 | . . . . . . 2 1 . . . Repair Station Hacks 9 | . . 4 . . . 5 . . . . Scan Component 5 | . . 2 . . . 3 . . . . Repair 4 | . . 2 . . . 2 . . . . Recycling Unit Hacks 3 | . . . . . . 2 1 . . . Report Inventory 1 | . . . . . . 1 . . . . Retrieve Components 2 | . . . . . . 1 1 . . . Scanalyzer 8 | . . . . 2 . 1 3 2 . . Insert Component 5 | . . . . 1 . 1 2 1 . . Analyze 3 | . . . . 1 . . 1 1 . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Coupler Status 1 | . . . 1 . . . . . . . Unauthorized Hacks 34 | . 3 15 2 . . 3 1 6 . 4 Terminals 29 | . 3 15 2 . . 3 . 5 . 1 Track 8 | . 1 4 1 . . 1 . 1 . . Assimilate 2 | . . 2 . . . . . . . . Botnet 18 | . 2 9 1 . . 1 . 4 . 1 Detonate 1 | . . . . . . 1 . . . . Fabricators 3 | . . . . . . . 1 1 . 1 Overload 3 | . . . . . . . 1 1 . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 Reprogram 2 | . . . . . . . . . . 2 Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 42 | . 2 10 2 1 . 11 4 8 . 4 Full Trace Events 5 | . . 2 . 1 . 1 1 . . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . 1 1 . . Parts Built 6 | . . . . . . 4 2 . . . Matter 526 | . . . . . . 336 190 . . . Time 179 | . . . . . . 84 95 . . . Total Part Build Rating 26 | . . . . . . 16 10 . . . Parts Repaired 4 | . . 2 . . . 2 . . . . Time 105 | . . 64 . . . 41 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . Parts Scanalyzed 4 | . . . . 1 . 1 2 . . . Part Schematics Acquired 3 | . . . . 1 . . 1 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Total Allies 18 | . . . . . 1 12 . . . 5 Largest Group 10 | . . . . . 1 10 . . . 3 Highest-Rated Group 230 | . . . . . 31 230 . . . 87 Highest-Rated Ally 31 | . . . . . 31 31 . . . 29 Total Orders . | . . . . . . . . . . . Ally Attacks 107 | . . . . . 17 71 . . . 19 Total Damage 1398 | . . . . . 294 828 . . . 276 Kills 12 | . . . . . . 8 . . . 4 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Turns Passed 13896 | 78 190 1765 555 374 92 3281 2194 1656 126 3585 Spaces Moved 7874 | 57 210 1125 282 255 103 1416 1319 886 92 2129 Core 350 | 37 210 19 . . 66 9 . . . 9 Treads 7 | . . . . . . . . . . 7 Legs 6624 | 20 . 1106 282 255 37 1407 1319 886 92 1220 Wheels 34 | . . . . . . . . . . 34 Hover 859 | . . . . . . . . . . 859 Flight . | . . . . . . . . . . . Fastest Speed 45 | 50 50 50 126 126 50 50 120 123 120 45 Average Speed 123 | 78 50 120 128 126 77 130 123 141 132 121 Slowest Speed 700 | 120 50 130 130 126 126 180 150 240 155 700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 2 Exploration Rate (%) 41 | 4 47 72 28 8 95 36 29 24 77 34 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 155 | . 11 . . . . . 16 14 . 114 Terrain Destroyed 574 | . 48 4 13 . . 31 87 80 . 311 Melee 62 | . . . . . . . 16 7 . 39 Projectile 55 | . 11 . 2 . . 6 2 19 . 15 AOE 457 | . 37 4 11 . . 25 69 54 . 257 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Total 10743 | 74 248 1386 371 297 109 2551 1695 1115 95 2802 Wait 1571 | . 21 82 8 22 . 861 171 62 . 344 Move 7865 | 56 209 1124 281 255 102 1415 1318 886 91 2128 Hop . | . . . . . . . . . . . Pick Up 53 | 1 . 14 5 1 . 9 9 1 . 13 Fast Attach 155 | 6 . 24 3 1 4 26 17 24 1 49 Attach 59 | . 1 3 5 2 . 9 10 11 2 16 Detach 35 | 3 . 4 1 . . 5 4 10 . 8 Swap 67 | . . 12 7 7 . 16 9 3 . 13 Drop 99 | 1 . 32 4 2 1 12 13 5 . 29 Fire 575 | 7 17 89 55 7 2 188 61 94 . 55 Melee 220 | . . . . . . 5 78 16 . 121 Ram 2 | . . . . . . . . . 1 1 Kick 19 | . . 2 2 . . 5 1 3 . 6 Crush . | . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . 19 Rewire 4 | . . . . . . . 