Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.20 @ 14:42:50 Player: PlasticHeart Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (154) 770 Value Destroyed (4712) 4712 Prototype IDs (148) 2960 Alien Tech Used (13) 2600 Bonus (26574) 26574 TOTAL SCORE: 50316 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 531 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A6 400 Win 3000 Cogmind --------- Core Integrity 987/1600 Matter 225/300 Energy 332/1200 System Corruption 0% Temperature Cool (4) Movement Flying (24) Location 0b11 Command Parts ------- > --- POWER (2) -------- Micro Fission Core Mini Fusion Reactor > --- PROPULSION (5) --- Experimental Cesium-ion Thruster Electron Diverter Impulse Thruster Array Improved Q-thruster > --- UTILITY (15) ----- Lightpack 2.0 Experimental Energy Well Experimental Core Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System Experimental Propulsion Shielding Centrium Medium Armor Plating Experimental Powered Armor SHELL Armor > --- WEAPON (3) ------- Nanosword Nanosword Plasma Lance > --- INVENTORY (26) --- Mini Fusion Reactor Zero-point Reactor Experimental Cesium-ion Thruster Electron Diverter Improved Q-thruster Improved Q-thruster Experimental Matter Compressor (500) Experimental Matter Compressor (390) Dimensional Manipulator Experimental Sensor Array Experimental Terrain Scanner Advanced Actuator Array Advanced Force Booster Advanced Transmission Jammer Advanced Reaction Control System Thermal Barrier Experimental Force Field Antimissile System High-powered Transdimensional Reconstructor Sigix Broadsword Plasma Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Mini Fusion Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Electron Diverter Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Lightpack 2.0 Experimental Energy Well Experimental Core Analyzer Femtoactuators Advanced Actuator Array Experimental Actuator Array Advanced Reaction Control System Experimental Propulsion Shielding Centrium Medium Armor Plating Experimental Powered Armor SHELL Armor Experimental Force Field > --- WEAPON ----------- Nanosword Nanosword Plasma Lance > --- INVENTORY -------- Mini Fusion Reactor Zero-point Reactor Experimental Cesium-ion Thruster Electron Diverter Improved Q-thruster Improved Q-thruster Experimental Matter Compressor Experimental Matter Compressor Dimensional Manipulator Experimental Sensor Array Advanced Force Booster Advanced Transmission Jammer Advanced Reaction Control System Thermal Barrier Antimissile System High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Broadsword Plasma Lance [Rating: 241] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Lightpack 2.0 Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Improved Datajack Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Perforator Launcher Smartbomb Launcher Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 13 | . . . . . 2 1 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 1 . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 281 | 7 8 1 2 . 27 38 . 7 . . 2 . 8 . 12 2 1 1 1 10 5 12 8 . 7 6 7 2 16 3 7 3 1 7 6 15 6 7 10 19 7 Power 24 | 1 . . . . 1 5 . . . . . . 3 . . . . . . 1 . 1 . . 3 . . . 4 . . 2 . 2 1 . . . . . . Engine 7 | 1 . . . . 1 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 13 | . . . . . . 1 . . . . . . 2 . . . . . . 1 . 1 . . 2 . . . 4 . . 1 . 1 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . . . . . . Propulsion 53 | 2 1 . . . 15 16 . 1 . . . . . . . . . . . 2 2 . . . 2 . 2 2 2 . . . . . . 3 1 . 1 1 . Treads 17 | 2 1 . . . 13 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . 2 7 . 1 . . . . . . . . . . . 2 2 . . . 2 . 2 2 2 . . . . . . 3 1 . 1 1 . Utility 119 | 1 4 1 . . 3 8 . 4 . . 2 . 4 . 2 2 1 1 1 7 1 4 2 . 2 1 4 . 6 . . 1 1 5 4 12 5 1 6 18 5 Device 69 | . . . . . . 2 . 1 . . 2 . 1 . 1 2 1 1 1 3 1 3 2 . 2 . 1 . 5 . . 1 . 4 4 10 2 . 6 9 4 Storage 12 | 1 4 1 . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Processor 7 | . . . . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 2 . Hackware 17 | . . . . . . 2 . 2 . . . . 2 . 1 . . . . 3 . 1 . . . 1 2 . 1 . . . 1 . . . 1 . . . . Protection 14 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 2 1 . 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 3 3 . 2 . 8 9 . 2 . . . . 1 . 10 . . . . . 2 7 6 . . 5 1 . 4 3 7 . . . 1 . . 6 3 . 2 Energy Gun 7 | 2 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 2 1 3 . . . . . . 2 . . . Ballistic Gun 7 | 1 2 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 11 | . . . . . 2 . . . . . . . . . . . . . . . 1 1 2 . . 1 . . 1 1 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . 1 . 1 . . . . . . 4 . . . . . 1 2 . . . . . . . . . . . . 1 . . 3 2 . 1 Piercing Weapon 16 | . . . . . . . . 1 . . . . . . 3 . . . . . . 2 2 . . 2 . . 1 1 2 . . . . . . . 1 . 1 Special Melee Weapon 13 | . . . . . . 3 . . . . . . 1 . 3 . . . . . . 2 2 . . 2 . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 3 . . 1 . . 1 . . . . . . . . . 1 . . . 2 . 1 . . . . 2 . . 1 4 . 4 . 2 . Parts Lost 9 | . . 1 . . . 1 . . . . . 1 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 1 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Loss Streak 2 | . . 1 . . . 1 . . . . . 1 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 1 Average Slot Usage (%) 93 | . 98 89 95 100 99 95 100 99 100 100 100 98 92 93 92 93 93 93 93 91 93 93 93 94 94 92 91 94 92 93 93 92 94 95 91 89 86 86 80 83 77 Engine 3 | . 14 14 14 14 9 10 7 7 7 7 7 7 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . 2 7 7 7 7 7 5 6 13 13 13 13 13 13 11 11 11 11 11 11 11 10 10 9 10 10 9 10 8 5 4 4 4 4 4 4 Treads 5 | . 28 28 28 28 36 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 7 30 29 30 30 30 30 26 26 26 26 26 26 26 23 23 23 23 23 23 23 19 21 19 21 21 21 21 19 19 18 17 17 16 16 16 Device 7 | . . . . . . 6 7 7 7 7 7 7 5 6 6 6 6 6 6 4 5 5 5 5 5 5 6 10 10 10 10 9 10 14 14 13 13 13 15 15 9 Storage 9 | . 27 28 28 28 26 5 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 6 8 Processor 5 | . . . . . . 8 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 9 9 8 8 8 12 14 Hackware 18 | . . . . . . 14 15 15 15 15 15 15 19 20 19 20 20 20 20 27 29 29 29 29 29 29 32 31 31 31 31 31 31 28 28 28 26 26 16 6 . Protection 1 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 4 4 7 16 Energy Gun 1 | . 14 14 14 14 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 13 4 8 14 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 7 7 7 7 7 7 6 6 5 6 6 6 6 5 4 3 . . . . . . . . . . . . 2 4 4 4 4 7 4 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 4 5 5 3 5 5 4 4 4 5 5 4 1 . . . 4 3 . Special Melee Weapon 2 | . . . . . . 