Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.14 @ 10:54:37 Player: toydarian Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (152) 760 Value Destroyed (5204) 5204 Prototype IDs (24) 480 Alien Tech Used (2) 400 Bonus (432) 432 TOTAL SCORE: 12476 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 87 Met Zhirov 300 Friendly Fire -42 Cogmind --------- Core Integrity 875/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Advanced Signal Interpreter Improved Cloaking Device Advanced System Shield > --- WEAPON (6) ------- Heavy Mace > --- INVENTORY (5) ---- Heavy Ion Engine High-capacity Matter Pod (200) Experimental Utility Shielding Medium Reactive Plating Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Advanced Signal Interpreter Improved Targeting Computer Improved Medium Armor Plating Layered Light Armor Plating Advanced System Shield > --- WEAPON ----------- Gatling Laser Minigun Gauss Rifle Gauss Rifle Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Heavy Ion Engine Wheel Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Improved Sensor Array Advanced Sensor Array Recoil Nullifier Weapon Cycler Experimental Utility Shielding Improved Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Long-range Tractor Beam Transdimensional Reconstructor Gauss Rifle Gauss Rifle Gauss Rifle Hypervelocity Gauss Rifle Heavy Missile Launcher Improved Datajack Heavy Mace [Rating: 79] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Wheel Treads Advanced Treads Wheel Wheel Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Gatling Laser Ballistic Gun Minigun Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 2 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . 1 Utility 6 | . . . 2 1 1 1 . . . . 1 Weapon 4 | . . 2 . . 1 1 . . . . . Parts Attached 173 | 7 13 20 16 42 11 16 8 7 6 26 1 Power 17 | 1 1 5 2 5 . 1 . . 1 1 . Engine 10 | 1 1 5 . 1 . 1 . . . 1 . Core 6 | . . . 2 4 . . . . . . . Reactor 1 | . . . . . . . . . 1 . . Propulsion 32 | 2 7 4 4 6 1 4 . . . 4 . Treads 5 | . . . . . . 2 . . . 3 . Leg . | . . . . . . . . . . . . Wheel 27 | 2 7 4 4 6 1 2 . . . 1 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 62 | 2 4 1 6 13 5 7 4 4 3 12 1 Device 30 | 1 1 1 2 6 2 5 2 2 . 7 1 Storage 4 | 1 3 . . . . . . . . . . Processor 2 | . . . . . 2 . . . . . . Hackware 3 | . . . . 1 . . 2 . . . . Protection 23 | . . . 4 6 1 2 . 2 3 5 . Artifact . | . . . . . . . . . . . . Weapon 62 | 2 1 10 4 18 5 4 4 3 2 9 . Energy Gun 2 | . . . . . 1 . . . . 1 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 47 | 2 1 10 4 15 3 1 3 1 2 5 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 8 | . . . . 3 1 2 1 . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 2 . 1 . Unidentified Prototypes 5 | . . . . . . 1 . . 3 1 . Parts Lost 50 | . 4 3 3 4 2 2 2 . . 25 5 Power 2 | . . . 1 . . . . . . 1 . Propulsion 14 | . 3 1 . 1 1 1 . . . 7 . Utility 16 | . . . 2 3 . 1 . . . 6 4 Weapon 18 | . 1 2 . . 1 . 2 . . 11 1 Highest Loss Streak 12 | . 2 1 2 2 1 1 1 . . 12 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 97 92 92 95 99 100 100 66 48 Engine 5 | . 14 11 4 . 6 5 5 5 3 1 . Core 1 | . . . 3 6 . . . . . . . Wheel 15 | . 27 22 18 16 12 9 17 17 17 3 . Device 14 | . 13 11 14 13 19 15 15 9 11 17 27 Storage 6 | . 14 11 9 7 6 5 5 5 5 2 . Processor 5 | . . . . . 6 11 11 11 11 7 5 Hackware 1 | . . . . 1 . . 1 5 5 5 5 Protection 5 | . . . 10 13 6 4 5 6 5 3 . Energy Gun 2 | . . . . . 3 5 5 5 5 2 . Ballistic Gun 26 | . 28 44 36 28 25 23 25 23 23 7 4 Impact Weapon 1 | . . . . 1 2 4 2 1 . 