Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 12:04:05 Player: Beef Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (224) 1120 Value Destroyed (7052) 7052 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (910) 910 TOTAL SCORE: 14902 Bonus ------- High Alert Combat Kills 828 Follower Combat Kills 33 Met Data Miner 300 Friendly Fire -251 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Antigrav System Tesla Rifle Hypervelocity Coil Gun Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Structural Scanner Advanced Signal Interpreter Advanced Targeting Computer Advanced ECM Suite Improved Reaction Control System Improved System Shield > --- WEAPON ----------- Plasma Rifle Wave Gun Powered Hammer > --- INVENTORY -------- Neutrino Core Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Force Booster Improved Focal Shield Plasma Rifle Cooled Plasma Cannon Advanced Plasma Cannon Heavy Phase Cannon Gauss Rifle Gauss Rifle KE Penetrator Missile Launcher [Rating: 86] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Proton Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 2 . . . . . . . 1 Utility 6 | . . . 1 . 2 . . . . . 2 . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 221 | 7 18 5 9 1 16 30 6 3 . 23 44 2 1 56 Power 22 | 1 3 . . 1 1 2 . 2 . 3 2 . . 7 Engine 12 | 1 3 . . 1 1 2 . 2 . 2 . . . . Core 7 | . . . . . . . . . . . 1 . . 6 Reactor 3 | . . . . . . . . . . 1 1 . . 1 Propulsion 70 | 2 9 3 3 . 3 8 6 . . 7 11 . . 18 Treads 28 | 2 3 3 3 . 3 8 1 . . 1 . . . 4 Leg 23 | . . . . . . . 5 . . 6 5 . . 7 Wheel 7 | . 5 . . . . . . . . . . . . 2 Hover 10 | . . . . . . . . . . . 6 . . 4 Flight 2 | . 1 . . . . . . . . . . . . 1 Utility 71 | 2 2 2 3 . 7 15 . . . 7 18 . . 15 Device 34 | 1 1 2 2 . 1 9 . . . 2 9 . . 7 Storage 5 | 1 1 . 1 . . . . . . . 1 . . 1 Processor 6 | . . . . . . 1 . . . 1 1 . . 3 Hackware 5 | . . . . . . 1 . . . . 3 . . 1 Protection 21 | . . . . . 6 4 . . . 4 4 . . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 58 | 2 4 . 3 . 5 5 . 1 . 6 13 2 1 16 Energy Gun 22 | . . . 1 . 1 3 . 1 . 1 7 . 1 7 Energy Cannon 10 | . 3 . . . . 1 . . . 1 2 . . 3 Ballistic Gun 12 | 2 1 . 2 . 3 . . . . 1 1 . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . 2 . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . 3 1 . 2 Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . 2 . . . . 2 . . 1 Corrupted Parts 8 | . . . . . . . 1 . . 7 . . . . System Corruption 47 | . . . . . . . 5 . . 42 . . . . Parts Lost 77 | . 3 . . . 6 3 4 . . 12 10 . . 39 Power 9 | . 1 . . . 1 1 1 . . 1 1 . . 3 Propulsion 27 | . 2 . . . . . 2 . . 4 3 . . 16 Utility 23 | . . . . . 2 2 . . . 5 4 . . 10 Weapon 18 | . . . . . 3 . 1 . . 2 2 . . 10 Highest Loss Streak 14 | . 2 . . . 2 2 3 . . 5 5 . . 14 To Critical Strikes 2 | . . . . . 2 . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 94 100 94 99 99 99 100 94 97 100 100 72 Engine 6 | . 13 14 11 11 9 6 6 6 7 5 . . . . Reactor 1 | . . . . . . . . . . 1 4 6 6 2 Treads 13 | . 8 23 22 22 18 30 13 . . 3 . . . 4 Leg 6 | . . . . . . . 16 30 30 25 7 . . 5 Wheel 1 | . 16 4 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 18 26 26 7 Device 11 | . 14 14 21 22 17 8 7 7 7 4 9 20 20 13 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 3 Processor 6 | . . . . . . 