6 7 7 7 7 7 7 5 6 5 6 6 6 6 5 5 4 4 5 5 3 1 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 12 40 55 58 56 97 97 24 24 24 24 24 24 24 24 24 24 24 24 24 23 23 25 25 19 19 25 30 27 27 27 27 27 27 28 30 55 45 60 75 82 82 Greatest Support 96 | 40 40 40 40 40 96 96 24 24 24 24 24 24 24 24 24 24 24 24 24 26 26 26 26 26 40 40 40 40 40 40 27 40 40 40 40 60 74 74 80 83 83 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 16 18 18 18 24 24 8 8 8 8 8 8 28 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 26 26 26 26 26 Average Capacity 20 | 5 12 16 18 18 23 7 8 8 8 8 8 8 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 25 26 26 26 26 Most Carried 26 | 4 12 10 14 15 24 23 6 8 8 8 8 8 18 20 20 21 21 21 22 24 21 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 23 26 26 24 26 Average Carried 18 | 2 5 9 11 14 23 6 5 7 7 7 7 8 12 19 17 19 21 21 21 20 19 23 23 23 23 23 23 24 23 23 23 23 23 23 23 23 21 24 21 21 22 Final Capacity 26 | 6 16 18 18 18 24 8 8 8 8 8 8 8 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 26 26 26 26 26 Final Carried 24 | 2 9 10 14 15 23 5 6 8 7 8 8 8 18 20 19 21 21 21 21 18 20 24 23 24 24 24 24 24 24 24 24 24 23 24 23 22 22 23 24 22 22 Class Distribution -------------------- 28% | Hacker-Sprinter 26% | Wizard-Sprinter 14% | Wizard-Ninja 9% | Hauler-Mutant 7% | Mutant 4% | Hacker-Ninja 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -3/Quarantine Wizard-Ninja | -3/Section 7 Wizard-Ninja | -2/Research Wizard-Ninja | -2/Testing Hacker-Ninja | -1/Access Machinist-Sprinter | -1/Command Machinist-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 5885 | 248 126 10 . 21 588 398 . 99 7 13 20 . 80 . 63 87 26 . 35 65 157 635 222 10 70 114 108 40 476 94 124 114 10 80 340 170 860 60 40 275 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8640 | 62 219 107 . 28 938 511 . 393 . . . . 196 . 56 29 . . . 120 532 613 116 . . 196 129 519 377 21 276 171 23 316 65 170 452 90 213 1624 78 Parts 342 | 2 10 . . 4 71 19 . 27 . . . . 7 . 4 . . . . 2 5 25 6 . . 8 6 4 21 . 8 4 1 12 7 13 9 5 13 44 5 Haulers Intercepted 20 | . 1 . . . 4 3 . 2 . . . . . . . . . . . . . 5 . . . . . . . . . . . 2 . . 3 . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . 3 3 . . . 2 . . 3 . . . 7 . 15 5 . . . . 3 1 . . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 68 | . 6 1 . . 18 6 . . . . . . . . . . . . . . 3 . 5 . . 5 . 2 4 1 6 . . . . 1 . . 1 8 1 Melee 12 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 8 1 Guns 18 | . 6 1 . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . AOE 35 | . . . . . 7 4 . . . . . . . . . . . . . . 3 . 5 . . 5 . . 4 1 6 . . . . . . . . . . Classes Destroyed 16 | 1 3 1 . 1 4 3 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Worker 14 | . . . . . 1 3 . 2 . . . . 1 . . . . . . . . 1 . . . . . . 3 . . . . 3 . . . . . . . Builder 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 1 . . . 4 3 . 2 . . . . . . . . . . . . . 5 . . . . . . . . . . . 2 . . 3 . . . . Recycler 11 | 1 . . . . 1 2 . 2 . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . . . . . 1 . . . . Minesweeper 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 8 | . . . . . . 1 . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . 1 . . Watcher 26 | . . . . . 3 2 . 1 . . . . 1 . 2 . . . . . . 2 . . . . 3 . 1 . . . . 1 1 2 . 2 3 2 . Swarmer 25 | . 3 . . . 8 3 . . . . . . . . . . . . . . . . 5 . . 1 . . 4 . . . . . . . . . . 1 . Grunt 11 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 10 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Programmer 9 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 5 . Compactor 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 5 1 . 1 6 4 . 2 . . . . 1 . 2 1 . . . 1 3 1 4 . . 5 1 2 5 1 4 . . 2 1 1 2 1 1 6 1 Combat Bots Only 5 | . 5 1 . . 5 4 . . . . . . . . . . . . . . 3 . 4 . . 5 . 2 4 1 4 . . . . 1 . . 1 3 1 Max Kills in Single Turn 5 | 1 1 1 . 1 3 3 . 1 . . . . 1 . 1 1 . . . 1 2 1 3 . . 2 1 1 5 1 2 . 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 3 . . . . . . . . . . . . . . 2 . 3 . . 2 . . 4 1 2 . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 6110 | . 123 206 . 13 829 263 . 101 . . . 118 47 . . 18 . . 29 47 . . . . . . 253 . . 16 . . . 62 . 221 161 . 52 1668 1883 Core 788 | . . 53 . . 37 127 . 54 . . . 34 . . . . . . . . . . . . . . 110 . . . . . . . . 50 22 . . 216 85 Absorbed by Shields 1805 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 695 1110 Core Remaining (%) 88 | 100 . . . 78 93 . . . . . . 69 . . . . . . 100 . . . . . . 100 . . . . . . 90 . . 96 . 98 . . 61 Volleys Fired 197 | 3 24 24 . 2 70 3 . . . . . . . . . . . . . . 4 4 3 . . 7 1 30 3 4 8 . . 3 4 . . . . . . Largest 2 | 2 2 2 . 2 2 1 . . . . . . . . . . . . . . 1 1 1 . . 1 1 1 1 1 1 . . 1 1 . . . . . . Hottest 112 | 90 70 70 . 70 112 100 . . . . . . . . . . . . . . 49 46 46 . . 46 105 105 46 46 46 . . 35 105 . . . . . . Shots Fired 289 | 6 48 29 . 4 129 3 . . . . . . . . . . . . . . 4 3 3 . . 7 1 30 3 4 8 . . 3 4 . . . . . . Gun 208 | 6 48 29 . 4 121 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 43 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 30 2 . . . . 3 4 . . . . . . Launcher 38 | . . . . . 8 . . . . . . . . . . . . . . . 4 3 3 . . 7 . . 1 4 8 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 105 | . 24 5 . 2 74 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 146 | 6 24 24 . 2 47 3 . . . . . . . . . . . . . . . . . . . . 1 30 2 . . . . 3 4 . . . . . . Explosive 38 | . . . . . 8 . . . . . . . . . . . . . . . 4 3 3 . . 7 . . 1 4 8 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 1 12 8 . 5 9 8 . . . . . . . . . . . . . . 10 . . . . 2 3 12 . . . . . . . . . . . . . Robot Miss Streak 4 | 1 4 3 . 2 3 . . . . . . . . . . . . . . . 1 . . . . . . 2 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 459 | 3 35 18 . 1 82 27 . 15 . . . . 13 . 7 4 . . . 2 2 17 1 . . 2 7 25 9 . 3 4 1 11 3 9 8 2 10 103 35 Core Hits 265 | 2 12 12 . 1 50 11 . 9 . . . . 3 . 2 2 . . . 1 4 11 7 . . 14 4 6 11 5 17 2 1 7 2 4 4 2 5 32 22 Critical Hits 15 | . . . . . . . . 2 . . . . 2 . . . . . . 1 . 1 . . . . . . 2 . . . . . . . 1 . 2 4 . Critical Kills 6 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Melee Attacks 1185 | . . . . . . 72 . 87 6 16 1 20 73 . 52 8 . . 23 138 1 68 9 7 . 7 59 . 46 12 9 4 1 52 33 38 27 26 63 171 56 Impact 37 | . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 790 | . . . . . . 34 . 87 6 16 1 20 72 . 47 8 . . 23 138 1 41 . . . . . . . . . . . . 18 38 27 26 40 115 32 Piercing 354 | . . . . . . . . . . . . . . . 5 . . . . . . 27 8 7 . 7 58 . 46 12 9 4 1 52 15 . . . 23 56 24 Sneak Attacks 60 | . . . . . . 12 . 9 . . . . 5 . . 1 . . . 2 . 6 1 . . . 1 . 6 . 1 . 1 6 1 . 5 . 1 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 40 16 Damage Inflicted 29245 | 24 382 232 . 13 1974 2411 . 1128 . . . . 685 . 245 202 . . . 204 1380 1489 683 . . 732 397 934 1504 109 1396 514 186 1075 343 736 1428 222 986 6733 898 Guns 1889 | 24 382 232 . 13 1238 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1237 | . . . . . . 231 . . . . . . . . . . . . . . . . . . . . 72 934 . . . . . . . . . . . . . Explosions 5865 | . . . . . 736 660 . . . . . . . . . . . . . . 1380 104 566 . . 732 . . 411 109 1167 . . . . . . . . . . Melee 20254 | . . . . . . 1520 . 1128 . . . . 685 . 245 202 . . . 204 . 1385 117 . . . 325 . 1093 . 229 514 186 1075 343 736 1428 222 986 6733 898 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 874 | . 