Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 17:39:03 Player: Inverisimilidude Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1594) 1594 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (147) 147 TOTAL SCORE: 5331 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 134 Cogmind --------- Core Integrity 461/700 Matter 289/300 Energy 290/290 System Corruption 1% Temperature Hot (207) Movement Rolling (100) Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Armored Huge Wheel > --- UTILITY (5) ------ Targeting Computer Armor Integrity Analyzer Microactuators > --- WEAPON (3) ------- Phase Cannon Gauss Rifle Axe > --- INVENTORY (5) ---- Light Nuclear Core Lightpack 2.0 Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Lightpack 2.0 Sensor Array Improved Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Heavy Rocket Launcher > --- INVENTORY -------- Ion Engine Wheel Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Medium Matter Pod Advanced Weight Redist. System Structural Scanner Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scan Processor Improved Targeting Computer Armor Integrity Analyzer Armor Integrity Analyzer Decoy Drone Bay Heavy Assault Rifle Makeshift Shrapnel Gun Battle Cannon Flak Cannon Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Mining Claw [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Armor Integrity Analyzer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . . . 3 . . Weapon 1 | . . . . . . 1 . Parts Attached 45 | 7 5 3 3 2 13 12 . Power 5 | 1 . 1 . . 1 2 . Engine 4 | 1 . 1 . . 1 1 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 11 | 2 1 1 . 2 1 4 . Treads 2 | . 1 1 . . . . . Leg 2 | . . . . . . 2 . Wheel 7 | 2 . . . 2 1 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 2 2 . 1 . 4 3 . Device 5 | 1 1 . 1 . 1 1 . Storage 3 | 1 1 . . . 1 . . Processor 4 | . . . . . 2 2 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 17 | 2 2 1 2 . 7 3 . Energy Gun 3 | 2 . 1 . . . . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 5 | . 1 . 1 . 2 1 . Ballistic Cannon 1 | . . . . . 1 . . Launcher 5 | . . . 1 . 4 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 12 | . . 1 . 1 8 . 2 Power 2 | . . . . . 2 . . Propulsion 5 | . . 1 . 1 2 . 1 Utility 1 | . . . . . . . 1 Weapon 4 | . . . . . 4 . . Highest Loss Streak 6 | . . 1 . 1 6 . 2 To Critical Strikes . | . . . . . . . . Average Backups 12 | 2 10 14 14 12 22 2 3 Power . | . 1 1 1 1 . . 1 Propulsion 2 | 1 4 4 3 1 4 . . Utility 4 | . 3 4 4 6 9 1 1 Weapon 4 | . 2 5 5 4 7 . 1 Tool/Special . | . . . . . . . . Unused Backups 23 | . 2 1 3 . 15 . 2 Power 3 | . 1 1 . . . . 1 Propulsion 4 | . . . 1 . 3 . . Utility 10 | . . . . . 10 . . Weapon 6 | . 1 . 2 . 2 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 94 99 100 100 62 44 81 Engine 11 | . 14 14 14 14 7 1 7 Treads 10 | . 5 14 14 14 7 . . Leg 1 | . . . . . . 7 14 Wheel 12 | . 22 13 14 14 8 3 7 Device 11 | . 8 14 14 14 7 3 7 Storage 10 | . 14 14 14 14 8 . . Processor 3 | . . . . . 6 13 21 Energy Gun 11 | . 22 14 14 14 5 . . Energy Cannon 1 | . . . . . . 5 7 Ballistic Gun 7 | . 5 14 10 . 2 2 7 Launcher 2 | . . . 1 13 5 . . Slashing Weapon 1 | . . . 2 . . 3 7 Peak Build Rating 59 | 7 8 9 15 15 59 43 43 Average Rating 17 | 4 7 8 11 13 52 25 42 On Entrance 12 | . 7 7 9 12 15 7 43 Naked Turns 4 | . . . . . 4 . . Heaviest Build 34 | 14 30 32 34 34 22 27 27 Greatest Support 28 | 26 26 20 10 10 28 28 28 Greatest Overweight (x) 3 | . 1 3 3 3 1 2 . Average Overweight (x) 1 | . . 1 3 3 . . . Largest Inventory Capacity 40 | 8 15 15 15 15 40 5 5 Average Capacity 14 | 6 14 15 15 15 37 5 5 Most Carried 31 | 6 15 15 15 15 31 5 5 Average Carried 13 | 3 10 14 14 14 26 4 5 Final Capacity 15 | 8 15 15 15 15 5 5 5 Final Carried 15 | 6 15 15 15 15 5 5 5 Class Distribution -------------------- 65% | Mutant 17% | Commander-Mutant 10% | Scavenger-Mutant 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 1340 | 253 92 71 152 41 266 334 131 Remotely . | . . . . . . . . Salvage Created 1565 | 30 107 132 177 . 