6 7 7 7 10 13 13 13 10 Hackware 3 | . . . . . . 6 7 7 7 1 8 6 6 2 Protection 5 | . . . . . 15 6 7 7 7 8 5 . . . Energy Gun 9 | . . . 4 11 5 16 15 15 15 9 7 13 13 8 Energy Cannon 3 | . 6 28 4 . . 1 7 7 7 5 2 . . 1 Ballistic Gun 6 | . 21 . 19 22 12 2 . . . 1 4 . . 2 Slashing Weapon 1 | . . . . . 6 2 . . . . . . . . Peak Build Rating 86 | 9 14 15 22 22 33 52 51 47 47 57 74 71 71 86 Average Rating 41 | 5 9 14 19 22 28 46 50 46 47 47 63 70 71 56 On Entrance 37 | . 9 14 15 22 22 32 51 40 47 47 56 71 71 71 Naked Turns 41 | . . . . . . . . . . . . . . 41 Heaviest Build 70 | 12 37 37 41 39 56 52 51 45 45 70 52 41 38 57 Greatest Support 88 | 40 40 40 40 40 40 88 80 58 58 70 70 42 42 69 Greatest Overweight (x) 9 | . 9 1 1 . 1 . 1 . . 1 3 . . 8 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 10 10 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 11 10 10 12 Most Carried 15 | 2 11 15 15 14 15 15 15 15 15 15 15 10 10 15 Average Carried 12 | 1 5 14 12 13 13 14 14 14 15 13 11 10 10 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 10 10 10 5 Final Carried 15 | 2 11 15 14 13 13 15 15 15 15 14 10 10 10 5 Class Distribution -------------------- 25% | Tank 22% | Mutant 21% | Scavenger-Mutant 13% | Scavenger-Gunner 7% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Matter Collected 3980 | 290 527 50 396 60 332 323 112 77 . 322 473 48 28 942 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9440 | 117 559 197 1097 130 698 1618 448 15 . 866 1068 48 72 2507 Parts 458 | 7 56 9 59 6 39 85 22 1 . 32 37 4 4 97 Haulers Intercepted 7 | . 1 . 5 . . . . . . . . . . 1 Recyclers Shooed 10 | . . . 1 . 2 1 . . . . 1 . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . 15 2 . 23 . 3 4 . Prevented 25 | . . . . . . . 9 . . 16 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Combat Hostiles Destroyed 153 | . 13 4 16 3 14 24 10 . . 15 16 4 3 31 Melee 8 | . . . . . 4 1 . . . . . . . 3 Guns 93 | . 11 . 14 3 10 15 9 . . 4 6 . 3 18 Cannons 25 | . 2 4 2 . . 5 1 . . 2 7 . . 2 AOE 15 | . . . . . . . . . . 5 1 4 . 5 Classes Destroyed 15 | 2 6 1 2 . 1 1 1 . . . 1 . . . Worker 18 | . 4 . 1 . . 5 . . . . 2 . . 6 Builder 14 | . 3 . 1 . 1 . . . . . . . . 9 Tunneler 8 | 2 1 . . . . 4 . . . . . . . 1 Hauler 7 | . 1 . 5 . . . . . . . . . . 1 Recycler 10 | 1 . . 1 . 1 3 . . . . 1 . . 3 Operator 5 | . . . 2 . . 2 . . . . 1 . . . Drone 1 | . . . . . . . . . . . 1 . . . Watcher 9 | . 3 . 1 . 1 1 . . . . 2 . . 1 Swarmer 47 | . 9 . 4 . 4 8 4 . . 5 2 4 3 4 Grunt 68 | . 4 3 10 3 4 8 5 . . 7 8 . . 16 Brawler 7 | . . . 1 . 1 1 . . . 2 1 . . 1 Duelist 3 | . . . . . . . 1 . . . 2 . . . Sentry 15 | . . 1 2 . 4 3 . . . 1 1 . . 3 Hunter 6 | . . . . . 1 1 . . . . 1 . . 3 Programmer 7 | . . . . . . 3 . . . . . . . 4 Decomposer 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 3 7 1 6 3 5 5 3 . . 5 5 4 3 8 Combat Bots Only 6 | . 6 1 4 3 5 5 3 . . 5 4 4 3 4 Max Kills in Single Turn 6 | 1 2 1 2 1 2 2 1 1 . 2 3 4 2 6 Gunslinging 1 | . . . . . 1 . . . . . . . 1 1 Exploded 4 | . . . . . . . . . . 1 1 4 . 3 Melee 1 | . . . . . 1 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Hostile Shots Fired 1181 | . 70 17 45 18 111 226 126 . . 137 110 9 2 310 Missed 371 | . 21 4 12 3 25 76 43 . . 53 30 3 1 100 Damage Taken 12643 | . 