132 16 . . 726 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2513 | 24 250 216 . 13 512 492 . . . . . . . . . . . . . . . . . . . . 72 934 . . . . . . . . . . . . . Explosive 5571 | . . . . . 736 399 . . . . . . . . . . . . . . 1380 104 566 . . 732 . . 378 109 1167 . . . . . . . . . . Electromagnetic 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . Impact 870 | . . . . . . 870 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12964 | . . . . . . 650 . 1128 . . . . 685 . 245 202 . . . 204 . 910 . . . . . . . . . . . . 209 736 1428 222 898 5012 435 Piercing 6420 | . . . . . . . . . . . . . . . . . . . . . . 475 117 . . . 325 . 1093 . 229 514 186 1075 134 . . . 88 1721 463 Highest Corruption 10 | . . . . . . 1 1 3 3 3 3 . . 10 10 9 9 9 9 . 10 7 7 7 8 . . . . . . . . . . . . . . . . Average Corruption 5 | . . . . . . 1 1 2 3 3 3 . . 10 9 9 9 9 9 . 8 7 7 7 7 . . . . . . . . . . . . . . . . Corruption Purged 4 | . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Effects 120 | . . . . . . . . 15 . 5 1 . . 1 34 6 3 1 11 . 4 27 7 5 . . . . . . . . . . . . . . . . . Message Errors 34 | . . . . . . . . 8 . . 1 . . . 9 4 1 . 3 . 1 6 . 1 . . . . . . . . . . . . . . . . . Matter Fused 20 | . . . . . . . . 3 . 2 . . . . 2 1 1 1 . . 1 7 1 1 . . . . . . . . . . . . . . . . . Heat Flow Errors 16 | . . . . . . . . 2 . 1 . . . . 5 . . . 4 . . 2 . 2 . . . . . . . . . . . . . . . . . Energy Discharges 12 | . . . . . . . . . . . . . . 1 7 . . . . . . 2 2 . . . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . . . . . . . . 2 . 1 . . . . 5 . 1 . 2 . 1 1 3 . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 17 | . . . . . . . . . . 1 . . . . 3 1 . . 2 . 1 7 1 1 . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . Overflow Damage 3398 | . . . . . 47 666 . 184 . . . . 190 . . 78 . . . 74 . 26 133 . . 12 6 . 240 . 202 95 . 140 38 119 531 . 235 382 . Projectiles 53 | . . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 405 | . . . . . 47 141 . . . . . . . . . . . . . . . . 133 . . 12 . . . . 72 . . . . . . . . . . Melee 2940 | . . . . . . 472 . 184 . . . . 190 . . 78 . . . 74 . 26 . . . . 6 . 240 . 130 95 . 140 38 119 531 . 235 382 . Knockbacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 270 | 45 130 80 . 30 213 20 . 146 . 246 . 4 8 . 178 4 . . 270 10 48 144 42 130 118 52 224 86 11 102 24 22 111 9 . 84 . . . 2 . Average Temperature 35 | 24 43 25 . 18 52 12 . 50 . 88 . 4 4 . 66 2 . . 92 3 9 9 15 34 43 21 45 33 6 31 12 11 60 7 . 26 . . . 2 . Received Heat Transfer 663 | . 57 . . . 243 . . 9 . . . 12 . . . 9 . . . 9 . . . . . . 45 . . 9 . . . . . 9 36 . . 170 55 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Heat Transferred 4427 | 74 740 629 . 37 1147 340 . . . . . . . . . . . . . . . . . . . . 80 1380 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1182 | 5 213 15 . 5 268 364 126 549 . . . . 69 67 500 . . . . 182 103 1182 . . . . 300 111 789 . . . . 164 269 212 212 556 477 313 . Average Influence 174 | 3 50 3 . 3 99 218 106 240 . . . . 35 30 274 . . . . 84 68 661 . . . . 88 74 354 . . . . 77 106 49 125 311 337 190 . Maximum Alert Level 4 | . 1 . . . 1 1 . 2 . . . . . . 2 . . . . . . 4 . . . . 1 . 3 . . . . . 1 1 1 2 2 2 . Low Security (%) 70 | 100 92 100 . 100 85 40 100 60 . . . . 100 100 45 . . . . 100 100 5 . . . . 89 100 45 . . . . 100 79 98 96 38 6 29 . Level 1 17 | . 7 . . . 14 59 . 14 . . . . . . 9 . . . . . . 31 . . . . 10 . 15 . . . . . 20 1 3 18 67 56 . Level 2 9 | . . . . . . . . 24 . . . . . . 44 . . . . . . 2 . . . . . . 37 . . . . . . . . 43 25 14 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . 48 . . . . . . 1 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . . . . . 1 6 . 7 . . . . 3 . 2 . . . . 3 . 4 . . . . 4 . 1 . . . . 3 . 3 4 3 4 1 . Investigation 12 | . . . . . . 1 . 2 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . 1 2 1 . Extermination 13 | . . . . . . 2 . 1 . . . . 1 . 1 . . . . 1 . . . . . . 2 . 1 . . . . 1 . 1 . 1 1 . . Reinforcement 21 | . . . . . 1 3 . 4 . . . . 1 . . . . . . 1 . 2 . . . . 1 . . . . . . 2 . 1 4 1 . . . Assault 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 42 | . 2 . . . 4 . . 1 . . . . 1 . . . . . . 2 . 3 . . . . 4 . . . . . . 1 . . 9 1 1 13 . Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . 1 5 . 4 . . Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . 1 5 . 4 . . Times Spotted 374 | . 14 13 . 3 35 34 5 16 . . . 4 15 6 9 3 . . 1 27 5 14 1 . . 6 30 4 3 3 . . . 14 3 20 14 7 16 18 31 Peak Tracking Total 29 | . 6 16 . 3 5 5 5 5 . . . 4 5 6 4 3 . . 1 8 4 6 2 . . 5 14 1 2 3 3 . . 6 1 5 7 2 5 5 29 Tactical Retreats 73 | . 1 1 . . 1 9 . 7 . . . . 3 . 1 2 . . . 8 1 3 1 . . 1 11 . . 1 . . . 3 . 4 4 . 3 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 26 | . 3 . . . . 4 . 2 . . . . 4 . . . . . . 2 . 1 . . . . 3 . 3 . . . . 2 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . 3 . . . . . 1 . . 6 . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 48 | . . . . . . 5 . . . . . . . . 1 . . . . 1 . 11 . 1 . . . . 7 . . . . 1 4 1 . 8 . 1 7 Max in Single Turn 5 | . . . . . . 4 . . . . . . . . 1 . . . . 1 . . . 1 . . . . 5 . . . . 1 1 1 . 1 . 1 1 Garrison Access 18 | . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . 2 1 1 1 1 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 228 | . 2 . 2 . 6 16 . 21 . 1 . . 19 . 15 1 1 4 . 19 . 16 . . 5 . 16 . 11 . . 4 . 9 13 17 3 12 13 2 . Terminals 143 | . 2 . . . 6 10 . 14 . . . . 11 . 10 1 1 . . 12 . 9 . . . . 11 . 6 . . . . 3 11 15 2 9 8 2 . Fabricators 26 | . . . . . . 3 . 3 . . . . 3 . 1 . . . . 3 . 3 . . . . 2 . 2 . . . . 3 . . . 1 2 . . Repair Stations 11 | . . . . . . 1 . 1 . . . . 3 . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . 1 . 1 . . . . 1 . 2 . . . . 2 . 1 . . . . 1 . . . . . . 1 1 1 . 1 . . . Garrison Access 19 | . . . . . . 1 . 2 . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . 2 1 1 1 1 3 . . Total Hacks 615 | . 3 . 5 . 18 33 . 46 . 1 . . 43 . 36 2 2 29 . 57 . 61 . . 7 . 57 . 32 . . 16 . 20 35 37 6 33 31 5 . Successful 490 | . 3 . 5 . 11 21 . 34 . 1 . . 35 . 32 1 1 29 . 40 . 42 . . 7 . 45 . 29 . . 16 . 15 29 30 4 30 26 4 . Failed 123 | . . . . . 7 12 . 12 . . . . 8 . 3 1 1 . . 17 . 19 . . . . 12 . 3 . . . . 5 6 6 2 3 5 1 . Catastrophic 10 | . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . 2 . 1 1 . 1 . . Database Lockouts 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 195 | . 1 . 1 . 5 7 . 15 . . . . 13 . 15 2 2 . . 18 . 11 . . 1 . 24 . 9 . . . . 6 18 17 1 13 12 4 . Terminals 385 | . 3 . . . 18 21 . 30 . . . . 24 . 25 2 2 . . 37 . 35 . . . . 41 . 20 . . . . 9 30 33 4 26 20 5 . Fabricators 84 | . . . . . . 8 . 8 . . . . 8 . 3 . . . . 10 . 11 . . . . 10 . 7 . . . . 8 . . . 4 7 . . Repair Stations 24 | . . . . . . 1 . 2 . . . . 6 . 2 . . . . 2 . 3 . . . . 4 . 4 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 39 | . . . . . . 1 . 3 . . . . 4 . 5 . . . . 6 . 9 . . . . 1 . . . . . . 1 4 3 . 2 . . . Garrison Access 25 | . . . . . . 2 . 3 . . . . 1 . 1 . . . . 2 . 3 . . . . 1 . 1 . . . . 2 1 1 2 1 4 . . Terminal Hacks 281 | . 2 . 5 . 