Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.26 @ 13:12:01 Player: MarKhan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (4) 20 Value Destroyed (87) 87 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5807 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (11) ------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ None Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Slots Evolved 12 | . . 2 2 2 2 . 2 . . 2 Power 10 | . . . 2 2 2 . 2 . . 2 Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon 2 | . . 2 . . . . . . . . Parts Attached . | . . . . . . . . . . . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) . | . . . . . . . . . . . Peak Build Rating . | . . . . . . . . . . . Average Rating . | . . . . . . . . . . . On Entrance . | . . . . . . . . . . . Naked Turns 1047 | . 71 453 120 120 2 39 75 34 38 95 Heaviest Build . | . . . . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried . | . . . . . . . . . . . Average Carried . | . . . . . . . . . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried . | . . . . . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Matter Collected 185 | 185 . . . . . . . . . . Remotely . | . . . . . . . . . . . Salvage Created 43 | . . 43 . . . . . . . . Parts 7 | . . 7 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Combat Hostiles Destroyed 4 | . . 4 . . . . . . . . AOE 4 | . . 4 . . . . . . . . Classes Destroyed 2 | . . 2 . . . . . . . . Swarmer 3 | . . 3 . . . . . . . . Grunt 1 | . . 1 . . . . . . . . Best Kill Streak 4 | . . 4 . . . . . . . . Combat Bots Only 4 | . . 4 . . . . . . . . Max Kills in Single Turn 4 | . . 4 . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 4 . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Hostile Shots Fired 252 | . 7 34 57 18 . 12 43 1 . 80 Missed 109 | . 3 11 22 11 . 5 20 . . 37 Damage Taken 2842 | . 44 327 454 75 . 289 456 43 . 1154 Core 2842 | . 44 327 454 75 . 289 456 43 . 1154 Absorbed by Shields 51 | . . . . . . 51 . . . . Core Remaining (%) 60 | 100 82 18 17 89 . 66 . . 50 . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits 6 | . . 5 . . . . . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 236 | . . 206 . 21 . . . . . 9 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 199 | . . 199 . . . . . . . . Melee . | . . . . . . . . . . . Ramming 37 | . . 7 . 21 . . . . . 9 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 199 | . . 199 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . 1 . . . . 2 7 7 1 Average Corruption 2 | . . 1 . . . . 1 4 7 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . 1 . . . . . 2 1 . Message Errors 1 | . . . . . . . . 1 . . Heat Flow Errors 2 | . . . . . . . . 1 1 . Data Loss (minor) 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 16 | . . 3 . 9 . . . . . 4 Shots . | . . . . . . . . . . . Rammed 9 | . . 3 . 5 . . . . . 1 Targets Rammed 9 | . . 3 . 5 . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 183 | . . . 5 . . . . 183 155 . Average Temperature 90 | . . . 5 . . . . 103 95 . Received Heat Transfer 372 | . 24 42 108 12 . . 135 . . 51 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Peak Influence 456 | . 15 456 221 129 63 47 104 66 46 72 Initial 107 | . . 5 107 100 63 47 24 36 46 22 Average 146 | . 1 237 175 110 63 47 64 43 46 32 Maximum Alert Level 2 | . . 2 1 . . . . . . . Low Security (%) 71 | 100 100 43 64 100 100 100 100 100 100 100 Level 1 15 | . . 26 35 . . . . . . . Level 2 12 | . . 30 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 1 . . 2 . . 2 . . 2 Investigation 6 | . 1 . . 2 . . 2 . . 1 Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . . . . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Distress Signals 1 | . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 68 | . 5 15 12 4 . 1 10 6 . 15 Peak Tracking Total 15 | . 4 9 10 3 . 1 9 6 . 15 Tactical Retreats 7 | . . 5 . . . . . . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Traps Triggered 8 | . . 1 . 3 . 1 1 . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 4 | . . 4 . . . . . . . . Exploded 1 | . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Machines Disabled 1 | . . 1 . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Machines Accessed 17 | . 1 5 5 1 1 . 2 . . 2 Terminals 16 | . 1 5 5 1 1 . 1 . . 2 Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 43 | . 2 14 13 2 1 . 5 . . 6 Successful 23 | . . 12 6 1 1 . 2 . . 1 Failed 20 | . 2 2 7 1 . . 3 . . 5 Catastrophic 6 | . 1 . 1 . . . 2 . . 2 Database Lockouts . | . . . . . . . . . . . Manual 30 | . . 11 13 1 . . 1 . . 4 Terminals 41 | . 2 14 13 2 1 . 3 . . 6 Fabricators 2 | . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . . 3 . 1 1 . . . . 1 Open DSF 2 | . . . . . 1 . . . . 1 Level Access Points 1 | . . 1 . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . Zone Layout 2 | . . 2 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 16 | . . 