Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.11 @ 15:58:42 Player: CatgirlLyra Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (155) 775 Value Destroyed (5131) 5131 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (455) 455 TOTAL SCORE: 12641 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 140 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 264/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Reactive Plating Heavy Reactive Plating Phase Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Light Treads Improved Treads Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Coolant Injector Huge Storage Unit Makeshift Terrain Scan Processor Transmission Jammer Heavy Reactive Plating > --- WEAPON ----------- Phase Cannon Coil Gun Ionic Axe > --- INVENTORY -------- Neutrino Core Light Treads Light Treads Advanced Heat Sink Coolant Injector High-capacity Storage Unit Improved Matter Compressor Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Medium Armor Plating Heavy Reactive Plating Heavy Reactive Plating Advanced Shield Generator Relay Coupler [NC] High-powered Tractor Beam Phase Cannon Heavy Phase Cannon Coil Gun Heavy Machine Gun Rocket Launcher Improved Plasma Cutter Chainsword [Rating: 81] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Heavy Reactive Plating Weapon Minigun Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Minigun Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Slots Evolved 10 | . . . 2 . 2 2 . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . 1 . . . . 2 . . . . . . Utility 4 | . . . 1 . 1 1 . . . . . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 151 | 8 6 . 28 6 19 19 . 8 8 38 1 3 . . 7 . Power 13 | 1 2 . 4 . 1 1 . 1 . 3 . . . . . . Engine 10 | 1 1 . 3 . 1 1 . 1 . 2 . . . . . . Core 2 | . 1 . 1 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . . . Propulsion 48 | 2 2 . 14 2 8 4 . 1 3 9 . 1 . . 2 . Treads 34 | . . . 6 2 8 4 . 1 3 7 . 1 . . 2 . Leg 12 | 2 2 . 8 . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 51 | 2 1 . 4 1 6 10 . 6 1 16 . 2 . . 2 . Device 17 | 1 . . 3 . 1 4 . . 1 5 . 1 . . 1 . Storage 6 | 1 1 . 1 . 1 . . . . 1 . . . . 1 . Processor 13 | . . . . . . 3 . 5 . 4 . 1 . . . . Hackware 5 | . . . . . . . . 1 . 4 . . . . . . Protection 10 | . . . . 1 4 3 . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 39 | 3 1 . 6 3 4 4 . . 4 10 1 . . . 3 . Energy Gun 14 | 2 . . 6 1 1 1 . . . 3 . . . . . . Energy Cannon 2 | . . . . . . . . . 1 . . . . . 1 . Ballistic Gun 18 | 1 1 . . 2 3 2 . . 2 5 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . 1 . 6 . 1 . . . . 3 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . System Corruption 5 | . . . . . . . . . 5 . . . . . . . Parts Lost 37 | . 2 . 3 1 2 2 . 2 12 5 2 . . . 6 . Power 1 | . 1 . . . . . . . . . . . . . . . Propulsion 17 | . . . . . . 1 . . 6 4 . . . . 6 . Utility 10 | . . . 1 . 2 1 . 2 3 . 1 . . . . . Weapon 9 | . 1 . 2 1 . . . . 3 1 1 . . . . . Highest Loss Streak 6 | . 1 . 1 1 1 1 . 2 6 2 2 . . . 4 . To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . Average Backups 17 | 4 7 9 9 9 18 19 19 19 14 18 21 20 20 20 21 3 Power 1 | . . . 1 1 3 2 2 1 1 1 2 2 2 2 . . Propulsion 3 | 3 4 6 5 5 5 5 5 4 1 . 2 2 3 3 2 . Utility 8 | . . 1 1 1 5 7 7 9 8 12 11 10 10 10 11 2 Weapon 3 | . 1 2 1 . 3 4 4 4 3 4 5 5 5 5 5 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 47 | . . . 7 2 10 3 . 4 . 5 . . . . 13 3 Power 11 | . . . 2 . 5 1 . 1 . . . . . . 2 . Propulsion 2 | . . . 