8 13 . 17 . 1 . . 15 . 16 1 1 29 . 20 . 18 . . 7 . 24 . 15 . . 16 . 5 16 17 3 15 16 1 . Record 25 | . . . 4 . . . . . . . . . . . . . . 11 . . . . . . 5 . . . . . . 5 . . . . . . . . . Part Schematic 40 | . . . . . . 3 . 2 . . . . 1 . 1 . 1 9 . 5 . 3 . . . . 2 . 3 . . 3 . 1 2 1 . 1 2 . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 41 | . 1 . . . 2 2 . 2 . . . . 1 . 6 . . 3 . 2 . 2 . . . . 5 . 1 . . 4 . . 4 2 1 2 1 . . Open Door 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . 5 . 1 . . . Level Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . . Branch Access Points 8 | . 1 . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . . . Machine Index 5 | . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . 1 . . Terminal Index 10 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . 1 1 . 1 1 . . Fabricator Index 7 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . 1 . . 1 . . . . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Alert Level 5 | . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . Unreport Threat 14 | . . . . . 1 . . 2 . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . 2 . . . 4 . . Locate Traps 50 | . . . . . 1 4 . 3 . . . . 8 . 2 . . . . 6 . 3 . . . . 7 . 3 . . . . 1 3 3 . 3 3 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 11 | . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . 1 2 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Hauler Manifests 8 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 1 . . Zone Layout 23 | . . . . . 1 2 . 3 . . . . 3 . 1 . . . . 3 . 1 . . . . 2 . 2 . . . . . 1 1 . 2 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 54 | . . . . . . 6 . 4 . . . . 5 . 2 . . . . 6 . 7 . . . . 7 . 5 . . . . 5 . . . 3 4 . . Network Status 9 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . 3 . . . . 2 . 1 . . . . . . . . . . . . Load Schematic 19 | . . . . . . 2 . 1 . . . . 2 . 1 . . . . 2 . 2 . . . . 2 . 2 . . . . 2 . . . 1 2 . . Build 26 | . . . . . . 3 . 3 . . . . 2 . 1 . . . . 3 . 2 . . . . 3 . 2 . . . . 3 . . . 2 2 . . Repair Station Hacks 22 | . . . . . . . . 2 . . . . 6 . 2 . . . . 2 . 2 . . . . 4 . 4 . . . . . . . . . . . . Scan Component 11 | . . . . . . . . 1 . . . . 3 . 1 . . . . 1 . 1 . . . . 2 . 2 . . . . . . . . . . . . Repair 11 | . . . . . . . . 1 . . . . 3 . 1 . . . . 1 . 1 . . . . 2 . 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 36 | . . . . . . 1 . 2 . . . . 4 . 5 . . . . 5 . 8 . . . . 1 . . . . . . 1 4 3 . 2 . . . Insert Component 25 | . . . . . . 1 . 1 . . . . 3 . 3 . . . . 2 . 4 . . . . 1 . . . . . . 1 4 3 . 2 . . . Analyze 11 | . . . . . . . . 1 . . . . 1 . 2 . . . . 3 . 4 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 19 | . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . 2 1 1 1 1 4 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 18 | . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . 2 1 1 1 1 3 . . Unauthorized Hacks 78 | . 1 . . . 3 1 . 7 . . . . 4 . 6 . . . . 6 . 5 . . . . 8 . 4 . . . . 2 8 9 . 9 2 3 . Terminals 60 | . 1 . . . 3 . . 4 . . . . 3 . 5 . . . . 4 . 2 . . . . 6 . 2 . . . . . 8 9 . 9 1 3 . Track 21 | . . . . . 2 . . . . . . . 1 . . . . . . 1 . 1 . . . . 2 . 1 . . . . . 3 5 . 3 1 1 . Assimilate 16 | . . . . . . . . 3 . . . . . . 3 . . . . 2 . 1 . . . . 1 . . . . . . . 2 . . 4 . . . Botnet 19 | . 1 . . . 1 . . 1 . . . . 2 . 2 . . . . 1 . . . . . . 3 . 1 . . . . . 3 1 . 1 . 2 . Disrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . Fabricators 18 | . . . . . . 1 . 3 . . . . 1 . 1 . . . . 2 . 3 . . . . 2 . 2 . . . . 2 . . . . 1 . . Prioritize 13 | . . . . . . 1 . 2 . . . . 1 . 1 . . . . 2 . 2 . . . . 1 . 1 . . . . 2 . . . . . . . Siphon 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . Download 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . 1 . . Used 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Hacking Detections 125 | . . . . . 5 11 . 14 . . . . 13 . 12 1 . . . 12 . 9 . . . . 7 . 7 . . . . 4 2 7 3 6 11 1 . Full Trace Events 5 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . . . . . . 3 . 4 . . . . 1 . 3 . 1 9 . 6 . 6 . . . . 2 . 3 . . 3 . 1 2 1 . 1 1 . . Parts Built 26 | . . . . . . 3 . 3 . . . . 2 . 1 . . . . 3 . 2 . . . . 3 . 2 . . . . 3 . . . 2 2 . . Matter 7640 | . . . . . . 540 . 497 . . . . 424 . 285 . . . . 921 . 834 . . . . 987 . 570 . . . . 1013 . . . 768 801 . . Time 2634 | . . . . . . 240 . 260 . . . . 212 . 152 . . . . 244 . 444 . . . . 276 . 202 . . . . 326 . . . 136 142 . . Total Part Build Rating 159 | . . . . . . 8 . 13 . . . . 12 . 5 . . . . 17 . 18 . . . . 19 . 10 . . . . 24 . . . 16 17 . . Parts Repaired 11 | . . . . . . . . 1 . . . . 3 . 1 . . . . 1 . 1 . . . . 2 . 2 . . . . . . . . . . . . Time 559 | . . . . . . . . 17 . . . . 79 . 47 . . . . 40 . 51 . . . . 197 . 128 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . 1 . . . . . . 2 . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . Parts Damaged 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Non-combat 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . find_chute 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 58 | . . 3 . . . 3 . 2 . . 2 . . . 3 . . . 1 2 19 1 . . . . 1 18 . . . . . . 1 . . 2 . . . Largest Group 19 | . . 3 . . . 3 . 1 . . 2 2 . . 2 1 1 . 1 1 19 12 1 . . . 1 18 . . . . . . 1 . . 2 . . . Highest-Rated Group 714 | . . 40 . . . 93 . 26 . . 59 59 . . 26 10 10 . 94 10 714 518 26 . . . 44 650 . . . . . . 44 . . 36 . . . Highest-Rated Ally 94 | . . 16 . . . 31 . 26 . . 31 31 . . 26 10 10 . 94 10 50 50 26 . . . 44 50 . . . . . . 44 . . 26 . . . Total Orders 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . GOTO 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 233 | . . 11 . . . 4 . . . . . 15 . . . . . . 8 . 61 45 . . . . . 89 . . . . . . . . . . . . . Total Damage 13032 | . . 87 . . . 27 . . . . . 299 . . . . . . 249 . 3163 3567 . . . . . 5640 . . . . . . . . . . . . . Kills 44 | . . . . . . . . . . . . 2 . . . . . . 1 . 8 21 . . . . . 12 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . . . . 1 1 1 . . . . 1 2 . 1 . . . 3 1 . 1 . . . 1 2 . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 19907 | 64 580 331 391 155 1954 1275 32 1195 174 204 322 192 1132 33 885 191 99 21 290 1624 105 787 239 103 231 163 1054 129 645 226 351 58 66 592 408 995 412 540 981 411 267 Spaces Moved 38025 | 39 301 159 215 75 901 2069 118 2557 517 554 1062 499 2545 120 1975 615 373 76 518 3399 205 2117 654 403 617 373 1951 291 1647 514 685 177 293 1266 883 1423 1152 1142 2050 752 743 Core 19 | 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1693 | 20 301 159 215 75 901 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1210 | . . . . . . 1210 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35103 | . . . . . . 