Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 13:06:33 Player: Minty Result: Destroyed by G-50 Soldier with Improved Spread Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (953) 953 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (7739) 7739 TOTAL SCORE: 12402 Bonus ------- Follower Combat Kills 495 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -56 Cogmind --------- Core Integrity 0/925 Matter 1000/1000 Energy 664/900 System Corruption 2% Temperature Cool (5) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Terrain Scanner Mapping Drone Bay (3/3) Remote Datajack LU-1G1's Laser Shovel DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Fission Core Meta Core > --- PROPULSION ------- Light Armored Exoskeleton Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Small Storage Unit Deep Structural Scanner Experimental Terrain Scanner Improved Target Analyzer Expert System Makeshift Hacking Suite Makeshift Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Thermic Laser Heavy Assault Rifle Gauss Rifle Great Maul > --- INVENTORY -------- Advanced Signal Interpreter Targeting Computer Mapping Drone Bay HERF Cannon HERF Cannon Gauss Rifle LU-1G1's Laser Shovel DRS Beacon [Rating: 101] Favorites ----------- Power Meta Core Engine Reinforced Ion Engine Power Core Meta Core Propulsion Improved Treads Treads Improved Treads Leg Improved VSS Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Expert System Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Slots Evolved 8 | . . . . 8 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 4 | . . . . 4 . . Weapon 2 | . . . . 2 . . Parts Attached 58 | 1 5 8 11 22 1 10 Power 6 | . . 1 1 1 . 3 Engine 2 | . . 1 . . . 1 Core 4 | . . . 1 1 . 2 Reactor . | . . . . . . . Propulsion 14 | . 2 4 4 3 . 1 Treads 5 | . . 2 3 . . . Leg 6 | . . 2 1 3 . . Wheel 2 | . 2 . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 18 | . 1 2 5 10 . . Device 9 | . 1 1 . 7 . . Storage 1 | . . 1 . . . . Processor 4 | . . . 2 2 . . Hackware 4 | . . . 3 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | 1 2 1 1 8 1 6 Energy Gun 6 | 1 1 1 . 2 . 1 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 6 | . . . . 5 . 1 Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . 1 . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . 1 1 . 1 . 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 2 | . . . . . . 2 Parts Lost 23 | . . 1 . 4 1 17 Power 4 | . . 1 . . . 3 Propulsion 4 | . . . . 1 . 3 Utility 5 | . . . . 1 . 4 Weapon 10 | . . . . 2 1 7 Highest Loss Streak 9 | . . 1 . 2 1 9 To Critical Strikes . | . . . . . . . Average Backups 6 | 6 5 5 7 5 6 5 Power . | 1 1 . . . . . Propulsion . | 4 4 1 . . . . Utility 2 | . . 1 2 2 2 2 Weapon 2 | 1 . 1 3 2 3 2 Tool/Special . | . . . . . . . Unused Backups 13 | . 4 1 4 4 . . Power 2 | . 1 1 . . . . Propulsion . | . . . . . . . Utility 4 | . 1 . . 3 . . Weapon 7 | . 2 . 4 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 86 100 95 84 88 72 Engine 7 | . 14 14 10 . . 1 Core 4 | . . . 2 8 11 7 Treads 13 | . . 25 22 . . . Leg 6 | . 19 . 3 14 11 8 Wheel 1 | . 8 2 1 . . . Device 16 | . 1 26 20 12 11 6 Storage 8 | . 14 4 13 5 5 4 Processor 4 | . . . 1 10 11 9 Hackware 5 | . . . 1 13 17 14 Protection 1 | . . . 3 . . . Energy Gun 5 | . 21 19 . 2 . 1 Ballistic Gun 5 | . 5 . 5 10 11 3 Ballistic Cannon 1 | . . . 4 . . . Launcher 1 | . 1 5 . . . . Impact Weapon 1 | . . . 1 3 5 4 Piercing Weapon 1 | . . . 2 1 . 