2 . . . . . . . . . . . . . Utility 21 | . . . 1 1 3 1 . 2 . 4 . . . . 7 2 Weapon 11 | . . . 2 1 2 1 . . . 1 . . . . 3 1 Tool/Special 2 | . . . . . . . . 1 . . . . . . 1 . Average Slot Usage (%) 91 | . 99 100 96 99 98 95 92 95 84 87 93 94 82 100 89 . Engine 4 | . 8 . 5 11 9 7 7 7 7 2 . . . . 4 . Reactor 2 | . . . . . . . . . . 3 6 6 6 6 4 . Treads 27 | . . . 5 33 36 30 30 29 24 24 40 40 40 40 33 . Leg 3 | . 28 28 27 . . . . . . . . . . . . . Device 10 | . 14 14 19 18 8 9 7 7 7 6 7 14 20 20 10 . Storage 7 | . 14 14 11 11 9 7 7 7 7 6 6 6 6 6 4 . Processor 6 | . . . . . . 7 7 11 9 13 4 1 6 6 4 . Protection 4 | . . . . 3 16 7 7 6 3 1 6 4 . . 4 . Energy Gun 5 | . 14 14 18 15 7 3 7 7 5 4 . . . . . . Ballistic Gun 13 | . 13 14 3 6 10 19 15 15 15 14 18 19 2 20 11 . Peak Build Rating 81 | 9 12 11 19 17 25 39 38 47 45 66 66 65 64 64 81 2 Average Rating 41 | 5 9 11 16 16 22 34 38 39 39 52 65 64 50 64 72 2 On Entrance 33 | . 9 11 11 17 16 25 38 38 44 38 66 64 64 64 64 2 Naked Turns 231 | . . . . . . . . . . . . . . . 39 192 Heaviest Build 162 | 13 20 19 27 31 64 87 87 87 79 143 144 144 110 110 162 . Greatest Support 159 | 20 20 20 60 60 80 80 80 80 80 149 149 149 149 149 159 3 Greatest Overweight (x) 6 | 3 . . 1 . . 1 1 1 1 6 . . . . 3 . Average Overweight (x) . | . . . . . . . 1 . . 2 . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 20 20 20 20 20 25 25 25 25 25 25 5 Average Capacity 19 | 7 9 10 10 10 19 20 20 20 20 23 25 25 25 25 24 5 Most Carried 25 | 7 10 9 10 10 20 20 20 20 20 25 25 24 23 23 25 5 Average Carried 18 | 5 7 9 9 9 18 19 19 19 15 20 24 23 23 23 23 5 Final Capacity 25 | 8 10 10 10 10 20 20 20 20 20 25 25 25 25 25 5 5 Final Carried 25 | 6 9 9 10 10 20 19 20 20 11 25 23 23 23 23 5 5 Class Distribution -------------------- 24% | Scavenger-Gunner 21% | Scavenger-Mutant 21% | Scavenger-Skirmisher 15% | Gunner 8% | Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Matter Collected 5642 | 301 141 . 301 123 548 631 133 129 459 1450 200 381 . 79 766 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6460 | 160 316 . 1026 277 761 631 . 149 414 1477 . 328 . 179 742 . Parts 339 | 9 22 . 63 28 43 36 . 12 25 67 . 9 . 2 23 . Haulers Intercepted 11 | . 1 . 2 . 4 1 . . . 2 . . . . 1 . Recyclers Shooed 2 | . . . . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 20 . . 5 . 2 . . Prevented 1 | . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Combat Hostiles Destroyed 121 | . 8 . 23 13 11 11 . 2 12 20 . 9 . 1 11 . Guns 100 | . 8 . 21 13 11 11 . 2 6 19 . 3 . 1 5 . Cannons 7 | . . . . . . . . . . 1 . . . . 6 . AOE 13 | . . . 1 . . . . . 6 . . 6 . . . . Classes Destroyed 18 | 2 4 . 2 . 2 2 . 2 1 1 . . . 1 1 . Worker 4 | . 1 . . . . 1 . . . 2 . . . . . . Builder 2 | . . . . . 1 . . . . 1 . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 11 | . 1 . 2 . 4 1 . . . 2 . . . . 1 . Recycler 4 | 1 . . 1 . . . . . . 1 . . . . 1 . Operator 1 | . . . . . . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . Watcher 7 | . . . 2 . . . . . . 3 . . . . 2 . Swarmer 35 | . 3 . 9 11 . . . . 7 4 . 1 . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . Grunt 47 | . 5 . 10 . 5 6 . . 2 7 . 5 . . 7 . Brawler 1 | . . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . 2 . . . . Sentry 16 | . . . 4 2 4 1 . . 1 3 . 1 . . . . Hunter 4 | . . . . . 2 . . . . 2 . . . . . . Programmer 11 | . . . . . . 3 . . 1 4 . . . . 3 . Behemoth 1 | . . . . . . . . . 1 . . . . . . . Zionite 2 | . . . . . . . . 2 . . . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | 4 8 . 5 4 5 6 . 