837 118 2557 517 554 1062 499 2545 120 1975 615 373 76 518 3399 205 2117 654 403 617 373 1951 291 1647 514 685 177 293 1266 883 1423 1152 1142 2050 752 743 Fastest Speed 21 | 50 160 160 180 180 160 26 26 26 26 26 26 26 26 26 26 26 26 26 26 21 21 21 21 21 21 21 21 21 21 21 22 21 21 21 21 21 22 22 22 24 24 Average Speed 31 | 106 160 170 180 180 179 39 26 26 26 26 26 26 26 26 26 26 26 26 26 25 21 21 21 21 21 21 21 21 21 21 22 21 21 21 21 21 22 22 22 24 24 Slowest Speed 180 | 160 180 180 180 180 180 180 26 26 26 26 26 29 29 26 26 26 26 26 26 26 21 21 21 21 21 22 25 22 22 22 22 22 21 21 21 92 22 22 24 24 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 109 | . . . . . . 1 . 22 . . . . 5 . 5 1 . . . 6 2 4 . . . . 4 . 3 . . . . 11 4 6 3 16 13 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Exploration Rate (%) 60 | 4 55 39 60 18 75 55 73 68 70 70 87 68 60 87 42 84 66 68 72 65 76 49 69 65 88 52 56 91 34 70 67 60 50 39 77 69 33 80 45 35 57 Regions Visited 41 Branch Regions 24 Pre-discovered Areas 14 | . . 1 1 . . . . . . . 3 . . . . . . 1 . . . . 1 . 2 . . . . . 2 3 . . . . . . . . . Known Exits Taken 28 | . 1 . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . . . . . . 4 3 1 . . . . 2 1 . 3 . . . 3 1 . 1 . . . 2 1 . 1 . . . . . . . . Spaces Dug 762 | . . . . . . 39 . 70 6 16 1 20 55 . 43 4 . . 23 132 1 44 7 6 . 7 48 . 37 12 5 . . 36 26 24 18 12 35 27 8 Terrain Destroyed 1178 | . . . . . 51 75 . 70 6 16 1 20 55 . 43 4 . . 23 132 57 106 52 6 . 55 48 3 42 40 84 . . 37 28 24 18 12 35 27 8 Melee 759 | . . . . . . 39 . 70 6 16 1 20 55 . 43 4 . . 23 132 1 44 7 6 . 7 48 . 36 12 5 . . 35 25 24 18 12 35 27 8 Projectile 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . 2 3 . . . . . . AOE 409 | . . . . . 51 36 . . . . . . . . . . . . . . 56 62 45 . . 48 . . 4 28 79 . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total 44168 | 54 354 191 219 92 1129 2415 118 2931 547 589 1106 529 2901 121 2265 631 373 76 638 3947 257 2352 740 410 719 436 2486 326 1852 610 866 190 294 1501 1039 2030 1251 1366 2473 945 799 Wait 4129 | . 10 8 . 15 69 158 . 299 23 19 36 11 204 . 215 6 . . 95 383 41 108 57 . 79 35 462 . 126 72 138 . . 149 104 537 62 185 373 50 . Move 37782 | 38 300 158 214 74 900 2067 117 2513 516 553 1061 498 2535 119 1964 612 372 75 517 3387 201 2109 653 402 616 372 1944 290 1640 513 684 176 292 1247 874 1410 1147 1111 2024 745 742 Hop 96 | . . . . . . 1 . 21 . . . . 5 . 5 1 . . . 6 1 3 . . . . 3 . 3 . . . . 7 4 6 1 14 12 3 . Pick Up 226 | 6 8 . 3 1 33 12 1 3 1 1 3 . 17 2 6 2 . . 1 10 3 17 3 1 6 3 6 1 7 3 7 2 . 12 6 9 5 9 4 7 5 Fast Attach 76 | 2 5 . . . 1 17 . 1 . . . . 4 . . . . . . 3 . 3 2 . 5 2 3 2 8 . 3 4 . . 1 4 . 4 . 1 1 Attach 99 | 4 . . 1 . 5 16 . . . . . . 3 . 6 . . . . 2 1 4 4 . . 3 3 . 1 3 4 . . 3 . 7 4 3 4 12 6 Detach 21 | . . . . . . 3 . . . . . . . . 6 . . . . 1 . . 1 . . . . . 1 . 1 . . . . 1 1 . 1 4 1 Swap 121 | 1 3 1 1 . 21 5 . 6 . . 2 . 1 . 6 2 1 1 1 5 4 5 2 . 2 1 1 . 7 . . . 1 5 5 12 4 . 6 8 1 Drop 227 | . 4 . . . 30 43 . 1 1 . 3 . 5 . 5 . . . 1 12 1 16 6 . 11 5 4 3 9 3 10 4 . 9 8 6 . 14 1 9 3 Fire 197 | 3 24 24 . 2 70 3 . . . . . . . . . . . . . . 4 4 3 . . 7 1 30 3 4 8 . . 3 4 . . . . . . Melee 1089 | . . . . . . 72 . 87 6 16 1 20 73 . 52 8 . . 23 138 1 68 9 7 . 7 59 . 46 12 9 4 1 52 33 38 27 26 48 106 40 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 101 | . . . . . . 18 . . . . . . 54 . . . . . . . . 15 . . . . . . . . . . . 14 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Ext x2) -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / Upp) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: [Sur] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 6) 409 | -10/Materials | Discovered new exit (range 15) 551 | -10/Materials | Identified exit to Mines 553 | -10/Materials | Discovered new exit (range 3) 645 | -10/Materials | Entered Mines 653 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 707 | -10/Mines | Assembled infested the area 741 | -10/Mines | Met 8R-AWN 851 | -10/Mines | Learned location of Zion (-7) 969 | -10/Mines | Discovered new exit (range 5) 976 | -10/Mines | Entered Exiles 1020 | -10/Exiles | Welcomed by 8R-AWN 1052 | -10/Exiles | Met EX-HEX 1114 | -10/Exiles | Met EX-BIN 1134 | -10/Exiles | Aligned with FarCom system 1136 | -10/Exiles | Given EX-Vault access code 1179 | -10/Exiles | Opened EX-Vault 1188 | -10/Exiles | Found YOLO Cannon 1192 | -10/Exiles | Found Lightpack 2.0 1199 | -10/Exiles | Found 0b10 Alert Chip 1236 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1288 | -10/Exiles | Met EX-DEC 1347 | -10/Exiles | Discovered new exit (range 14) 1367 | -10/Exiles | Stole three prototypes: Lightpack 2.0, 0b10 Alert Chip, YOLO Cannon 1367 | -10/Exiles | Entered Mines 1371 | -9/Mines | Met a Derelict bent on vengeance 1380 | -9/Mines | Discovered new exit (range 9) 1522 | -9/Mines | Entered Materials 1522 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1861 | -8/Materials | Build established: Hauler-Mutant 2592 | -8/Materials | Discovered new exit (range 16) 2843 | -8/Materials | Discovered new exit (range 16) 3304 | -8/Materials | Discovered new exit (range 18) 3476 | -8/Materials | Entered Factory 3476 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3478 | -7/Factory | FarCom data flow suspended 4099 | -7/Factory | Allied Derelicts emerged from ambush trap array 4153 | -7/Factory | Build established: Hacker-Mutant 4159 | -7/Factory | Discovered new exit (range 15) 4182 | -7/Factory | Discovered new exit (range 15) 4433 | -7/Factory | Discovered new exit (range 12) 4543 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 4566 | -7/Factory | Fabricated Imp. Flight Unit? 4666 | -7/Factory | Fabricated Imp. Flight Unit (x1) 4751 | -7/Factory | Sucked down chute 4751 | -7/Factory | Entered Waste 4754 | -7/Waste | Spotted C-40 Crusher 4754 | -7/Waste | Spotted C-40 Crusher 4755 | -7/Waste | Spotted C-40 Crusher 4757 | -7/Waste | Spotted C-40 Crusher 4763 | -7/Waste | Spotted C-40 Crusher 4775 | -7/Waste | Spotted C-40 Crusher 4781 | -7/Waste | Discovered new exit (range 10) 4783 | -7/Waste | Identified exit to Factory 4783 | -7/Waste | Entered Factory 4915 | -7/Factory | Discovered new exit (range 5) 4916 | -7/Factory | Build established: Hacker-Sprinter 4916 | -7/Factory | Identified exit to Factory 5110 | -7/Factory | Discovered exit to Factory (range 14) 5219 | -7/Factory | Repaired Imp. Flight Unit 5376 | -7/Factory | Fabricated Adv. Signal Interpreter? 