Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 02:35:40 Player: firstiteration Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (689) 689 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 1936 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 77/250 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Visual Processing Unit Sensor Array Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Ion Engine Heat Sink Heat Sink Visual Processing Unit Sensor Array Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 15 | 9 5 . . 1 Power 4 | 2 1 . . 1 Engine 3 | 2 . . . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 2 . . . Device 2 | 1 1 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 3 2 . . . Energy Gun 1 | 1 . . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 1 . 4 Power 1 | . . 1 . . Propulsion 2 | . . . . 2 Utility 1 | . 1 . . . Weapon 2 | . . . . 2 Highest Loss Streak 4 | . 1 1 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 95 86 85 70 Engine 4 | . 6 . . . Core 4 | . 7 1 . . Treads 27 | . 28 28 28 16 Device 12 | . 10 14 14 14 Storage 14 | . 14 14 14 14 Energy Cannon 6 | . 1 14 14 14 Ballistic Gun 13 | . 22 . . . Launcher 7 | . 3 14 14 11 Naked Turns . | . . . . . Heaviest Build 32 | 15 32 32 27 27 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 8 | 1 . . . 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 11 | 5 11 8 8 8 Average Carried 5 | 2 4 7 8 7 Final Capacity 15 | 8 15 15 15 15 Final Carried 8 | 2 7 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 695 | 229 416 50 . . Remotely . | . . . . . Salvage Created 871 | 24 599 248 . . Parts 61 | 7 42 12 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 17 | . 10 7 . . Guns 8 | . 8 . . . Cannons 3 | . . 3 . . AOE 6 | . 2 4 . . Classes Destroyed 7 | 1 5 1 . . Builder 1 | . 1 . . . Tunneler 3 | 2 1 . . . Recycler 3 | . 2 1 . . Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 3 | . . 3 . . Grunt 14 | . 10 4 . . Best Kill Streak 6 | 2 5 6 . . Combat Bots Only 5 | . 2 5 . . Max Kills in Single Turn 3 | 2 2 3 . . Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 118 | . 55 26 . 37 Missed 36 | . 20 4 . 12 Damage Taken 1026 | . 506 315 . 205 Core 253 | . 66 110 . 77 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 67 | 1 55 7 . 4 Largest 2 | 2 2 2 . 1 Hottest 90 | 40 50 90 . 60 Shots Fired 125 | 2 107 12 . 4 Gun 104 | 2 102 . . . Cannon 11 | . . 7 . 4 Launcher 10 | . 5 5 . . Special . | . . . . . Kinetic 104 | 2 102 . . . Thermal 11 | . . 7 . 4 Explosive 10 | . 5 5 . . Electromagnetic . | . . . . . Robot Hit Streak 8 | 1 8 2 . . Robot Miss Streak 5 | . 4 1 . 5 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 72 | 1 65 6 . . Core Hits 48 | 2 34 12 . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1495 | 22 1050 423 . . Guns 857 | 22 835 . . . Cannons 88 | . . 88 . . Explosions 550 | . 215 335 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 857 | 22 835 . . . Thermal 88 | . . 88 . . Explosive 550 | . 215 335 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 138 | . 62 76 . . Shots 4 | . 2 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 25 | . 22 25 . . Average Temperature 5 | . 5 10 . . Received Heat Transfer 381 | . 294 87 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 185 | . . 185 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 295 | 10 295 286 . 22 Initial 56 | . 6 56 . . Average 100 | 3 86 211 . 1 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 77 | 100 89 12 . 100 Level 1 22 | . 10 87 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 16 6 . 4 Peak Tracking Total 5 | . 5 5 . 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 3 | . 3 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 6 . . . Successful 3 | . 3 . . . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Record 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Matter 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 170 | . 170 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 49 | . . . . 49 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 12 | . . . . 12 Total Damage 104 | . . . . 104 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1533 | 84 912 225 264 48 Spaces Moved 813 | 51 452 125 166 19 Core 24 | 21 . . . 3 Treads 789 | 30 452 125 166 16 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 158 | 121 160 160 160 203 Slowest Speed 450 | 160 160 160 160 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 5 70 19 36 14 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 67 | . 29 38 . . Melee . | . . . . . Projectile . | . . . . . AOE 67 | . 29 38 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 933 | 71 535 138 165 24 Wait 14 | 2 6 6 . . Move 809 | 50 451 124 165 19 Hop . | . . . . . Pick Up 20 | 7 12 1 . . Fast Attach 2 | 2 . . . . Attach 9 | 6 2 . . 1 Detach 1 | 1 . . . . Swap 4 | 1 3 . . . Drop 7 | 1 6 . . . Fire 67 | 1 55 7 . 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 9) 811 | -10/Materials | Discovered new exit (range 11) 997 | -10/Materials | Entered Mines 1023 | -10/Mines | Core integrity fell below 50% 1028 | -10/Mines | Discovered new exit (range 9) 1146 | -10/Mines | Found a hidden stash of uninstalled traps 1212 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1212 | -10/Mines | Discovered new exit (range 5) 1222 | -10/Mines | Entered Exiles 1264 | -10/Exiles | Met 8R-AWN 1291 | -10/Exiles | Met EX-HEX 1342 | -10/Exiles | Met EX-BIN 1360 | -10/Exiles | Aligned with FarCom system 1362 | -10/Exiles | Given EX-Vault access code 1467 | -10/Exiles | Discovered new exit (range 14) 1486 | -10/Exiles | Entered Mines 1524 | -9/Mines | Core integrity fell below 20% 1534 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Only take ONE, mind you, and sorry we don't have much left to pick from. A bunch of our other prototypes were already given to Derelicts out handling other tasks for us. I haven't taken inventory for a while and I'm not sure what's in there now, but if there are more than one of the same prototype you can choose to take all of those and it just counts as your one! 01467_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01486_ Receiving FarCom transmissions... 01487_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 01511_ Lgt. Treads destroyed. 01521_ Grenade Launcher destroyed. 01527_ S-10 Pest destroyed. 01532_ Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????# #???????????????????????????? | | ????????## #??????????????????????????? | | ????????# ??????????????????????????? | | ????????# ??????????????????????????? | | ???????##% ??????????????????????????? | | ?????### #?????????????????????????? | | ???? ?????????????????????????? | | ???? sr ?????????????????????????? | | ???? s r ##???????????????????????? | | ???# %* ##??????????????????????? | | ?????# #??????????????????????? | | ??????# #??????????????????????? | | ???????# g #??????????????????????? | | ????????????# @#??????????????????????? | | ????????????## #??????????????????????? | | ???????????#### ##?????????????????????? | | ???????????# ## ##????????????????? | | ???????????# #??????????????? | | ???????????# ##### ?????????? | | ???????????# #????# ?????????? | | ???????????# #?????# ##??????????? | | ???????????# #??????### ##???????????? | | ??????????## #?????????? #????????????? | | ?????????## ##?????????? #????????????? | | ????????## ##?????????? ##????????????? | | ???????## #???????????#?????????????? | | ???????# #########?????????????????? | | ???????# ??????????????? | | ???????## ??????????????? | | ????????## ##############??????????????? | | ?????????#####???????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionConcussiveWarhead Manual? 0 Play Time 00:11:40 Cumulative 4.6 hours Start 2024.03.31 @ 02:24:38 End 2024.03.31 @ 02:35:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 775ebb76-a848-40d1-aad3-8df78b62c708