1 5 6 . 9 . 1 5 . Combat Bots Only 9 | . 5 . 5 4 4 5 . 1 5 4 . 9 . 1 4 . Max Kills in Single Turn 3 | 1 1 . 2 1 1 1 . 1 2 2 . 3 . 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . . . . 2 . . 3 . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Hostile Shots Fired 1202 | . 62 . 155 69 92 148 . 4 150 256 . 55 . . 204 7 Missed 405 | . 19 . 58 23 28 52 . . 42 88 . 16 . . 79 . Hits 797 | . 43 . 97 46 64 96 . 4 108 168 . 39 . . 125 7 Melee 7 | . . . . . . 3 . 4 . . . . . . . . Projectile 790 | . 43 . 97 46 64 93 . . 108 168 . 39 . . 125 7 Critical Strikes 17 | . . . 4 1 2 2 . 2 2 1 . . . . 3 . Part Disruptions 2 | . . . . . . . . . . . . . . . 2 . Damage Taken 10971 | . 420 . 1140 450 950 1046 . 158 1629 1923 366 748 . . 1955 186 Core 1991 | . 87 . 208 36 40 61 . . 166 228 122 39 . . 818 186 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 22 | . . . . . 22 . . . . . . . . . . . Ignored by Resistances 628 | . . . . . . . . . . 419 . 104 . . 105 . Regen/Repaired (Parts) 223 | . . . 86 . . . . . . 137 . . . . . . Core Remaining (%) 69 | 100 . 65 . 39 92 . . . 67 . . . . 54 . . Volleys Fired 421 | 7 36 . 76 23 60 34 . 13 41 77 . 15 . 6 33 . Largest 3 | 2 2 . 2 2 2 3 . 3 3 3 . 3 . 3 3 . Hottest 172 | 70 70 . 121 121 81 119 . 119 125 172 . 90 . 90 145 . Shots Fired 1030 | 14 70 . 152 45 120 102 1 42 108 221 . 38 . 18 99 . Gun 975 | 14 70 . 152 45 120 102 1 42 93 219 . 33 . 18 66 . Cannon 41 | . . . . . . . . . 6 2 . . . . 33 . Launcher 14 | . . . . . . . . . 9 . . 5 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 611 | 7 34 . 23 11 62 87 1 29 73 167 . 33 . 18 66 . Thermal 367 | 7 36 . 99 34 58 15 . 13 20 52 . . . . 33 . Explosive 14 | . . . . . . . . . 9 . . 5 . . . . Electromagnetic 38 | . . . 30 . . . . . 6 2 . . . . . . Robot Hit Streak 34 | 5 6 . 34 8 8 25 . 16 17 27 . 6 . 1 15 . Robot Miss Streak 9 | 2 6 . 9 3 3 2 . 3 3 6 . 2 . 3 3 . Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 . Secondary Targets 17 | . 2 . 3 2 . 3 . . 2 3 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . 1 1 . 1 . . . . Shots Hit Robots 665 | 8 38 . 95 27 82 77 . 26 77 150 . 25 . 6 54 . Core Hits 322 | 5 18 . 51 15 33 25 . 10 28 81 . 23 . 3 29 1 Critical Kills 3 | . 1 . . . . . . . . 1 . . . . 1 . Critical Parts Destroyed 9 | . . . . . . 1 . . 6 2 . . . . . . Critical Strikes 33 | 1 3 . 3 3 2 2 . 1 10 7 . . . . 1 . Burn 18 | 1 2 . 3 3 2 1 . 1 2 3 . . . . . . Destroy 12 | . 1 . . . . 1 . . 6 3 . . . . 1 . Corrupt 3 | . . . . . . . . . 2 1 . . . . . . Melee Attacks 12 | . . . . . . 1 . . . 4 7 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . 1 . . . 4 7 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14442 | 104 460 . 1718 397 1324 1468 . 454 1945 3267 . 1328 . 137 1834 6 Guns 11731 | 104 460 . 1561 395 1323 1468 . 454 1234 3110 . 525 . 137 960 . Cannons 920 | . . . . . . . . . 117 54 . . . . 749 . Explosions 1760 | . . . 135 . . . . . 594 103 . 803 . . 125 . Melee . | . . . . . . . . . . . . . . . . . Ramming 31 | . . . 22 2 1 . . . . . . . . . . 6 Kinetic 7506 | 42 244 . 103 91 713 1198 . 264 954 2275 . 525 . 137 960 . Thermal 4776 | 62 216 . 1094 304 610 270 . 190 343 938 . . . . 749 . Explosive 1459 | . . . . . . . . . 531 . . 803 . . 125 . Electromagnetic 670 | . . . 499 . . . . . 117 54 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 8 5 5 11 1 4 4 4 4 5 5 Average Corruption 4 | . . . . . . 5 5 5 8 1 1 4 4 4 2 5 Corruption Purged 5 | . . . . . . 5 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 131 | . . . . . . 