5392 | -7/Factory | Local fabrication network quarantined 5478 | -7/Factory | Fabricated Plasma Lance (x1) 5704 | -7/Factory | Identified exit to Lower Caves 5978 | -7/Factory | Entered Lower Caves 6045 | -7/Lower Caves | Discovered new exit (range 10) 6056 | -7/Lower Caves | Learned Factory terminal intel 6101 | -7/Lower Caves | Identified exit to Lower Caves 6152 | -7/Lower Caves | Entered another Lower Caves area 6159 | -7/Lower Caves | Discovered exit to Factory (range 15) 6258 | -7/Lower Caves | Encountered a Warlord checkpoint 6327 | -7/Lower Caves | Discovered new exit (range 12) 6356 | -7/Lower Caves | Identified exit to Zion 6356 | -7/Lower Caves | Entered Zion 6374 | -7/Zion | Discovered new exit (range 13) 6387 | -7/Zion | System corruption cleaned by Quarantine Array 6435 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6436 | -7/Zion | Learned location of Warlord (-5) 6511 | -7/Zion | Learned location of Armory (-3) 6520 | -7/Zion | Given A8's code to call for help 6526 | -7/Zion | Identified exit to Deep Caves 6529 | -7/Zion | Found Prototype Device 6551 | -7/Zion | Found Prototype Device 6552 | -7/Zion | Identified Phasing AFG 6637 | -7/Zion | Gained Derelict followers 6646 | -7/Zion | Identified exit to Proximity Caves 6678 | -7/Zion | Entered Proximity Caves 6678 | -6/Proximity Caves | Accompanied by 2 allies 6752 | -6/Proximity Caves | Spotted B-75 Beast 6868 | -6/Proximity Caves | Discovered exit to Factory (range 6) 6870 | -6/Proximity Caves | Entered Factory 6870 | -6/Factory | Evolved 2 slots: Utility x2 6871 | -6/Factory | Identified exit to Extension 6872 | -6/Factory | Loaded intel: 22 terminal locations 7028 | -6/Factory | Discovered new exit (range 5) 7029 | -6/Factory | Identified exit to Factory 7083 | -6/Factory | Repaired Lrn. Sensor Array 7186 | -6/Factory | Discovered exit to Extension (range 16) 7223 | -6/Factory | Repaired Imp. Datajack 7282 | -6/Factory | Discovered exit to Factory (range 15) 7596 | -6/Factory | Fabricated Adv. Hacking Suite? 7631 | -6/Factory | Fabricated Adv. Hacking Suite? 7933 | -6/Factory | Repaired Lgt. Deuterium Engine? 8002 | -6/Factory | Manually triggered Chute Trap 8002 | -6/Factory | Sucked down chute 8002 | -6/Factory | Entered Waste 8010 | -6/Waste | Spotted C-40 Crusher 8012 | -6/Waste | Spotted C-40 Crusher 8012 | -6/Waste | Spotted C-40 Crusher 8016 | -6/Waste | Spotted C-40 Crusher 8017 | -6/Waste | EMP discharged 8017 | -6/Waste | System corruption reached 10% 8028 | -6/Waste | Spotted C-40 Crusher 8032 | -6/Waste | Spotted C-40 Crusher 8032 | -6/Waste | Discovered new exit (range 14) 8035 | -6/Waste | Identified exit to Factory 8035 | -6/Waste | Entered Factory 8179 | -6/Factory | Discovered exit to Factory (range 16) 8223 | -6/Factory | Repaired Broken Adv. Weapon Cycler? 8235 | -6/Factory | Central database locked down 8334 | -6/Factory | Discovered exit to Extension (range 6) 8438 | -6/Factory | Local fabrication network quarantined 8439 | -6/Factory | Identified exit to Lower Caves 8475 | -6/Factory | Fabricated Exp. Sensor Array? 8920 | -6/Factory | Entered Lower Caves 8920 | -6/Lower Caves | Accompanied by 1 ally 8941 | -6/Lower Caves | Learned Factory emergency access door positions 8980 | -6/Lower Caves | Discovered new exit (range 8) 9002 | -6/Lower Caves | Identified exit to Lower Caves 9111 | -6/Lower Caves | Entered another Lower Caves area 9111 | -6/Lower Caves | Accompanied by 1 ally 9120 | -6/Lower Caves | Learned Factory interactive machine intel 9130 | -6/Lower Caves | Discovered exit to Factory (range 13) 9163 | -6/Lower Caves | Learned location of 1 exit from Factory 9180 | -6/Lower Caves | Discovered new exit (range 14) 9184 | -6/Lower Caves | Identified exit to Data Miner 9210 | -6/Lower Caves | Entered Data Miner 9212 | -6/Data Miner | Discovered new exit (range 6) 9217 | -6/Data Miner | Met Data Miner 9222 | -6/Data Miner | Learned location of Section 7 (-3) 9222 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9226 | -6/Data Miner | Received God Mode back door access code from Data Miner 9231 | -6/Data Miner | Identified exit to Proximity Caves 9231 | -6/Data Miner | Entered Proximity Caves 9400 | -5/Proximity Caves | Spotted B-75 Beast 9402 | -5/Proximity Caves | Escorted by Enhanced Grunt 9454 | -5/Proximity Caves | Learned 8 Factory zone layouts 9518 | -5/Proximity Caves | Discovered exit to Factory (range 7) 9521 | -5/Proximity Caves | Entered Factory 9521 | -5/Factory | Evolved 2 slots: Utility x2 9522 | -5/Factory | Identified exit to Upper Caves 9525 | -5/Factory | Loaded intel: 46 interactive machine locations 9776 | -5/Factory | Discovered new exit (range 15) 9780 | -5/Factory | Identified exit to Factory 9874 | -5/Factory | Discovered exit to Factory (range 3) 9976 | -5/Factory | Discovered exit to Factory (range 11) 10293 | -5/Factory | Repaired Exp. Sensor Array 10333 | -5/Factory | Build established: Wizard-Sprinter 10386 | -5/Factory | Spotted B-75 Beast 10603 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 10764 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 10880 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 11145 | -5/Factory | Manually triggered Chute Trap 11145 | -5/Factory | Sucked down chute 11145 | -5/Factory | Entered Waste 11148 | -5/Waste | Spotted C-40 Crusher 11150 | -5/Waste | Spotted C-40 Crusher 11150 | -5/Waste | Spotted C-40 Crusher 11154 | -5/Waste | Spotted C-40 Crusher 11154 | -5/Waste | Spotted C-40 Crusher 11155 | -5/Waste | Spotted C-40 Crusher 11160 | -5/Waste | EMP discharged 11160 | -5/Waste | System corruption reached 10% 11161 | -5/Waste | Discovered new exit (range 15) 11164 | -5/Waste | Found Broken Adv. Force Booster 11168 | -5/Waste | Identified exit to Factory 11173 | -5/Waste | Destroyed C-40 Crusher 11177 | -5/Waste | Destroyed C-40 Crusher 11177 | -5/Waste | Destroyed C-40 Crusher 11192 | -5/Waste | Met Warlord forces unprepared to attack 11221 | -5/Waste | Allies destroyed C-40 Crusher 11250 | -5/Waste | Allies destroyed C-40 Crusher 11250 | -5/Waste | Entered Factory 11250 | -5/Factory | Accompanied by 12 allies 11410 | -5/Factory | Repaired Broken Adv. Force Booster? 11429 | -5/Factory | Fabricated Imp. Q-thruster (x1) 11431 | -5/Factory | Fabricated Imp. Q-thruster (x1) 11550 | -5/Factory | First assault squad dispatched 11574 | -5/Factory | Incoming assault squad redirected 11651 | -5/Factory | Local fabrication network quarantined 12037 | -5/Factory | Entered Upper Caves 12037 | -5/Upper Caves | Accompanied by 1 ally 12042 | -5/Upper Caves | Identified exit to Upper Caves 12137 | -5/Upper Caves | Encountered a Warlord checkpoint 12139 | -5/Upper Caves | Learned Factory stockpile data 12276 | -5/Upper Caves | Entered another Upper Caves area 12277 | -5/Upper Caves | Discovered exit to Factory (range 14) 12293 | -5/Upper Caves | Encountered a Warlord checkpoint 12295 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 12358 | -5/Upper Caves | Discovered new exit (range 9) 12362 | -5/Upper Caves | Identified exit to Warlord 12366 | -5/Upper Caves | Found Alien Artifact 12379 | -5/Upper Caves | Entered Warlord 12387 | -5/Warlord | System corruption cleaned by Quarantine Array 12424 | -5/Warlord | Visited the Vortex Lab 12428 | -5/Warlord | Warlord's base attacked by MAIN.C 12439 | -5/Warlord | Learned Armory repair station intel 12439 | -5/Warlord | Learned 4 Access zone layouts 12439 | -5/Warlord | Learned 4 Testing zone layouts 12439 | -5/Warlord | Learned location of Testing (-2) 12453 | -5/Warlord | Met Warlord 12457 | -5/Warlord | Opened Warlord's prototype stash 12459 | -5/Warlord | Found Prototype Hackware 12472 | -5/Warlord | Found Prototype Device 12517 | -5/Warlord | Identified Thermal Barrier 12519 | -5/Warlord | Found Prototype Processor 12523 | -5/Warlord | Found Prototype Reactor 12523 | -5/Warlord | Identified Vortex Chain Reactor 12529 | -5/Warlord | Identified Exp. Core Analyzer 12597 | -5/Warlord | Opened side exit 12608 | -5/Warlord | Discovered new exit (range 8) 12609 | -5/Warlord | Identified exit to Proximity Caves 12610 | -5/Warlord | Entered Proximity Caves 12653 | -4/Proximity Caves | Learned Research terminal intel 12773 | -4/Proximity Caves | Entered Factory 12773 | -4/Factory | Evolved 2 slots: Utility x2 12773 | -4/Factory | Identified Ghost Barrier 12832 | -4/Factory | Incoming investigation squad redirected 12984 | -4/Factory | Spotted B-86 Titan 13119 | -4/Factory | Discovered new exit (range 15) 13211 | -4/Factory | Fabricated Mni. Fusion Reactor? 