9 6 . . . 1 . . . Terminals 15 | . . 9 6 . . . . . . . Assimilate 1 | . . 1 . . . . . . . . Botnet 4 | . . 2 2 . . . . . . . Detonate 1 | . . 1 . . . . . . . . Skim 9 | . . 5 4 . . . . . . . Fabricators 1 | . . . . . . . 1 . . . Overload 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 4 5 1 . . 1 . . 2 Full Trace Events 3 | . 1 . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Turns Passed 1057 | 10 71 453 120 120 2 39 75 34 38 95 Spaces Moved 1686 | 20 142 518 235 229 3 60 148 68 76 187 Core 1686 | 20 142 518 235 229 3 60 148 68 76 187 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 3 23 47 40 9 . 81 7 63 2 9 Regions Visited 10 Branch Regions . Pre-discovered Areas 3 | . . 3 . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . . . . Unknown Exits Taken 5 | 1 1 . 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 31 | . . 31 . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 31 | . . 31 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Fac Total 1888 | 19 141 711 236 233 2 68 148 67 75 188 Wait 193 | . . 191 2 . . . . . . . Move 1677 | 19 141 517 234 228 2 59 148 67 75 187 Hop . | . . . . . . . . . . . Pick Up . | . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . Attach . | . . . . . . . . . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop . | . . . . . . . . . . . Fire . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ram 9 | . . 3 . 5 . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . Rewire 1 | . . . . . . 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 11 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 16) 78 | -10/Materials | Discovered new exit (range 9) 82 | -10/Materials | Entered another Materials area 82 | -9/Materials | Evolved 2 slots: Weapon x2 114 | -9/Materials | Identified exit to Materials 129 | -9/Materials | Discovered new exit (range 13) 305 | -9/Materials | Build established: Mutant 315 | -9/Materials | Core integrity fell below 50% 341 | -9/Materials | Core integrity fell below 20% 411 | -9/Materials | Learned location of Mines (-8) 445 | -9/Materials | Learned 4 Recycling zone layouts 481 | -9/Materials | Learned location of 1 exit from Recycling 498 | -9/Materials | Learned location of Zion (-7) 535 | -9/Materials | Entered another Materials area 535 | -8/Materials | Evolved 2 slots: Power x2 536 | -8/Materials | Identified exit to Storage 629 | -8/Materials | Core integrity fell below 50% 648 | -8/Materials | Discovered new exit (range 4) 655 | -8/Materials | Core integrity fell below 20% 655 | -8/Materials | Entered Factory 655 | -7/Factory | Evolved 2 slots: Power x2 767 | -7/Factory | Discovered new exit (range 16) 775 | -7/Factory | Entered another Factory area 775 | -6/Factory | Evolved 2 slots: Power x2 777 | -6/Factory | Identified exit to DSF 777 | -6/Factory | Entered DSF 797 | -6/DSF | Additional patrols routed to DSF 800 | -6/DSF | Discovered new exit (range 16) 816 | -6/DSF | Entered Factory 816 | -5/Factory | Evolved 2 slots: Power x2 891 | -5/Factory | Manually triggered Chute Trap 891 | -5/Factory | Sucked down chute 891 | -5/Factory | Entered Waste 905 | -5/Waste | Spotted C-40 Crusher 906 | -5/Waste | EMP discharged 910 | -5/Waste | Spotted C-40 Crusher 910 | -5/Waste | Spotted C-40 Crusher 914 | -5/Waste | Spotted C-40 Crusher 916 | -5/Waste | Spotted C-40 Crusher 919 | -5/Waste | Spotted C-40 Crusher 920 | -5/Waste | Discovered new exit (range 11) 925 | -5/Waste | Entered Factory 959 | -5/Factory | Discovered new exit (range 9) 963 | -5/Factory | Entered another Factory area 963 | -4/Factory | Evolved 2 slots: Power x2 1042 | -4/Factory | Spotted B-86 Titan 1051 | -4/Factory | Core integrity fell below 50% 1055 | -4/Factory | Core integrity fell below 20% 1058 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01000_ Knocked back. 01006_ Fusion Modulator explodes. 01011_ U-05 Engineer lays Concrete. 01022_ Slammed into A-15 Conveyor. 01023_ A-15 Conveyor calls for reinforcements. 01023_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01033_ Terminal disabled. 01042_ K-01 Serf collects debris. 01042_ Subcomponent Replicator disabled. 01042_ Slug penetrates Subcomponent Replicator. 01042_ Subcomponent Replicator disabled. 01044_ K-01 Serf collects debris. 01046_ Slug penetrates K-01 Serf. 01046_ Slug penetrates Door. 01047_ K-01 Serf collects debris. 01050_ Nuclear Reactor explodes. 01050_ Penetrated by Slug. 01052_ K-01 Serf collects debris. 01057_ Connecting with DSF Access... 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Challenges ------------ None Game ------ Seed BottomlessMomentumBlaster Manual? 0 Play Time 00:15:32 Cumulative 142.7 hours Start 2024.11.26 @ 12:58:07 End 2024.11.26 @ 13:12:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 58 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbde2e77-4f47-45c7-940f-66568fe2c4c7