39 11 13 25 3 10 14 2 12 . 2 Message Errors 31 | . . . . . . 7 4 3 8 2 1 5 1 . . . Matter Fused 32 | . . . . . . 11 1 2 5 . 7 2 1 3 . . Heat Flow Errors 17 | . . . . . . 6 1 . 4 . . 2 . 3 . 1 Energy Discharges 13 | . . . . . . 5 . 1 3 1 . 1 . 2 . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . Data Loss (minor) 14 | . . . . . . 3 2 1 2 . 1 1 . 4 . . Data Loss (major) 10 | . . . . . . 5 2 2 . . 1 . . . . . Misfires 8 | . . . . . . 1 1 3 . . . 3 . . . . Alerts 2 | . . . . . . . . 1 . . . . . . . 1 Weapon Failures 2 | . . . . . . 1 . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 76 | . . . 16 . . . . . 4 27 . 6 . . 23 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 76 | . . . 16 . . . . . 4 27 . 6 . . 23 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 204 | . . . 55 . . . . . 45 52 . 49 . . . 3 Shots 5 | . . . 1 . . . . . 2 1 . 1 . . . . Rammed 5 | . . . 1 1 1 . . . . . . . . . . 2 Targets Rammed 11 | . . . 7 1 1 . . . . . . . . . . 2 Kicked 6 | . . . 6 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 474 | 27 147 . 152 . 68 269 63 72 183 251 . 229 . 258 474 219 Average Temperature 75 | 11 58 . 51 . 10 90 44 32 44 78 . 102 . 105 124 119 Received Heat Transfer 2352 | . 144 . 318 36 333 249 . . 348 315 . 243 . . 348 18 Effects 9 | . . . . . . . . . . 3 . . . . 6 . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . 3 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Melted 21 | 1 . . 6 2 3 4 . 1 . 3 . . . . 1 . Heat Transferred 10679 | 259 777 . 2507 999 1702 592 . 324 716 2008 . . . . 795 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . . . 1 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Maximum Alert Level 2 | . . . 1 1 . . . . . 1 . . . . 2 . Low Security (%) 76 | 100 100 100 43 82 100 100 . . . 84 . . . . . . Level 1 22 | . . . 56 17 . . . . . 15 . . . . 83 . Level 2 1 | . . . . . . . . . . . . . . . 16 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 452 | 15 147 41 355 237 93 99 . . . 246 . . . . 452 . Initial 452 | . . 41 11 123 73 17 . . . 22 . . . . 452 . Average 105 | 2 79 36 191 169 43 17 . . . 72 . . . . 319 . Influence Increases 4253 | 20 227 . 911 322 357 306 . . 345 677 . 180 . 15 803 90 Destroy 0b10 Robot/C 2480 | . 160 . 580 260 220 220 . . 240 400 . 180 . . 220 . Destroy 0b10 Robot/NC 175 | 20 10 . 25 . 25 10 . . . 50 . . . 15 20 . Destroy Leader 534 | . 42 . 138 30 88 60 . . 30 120 . . . . 26 . Allied During Kill 26 | . . . 25 . . . . . . . . . . . 1 . Successful Hack 59 | . . . 16 . 8 . . . . 35 . . . . . . Disable Machine 90 | . . . 15 . 15 15 . . . 15 . . . . 30 . Destroy Structure 49 | . . . 7 2 1 1 . . . 12 . . . . 26 . Advance Influence 450 | . . . . . . . . . . . . . . . 450 . Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 375 | . . . 105 30 . . . . 75 45 . . . . 30 90 Influence Decreases 4030 | 20 120 76 625 450 507 335 10 . 309 489 224 180 . 10 453 222 Entered New Map 655 | . . 66 20 194 116 22 4 . . 14 84 . . . 3 132 Time Decay 2762 | 20 100 10 365 246 371 220 6 . 229 425 140 180 . 10 350 90 Lost Part 280 | . 20 . 30 10 20 10 . . 80 50 . . . . 60 . Lost Ally 100 | . . . 60 . . . . . . . . . . . 40 . Purge Threat 233 | . . . 150 . . 83 . . . . . . . . . . Squads Dispatched 18 | . 2 . 3 . 2 5 . . . 5 . . . . 1 . Investigation 6 | . 1 . 3 . 1 1 . . . . . . . . . . Extermination 8 | . . . . . . 3 . . . 4 . . . . 1 . Reinforcement 4 | . 1 . . . 1 1 . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Distress Signals 11 | . 2 . 6 . . . . . . 