3 Peak Build Rating 101 | 6 19 32 55 101 93 96 Average Rating 49 | 6 6 29 33 90 87 71 On Entrance 42 | 6 6 19 30 50 93 90 Avg Prop Armor Cover (%) 10 | . . 6 15 4 . . Naked Turns . | . . . . . . . Heaviest Build 39 | 13 16 16 28 37 37 39 Greatest Support 65 | 20 20 43 43 65 45 45 Greatest Overweight (x) 6 | . . . 1 1 . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 8 8 5 8 8 8 7 Most Carried 8 | 6 7 8 8 8 8 7 Average Carried 6 | 6 5 5 7 6 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 6 8 8 8 7 5 Transmogrified Parts 16 | . . 3 13 . . . Integrity Recovered 209 | . . 16 193 . . . Class Distribution -------------------- 66% | Mutant 15% | Hacker-Mutant 9% | Hacker-Gunner 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Matter Collected 1974 | 200 . 336 916 423 10 89 Remotely . | . . . . . . . Salvage Created 1292 | . 49 208 . 594 55 386 Parts 58 | . 5 20 . 24 . 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Combat Hostiles Destroyed 19 | . 3 6 . 5 1 4 Melee 1 | . . . . 1 . . Guns 11 | . 3 2 . 4 . 2 Cannons 1 | . . . . . . 1 AOE 4 | . . 4 . . . . Classes Destroyed 12 | . 1 1 . 8 1 1 Worker 1 | . . . . 1 . . Recycler 3 | . . . . 2 . 1 Mechanic 1 | . . . . 1 . . Operator 1 | . . . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 3 | . 3 . . . . . Grunt 4 | . . . . . . 4 Protector 1 | . . . . . 1 . Sentry 2 | . . . . 2 . . Hunter 2 | . . . . 2 . . Programmer 1 | . . . . 1 . . Subdweller 6 | . . 6 . . . . Best Kill Streak 3 | . 3 2 . 3 1 2 Combat Bots Only 3 | . 3 2 . 2 1 2 Max Kills in Single Turn 2 | . 1 2 . 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Hostile Shots Fired 410 | . 11 18 . 127 4 250 Missed 150 | . 5 4 . 49 2 90 Hits 260 | . 6 14 . 78 2 160 Melee 2 | . . . . . 2 . Projectile 258 | . 6 14 . 78 . 160 Critical Strikes 6 | . . . . . 2 4 Part Disruptions 1 | . . . . 1 . . Damage Taken 4069 | . 78 369 . 1230 67 2325 Core 993 | . 12 55 . 185 . 741 Absorbed by Shields . | . . . . . . . Ignored by Resistances 22 | . . . . . . 22 Regen/Repaired (Parts) 39 | . . . . 39 . . Core Remaining (%) 97 | 100 . . 94 . . . Volleys Fired 72 | . 10 22 . 18 . 22 Largest 3 | . 2 2 . 3 . 2 Hottest 176 | . 90 100 . 136 . 176 Shots Fired 125 | . 15 32 . 49 . 29 Gun 104 | . 11 25 . 49 . 19 Cannon 10 | . . . . . . 10 Launcher 11 | . 4 7 . . . . Special . | . . . . . . . Kinetic 45 | . . . . 38 . 7 Thermal 37 | . 6 14 . 11 . 6 Explosive 11 | . 4 7 . . . . Electromagnetic 32 | . 5 11 . . . 16 Robot Hit Streak 13 | . 2 6 . 4 . 13 Robot Miss Streak 3 | . 3 2 . 3 . 2 Penetration Max 1 | . . . . 1 . 1 Secondary Targets 4 | . . . . 3 . 1 Max Gunslinging Chain 1 | . . . . 1 . 1 Shots Hit Robots 99 | . 4 22 . 38 1 34 Core Hits 44 | . 3 13 . 13 1 14 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 7 | . . . . 5 . 2 Critical Strikes 13 | . . 3 . 8 . 2 Burn 5 | . . 3 . 2 . . Destroy 6 | . . . . 5 . 1 Smash 2 | . . . . 1 . 1 Melee Attacks 35 | . . . 3 13 1 18 Impact 19 | . . . . 3 1 15 Slashing 2 | . . . . . . 2 Piercing 14 | . . . 3 10 . 1 Sneak Attacks 5 | . . . . 3 1 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 2970 | . 48 575 . 1043 157 1147 Guns 1144 | . 48 208 . 532 . 356 Cannons 283 | . . . . . 40 243 Explosions 367 | . . 367 . . . . Melee 1161 | . . . . 511 117 533 Ramming 15 | . . . . . . 15 Kinetic 589 | . . . . 388 40 161 Thermal 404 | . 37 135 . 144 . 88 Explosive 367 | . . 367 . . . . Electromagnetic 434 | . 11 73 . . . 350 Impact 778 | . . . . 