4 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 12) 265 | -10/Materials | Discovered new exit (range 9) 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 748 | -9/Materials | Build established: Scavenger-Mutant 993 | -9/Materials | Repaired Hvy. Assault Rifle 1026 | -9/Materials | Repaired Imp. Aluminum Leg 1110 | -9/Materials | Discovered new exit (range 12) 1159 | -9/Materials | Discovered new exit (range 15) 1909 | -9/Materials | Discovered new exit (range 12) 2034 | -9/Materials | Entered another Materials area 2034 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2156 | -8/Materials | Discovered new exit (range 18) 2460 | -8/Materials | Discovered new exit (range 18) 2589 | -8/Materials | Entered Factory 2589 | -7/Factory | Evolved 2 slots: Utility x2 2606 | -7/Factory | Discovered new exit (range 6) 2612 | -7/Factory | Identified exit to Lower Caves 2963 | -7/Factory | Sucked down chute 2963 | -7/Factory | Entered Waste 2964 | -7/Waste | Met a frightened Derelict 2978 | -7/Waste | EMP discharged 2998 | -7/Waste | Spotted C-40 Crusher 3004 | -7/Waste | Spotted C-40 Crusher 3008 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3009 | -7/Waste | Spotted C-40 Crusher 3010 | -7/Waste | Spotted C-40 Crusher 3017 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3019 | -7/Waste | Spotted C-40 Crusher 3020 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3020 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3046 | -7/Waste | Spotted C-40 Crusher 3050 | -7/Waste | Discovered new exit (range 10) 3051 | -7/Waste | Lost 5 parts (1p3u1w) 3054 | -7/Waste | Identified exit to Factory 3055 | -7/Waste | Entered Factory 3330 | -7/Factory | Repaired Gauss Rifle 3351 | -7/Factory | Repaired Carbon-fiber Leg 3912 | -7/Factory | Build established: Scavenger-Skirmisher 4086 | -7/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 4210 | -7/Factory | Lost 7 parts (1p1n2u3w) 4362 | -7/Factory | Core integrity fell below 50% 4598 | -7/Factory | Build established: Hacker-Assassin 5296 | -7/Factory | Build established: Hacker-Skirmisher 5808 | -7/Factory | Discovered new exit (range 19) 6292 | -7/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 6334 | -7/Factory | Identified exit to Factory 6336 | -7/Factory | Entered another Factory area 6336 | -6/Factory | Evolved 2 slots: Utility x2 6830 | -6/Factory | Lost 4 parts (1p1n2u) 6952 | -6/Factory | Lost 3 parts (1n1u1w) 7222 | -6/Factory | Build established: Scavenger-Mutant 7533 | -6/Factory | Local fabrication network quarantined 7621 | -6/Factory | Fabricated Hvy. Plasma Cannon (x2) 8325 | -6/Factory | Lost 3 parts (2n1u) 8507 | -6/Factory | Discovered new exit (range 5) 8529 | -6/Factory | Identified exit to Factory 8530 | -6/Factory | Entered another Factory area 8530 | -5/Factory | Evolved 2 slots: Utility x2 9301 | -5/Factory | Discovered new exit (range 22) 9343 | -5/Factory | Identified exit to Upper Caves 9700 | -5/Factory | Lost 12 parts (2p2n6u2w) 10047 | -5/Factory | Spotted B-75 Beast 10186 | -5/Factory | Sucked down chute 10186 | -5/Factory | Entered Waste 10198 | -5/Waste | Spotted C-40 Crusher 10198 | -5/Waste | Spotted C-40 Crusher 10201 | -5/Waste | EMP discharged 10201 | -5/Waste | System corruption reached 10% 10206 | -5/Waste | Spotted C-40 Crusher 10215 | -5/Waste | Spotted C-40 Crusher 10235 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10252 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10254 | -5/Waste | Spotted C-40 Crusher 10261 | -5/Waste | Spotted C-40 Crusher 10262 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10265 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10281 | -5/Waste | Discovered new exit (range 21) 10301 | -5/Waste | EMP discharged 10312 | -5/Waste | Entered Factory 10659 | -5/Factory | Core integrity fell below 50% 10713 | -5/Factory | Lost 7 parts (3n4u) 11156 | -5/Factory | Crushed by falling debris 11187 | -5/Factory | Lost 3 parts (1n1u1w) 11349 | -5/Factory | System corruption reached 30% 11457 | -5/Factory | Build established: Scavenger-Skirmisher 12375 | -5/Factory | Core integrity fell below 20% 12397 | -5/Factory | Lost 3 parts (1p1n1u) 12569 | -5/Factory | Spotted B-75 Beast 12669 | -5/Factory | Build established: Hacker-Assassin 12874 | -5/Factory | Lost 4 parts (2n2u) 13086 | -5/Factory | Build established: Scavenger-Assassin 13695 | -5/Factory | Garrison activated, responded to threat 13761 | -5/Factory | Crushed by falling debris 13807 | -5/Factory | Lost 7 parts (1p3n1u2w) 13882 | -5/Factory | Lost 3 parts (2u1w) 13897 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 13888_ U-05 Engineer lays Concrete. 