1 . . . . 2 . Communications Jammed 33 | . . . . . . . . . . 1 . . . 1 31 . Distress Signals 32 | . . . . . . . . . . 1 . . . . 31 . Times Spotted 209 | . 12 . 43 16 15 12 . 11 17 28 . 9 . 2 37 7 Peak Tracking Total 18 | . 6 . 7 4 5 4 . 2 7 4 . 9 . 1 18 7 Tactical Retreats 22 | . . . 4 1 . . . 7 4 2 . . . . 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Traps Triggered 5 | . . . 1 . 1 2 . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Machines Disabled 7 | . . . 1 . 1 1 . . . 1 . 1 . . 2 . Max in Single Turn 2 | . . . 1 . 1 1 . . . 1 . 1 . . 2 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Machines Accessed 27 | . 2 . 5 . 4 6 . . . 5 . . 4 . 1 . Terminals 18 | . 2 . 4 . 3 5 . . . 3 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . 1 . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 88 | . 5 . 12 . 12 11 . . . 14 . . 33 . 1 . Successful 53 | . 1 . 6 . 3 3 . . . 7 . . 33 . . . Failed 35 | . 4 . 6 . 9 8 . . . 7 . . . . 1 . Catastrophic 6 | . . . 1 . 1 3 . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 19 | . 2 . 2 . 3 8 . . . 4 . . . . . . Terminals 45 | . 5 . 10 . 10 10 . . . 9 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . 2 . 2 . . . . 5 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Terminal Hacks 45 | . 1 . 4 . 2 2 . . . 3 . . 33 . . . Record 11 | . . . . . . . . . . . . . 11 . . . Part Schematic 13 | . . . . . . . . . . . . . 13 . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . Prototype ID Bank 6 | . 1 . 1 . 1 . . . . . . . 3 . . . Branch Access Points 3 | . . . 1 . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . 1 . . 1 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . 1 . . . . 3 . . . . . . Scan Component 4 | . . . 1 . 1 . . . . 2 . . . . . . Repair 2 | . . . 1 . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . 5 . 4 5 . . . 5 . . . . 1 . Full Trace Events 2 | . 1 . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . 13 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . 1 . . . . . . Time 67 | . . . 51 . . . . . . 16 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Total Allies 5 | . . 3 . . . . . . . . . 2 . . . . Largest Group 3 | . . 3 3 . . . . . . . . 2 2 2 2 . Highest-Rated Group 58 | . . 40 40 . . . . . . . . 58 58 58 58 . Highest-Rated Ally 29 | . . 16 16 . . . . . . . . 29 29 29 29 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 64 | . . . 36 . . . . . . . . . . 10 18 . Total Damage 663 | . . . 378 . . . . . . . . . . 78 207 . Kills 7 | . . . 6 . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Active Infowar (turns) 6261 | 18 267 35 970 340 . 289 . 296 278 1072 693 650 165 436 752 . Optics 574 | . . . . . . . . 296 278 . . . . . . . Sensors 2575 | . . . 42 . . . . . . 588 693 650 165 436 1 . Terrain 3195 | 18 267 35 970 340 . 289 . . . . . 141 165 436 534 . Seismic 1 | . . . . . . . . . . 1 . . . . . . Jamming 2148 | . . . . . . . . . . 483 54 615 . 255 741 . Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . 2 . 2 . 1 1 . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Turns Passed 11329 | 111 267 35 970 533 894 1538 354 587 823 2290 693 650 165 436 791 192 Spaces Moved 5828 | 60 118 29 477 262 403 676 148 278 416 1160 418 346 100 230 331 376 Core 478 | 22 . . . . . . . . . . . . . . 80 376 Treads 3997 | . . . 63 262 403 676 148 278 416 406 418 346 100 230 251 . Legs 599 | 38 118 29 414 . . . . . . . . . . . . . Wheels 754 | . . . . . . . . . . 