2 5 Peak Build Rating 79 | 7 9 13 21 49 61 71 68 67 76 79 50 Average Rating 43 | 6 7 11 16 40 55 67 65 65 69 52 44 On Entrance 39 | . 7 8 13 21 49 61 66 65 67 74 43 Naked Turns . | . . . . . . . . . . . . Heaviest Build 147 | 13 88 92 101 131 138 122 121 136 126 147 13 Greatest Support 50 | 20 26 32 32 44 44 40 32 32 32 50 3 Greatest Overweight (x) 14 | . 4 5 3 3 4 10 3 4 3 14 4 Average Overweight (x) 2 | . 2 2 2 2 2 4 3 3 3 6 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 7 21 25 25 25 25 25 25 25 25 15 5 Most Carried 25 | 8 20 25 25 25 25 25 25 25 25 25 5 Average Carried 20 | 5 13 20 24 24 22 23 24 24 24 12 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 8 19 25 25 25 25 25 24 25 25 5 5 Class Distribution -------------------- 31% | Scavenger-Executioner 19% | Mutant 14% | Tank 11% | Scavenger-Gunner 9% | Executioner 7% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Matter Collected 6079 | 396 725 482 500 1338 387 363 675 276 . 937 . Remotely 306 | . . . . . . . 306 . . . . Salvage Created 6375 | 185 757 1492 513 1526 187 395 288 211 . 821 . Parts 350 | 19 43 88 28 83 8 17 14 8 . 42 . Haulers Intercepted 5 | . 1 2 2 . . . . . . . . Recyclers Shooed 13 | . 3 1 3 2 . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . 13 6 . 38 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 113 | . 17 22 8 24 5 11 8 4 . 14 . Guns 105 | . 17 22 8 24 5 6 8 3 . 12 . AOE 7 | . . . . . . 5 . . . 2 . Classes Destroyed 16 | 3 5 1 1 1 1 . 1 2 . 1 . Worker 7 | 2 . 1 1 . . 3 . . . . . Builder 1 | . 1 . . . . . . . . . . Tunneler 5 | 4 . . . . . 1 . . . . . Hauler 5 | . 1 2 2 . . . . . . . . Recycler 14 | 1 2 6 1 4 . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . 1 . Watcher 5 | . 2 2 . 1 . . . . . . . Swarmer 27 | . 9 3 3 3 1 3 5 . . . . Grunt 46 | . 8 12 . 9 3 6 2 . . 6 . Brawler 1 | . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . 1 . Sentry 15 | . . 7 3 4 . . 1 . . . . Hunter 9 | . . . 2 4 1 . . . . 2 . Programmer 9 | . . . . 4 . 2 . . . 3 . Thug 1 | . . . . . . . . 1 . . . Savage 1 | . . . . . . . . 1 . . . Butcher 2 | . . . . . . . . 2 . . . Best Kill Streak 7 | 3 5 6 3 3 3 7 5 4 . 7 . Combat Bots Only 7 | . 4 4 3 3 3 5 5 4 . 7 . Max Kills in Single Turn 4 | 1 1 1 2 2 1 4 2 1 . 2 . Gunslinging 1 | . . . . . . . 1 . . . . Exploded 4 | . . . . . . 4 . . . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 882 | . 72 71 66 248 34 66 33 5 . 230 57 Missed 231 | . 18 17 14 65 8 20 5 1 . 68 15 Damage Taken 9965 | . 530 667 737 2072 421 957 477 123 . 3345 636 Core 1344 | . 70 171 134 161 40 116 45 . . 332 275 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 159 | . . . . 70 4 . . . . 85 . Core Remaining (%) 74 | 100 72 57 75 77 95 . . . . 44 . Volleys Fired 406 | 32 82 73 40 80 14 29 13 7 . 36 . Largest 6 | 2 2 4 4 4 5 6 6 5 . 6 . Hottest 227 | 40 40 80 80 101 189 214 214 181 . 227 . Shots Fired 1345 | 64 164 292 160 308 69 77 61 35 . 115 . Gun 1339 | 64 164 292 160 308 69 76 61 35 . 110 . Cannon . | . . . . . . . . . . . . Launcher 6 | . . . . . . 1 . . . 5 . Special . | . . . . . . . . . . . . Kinetic 1271 | 64 164 292 160 308 63 48 51 28 . 93 . Thermal 68 | . . . . . 6 28 10 7 . 17 . Explosive 6 | . . . . . . 1 . . . 5 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 22 | 9 13 12 18 22 10 12 19 9 . 15 . Robot Miss Streak 9 | 4 4 4 6 4 9 5 6 5 . 3 . Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 15 | . . 3 1 . . 1 3 1 . 6 . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 1 . 1 . Shots Hit Robots 858 | 41 97 180 98 183 42 56 42 31 . 88 . Core Hits 405 | 13 44 82 29 72 28 45 26 19 . 47 . Critical Kills 6 | . . 