179 117 482 Slashing . | . . . . . . . Piercing 383 | . . . . 332 . 51 Highest Corruption 2 | . . . . 1 . 2 Average Corruption 1 | . . . . 1 . 2 Corruption Purged 1 | . . . . 1 . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 233 | . . . . 149 44 40 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 233 | . . . . 149 44 40 Knockbacks 5 | . . . . 1 1 3 Impact 5 | . . . . 1 1 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 124 | . 33 86 . . . 5 Shots 5 | . 2 3 . . . . Rammed 1 | . . . . . . 1 Targets Rammed 3 | . . . . . . 3 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 120 | . 120 . . 54 . 98 Average Temperature 32 | . 50 . . 21 . 28 Received Heat Transfer 931 | . . 66 . 66 . 799 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . 1 1 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 12 | . . . . 5 5 2 Impact Corruptions 9 | . . . . 5 2 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . 1 . . Heat Transferred 1540 | . 111 629 . 600 . 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 98 | 100 100 . . 97 100 100 Level 1 1 | . . . . 2 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 205 | . 127 . . 205 54 94 Initial 49 | . . . . . 49 . Average 33 | . 25 . . 45 19 17 Influence Increases 1098 | . 147 . . 628 5 318 Destroy 0b10 Robot/C 520 | . 60 . . 280 . 180 Destroy 0b10 Robot/NC 45 | . . . . 30 5 10 Destroy Leader 112 | . 10 . . 72 . 30 Allied During Kill 107 | . . . . 96 . 11 Successful Hack 48 | . 10 . . 30 . 8 Disable Machine 75 | . 30 . . 30 . 15 Destroy Structure 41 | . 7 . . 15 . 19 Lose Combat Pursuer 150 | . 30 . . 75 . 45 Influence Decreases 1054 | . 30 117 . 488 145 274 Entered New Map 148 | . . 57 . . 91 . Time Decay 509 | . 30 60 . 263 44 112 Lost Part 142 | . . . . 30 10 102 Lost Ally 105 | . . . . 45 . 60 Purge Threat 150 | . . . . 150 . . Squads Dispatched 14 | . . . . 11 . 3 Investigation 7 | . . . . 6 . 1 Extermination 2 | . . . . 1 . 1 Reinforcement 5 | . . . . 4 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 7 6 6 23 10 20 Peak Tracking Total 11 | . 5 2 4 3 6 11 Tactical Retreats 8 | . 2 . . 4 . 2 Traps | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 4 | . . . 4 . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . 1 . . . Machines | -11 -10 -10 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Disabled 11 | . 2 4 2 2 . 1 Max in Single Turn 4 | . 1 4 1 . . . Garrison Access 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Accessed 18 | . 1 . 2 12 . 3 Terminals 5 | . 1 . . 3 . 1 Fabricators 3 | . . . . 1 . 2 Repair Stations 2 | . . . . 2 . . Recycling Units 4 | . . . . 4 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Total Hacks 65 | . 3 . 21 28 . 13 Successful 41 | . 2 . 21 13 . 5 Failed 24 | . 1 . . 15 . 8 Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual 21 | . 3 . . 12 . 6 Terminals 14 | . 3 . . 8 . 3 Fabricators 14 | . . . . 4 . 10 Repair Stations 3 | . . . . 3 . . Recycling Units 10 | . . . . 10 . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 27 | . 2 . 21 3 . 1 Record 21 | . . . 21 . . . Robot Analysis 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 3 | . 1 . . 1 . 1 Zone Layout 1 | . 1 . . . . . Fabricator Hacks 3 | . . . . 2 . 1 Network Status 2 | . . . . 1 . 1 Build 1 | . . . . 1 . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . Seal Access 2 | . . . . 2 . . Unauthorized Hacks 7 | . . . . 4 . 3 Terminals . | . . . . . . . Fabricators 3 | . . . . . . 3 Prioritize 1 | . . . . . . 1 Liberate 1 | . . . . . . 