754 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 240 160 160 120 160 160 160 160 50 50 Average Speed 159 | 116 120 120 125 160 160 200 240 186 164 161 160 160 160 160 194 50 Slowest Speed 400 | 200 120 120 240 160 160 240 240 240 240 240 160 160 160 160 400 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 35 | 5 24 7 37 56 32 17 30 14 73 28 60 60 72 34 12 42 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . Known Exits Taken 5 | . . . 1 . . 1 . . . 1 1 . . 1 . . Unknown Exits Taken 11 | 1 1 1 . 1 1 . 1 1 1 . . 1 1 . 1 . Scrap Searched 9 | . . . . 2 . . 2 . 2 . 1 2 . . . . Spaces Dug 10 | . . . . . . . . . . 3 7 . . . . . Terrain Destroyed 116 | . . . 3 . . . . . 70 9 7 15 . . 12 . Melee 10 | . . . . . . . . . . 3 7 . . . . . Projectile 8 | . . . . . . . . . . . . 1 . . 7 . AOE 98 | . . . 3 . . . . . 70 6 . 14 . . 5 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Total 7075 | 83 175 29 709 333 557 801 148 323 481 1410 431 416 105 286 408 380 Wait 341 | 2 9 1 72 27 24 34 . 3 3 66 3 38 . 51 6 2 Move 5811 | 59 117 28 476 261 402 675 147 277 415 1159 416 345 99 229 330 376 Hop . | . . . . . . . . . . . . . . . . . Pick Up 110 | 7 4 . 16 5 24 10 1 6 2 27 . . . . 8 . Fast Attach 67 | 6 . . 9 1 3 6 . 8 1 23 . 1 3 . 6 . Attach 41 | 1 2 . 5 1 2 7 . 3 10 2 2 1 . . 5 . Detach 4 | . . . . . . 1 . 1 . 1 . . . . 1 . Swap 100 | 1 4 . 17 5 16 14 . 1 8 22 2 3 . . 7 . Drop 144 | . 3 . 31 9 25 19 . 11 1 29 . 1 3 . 12 . Fire 421 | 7 36 . 76 23 60 34 . 13 41 77 . 15 . 6 33 . Melee 12 | . . . . . . 1 . . . 4 7 . . . . . Ram 2 | . . . . . . . . . . . . . . . . 2 Kick 6 | . . . 6 . . . . . . . . . . . . . Crush 3 | . . . 1 1 1 . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . . . . Rewire 12 | . . . . . . . . . . . . 12 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Discovered new exit (range 16) 379 | -10/Materials | Entered Mines 389 | -10/Mines | Discovered new exit (range 7) 395 | -10/Mines | Met a Derelict bent on vengeance 396 | -10/Mines | Assembled infested the area 402 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 414 | -10/Mines | Entered Materials 414 | -9/Materials | Accompanied by 3 allies 414 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 525 | -9/Materials | Identified exit to Mines 575 | -9/Materials | Build established: Scavenger-Mutant 1222 | -9/Materials | Core integrity fell below 50% 1353 | -9/Materials | Repaired Hvy. Ion Engine 1384 | -9/Materials | Entered Mines 1633 | -9/Mines | Build established: Mutant 1766 | -9/Mines | Learned Materials terminal intel 1816 | -9/Mines | Discovered new exit (range 16) 1843 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1917 | -9/Mines | Entered Materials 1917 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1918 | -8/Materials | Loaded intel: 12 terminal locations 1999 | -8/Materials | Build established: Scavenger-Mutant 2374 | -8/Materials | Discovered new exit (range 10) 2811 | -8/Materials | Entered Factory 2811 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3441 | -7/Factory | Discovered new exit (range 5) 3515 | -7/Factory | Build established: Scavenger-Gunner 4209 | -7/Factory | Identified exit to Lower Caves 4349 | -7/Factory | Entered Lower Caves 4350 | -7/Lower Caves | Encountered a Warlord checkpoint 4529 | -7/Lower Caves | Learned Factory emergency access door positions 4648 | -7/Lower Caves | Spotted B-75 Beast 4668 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4686 | -7/Lower Caves | Learned Factory emergency access door positions 4703 | -7/Lower Caves | Entered Zion 4716 | -7/Zion | Attacked