13317 | -4/Factory | Fabricated Mni. Fusion Reactor? 13387 | -4/Factory | Identified Dimensional Node Initializer 13403 | -4/Factory | Discovered new exit (range 15) 13412 | -4/Factory | Identified exit to Research 13537 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 13655 | -4/Factory | Repaired Exp. Cesium-ion Thruster 13765 | -4/Factory | Repaired Electron Diverter 13827 | -4/Factory | Manually triggered Chute Trap 13827 | -4/Factory | Sucked down chute 13827 | -4/Factory | Entered Waste 13832 | -4/Waste | Warlord forces began an assault 13849 | -4/Waste | Spotted C-40 Crusher 13860 | -4/Waste | Spotted C-40 Crusher 13863 | -4/Waste | Allies destroyed C-40 Crusher 13869 | -4/Waste | Spotted C-40 Crusher 13878 | -4/Waste | Allies destroyed C-40 Crusher 13889 | -4/Waste | Allies destroyed C-40 Crusher 13891 | -4/Waste | Spotted C-40 Crusher 13900 | -4/Waste | Destroyed C-40 Crusher 13902 | -4/Waste | Spotted C-40 Crusher 13912 | -4/Waste | Destroyed C-40 Crusher 13932 | -4/Waste | Discovered new exit (range 11) 13956 | -4/Waste | Identified exit to Factory 13956 | -4/Waste | Entered Factory 14260 | -4/Factory | Identified exit to Upper Caves 14307 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 14347 | -4/Factory | Local fabrication network quarantined 14353 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 14401 | -4/Factory | Discovered exit to Research (range 6) 14437 | -4/Factory | Repaired Adv. Actuator Array? 14523 | -4/Factory | Repaired Electron Diverter? 14601 | -4/Factory | Entered Upper Caves 14601 | -4/Upper Caves | Accompanied by 3 allies 14604 | -4/Upper Caves | Learned location of 1 exit from Research 14785 | -4/Upper Caves | Encountered a Warlord checkpoint 14813 | -4/Upper Caves | Discovered new exit (range 9) 14827 | -4/Upper Caves | Identified exit to Upper Caves 14827 | -4/Upper Caves | Entered another Upper Caves area 15000 | -4/Upper Caves | Encountered a Warlord checkpoint 15150 | -4/Upper Caves | Discovered new exit (range 15) 15153 | -4/Upper Caves | Identified exit to Zhirov 15178 | -4/Upper Caves | Entered Zhirov 15178 | -4/Zhirov | Discovered new exit (range 3) 15182 | -4/Zhirov | Met Zhirov 15186 | -4/Zhirov | Learned location of Quarantine (-3) 15186 | -4/Zhirov | Learned location of Command (-1) 15189 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15192 | -4/Zhirov | Found Alien Artifact 15192 | -4/Zhirov | Identified Integrated Reactor 15192 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 15206 | -4/Zhirov | Found Alien Artifact 15236 | -4/Zhirov | Identified exit to Proximity Caves 15236 | -4/Zhirov | Entered Proximity Caves 15290 | -3/Proximity Caves | Discovered exit to Research (range 5) 15302 | -3/Proximity Caves | Entered Research 15302 | -3/Research | Evolved 2 slots: Utility x2 15303 | -3/Research | Identified exit to Armory 15304 | -3/Research | Loaded intel: 19 terminal locations 15328 | -3/Research | Identified Transdimensional Reconstructor 15377 | -3/Research | Found Exp. Signal Interpreter 15479 | -3/Research | Fabricated Adv. Reaction Control System (x1) 15499 | -3/Research | Discovered new exit (range 25) 15541 | -3/Research | Found Adv. Powered Armor 15542 | -3/Research | Found Adv. Powered Armor 15583 | -3/Research | Warped through subspace 15585 | -3/Research | Identified exit to Quarantine 15609 | -3/Research | Build established: Wizard-Ninja 15611 | -3/Research | Discovered new exit (range 27) 15694 | -3/Research | Fabricated Exp. Heat Sink? 15876 | -3/Research | Fabricated Exp. Force Field (x1) 15894 | -3/Research | Entered Quarantine 15905 | -3/Quarantine | Spotted Alpha 7 15956 | -3/Quarantine | Found Alien Launcher 15979 | -3/Quarantine | Identified exit to Research 15984 | -3/Quarantine | Found Transdimensional Reconstructor 15985 | -3/Quarantine | Found Alien Artifact 16002 | -3/Quarantine | Found Alien Artifact 16060 | -3/Quarantine | Found Alien Slashing Weapon 16060 | -3/Quarantine | Identified Sigix Broadsword 16116 | -3/Quarantine | Found Alien Artifact 16124 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 16124 | -3/Quarantine | Identified Core Reset Matrix 16124 | -3/Quarantine | Identified Subatomic Replicator 16287 | -3/Quarantine | Spotted Fortress 16301 | -3/Quarantine | Discovered new exit (range 5) 16302 | -3/Quarantine | Identified exit to Section 7 16302 | -3/Quarantine | Entered Section 7 16311 | -3/Section 7 | Found Alien Artifact 16480 | -3/Section 7 | Identified Integrity Redistributor 16480 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-10) 16525 | -3/Section 7 | Found Alien Artifact 16527 | -3/Section 7 | Identified Core Regenerator 16527 | -3/Section 7 | Used Core Regenerator, restored core integrity (+108) 16528 | -3/Section 7 | Found Alien Artifact 16528 | -3/Section 7 | Identified Integrated Dissipator 16528 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 16554 | -3/Section 7 | Found Alien Artifact 16555 | -3/Section 7 | Identified Core Membrane 16555 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 17006 | -3/Section 7 | Central database locked down 17014 | -3/Section 7 | Initialized slip node 17063 | -3/Section 7 | Found Transdimensional Reconstructor 17080 | -3/Section 7 | Spotted B-99 Colossus 17094 | -3/Section 7 | Found Alien Artifact 17097 | -3/Section 7 | Found Alien Artifact 17098 | -3/Section 7 | Found Alien Artifact 17111 | -3/Section 7 | Found Integrity Redistributor 17230 | -3/Section 7 | Identified LRC Storage 17230 | -3/Section 7 | Identified LRC Boosters 17230 | -3/Section 7 | Identified LRC Insulator 17288 | -3/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 17290 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 17292 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 17297 | -3/Section 7 | Entered Research 17297 | -2/Research | Warlord forces began assault on 0b10 17297 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17387 | -2/Research | Identified exit to Testing 17407 | -2/Research | Research machine network offline 17413 | -2/Research | Borebot progress halted 17423 | -2/Research | Discovered new exit (range 25) 17440 | -2/Research | Borebot progress halted 17447 | -2/Research | Borebot progress halted 17462 | -2/Research | Installed LRC Storage, increased inventory capacity (+2) 17463 | -2/Research | Installed LRC Insulator, gained EM resistance (25) 17523 | -2/Research | Warlord destroyed during the assault 17604 | -2/Research | Borebot progress halted 17608 | -2/Research | Identified exit to Access 17646 | -2/Research | Found Antimissile System 17709 | -2/Research | Entered Testing 17740 | -2/Testing | Discovered exit to Access (range 23) 17764 | -2/Testing | Found Prototype Ballistic Cannon 17764 | -2/Testing | Identified Perforator 17786 | -2/Testing | Found Prototype Energy Cannon 17786 | -2/Testing | Identified Hpw. Disruptor Cannon 17888 | -2/Testing | Incoming investigation squad redirected 17906 | -2/Testing | Fabricated Nanosword? 