1 Haulers 1 | . . . . . . 1 Repair Stations 1 | . . . . 1 . . Patch 1 | . . . . 1 . . Recycling Units 3 | . . . . 3 . . Fedlink 3 | . . . . 3 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 12 | . 1 . . 8 . 3 Full Trace Events 3 | . . . . 2 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 58 | . . . . 58 . . Total Part Build Rating 14 | . . . . 14 . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 108 | . . . . 108 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Total Allies 9 | . . . . 5 . 4 Largest Group 5 | . . . . 5 . 2 Highest-Rated Group 160 | . . . . 160 . 82 Highest-Rated Ally 41 | . . . . 32 . 41 Initial UFD Resources 38 | . . . . 22 38 38 Total Orders . | . . . . . . . Ally Attacks 56 | . . . . 31 . 25 Total Damage 2328 | . . . . 1311 . 1017 Kills 15 | . . . . 9 . 6 Allies Corrupted 1 | . . . . 1 . . Allies Melted 2 | . . . 1 . . 1 X0-1V1 Amusement Gains 151 | . 5 4 84 45 . 13 Good Acts 27 | . . 13 4 3 2 5 Bad Acts 14 | . . 7 . . 3 4 Intel | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Active Infowar (turns) 1079 | . . . 26 778 122 153 Optics 26 | . . . 26 . . . Terrain 374 | . . . . 374 . . Structural 1053 | . . . . 778 122 153 Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Turns Passed 3878 | 7 246 708 1537 860 159 361 Spaces Moved 2424 | 5 195 423 963 493 134 211 Core 46 | . . . . . . 46 Treads 948 | . . 364 584 . . . Legs 1145 | 5 133 2 214 493 134 164 Wheels 284 | . 62 57 165 . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Fastest Speed 50 | 120 80 80 90 115 115 50 Average Speed 128 | 120 107 149 136 115 115 107 Slowest Speed 350 | 120 120 160 250 180 115 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 2 40 31 42 15 76 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 5 | . . . 4 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 4 | . . 2 2 . . . Spaces Dug 6 | . . . . 1 . 5 Terrain Destroyed 43 | . 15 22 . 1 . 5 Melee 1 | . . . . 1 . . Projectile . | . . . . . . . AOE 37 | . 15 22 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Total 3025 | 5 216 473 1185 726 137 283 Wait 337 | . 1 1 171 153 1 10 Move 2419 | 4 194 422 962 493 133 211 Hop . | . . . . . . . Pick Up 32 | . 1 8 13 9 . 1 Fast Attach 32 | . 2 1 7 14 1 7 Attach 17 | . 1 6 1 5 . 4 Detach 20 | . 2 3 6 6 . 3 Swap 18 | 1 3 3 4 6 1 . Drop 37 | . 2 7 14 9 . 5 Fire 72 | . 10 22 . 18 . 22 Melee 34 | . . . 3 13 1 17 Ram 1 | . . . . . . 1 Kick 2 | . . . . . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 4 | . . . 4 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: Mat x2 / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / Low) -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Discovered new exit (range 10) 211 | -10/Materials | Discovered new exit (range 16) 239 | -10/Materials | Prayed at D.C.S.S. Altar Unit 248 | -10/Materials | Discovered new exit (range 9) 254 | -10/Materials | Entered Subcaves 255 | -10/Subcaves | Approached by a straggling Scientist 300 | -10/Subcaves | Visited 4L-MR0's lab 300 | -10/Subcaves | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 309 | -10/Subcaves | Found Prototype Device 309 | -10/Subcaves | Identified Sfc. Transmogrifier 318 | -10/Subcaves | Found Prototype Power Core 338 | -10/Subcaves | Build established: Mutant 727 | -10/Subcaves | X0-1V1 activates XOMVISION 733 | -10/Subcaves | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 739 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+200) 