by Zionites 4950 | -7/Zion | Destroyed Imprinter 4955 | -7/Zion | Extracted access codes from Imprinter's data core 4991 | -7/Zion | Found Prototype Processor 4991 | -7/Zion | Identified Exp. Target Analyzer 4994 | -7/Zion | Found Prototype Processor 4994 | -7/Zion | Identified Spectral Analyzer 5005 | -7/Zion | Found Prototype Processor 5005 | -7/Zion | Identified Exp. Targeting Computer 5013 | -7/Zion | Found Prototype Hackware 5013 | -7/Zion | Identified Exp. Hacking Suite 5017 | -7/Zion | Found Prototype Processor 5017 | -7/Zion | Identified Exp. Terrain Scan Processor 5071 | -7/Zion | Discovered new exit (range 10) 5187 | -7/Zion | Spotted OF-Z2G(B) 5272 | -7/Zion | Build established: Gunner 5290 | -7/Zion | Entered Proximity Caves 5385 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5444 | -6/Proximity Caves | Learned 4 Factory zone layouts 5481 | -6/Proximity Caves | Learned 12 Factory zone layouts 5599 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 5643 | -6/Proximity Caves | Spotted B-75 Beast 5718 | -6/Proximity Caves | Destroyed B-75 Beast 5745 | -6/Proximity Caves | System corruption reached 10% 5748 | -6/Proximity Caves | Lost 6 parts (3n2u1w) 6107 | -6/Proximity Caves | Discovered new exit (range 3) 6113 | -6/Proximity Caves | Entered Factory 6113 | -6/Factory | Evolved 2 slots: Propulsion x2 6114 | -6/Factory | Identified exit to Extension 6114 | -6/Factory | Identified exit to Factory 6952 | -6/Factory | Found Unknown Protection 6955 | -6/Factory | Found Unknown Protection 6958 | -6/Factory | Identified Hvy. Reactive Plating (x2) 6972 | -6/Factory | Found Hvy. Reactive Plating 6982 | -6/Factory | Found Hvy. Reactive Plating 7041 | -6/Factory | Identified exit to Lower Caves 7344 | -6/Factory | Build established: Scavenger-Gunner 7747 | -6/Factory | Repaired Imp. Treads 8403 | -6/Factory | Entered Lower Caves 8614 | -6/Lower Caves | Build established: Scavenger-Skirmisher 8896 | -6/Lower Caves | Identified exit to Lower Caves 8972 | -6/Lower Caves | Crushed by falling debris 9096 | -6/Lower Caves | Entered another Lower Caves area 9125 | -6/Lower Caves | Discovered exit to Factory (range 4) 9183 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9244 | -6/Lower Caves | Destroyed 9 combat bots 9342 | -6/Lower Caves | Build established: Scavenger-Tank 9592 | -6/Lower Caves | Learned Factory trap positions 9656 | -6/Lower Caves | Encountered a Warlord checkpoint 9727 | -6/Lower Caves | Discovered new exit (range 7) 9746 | -6/Lower Caves | Entered Data Miner 9746 | -6/Data Miner | Accompanied by 2 allies 9748 | -6/Data Miner | Discovered new exit (range 6) 9778 | -6/Data Miner | Met Data Miner 9818 | -6/Data Miner | Learned location of Section 7 (-3) 9818 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9844 | -6/Data Miner | Received God Mode back door access code from Data Miner 9911 | -6/Data Miner | Entered Proximity Caves 9911 | -5/Proximity Caves | Accompanied by 2 allies 9992 | -5/Proximity Caves | Spotter reported a threat 10187 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 10207 | -5/Proximity Caves | Spotter reported a threat 10275 | -5/Proximity Caves | Discovered exit to Factory (range 12) 10318 | -5/Proximity Caves | Spotter reported a threat 10347 | -5/Proximity Caves | Entered Factory 10347 | -5/Factory | Accompanied by 2 allies 10347 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10348 | -5/Factory | Loaded intel: 103 trap records 11082 | -5/Factory | Cargo convoy interrupted 