488 405 226 Parts 102 | 4 2 10 12 . 31 31 12 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 29 | . 2 2 . . 12 9 4 Guns 9 | . 2 2 . . 3 2 . Cannons 11 | . . . . . 1 6 4 AOE 9 | . . . . . 8 1 . Classes Destroyed 12 | 1 1 2 . . 6 2 . Worker 3 | . . 1 . . 2 . . Tunneler 4 | 1 . . . . 3 . . Hauler 1 | . . . . . 1 . . Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Swarmer 3 | . . . . . . 3 . Grunt 17 | . 2 . 1 . 9 2 3 Duelist 1 | . . . . . . 1 . Sentry 5 | . . 2 . . 1 1 1 Specialist 2 | . . . . . 2 . . Hunter 3 | . . . . . 1 2 . Heavy 1 | . . . . . 1 . . Best Kill Streak 11 | 1 1 2 . . 11 4 4 Combat Bots Only 6 | . 1 2 . . 6 4 4 Max Kills in Single Turn 3 | 1 1 1 1 . 3 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 245 | . 9 15 . . 96 45 80 Missed 91 | . 3 3 . . 40 19 26 Hits 154 | . 6 12 . . 56 26 54 Projectile 154 | . 6 12 . . 56 26 54 AOE 1 | . . . . 1 . . . Critical Strikes 5 | . . . . . 4 1 . Part Disruptions 1 | . . . . . . 1 . Damage Taken 2615 | . 72 173 45 45 1422 284 574 Core 766 | . 20 . . . 507 123 116 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 66 | 100 . . . 92 7 . . Volleys Fired 96 | 3 11 8 9 . 31 23 11 Largest 2 | 2 2 2 1 . 2 2 2 Hottest 113 | 80 80 60 33 . 79 113 113 Shots Fired 163 | 6 22 17 10 . 56 31 21 Gun 87 | 6 22 17 1 . 22 8 11 Cannon 46 | . . . . . 13 23 10 Launcher 30 | . . . 9 . 21 . . Special . | . . . . . . . . Kinetic 60 | . 5 9 . . 27 8 11 Thermal 42 | 3 6 . . . . 23 10 Explosive 30 | . . . 9 . 21 . . Electromagnetic 31 | 3 11 8 1 . 8 . . Robot Hit Streak 19 | 1 5 19 . . 8 12 9 Robot Miss Streak 4 | 2 2 . . . 3 4 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 104 | 2 15 14 7 . 32 21 13 Core Hits 77 | 1 5 4 4 . 37 18 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 20 | . 1 . 19 . . . . Impact . | . . . . . . . . Slashing 20 | . 1 . 19 . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4084 | 23 189 167 531 . 2042 796 336 Guns 764 | 23 189 167 . . 223 68 94 Cannons 956 | . . . . . 151 563 242 Explosions 2028 | . . . 195 . 1668 165 . Melee 336 | . . . 336 . . . . Ramming . | . . . . . . . . Kinetic 602 | . 38 71 . . 331 68 94 Thermal 858 | 10 43 . . . . 563 242 Explosive 1863 | . . . 195 . 1668 . . Electromagnetic 425 | 13 108 96 . . 43 165 . Impact . | . . . . . . . . Slashing 336 | . . . 336 . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . 1 1 Average Corruption 1 | . 1 1 1 1 . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 25 | . . 2 10 6 . 4 3 Message Errors 8 | . . . 5 2 . . 1 Matter Fused 3 | . . . 1 1 . 1 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 2 | . . . . 1 . . 1 Data Loss (minor) 5 | . . . 2 1 . 2 . Data Loss (major) 3 | . . 1 1 1 . . . Misfires 2 | . . 1 1 . . . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 198 | . . . . . 192 6 . Projectiles 6 | . . . . . . 6 . Explosions 192 | . . . . . 192 . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Kinetic 1 | . . . . . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 326 | . . . 47 . 252 27 . Shots 9 | . . . 1 . 6 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 216 | 54 108 36 2 . 21 153 216 Average Temperature 52 | 28 40 24 1 . 6 62 97 Received Heat Transfer 675 | . 36 54 . . 288 75 222 Effects 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 1 . . . 1 . Heat Transferred 1087 | 25 100 . . . . 666 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Maximum Alert Level 2 | . . . . . 2 2 1 Low Security (%) 81 | 100 100 100 . 100 81 40 88 Level 1 15 | . . . . . 9 52 11 Level 2 2 | . . . . . 9 6 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 426 | 5 45 58 . 24 426 417 216 Initial 179 | . . 4 . . . 179 159 Average 93 | . 9 9 . . 115 265 152 Influence Increases 1454 | 5 96 106 . 24 616 490 117 Destroy 0b10 Robot/C 660 | . 40 80 . 20 260 180 80 Destroy 0b10 Robot/NC 50 | 5 . 5 . . 40 . . Destroy Leader 152 | . 10 10 . . 72 40 20 Allied During Kill 28 | . . 10 . 4 14 . . Successful Hack 58 | . 16 . . . 14 28 . Disable Machine 255 | . 15 . . . 