759 | -10/Subcaves | Identified exit to Materials 759 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 801 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Utility slot 838 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 846 | -10/Subcaves | X0-1V1 sent you into danger 951 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 962 | -10/Subcaves | Entered Scraptown 1089 | -8/Scraptown | Visited UFD Registry 1089 | -8/Scraptown | Registered with UFD as "Shadowframe" 1122 | -8/Scraptown | Visited Abandonware Association 1142 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 1142 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 1210 | -8/Scraptown | Visited LU-1G1's Boring Crew 1293 | -8/Scraptown | Visited Infowarlord's Domain 1330 | -8/Scraptown | Found Exp. Terrain Scanner 1383 | -8/Scraptown | Visited Cartography Club 1589 | -8/Scraptown | Found Deep Structural Scanner 1599 | -8/Scraptown | Learned location of Recycling (-8) 1599 | -8/Scraptown | Learned location of Archives (-4) 1599 | -8/Scraptown | Learned location of Quarantine (-2) 1599 | -8/Scraptown | Learned 8 Factory zone layouts 1599 | -8/Scraptown | Learned 24 Factory zone layouts 1599 | -8/Scraptown | Learned 20 Lower Caves zone layouts 1599 | -8/Scraptown | Learned 20 Upper Caves zone layouts 1599 | -8/Scraptown | Learned 4 Armory zone layouts 1599 | -8/Scraptown | Learned Storage emergency access door positions 1599 | -8/Scraptown | Learned location of 2 exits from Factory 1599 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 1599 | -8/Scraptown | Identified exit to Factory 1630 | -8/Scraptown | Visited Research Penetration Think Tank 1651 | -8/Scraptown | Visited Derelict Rescue Squad 1657 | -8/Scraptown | Found DRS Beacon 1678 | -8/Scraptown | Visited DA-N13 Charitable Foundation 1682 | -8/Scraptown | Found DCF Scrap (26 items) 1743 | -8/Scraptown | Visited A0-MCA Data Center 1754 | -8/Scraptown | Given an A rating by A0-MCA 1763 | -8/Scraptown | Found A0-MCA's Component Scanner 1851 | -8/Scraptown | Met Optimus 1851 | -8/Scraptown | Accepted into 0bPrime 2251 | -8/Scraptown | Civil war broke out across Scraptown 2262 | -8/Scraptown | Identified Meta Core 2324 | -8/Scraptown | X0-1V1 revealed exit location to -6/Factory 2337 | -8/Scraptown | Lost 6 allies 2347 | -8/Scraptown | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2347 | -8/Scraptown | Found LU-1G1's Laser Shovel 2423 | -8/Scraptown | Found Expert System 2499 | -8/Scraptown | Entered Factory 2499 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x4, Weapon x2 2500 | -6/Factory | Identified exit to Factory 2500 | -6/Factory | Identified exit to Lower Caves 2590 | -6/Factory | X0-1V1 downgraded hostiles (x1) 2749 | -6/Factory | Fabricated HERF Cannon (x2) 2749 | -6/Factory | X0-1V1 sent allied Y-54 Guardian (x5) 3063 | -6/Factory | Repaired Exp. Terrain Scanner 3159 | -6/Factory | Loaded intel: 8 recycling unit locations 3207 | -6/Factory | Learned location of Protoforge (-2) 3359 | -6/Factory | Sucked down chute 3359 | -6/Factory | Entered Waste 3376 | -6/Waste | Spotted C-40 Crusher 3378 | -6/Waste | Build established: Hacker-Gunner 3395 | -6/Waste | Spotted C-40 Crusher 3407 | -6/Waste | Spotted C-40 Crusher 3408 | -6/Waste | Spotted C-40 Crusher 3430 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3434 | -6/Waste | Spotted C-40 Crusher 3443 | -6/Waste | Crushed by Compactor (1 part destroyed) 3476 | -6/Waste | Spotted