578 150 370 211 1130 1658 937 . . 1616 1494 96 17 4386 Core 1725 | . 72 . 34 16 26 134 50 . . 144 176 49 17 1007 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 31 | . . . . . . . . . . . 13 . . 18 Ignored by Resistances 93 | . . . . . 93 . . . . . . . . . Regen/Repaired (Parts) 316 | . . . . . 124 . . . . . 92 . . 100 Core Remaining (%) 79 | 100 . 71 . 87 95 . . . . 53 . . 71 . Volleys Fired 514 | 6 72 23 54 10 47 79 24 1 . 44 36 2 3 113 Largest 3 | 2 2 2 3 2 3 3 3 3 . 3 3 1 2 3 Hottest 231 | 40 136 136 136 46 83 180 155 155 . 155 193 36 150 231 Shots Fired 1126 | 12 144 45 118 20 91 224 72 3 . 85 89 2 6 215 Gun 914 | 12 122 . 102 20 91 199 48 2 . 50 70 . 6 192 Cannon 195 | . 22 45 16 . . 25 24 1 . 25 19 . . 18 Launcher 17 | . . . . . . . . . . 10 . 2 . 5 Special . | . . . . . . . . . . . . . . . Kinetic 453 | 12 122 . 102 20 66 12 . . . 7 21 . . 91 Thermal 621 | . 22 45 16 . 25 210 48 3 . 68 68 . 6 110 Explosive 7 | . . . . . . . . . . . . 2 . 5 Electromagnetic 45 | . . . . . . 2 24 . . 10 . . . 9 Robot Hit Streak 28 | 4 12 5 16 10 14 9 11 3 . 10 28 1 3 18 Robot Miss Streak 8 | 4 6 2 2 1 2 6 8 . . 3 2 1 1 5 Penetration Max 1 | . . . . . 1 . . . . . . . . 1 Secondary Targets 14 | . 1 . 3 2 1 1 . . . . . . 1 5 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . . . . 1 1 Shots Hit Robots 708 | 5 76 12 76 17 79 130 33 2 . 53 60 1 4 160 Core Hits 339 | 4 28 5 40 5 27 55 19 1 . 28 35 5 3 84 Critical Kills 3 | . . . . . . 1 . . . . . . . 2 Critical Parts Destroyed 15 | 1 . . 1 . . . . . . . . . . 13 Critical Strikes 45 | 1 . . 1 . 5 6 1 . . 3 5 . 1 22 Burn 24 | . . . . . 3 5 . . . 3 5 . 1 7 Meltdown 1 | . . . . . . . . . . . . . . 1 Destroy 12 | 1 . . 1 . . 1 . . . . . . . 9 Corrupt 1 | . . . . . . . 1 . . . . . . . Smash 5 | . . . . . . . . . . . . . . 5 Sever 2 | . . . . . 2 . . . . . . . . . Melee Attacks 77 | . . . . . 20 5 . . . . 18 2 . 32 Impact 52 | . . . . . . . . . . . 18 2 . 32 Slashing 25 | . . . . . 20 5 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 1 2 . . . . 2 . . 5 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18896 | 61 1167 250 1273 260 1642 3051 748 41 . 1820 2228 259 88 6008 Guns 11581 | 61 819 . 1026 255 1237 2425 586 41 . 622 998 . 88 3423 Cannons 2689 | . 248 247 247 . . 449 162 . . 365 545 . . 426 Explosions 2828 | . 100 . . . . . . . . 833 493 259 . 1143 Melee 1742 | . . . . . 405 129 . . . . 192 . . 1016 Ramming 56 | . . 3 . 5 . 48 . . . . . . . . Kinetic 5226 | 61 819 . 1026 255 867 95 . . . 65 204 . . 1834 Thermal 9875 | . 348 247 247 . 370 2738 413 41 . 922 1756 . 88 2705 Explosive 662 | . . . . . . . . . . . . 259 . 403 Electromagnetic 1335 | . . . . . . 41 335 . . 833 76 . . 50 Impact 1208 | . . . . . . . . . . . 192 . . 1016 Slashing 534 | . . . . . 405 129 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 48 | . . . . . . 2 5 5 5 48 3 . . 9 Average Corruption 8 | . . . . . . 1 5 5 5 14 2 . . 6 Corruption Purged 5 | . . . . . . 2 . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 86 | . . . . . . 4 11 17 2 33 1 . . 18 Message Errors 22 | . . . . . . 2 3 4 . 9 . . . 4 Matter Fused 25 | . . . . . . . 3 5 2 10 . . . 5 Heat Flow Errors 9 | . . . . . . 2 2 2 . . . . . 3 Energy Discharges 9 | . . . . . . . 2 2 . 2 . . . 3 Parts Rejected 3 | . . . . . . . . . . 