11099 | -5/Factory | Released all parts (12) 11127 | -5/Factory | Core integrity fell below 50% 11128 | -5/Factory | Lost 4 parts (4n) 11133 | -5/Factory | Discovered new exit (range 12) 11135 | -5/Factory | Core integrity fell below 20% 11138 | -5/Factory | Entered Upper Caves 11148 | -5/Upper Caves | Learned Factory terminal intel 11275 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11330 | -5/Upper Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 11123_ Penetrated by Slug. 11126_ Slug penetrates K-01 Serf. 11127_ Penetrated by Slug. 11133_ EXIT=FOUND 11134_ Penetrated by Slug. 11134_ K-01 Serf destroyed. 11134_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE 11148_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 11171_ System corrupted: IFF burst signal emitted. 11266_ G-50 Soldier springs to life. 11273_ Slammed into S-27 Virus. 11273_ Destabilizing: Core damaged (-50). 11274_ Slammed into S-27 Virus. 11275_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 11279_ Y-72 Warden: "REQUESTING BACKUP." 11306_ System corrupted: Heat flow error (+259). 11327_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????############??????????????? | | ???????????????????????# #??#######?????? | | ???????????????????????# ###/#### #??#"""" #?????? | | ???????????????????????# #" #???????#"" "#?????? | | ???????????####????????# #" #???????#" ""##????? | | ??????????## #????????# #" /??????###" # ##???? | | ??????##### #????????# #" /??????# #" # #?### | | ??????# ###??????# #" #??????# " "" ### | | ??????# ######?# #" #??????# ## | | ??????## ### ###/#### #?# | | ???????## #?# | | ????????###### ######### ####?# | | ?????????????# ### #????????####### # | | ?????????????# #### ##??????### # | | ?????????????# #?????## # | | ?????????????# ####### | | ?????????????## ### ## | | ??????????????####?# # Y #### | | ???????????????????# # @ ## ##??#### | | ????????????????#### # #### ###??????## # | | ???????????????## ## #??## ##?????????## ### | | ??????????????## #???####????####???###?? | | ??????????????# ##??????????## ######??? | | ??????????????# ## ##??????????# ## ##?? | | ??????????????## ### ##?????????# ## ### | | ??????##???????# #?# ##????????# #?# | | ??????# #??????# #?### ##???????# ### | | ??????# #????## #???# ##???????# ### | | ??????# ##??# #??## #??????## #?? | | ??????# ##### ##?## #????### ##?# | | ???????# ######## ##?### ##?# | | ???????# ##### ### #?# # | | ???????## ## ##?## | | ????????## ## ###??? | | ?????????###### ##????? | | ??????##??????## #????? # | | ?????## ######## ## #????? ? | | ?????# ## #### #????# ? | | ?????# #??## #????##?? | | ??????# #???###### #???????? | | ??????# ####????????#####???????? | | ??????## ##???????????????????????? | | ???????## ##????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 28 Energy Capacity 390 Matter Stores 300 Matter Capacity 600 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 12 Armor Coverage 600 Resistance: KI 40 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Hvy. Shock Bomb Launcher | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hvy. Ion Engine | 21% | -9/Materials Imp. Treads | 11% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredShockShovel Manual? 0 Play Time 01:36:25 Cumulative 104.4 hours Start 2025.09.10 @ 17:07:47 End 2025.09.11 @ 15:58:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/0/2/0/0/0/0/0/0 Lore% 52 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77ed498b-295e-413c-9e55-b576f01c2b11