C-40 Crusher 3494 | -6/Waste | Discovered new exit (range 14) 3518 | -6/Waste | Entered Factory 3733 | -6/Factory | Build established: Hacker-Mutant 3773 | -6/Factory | Lost 3 parts (3w) 3803 | -6/Factory | Core integrity fell below 50% 3826 | -6/Factory | X0-1V1 sent allied Guru (x2) 3836 | -6/Factory | Core integrity fell below 20% 3843 | -6/Factory | Lost 9 parts (2p2n3u2w) 3879 | -6/Factory | Destroyed by G-50 Soldier with Improved Spread Laser Last Messages --------------- 03865_ U-05 Engineer builds a Wall. 03869_ U-05 Engineer lays Concrete. 03870_ G-50 Soldier IFF system glitched. 03870_ U-05 Engineer suffers critical hit (Burn). 03871_ U-05 Engineer builds a Wall. 03871_ M-28 Smith fits Backup Propulsion III on U-05 Engineer. 03871_ Slug penetrates Wall. 03873_ G-50 Soldier destroyed. 03874_ Slug penetrates Wall. 03874_ Gravmag System destroyed. 03874_ Slug penetrates Wall. 03874_ Scythe destroyed. 03875_ U-05 Engineer builds a Wall. 03875_ Dropped Lgt. Fission Core. 03877_ EM Pulse Cannon destroyed. 03877_ Acquired 35 matter. 03877_ Slug penetrates Wall. 03878_ Slammed into H-66 Slayer. 03879_ U-05 Engineer builds a Wall. 03879_ X0-1V1 chuckles heartily! Map ----- +----------------------------------------------------+ | #### # # %%# # ?????????????? | | ####+########/## """ """ # ?????????????? | | ? ### # """ ""% # ?????????????? | | ?? ### # """ """ + ?????????????? | | ??? ### # # ?????????????? | | ??? ### # # ?????????????? | | ??? ### # ######/#######??????????? | | ??? T## # # #??????????? | | ??? ## # # #??????????? | | ??? ### + + / #??????????? | | ??? ### # # [ #??????????? | | ??? ### # # / #??????????? | | ??? ### # # = #??????????? | | ??? ### # # ![ #??????????? | | ??? ###########+#### # ! #??????????? | | ??? ######### # #??????????? | | ????######### # #??????????? | | ????######### + #??????????? | | ????????????# # #??????????? | | ????????????# ##############??????????? | | ????????????# ######*###?????????????????????? | | ????????????# ???####;;[#%#?????????????????????? | | ??????????????????# ;%#=######????????????????? | | ??????????????????# * [%#u= ] #????????????????? | | ??????????????????# =%[#hg #????????????????? | | ??????????????????#!! !+%@w= #????????????????? | | ??????????????????#!* =#[#!g #????????????????? | | ??????????????????#! #*#% #????????????????? | | ??????????????????# # #[* #????????????????? | | ??????????????????######/########????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# ! #????????????????????? | | ?????????????????????# ! ! #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# "T" #????????????????????? | | ?????????????????????# """ #????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 30 Energy Capacity 1065 Matter Stores 1000 Matter Capacity 1000 Sight Range 20 Terrain Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 18 Evasion (%) 57 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ HERF Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Exp. Terrain Scanner | 34% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockboltGravityTelecube Manual? 0 Play Time 00:30:13 Cumulative 1330.8 hours Start 2026.06.30 @ 12:33:03 End 2026.06.30 @ 13:06:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1629 Rogue 1345 Adventurer 124 Explorer 160 Win Type - Total 67 Types 52/0/9/4/1/0/0/1/0/0 Lore% 93 Gallery% 83 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da5d2e9c-6135-4e37-a7bf-f4480b5d12b0