2 . . . 1 Data Loss (minor) 7 | . . . . . . . . 1 . 6 . . . . Data Loss (major) 4 | . . . . . . . . 2 . 1 . . . 1 Misfires 2 | . . . . . . . . . . 2 . . . . Alerts 3 | . . . . . . . 1 1 . . 1 . . . Weapon Failures 2 | . . . . . . . . . . 1 . . . 1 Overload Shots 10 | . . . . . . . . . . . 10 . . . Overflow Damage 1128 | . 44 . . . 49 92 . . . 8 343 . . 592 Projectiles 112 | . . . . . . 33 . . . 8 44 . . 27 Explosions 226 | . 44 . . . . . . . . . 167 . . 15 Melee 790 | . . . . . 49 59 . . . . 132 . . 550 Knockbacks 15 | . . . . . . . . . . . 2 . . 13 Impact 12 | . . . . . . . . . . . 2 . . 10 Kinetic . | . . . . . . . . . . . . . . . Secondary 3 | . . . . . . . . . . . . . . 3 Self-Inflicted Damage 358 | . 165 . . . . . . . . 19 174 . . . Shots 5 | . 2 . . . . . . . . 1 2 . . . Rammed 10 | . . 1 . 1 . 8 . . . . . . . . Targets Rammed 11 | . . 1 . 1 . 9 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . Highest Temperature 525 | . 342 371 36 29 302 476 101 230 . 249 366 . 58 525 Average Temperature 121 | . 148 158 10 12 117 132 16 112 . 67 109 . 28 179 Received Heat Transfer 2856 | . 60 84 165 141 414 318 168 . . 360 177 . . 969 Effects 26 | . . 2 . . 1 10 . . . . 1 . . 12 Shutdowns 6 | . . . . . . 1 . . . . 1 . . 4 Energy Bleed 3 | . . . . . 1 2 . . . . . . . . Interference 7 | . . 2 . . . 3 . . . . . . . 2 Short Circuit 3 | . . . . . . 1 . . . . . . . 2 Damage (minor) 4 | . . . . . . 2 . . . . . . . 2 Damage (major) 3 | . . . . . . 1 . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . 2 2 . . 7 Combat Hostiles 4 | . . . . . . . . . . 2 1 . . 1 Parts Fried 13 | . . . . . . . . . . 1 . . . 12 Impact Corruptions 28 | . . . . . . . . . . . 6 . . 22 Robots Melted 9 | . . . . . . 4 . . . 2 1 . . 2 Combat Hostiles 8 | . . . . . . 3 . . . 2 1 . . 2 Parts Melted 37 | . . 3 . . . 12 . . . 4 6 . 1 11 Heat Transferred 17563 | . 494 444 444 . 962 5032 629 74 . 1634 3200 . 300 4350 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Peak Influence 1061 | 15 359 265 596 262 355 444 . . . . 645 . . 1061 Initial 258 | . 9 81 103 192 102 94 . . . . 108 . . 258 Average 320 | 5 222 130 357 244 228 211 . . . . 441 . . 642 Maximum Alert Level 3 | . 1 1 2 1 1 2 . . . . 2 . . 3 Low Security (%) 29 | 100 40 81 12 21 28 41 . . . . 11 . . 4 Level 1 44 | . 59 18 41 78 71 58 . . . . 22 . . 13 Level 2 19 | . . . 46 . . . . . . . 66 . . 41 Level 3 6 | . . . . . . . . . . . . . . 40 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 . 2 . 1 7 . . . 1 4 . . 15 Investigation 8 | . 3 . . . . 2 . . . . 2 . . 1 Extermination 5 | . . . . . . 3 . . . . . . . 2 Reinforcement 12 | . . . 2 . 1 2 . . . . 2 . . 5 Assault 4 | . . . . . . . . . . 1 . . . 3 Garrison 4 | . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 2 Construction Impeded 4 | . . . . . . . . . . . . . . 4 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Distress Signals 6 | . 2 . 2 . 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 220 | . 16 4 22 3 19 29 13 . . 22 23 4 1 64 Peak Tracking Total 12 | . 3 2 3 2 6 4 4 . . 12 5 4 1 10 Tactical Retreats 25 | . 2 . . . . 1 . . . 5 6 . . 11 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Traps Triggered 8 | . 6 . . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . . . Reused 2 | . . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . . . . 2 . . . . . . . . Triggered 4 | . . . . . . 2 . 1 . . . . . 1 Most Traps Carried 3 | . . 3 3 3 3 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Machines Disabled 38 | . 4 2 . . 2 . . . . 1 8 . . 21 Max in Single Turn 20 | . 3 1 . . 1 . . . . 1 6 . . 20 Garrison Access 3 | . . . . . . 1 . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Machines Accessed 45 | . 4 . 1 . 3 16 . 1 4 . 11 . . 5 Terminals 24 | . 4 . 1 . 2 8 . 1 . . 5 . . 3 Fabricators 3 | . . . . . . 3 . . . . . . . . Repair Stations 4 | . . . . . 1 . . . . . 2 . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 3 . . . . 1 . . . Garrison Access 6 | . . . . . . 2 . . . . 3 . . 1 Total Hacks 167 | . 21 . 6 . 10 48 . 1 25 . 37 . . 19 Successful 108 | . 11 . 2 . 7 33 . 1 25 . 20 . . 9 Failed 59 | . 10 . 4 . 3 15 . . . . 17 . . 10 Catastrophic 6 | . 1 . . . . 2 . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 56 | . 7 . 1 . 3 18 . . . . 20 . . 7 Terminals 91 | . 21 . 6 . 5 24 . 1 . . 21 . . 13 Fabricators 4 | . . . . . . 4 . . . . . . . . Repair Stations 11 | . . . . . 5 . . . . . 3 . . 3 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 22 | . . . . . . 17 . . . . 5 . . . Garrison Access 14 | . . . . . . 3 . . . . 8 . . 3 Terminal Hacks 50 | . 7 . 1 . 2 7 . 1 25 . 5 . . 2 Record 12 | . . . . . . . . 1 11 . . . . . Part Schematic 10 | . . . . . . 2 . . 8 . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . Prototype ID Bank 9 | . 2 . 1 . 1 1 . . 3 . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . 1 . . . Alert Level 5 | . . . . . 1 1 . . . . 2 . . 1 Unreport Threat 2 | . . . . . . . . . . . 1 . . 1 Reprogram Traps 1 | . . . . . . 1 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 8 | . . . . . 4 . . . . . 2 . . 2 Scan Component 4 | . . . . . 2 . . . . . 1 . . 1 Repair 4 | . . . . . 2 . . . . . 1 . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . . 16 . . . . 4 . . . Insert Component 10 | . . . . . . 8 . . . . 2 . . . Analyze 10 | . . . . . . 8 . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . Unauthorized Hacks 27 | . 4 . 1 . 1 8 . . . . 8 . . 5 Terminals 20 | . 4 . 1 . 1 8 . . . . 3 . . 3 Track 1 | . . . . . . 1 . . . . . . . . Botnet 17 | . 4 . 1 . 1 5 . . . . 3 . . 3 Disrupt 1 | . . . . . . 1 . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 4 . . 2 Redirect 2 | . . . . . . . . . . . 1 . . 1 Watchers 3 | . . . . . . . . . . . 2 . . 1 Jam 1 | . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 35 | . 4 . 1 . 2 15 . . . . 9 . . 4 Full Trace Events 4 | . 1 . . . . 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . 10 . . 8 . 2 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 2 . . . . . 1 . . 1 Time 102 | . . . . . 70 . . . . . 13 . . 19 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . 8 . . . . 2 . . . Part Schematics Acquired 10 | . . . . . . 8 . . . . 2 . . . Parts Damaged 4 | . . . . . . 2 . . . . 2 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Total Allies 6 | . . 3 . 1 . . . . . 2 . . . . Largest Group 3 | . . 3 1 1 1 . . . . 2 . . . . Highest-Rated Group 49 | . . 40 16 31 31 . . . . 49 . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . 29 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 24 | . . 