1 . 2 1 . 1 . . 1 . Critical Parts Destroyed 5 | . 1 1 . . . . . . . 3 . Critical Strikes 13 | . 1 2 . 4 1 . 1 . . 4 . Destroy 13 | . 1 2 . 4 1 . 1 . . 4 . Melee Attacks 51 | . . . . 14 1 32 1 3 . . . Impact 48 | . . . . 14 1 32 1 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12584 | 333 789 1498 1074 2604 719 2141 800 608 . 2018 . Guns 11233 | 333 789 1498 1074 2604 719 1155 800 608 . 1653 . Cannons . | . . . . . . . . . . . . Explosions 1351 | . . . . . . 986 . . . 365 . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 9756 | 333 789 1498 1074 2604 586 565 586 408 . 1313 . Thermal 2187 | . . . . . 133 1300 214 200 . 340 . Explosive 641 | . . . . . . 276 . . . 365 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . . 5 . 4 4 4 4 18 . Average Corruption 5 | . . . . 3 . 2 4 4 4 13 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 153 | . . . . 19 . 14 49 19 4 48 . Message Errors 30 | . . . . 3 . 4 12 4 1 6 . Matter Fused 35 | . . . . 5 . 3 10 6 . 11 . Heat Flow Errors 20 | . . . . 1 . . 8 1 2 8 . Energy Discharges 18 | . . . . 2 . 2 6 2 . 6 . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 17 | . . . . 3 . . 5 4 . 5 . Data Loss (major) 12 | . . . . 2 . 2 5 1 1 1 . Misfires 7 | . . . . 2 . . 1 1 . 3 . Alerts 6 | . . . . 1 . 1 1 . . 3 . Weapon Failures 7 | . . . . . . 2 1 . . 4 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 151 | . . . . . . 151 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 151 | . . . . . . 151 . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 157 | . . . . . . 87 . . . 70 . Shots 3 | . . . . . . 1 . . . 2 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 374 | . 18 182 7 221 273 63 374 220 199 245 . Average Temperature 60 | . 7 56 4 49 107 24 111 51 87 65 . Received Heat Transfer 1774 | . 165 225 45 495 108 174 81 9 . 463 9 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 3 | . . . . . 1 1 . 1 . . . Heat Transferred 3600 | . . . . . 300 1650 475 450 . 725 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Peak Influence 900 | 35 221 550 390 292 519 386 . . . . 900 Initial 900 | . 22 91 191 . 142 254 . . . . 900 Average 224 | 17 129 258 257 117 298 175 . . . . 724 Maximum Alert Level 3 | . 1 2 1 1 2 1 . . . . 3 Low Security (%) 52 | 100 72 43 11 81 33 50 . . . . . Level 1 32 | . 27 25 88 18 37 49 . . . . 2 Level 2 9 | . . 30 . . 28 . . . . . 33 Level 3 5 | . . . . . . . . . . . 63 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 3 2 . 6 3 4 . . . 1 1 Investigation 5 | . 2 1 . 1 1 . . . . . . Extermination 6 | . . . . 4 . 1 . . . . 1 Reinforcement 4 | . 1 1 . 1 1 . . . . . . Assault 2 | . . . . . 1 . . . . 1 . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . 2 3 2 2 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 189 | . 28 36 16 29 10 13 10 6 . 33 8 Peak Tracking Total 9 | . 4 4 4 4 5 6 5 3 . 9 6 Tactical Retreats 9 | . . 2 . 1 2 . 2 . . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 10 | . 3 1 . 4 . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 5 | . . . . . 1 4 . . . . . Max in Single Turn 4 | . . . . . 1 4 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 38 | . 6 8 6 6 2 2 1 1 6 . . Terminals 27 | . 6 7 6 5 1 1 . 1 . . . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 124 | . 25 24 23 19 8 4 1 1 19 . . Successful 76 | . 13 15 12 10 4 1 1 1 19 . . Failed 47 | . 12 8 11 9 4 3 . . . . . Catastrophic 9 | . . . 4 3 1 1 . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . Manual 63 | . 18 16 17 9 1 2 . . . . . Terminals 98 | . 25 22 23 18 6 3 . 1 . . . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 2 | . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 57 | . 9 9 8 6 3 1 1 1 19 . . Record 11 | . . . . 1 1 1 . 1 7 . . Part Schematic 4 | . . . . . . . . . 4 . . Robot Analysis 6 | . . 1 . 1 . . . . 4 . . Prototype ID Bank 16 | . 8 2 2 . . . . . 4 . . Open Door 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 4 | . . 1 1 1 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 4 | . 1 2 . 1 . . . . . . . Security Status 1 | . . . . . 1 . . . . . . Zone Layout 7 | . . 3 2 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 19 | . 4 6 4 4 1 . . . . . . Terminals 16 | . 4 4 4 3 1 . . . . . . Botnet 16 | . 4 4 4 3 1 . . . . . . Fabricators 1 | . . . . 1 . . . . . . . Report 1 | . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 6 8 6 6 2 2 . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total Allies 2 | . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . 2 . . . Highest-Rated Group 62 | . . . . . . . . 62 . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . Total Orders 2 | . . . . . . 1 . 1 . . . EXPLORE 2 | . . . . . . 1 . 1 . . . Ally Attacks 22 | . . . . . . . . 22 . . . Total Damage 295 | . . . . . . . . 295 . . . Kills 2 | . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 6 | . . 1 . 1 . . . . 4 . . Derelict Logs Recovered 7 | . . . . . . . 3 3 . 1 . Drone Launches 2 | . . . . . . 1 . 1 . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Turns Passed 12259 | 216 1129 1409 861 1891 305 1254 2354 988 208 1015 629 Spaces Moved 7244 | 142 689 806 474 1127 170 628 1764 641 152 377 274 Core 470 | 3 . . . . . . . . . 193 274 Treads 2 | . . . . . . . . . . 2 . Legs . | . . . . . . . . . . . . Wheels 6772 | 139 689 806 474 1127 170 628 1764 641 152 182 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 130 130 120 125 125 128 128 128 128 100 Average Speed 138 | 79 118 132 139 125 129 161 128 132 128 228 201 Slowest Speed 650 | 80 140 175 145 135 160 240 128 143 128 650 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . Exploration Rate (%) 45 | 5 96 62 34 27 4 16 96 86 62 47 6 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . . 1 3 . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 5 | . . . . . . . 1 3 . 1 . Spaces Dug 40 | . . . . 13 . 26 1 . . . . Terrain Destroyed 100 | . . . . 13 . 54 1 . . 32 . Melee 40 | . . . . 13 . 26 1 . . . . Projectile 2 | . . . . . . . . . . 2 . AOE 58 | . . . . . . 28 . . . 30 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total 8672 | 196 868 1037 589 1425 225 769 1832 761 165 455 350 Wait 597 | . 58 91 45 101 24 51 43 99 . 10 75 Move 7233 | 141 688 805 473 1126 169 627 1763 640 151 376 274 Hop . | . . . . . . . . . . . . Pick Up 96 | 12 18 24 5 23 4 4 1 2 2 1 . Fast Attach 34 | 7 3 1 2 7 1 3 2 1 4 2 1 Attach 60 | . 4 5 3 10 4 8 2 1 2 21 . Detach 14 | . . . . 3 1 6 1 1 . 2 . Swap 81 | . 6 14 11 25 6 5 4 5 1 4 . Drop 100 | 4 9 24 10 36 1 4 2 2 5 3 . Fire 406 | 32 82 73 40 80 14 29 13 7 . 36 . Melee 51 | . . . . 14 1 32 1 3 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 217 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 8) 744 | -10/Materials | Discovered new exit (range 16) 1079 | -10/Materials | Discovered new exit (range 11) 1174 | -10/Materials | Build established: Scavenger-Mutant 1346 | -10/Materials | Entered another Materials area 1346 | -9/Materials | Evolved 2 slots: Weapon x2 1645 | -9/Materials | Build established: Scavenger-Gunner 1666 | -9/Materials | Central database locked down 2681 | -9/Materials | Discovered new exit (range 7) 2755 | -9/Materials | Entered another Materials