60 180 . Destroy Structure 161 | . . 1 . . 156 2 2 Partial Spotted 30 | . . . . . . 30 . Lose Combat Pursuer 60 | . 15 . . . . 30 15 Influence Decreases 1248 | 5 83 119 . 24 220 535 262 Entered New Map 418 | . . 9 . . . 217 192 Time Decay 730 | 5 83 110 . 24 140 318 50 Lost Part 100 | . . . . . 80 . 20 Squads Dispatched 11 | . 2 . . . 5 2 2 Investigation 5 | . 1 . . . 1 2 1 Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 2 . 1 Assault . | . . . . . . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 51 | . 6 4 . . 19 11 11 Peak Tracking Total 11 | . 3 2 . . 7 3 11 Tactical Retreats 3 | . 1 . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 4 | . 2 . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 17 | . 1 . . . 4 12 . Max in Single Turn 11 | . 1 . . . 1 11 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 11 | . 2 . 3 1 2 3 . Terminals 5 | . 2 . . . 1 2 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 43 | . 4 . 26 1 5 7 . Successful 32 | . 2 . 26 1 1 2 . Failed 11 | . 2 . . . 4 5 . Catastrophic 3 | . . . . . . 3 . Database Lockouts . | . . . . . . . . Manual 7 | . 4 . 1 . . 2 . Terminals 10 | . 4 . . . 2 4 . Fabricators 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 31 | . 2 . 26 1 1 1 . Record 25 | . . . 25 . . . . Robot Analysis 1 | . . . . . . 1 . Open Door 1 | . . . . 1 . . . Branch Access Points 2 | . 1 . . . 1 . . Registered Components 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 7 | . 2 . . . 2 3 . Full Trace Events 3 | . . . . . 1 2 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 47 | . . . . . . 47 . Total Part Build Rating 10 | . . . . . . 10 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . 3 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies 7 | . . 3 3 1 . . . Largest Group 4 | . . 3 4 4 2 . . Highest-Rated Group 76 | . . 40 53 76 37 . . Highest-Rated Ally 31 | . . 16 21 31 21 . . Total Orders . | . . . . . . . . Ally Attacks 37 | . . 24 . 1 12 . . Total Damage 540 | . . 305 . 22 213 . . Kills 4 | . . 2 . 1 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 3367 | 26 196 630 1690 532 293 . . Sensors 2238 | . 53 630 730 532 293 . . Structural 960 | . . . 960 . . . . Seismic 169 | 26 143 . . . . . . Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 4440 | 86 331 630 1690 532 343 713 115 Spaces Moved 3239 | 68 217 491 1254 418 238 475 78 Core 287 | 1 . . . . 50 236 . Treads 11 | . 9 2 . . . . . Legs 1 | . . . . . . 1 . Wheels 2940 | 67 208 489 1254 418 188 238 78 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 110 125 125 50 50 100 Average Speed 115 | 88 112 116 125 125 89 99 100 Slowest Speed 240 | 90 240 240 125 125 100 150 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 4 36 90 96 72 32 10 21 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 1 . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 254 | . . . 34 . 217 1 2 Melee . | . . . . . . . . Projectile 5 | . . . . . 2 1 2 AOE 249 | . . . 34 . 215 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 3731 | 83 278 531 1329 427 310 680 93 Wait 234 | . 28 22 10 2 1 167 4 Move 3232 | 67 216 490 1253 417 237 474 78 Hop . | . . . . . . . . Pick Up 44 | 6 11 3 2 2 18 2 . Fast Attach 22 | 7 . . 1 . 4 10 . Attach 12 | . . 2 . 1 8 1 . Detach 4 | . 1 . . . 3 . . Swap 22 | . 6 3 4 3 5 1 . Drop 19 | . 4 3 5 2 3 2 . Fire 96 | 3 11 8 9 . 31 23 11 Melee 20 | . 1 . 19 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 26 | . . . 