17915 | -2/Testing | Local fabrication network quarantined 17977 | -2/Testing | Fabricated Nanosword? 18113 | -2/Testing | Found Prototype Energy Cannon 18115 | -2/Testing | Identified Disintegrator 18193 | -2/Testing | Found Prototype Protection 18248 | -2/Testing | Identified SHELL Armor 18249 | -2/Testing | Entered Access 18249 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 18299 | -1/Access | Discovered new exit (range 26) 18384 | -1/Access | Incoming investigation squad redirected 18537 | -1/Access | Build established: Hacker-Ninja 18743 | -1/Access | Fabricated Femtoactuators (x1) 18861 | -1/Access | Identified exit to Garrison 18999 | -1/Access | First assault squad dispatched 19017 | -1/Access | Incoming assault squad redirected 19036 | -1/Access | Fabricated Exp. Energy Well? 19115 | -1/Access | Incoming investigation squad redirected 19174 | -1/Access | Identified exit to Command 19230 | -1/Access | Entered Command 19380 | -1/Command | Disengaged cave seal 19380 | -1/Command | Wild derelicts emerged from the dark tunnel 19418 | -1/Command | Spotted Combat Programmer 19441 | -1/Command | Met MAIN.C 19448 | -1/Command | Incoming investigation squad redirected 19449 | -1/Command | 0b10 Conduit disabled 19507 | -1/Command | Destroyed MAIN.C Shell 19508 | -1/Command | MAIN.C activated Command garrisons 19522 | -1/Command | Destroyed MAIN.C 19524 | -1/Command | Found Zero-point Reactor 19527 | -1/Command | Found Prototype Protection 19532 | -1/Command | Spotted B-99 Colossus 19546 | -1/Command | Discovered new exit (range 7) 19591 | -1/Command | Warped through subspace to slip node 19591 | -1/Command | Discovered new exit (range 4) 19624 | -1/Command | Identified Exp. Powered Armor 19627 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-117) 19641 | -1/Command | Identified exit to Access_0 19641 | -1/Command | Entered Access_0 19642 | -1/Access_0 | Met Architect 19658 | -1/Access_0 | Subspace Access Node disabled 19672 | -1/Access_0 | Subspace Access Node disabled 19680 | -1/Access_0 | A6 warped into view 19742 | -1/Access_0 | A5 warped into view 19756 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 19765 | -1/Access_0 | Subspace Access Node disabled 19793 | -1/Access_0 | Build established: Machinist-Sprinter 19797 | -1/Access_0 | A4 warped into view 19826 | -1/Access_0 | Found Exp. Actuator Array 19832 | -1/Access_0 | Subspace Access Node disabled 19895 | -1/Access_0 | Destroyed A6 19899 | -1/Access_0 | Warped through subspace to slip node 19899 | -1/Access_0 | Discovered new exit (range 8) 19908 | *** | Establishing 0b11! Last Messages --------------- 19878_ A6 follow-up attacks with Enh. Force Lance. 19878_ Nanosword follow-up attack on A6. 19878_ Prototype Hover Unit severed. 19882_ Nanosword follow-up attack on A6. 19882_ Prototype Protection severed. 19883_ A6 follow-up attacks with Enh. Force Lance. 19883_ Nanosword follow-up attack on A6. 19888_ A6 follow-up attacks with Enh. Force Lance. 19893_ Nanosword follow-up attack on A6. 19894_ Adv. Melee Analysis Suite destroyed. 19895_ A6: "Avenge me, architects!" 19895_ A6 destroyed. 19896_ Nanosword follow-up attack on Architect. 19897_ Penetrated by Quantum Shear. 19898_ Nanosword follow-up attack on Architect. 19898_ Prototype Protection severed. 19898_ Nanosword follow-up attack on Architect. 19899_ Warped through subspace, drawn to slip node. 19899_ EXIT=FOUND 19901_ Acquired Exp. Terrain Scanner. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##?????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ??#?????#????????????????????????????????????????? | | ###?#???#????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 50 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 16 Armor Coverage 1525 Resistance: KI 30 Resistance: EM 25 Propulsion Shielding 90 Melee Speed Boost 50 Evasion (%) 79 Melee Accuracy 8 Core Analysis 15 Recoil Reduction 4 Offensive Hacking 56 Defensive Hacking 44 Item Schematics ----------------- Imp. System Shield | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Imp. Flight Unit | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Plasma Lance | -7/Factory | Downloaded System Restoration Module | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Scanalyzed Field Propulsion Array | -6/Factory | Hacked Adv. Weapon Cycler | -6/Factory | Scanalyzed Exp. Sensor Array | -6/Factory | Hacked Adv. Actuator Array | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Lower Caves | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mic. Fission Core | -5/Factory | Hacked Gamma Bomb Array | -5/Factory | Hacked Smartbomb Launcher | -5/Factory | Hacked Exp. Optical Array | -5/Factory | Scanalyzed Exp. Signal Interpreter | -5/Factory | Hacked Exp. Cesium-ion Thruster | -5/Factory | Hacked Imp. Q-thruster | -5/Factory | Scanalyzed Adv. Force Booster | -5/Factory | Scanalyzed Adv. Melee Analysis Suite | -5/Factory | Scanalyzed Imp. Component Analysis Suite | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Adv. Component Analysis Suite | -5/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Hacked Adv. Powered Armor | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Antimissile System | -4/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Force Field | -3/Research | Hacked Nanosword | -3/Quarantine | Hacked Adv. Phase Shifter | -3/Quarantine | Hacked Exp. Weapon Shielding | -3/Section 7 | Hacked Femtoactuators | -2/Testing | Hacked Exp. Energy Well | -1/Access | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Plasma Lance | x1 | -7/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Imp. Q-thruster | x1 | -5/Factory Imp. Q-thruster | x1 | -5/Factory Mni. Fusion Reactor | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Adv. Reaction Control System | x1 | -3/Research | Preloaded Exp. Heat Sink | x1 | -3/Research Exp. Force Field | x1 | -3/Research Nanosword | x1 | -2/Testing Nanosword | x1 | -2/Testing Femtoactuators | x1 | -1/Access Exp. Energy Well | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Integrity Redistributor Core Regenerator Integrated Dissipator Core Membrane Dimensional Node Initializer Subatomic Replicator LRC Boosters LRC Storage LRC Insulator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftTerrainFilter Manual? 0 Play Time 07:51:59 Cumulative 745.8 hours Start 2020.04.19 @ 18:09:49 End 2020.06.20 @ 14:42:50 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 396 Rogue 396 Adventurer 0 Explorer 0 Win Type 1 Total 61 Types 34/4/13/6/1/1/2 Lore% 90 Gallery% 88 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3d8d7a08-e968-4e4a-a23e-3a494924bb2e