area 2755 | -8/Materials | Evolved 2 slots: Utility x2 2828 | -8/Materials | Build established: Gunner 3138 | -8/Materials | Build established: Tank 3576 | -8/Materials | Discovered new exit (range 15) 3616 | -8/Materials | Entered Factory 3616 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3915 | -7/Factory | Discovered new exit (range 6) 4242 | -7/Factory | Build established: Scavenger-Tank 4645 | -7/Factory | Discovered new exit (range 9) 5279 | -7/Factory | Build established: Tank 5507 | -7/Factory | Entered another Factory area 5507 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5725 | -6/Factory | Discovered new exit (range 12) 5812 | -6/Factory | Identified exit to Factory 5812 | -6/Factory | Entered another Factory area 5812 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6179 | -5/Factory | Build established: Executioner 6849 | -5/Factory | Garrison activated, responded to threat 7043 | -5/Factory | Discovered new exit (range 15) 7064 | -5/Factory | Identified exit to Upper Caves 7066 | -5/Factory | Entered Upper Caves 7128 | -5/Upper Caves | Learned Factory security intel 7200 | -5/Upper Caves | Build established: Scavenger-Executioner 7406 | -5/Upper Caves | Learned Factory emergency access door positions 7478 | -5/Upper Caves | Learned Factory stockpile data 7786 | -5/Upper Caves | Spotted B-75 Beast 8581 | -5/Upper Caves | Discovered new exit (range 14) 8582 | -5/Upper Caves | Encountered a Warlord checkpoint 8594 | -5/Upper Caves | Identified exit to Upper Caves 9041 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9420 | -5/Upper Caves | Entered another Upper Caves area 9420 | -5/Upper Caves | Discovered new exit (range 15) 9437 | -5/Upper Caves | Identified exit to Factory 9464 | -5/Upper Caves | Learned 12 Factory zone layouts 9757 | -5/Upper Caves | Attacked by a faux Warlord 10010 | -5/Upper Caves | Learned 8 Factory zone layouts 10013 | -5/Upper Caves | Learned location of Warlord (-4) 10341 | -5/Upper Caves | Discovered new exit (range 3) 10344 | -5/Upper Caves | Identified exit to Zhirov 10408 | -5/Upper Caves | Entered Zhirov 10408 | -5/Zhirov | Discovered new exit (range 3) 10410 | -5/Zhirov | Identified exit to Proximity Caves 10432 | -5/Zhirov | Met Zhirov 10470 | -5/Zhirov | Learned location of Quarantine (-3) 10470 | -5/Zhirov | Learned location of Testing (-2) 10470 | -5/Zhirov | Learned location of Command (-1) 10481 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10505 | -5/Zhirov | Found Alien Artifact 10505 | -5/Zhirov | Identified Integrated Reactor 10505 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10527 | -5/Zhirov | Found Alien Artifact 10616 | -5/Zhirov | Entered Proximity Caves 10693 | -4/Proximity Caves | Spotted B-86 Titan 10735 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10741 | -4/Proximity Caves | Identified Transdimensional Reconstructor 10741 | -4/Proximity Caves | Warped through subspace 10771 | -4/Proximity Caves | Lost 9 parts (3n1u5w) 10843 | -4/Proximity Caves | Spotter reported a threat 10983 | -4/Proximity Caves | Spotter reported a threat 11083 | -4/Proximity Caves | Spotter reported a threat 11105 | -4/Proximity Caves | System corruption reached 10% 11145 | -4/Proximity Caves | Destroyed 7 combat bots 11153 | -4/Proximity Caves | Lost 12 parts (1p3n3u5w) 11177 | -4/Proximity Caves | Spotter reported a threat 11236 | -4/Proximity Caves | Spotter reported a threat 11289 | -4/Proximity Caves | Spotter reported a threat 11349 | -4/Proximity Caves | Core integrity fell below 50% 11388 | -4/Proximity Caves | Spotter reported a threat 11396 | -4/Proximity Caves | Build established: Mutant 11498 | -4/Proximity Caves | Spotter reported a threat 11531 | -4/Proximity Caves | Discovered exit to Factory (range 6) 11551 | -4/Proximity Caves | Spotter reported a threat 11631 | -4/Proximity Caves | Entered Factory 11631 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11632 | -4/Factory | Identified exit to Research 11632 | -4/Factory | Identified exit to Upper Caves 11859 | -4/Factory | Spotted B-86 Titan 11881 | -4/Factory | Search patrols dispatched 12179 | -4/Factory | Search patrols dispatched 12260 | -4/Factory | Self-destructed Last Messages --------------- 11864_ Matter Pump disabled. 11864_ Penetrated by Slug. 11881_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 12031_ Acquired Imp. Cloaking Device. 12131_ ALERT: Rogue bot located, Programmers report to Factory Zone 6E. 12179_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 12227_ C-30 ARC bursts open, deploying its payload. 12227_ S-27 Virus unfolds itself. 12227_ ALERT: All DSF locations entering lockdown mode. 12227_ K-01 Serf collects debris. 12231_ Weapon Cycler destroyed. 12233_ K-01 Serf collects debris. 12235_ Gauss Rifle destroyed. 12239_ S-27 Virus destroyed. 12241_ K-01 Serf collects debris. 12242_ Recoil Nullifier destroyed. 12242_ Adv. Sensor Array destroyed. 12260_ Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????# """" + # #? | | ?????????????# """" # # #? | | ?????????????# """" # # [#? | | ?????????????# # # #? | | ?????????????# ! # # #? | | ?????????????########### # ] #? | | ???????????????????????# #######? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ?????????????########### #??????? | | ?????????????# # = #??????? | | ?????????????# """ """ # %[#??????? | | ?????????????# """ """ #% #??????? | | ?????????????# """ """ / #??????? | | ?????????????# # +^ "? | | ?????????????# # # "" | | ?????????????# # #? | | ?????????????# ##### #?? "" | | ?????????????###/#####+#???# #????" ? | | ???????????????# #???# #???# #??????? | | ???????????????# #???# #???? #??????? | | ???????????????# ##### ##### #??????? | | ???????????????# s s #??????? | | ???????????????# ########### #??????? | | ???#############s# # #??????? | | ???# C @ s + + ???????? | | ???# ############# """ """ # ???????? | | ???# #?########??# """ """ #????????? | | ?### ### #??# """ """ +????????? | | ?# # """ #??# #????????? | | ?#[ # """ #??# #????????? | | ?# < + """ #??# ! #????????? | | ?# # #??###########????????? | | ?# # #?????????????????????? | | ?############+#?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?####????????????????? | | ????????????# ###T ######???????????? | | ????????????# ???????? | | ????????????# #########???????????? | | ????######### # T #????????????? | | ????# # #????????????? | | ????#^ ^ # """ !#????????????? | | ????# """ """ + """ ##???????????? | | ????# """ """ # """ + ???????????? | | ????# """ ""% # ##???????????? | | ????# ########????????????? | | ????# """^ "???????????????????? | | ???????""" #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Utility Shielding 90 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 6 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpSuperchargedDevice Manual? 0 Play Time 01:47:44 Cumulative 115.3 hours Start 2025.03.14 @ 07:41:02 End 2025.03.14 @ 10:54:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 116 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 49 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e499fa2-a827-4ef3-b51d-c0b42e884269