26 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 418 | -10/Materials | Entered Mines 430 | -10/Mines | Learned location of Storage (-7) 440 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 471 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 739 | -10/Mines | Learned 2 Materials zone layouts 839 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1037 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1037 | -10/Mines | Discovered new exit (range 5) 1048 | -10/Mines | Entered Exiles 1048 | -10/Exiles | Found Exiles lab destroyed 1048 | -10/Exiles | Accompanied by 1 ally 1171 | -10/Exiles | Discovered new exit (range 14) 1648 | -10/Exiles | Learned location of Zion (-7) 1762 | -10/Exiles | Discovered new exit (range 11) 2008 | -10/Exiles | Build established: Commander-Mutant 2261 | -10/Exiles | Opened EX-Vault 2268 | -10/Exiles | Found Lightpack 2.0 2738 | -10/Exiles | Entered Mines 2738 | -9/Mines | Accompanied by 3 allies 2786 | -9/Mines | Assembled infested the area 2799 | -9/Mines | Build established: Mutant 2964 | -9/Mines | Received a Mining Laser from a helpful Derelict 3067 | -9/Mines | Found the Drone Emporium 3075 | -9/Mines | Found Prototype Device 3165 | -9/Mines | Found a hidden stash of uninstalled traps 3194 | -9/Mines | Learned Materials security intel 3211 | -9/Mines | Discovered new exit (range 13) 3270 | -9/Mines | Entered Materials 3270 | -8/Materials | Accompanied by 2 allies 3270 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3276 | -8/Materials | Identified Decoy Drone Bay 3445 | -8/Materials | Garrison activated, responded to threat 3572 | -8/Materials | Core integrity fell below 50% 3586 | -8/Materials | Released all parts (4) 3592 | -8/Materials | Core integrity fell below 20% 3606 | -8/Materials | Discovered new exit (range 15) 3613 | -8/Materials | Lost 6 parts (2p2n2w) 3613 | -8/Materials | Entered Factory 3613 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3619 | -7/Factory | Discovered new exit (range 16) 3721 | -7/Factory | Fabricated Phase Cannon (x2) 4266 | -7/Factory | Build established: Scavenger-Mutant 4326 | -7/Factory | Entered Storage 4441 | -7/Storage | Self-destructed Last Messages --------------- 04412_ Targeting Computer destroyed. 04415_ Y-54 Guardian destroyed. 04416_ Acquired 71 matter. 04418_ G-47 Trooper destroyed. 04421_ W-25 Informer sends out distress signal. 04421_ System corrupted: Phase Cannon failed to cycle. 04421_ Slug penetrates G-47 Trooper. 04424_ G-47 Trooper destroyed. 04425_ R-06 Scavenger collects Imp. Light Armor Plating. 04428_ R-06 Scavenger collects Imp. Heat Sink. 04430_ G-47 Trooper destroyed. 04430_ Slug penetrates Wall. 04431_ R-06 Scavenger collects Aluminum Leg. 04433_ Acquired 60 matter. 04437_ Slug penetrates Y-54 Guardian. 04438_ Carbon-fiber Leg destroyed. 04439_ Overheating: System interference. 04439_ Gauss Rifle temporarily disabled. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# ? | | ??????????????????????????????#####????????# "??" | | ??????????????????????????????#"""#????????# "???" | | ??????????????????????????????#"Y"#???#+#### "???? | | ????????????????????????#######" "##### + ""??? | | ????????????????????????# # ## ""?? | | ????????????????????????# """" """" / ## """ | | ????????????????????????# """" """" # ## | | ????????????????????????# """" """" + ######## | | ????????????????????????#= """" """" # #??????? | | ????????????????????????# # #??????? | | ????????????????????????#/############# #??????? | | ???????????????????????##Y#??[ ## #??????? | | ???????????????????????#;=#? ## #??????? | | ????????????????????????# ## == # ??##### | | ????????????????????????#@Yg%!!! r # | | ????????????????????????#### !!! + | | ???????????????????????????? !! # | | ????????????????????????????? # ####""" | | ????????????????????????????? #######??#""" | | ??????????????????????????????##/##+##????????#### | | ???????????????????????????????? ??????????????? | | ????????????????????????????????? ?????????????? | | ?????????????????????????????????? #????????????? | | ??????????????????????????????????? #????????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 10 Armor Integrity Analysis 30 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Phase Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed ChargeExperimentalLauncher Manual? 0 Play Time 00:41:00 Cumulative 97.3 hours Start 2025.08.04 @ 15:02:56 End 2025.08.04 @ 17:39:03 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 45 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 538286c2-9659-4505-9804-c0e87cf01d21