13888_ K-01 Serf collects debris. 13888_ U-05 Engineer lays Concrete. 13891_ Penetrated by Slug. 13891_ U-05 Engineer lays Concrete. 13892_ K-01 Serf collects debris. 13893_ U-05 Engineer lays Concrete. 13893_ Lgt. Nuclear Core destroyed. 13894_ U-05 Engineer lays Concrete. 13894_ Penetrated by Slug. 13894_ Imp. Treads destroyed. 13894_ U-05 Engineer lays Concrete. 13895_ K-01 Serf collects debris. 13895_ Acquired Adv. Heat Sink. 13895_ U-05 Engineer lays Concrete. 13896_ Slug penetrates R-10 Processor. 13897_ U-05 Engineer lays Concrete. 13897_ Slug penetrates Wall. 13897_ Hardlight Generator destroyed. 13897_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????# ##################"## # | | ??????????# #?????###????###?#### # % | | ??????????# #?????????????????###*#########+ | | ########### #?????????????????# ####### | | % #????????????###### | | % #????????????+ | | #????????????###### | | % #?????????????????# !#######+ | | #?????????????????###+####!![ % | | +????????????????????????#*%=""* | | #????????????????????????#!""R" | | ########### #????????????????????????# "" " | | ??????????# #????????????????????????# | | ??????????# #?????????? ?????????????# ! | | ??????????# #????????? ?????????????# | | ??????????# #??????+##+#?????????????# """" | | ??????????# #?????? ??????????????# """" | | ??????????# % #?????# ???????????????#! """" | | ??????????# #?????# ???????????????#! """" | | ??????????# #?????+ ????????????????# | | ??????????# #?????# #????????????????####### | | ??????????# ###??## ##?????????????????????? | | ??????????# ## ### ########??????????????? | | ???????#### #?# ## #??????????????? | | ??????## ### # #??????????????? | | #######" ##% ##@ #####??????????? | | | uu #????????? | | % % R #????????? | | """ "" %[ R #????????? | | """ """ % u """ ?????????? | | """ """ % k ""????????????? | | u """ ??????????? | | ?????????? | | [ ?????????? | | [ ?????????? | | """ ! ?????????? | | """" ################## ##??????????? | | """" #??????????????????????????????? | | """" #??????????????????????????????? | | """" #??????????????????????????????? | | """" #??????????????????????????????? | | ###????????????????????????????? | | # #????????????????????????????? | | "#?????????????????????????????? | | #+##"###############?????????????????????????????? | | % #???????????????????????????????????????????? | | ^ ^ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 21 Energy Capacity 1000 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 85 Additional Mass Support 9 Heat Shielding 100 Armor Coverage 825 Resistance: KI 50 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 1 Matter Filtering 30 Particle Charging 15 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Hvy. Plasma Cannon | -6/Factory | Scanalyzed Spear | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -7/Factory Imp. Carbon-fiber Leg | x2 | -7/Factory Hvy. Plasma Cannon | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Below Challenges ------------ None Game ------ Seed MassElectronClaws Manual? 0 Play Time 01:55:45 Cumulative 38.3 hours Start 2021.02.23 @ 23:50:58 End 2021.02.24 @ 15:59:23 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 64 Rogue 55 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 45 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/Cog Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6032eec-1d62-4085-9e86-5edb2d3e1492