4 1 . 5 . . . . 14 . . . . Total Damage 281 | . . 63 14 . 83 . . . . 121 . . . . Kills 6 | . . 3 1 . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Turns Passed 10912 | 112 858 371 728 342 940 2485 628 481 101 1136 1085 261 90 1294 Spaces Moved 6671 | 56 486 199 338 193 269 1252 388 379 83 532 968 517 162 849 Core 103 | 6 2 . . . . . . . . . . . . 95 Treads 2588 | 50 115 137 338 193 269 1252 126 . . . . . . 108 Legs 1591 | . . . . . . . 262 379 83 532 187 . . 148 Wheels 507 | . 363 62 . . . . . . . . . . . 82 Hover 1876 | . . . . . . . . . . . 781 517 162 416 Flight 6 | . 6 . . . . . . . . . . . . . Fastest Speed 44 | 50 95 95 160 160 160 167 122 122 122 122 48 48 48 44 Average Speed 122 | 148 117 140 160 160 241 167 137 122 122 158 68 48 48 84 Slowest Speed 520 | 160 520 240 240 160 250 170 193 122 122 195 210 48 48 450 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 76 43 47 64 34 36 57 57 68 51 27 66 17 24 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . . . Known Exits Taken 9 | . . . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . Scrap Searched 8 | . . . . . . . 3 3 . 1 . . 1 . Spaces Dug 30 | . . . . . . 3 . . . . 15 2 . 10 Terrain Destroyed 219 | . 24 . . . 1 5 5 . . 1 67 18 . 98 Melee 29 | . . . . . . 3 . . . . 14 2 . 10 Projectile 32 | . . . . . 1 2 5 . . 1 5 . . 18 AOE 158 | . 24 . . . . . . . . . 48 16 . 70 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Total 8285 | 71 627 248 416 206 443 1461 424 396 82 757 1292 522 168 1172 Wait 531 | 1 26 12 . 1 74 34 5 5 . 112 174 . 2 85 Move 6657 | 55 485 198 337 192 268 1251 387 378 82 531 967 516 161 849 Hop . | . . . . . . . . . . . . . . . Pick Up 122 | 2 12 4 4 . 8 24 1 5 . 20 24 . . 18 Fast Attach 80 | 7 11 2 4 . 7 3 3 1 . 8 6 . . 28 Attach 56 | . 2 . 1 . 4 5 . 1 . 8 18 . . 17 Detach 20 | . 4 1 1 . 1 2 . . . 1 5 . . 5 Swap 86 | . 5 3 4 1 5 22 3 1 . 7 20 2 1 12 Drop 120 | . 10 4 11 1 9 25 1 4 . 17 24 . 1 13 Fire 514 | 6 72 23 54 10 47 79 24 1 . 44 36 2 3 113 Melee 77 | . . . . . 20 5 . . . . 18 2 . 32 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 11 | . . 1 . 1 . 9 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . 8 . . . . Trap 2 | . . . . . . 2 . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 7) 736 | -10/Materials | Discovered new exit (range 9) 971 | -10/Materials | Entered Mines 976 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 991 | -10/Mines | Found a hidden stash of uninstalled traps 1028 | -10/Mines | Learned Materials trap positions 1028 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1084 | -10/Mines | Learned location of 1 exit from Materials 1088 | -10/Mines | Learned location of Storage (-8) 1156 | -10/Mines | Excavation squad dispatched 1156 | -10/Mines | A large section of the Mines collapsed 1187 | -10/Mines | Lost 3 allies 1256 | -10/Mines | Discovered new exit (range 12) 1342 | -10/Mines | Entered Materials 1342 | -9/Materials | Accompanied by 1 ally 1342 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1343 | -9/Materials | Identified exit to Materials 1344 | -9/Materials | Loaded intel: 7 trap records 1665 | -9/Materials | Discovered new exit (range 10) 1913 | -9/Materials | Discovered new exit (range 14) 2051 | -9/Materials | Build established: Scavenger-Skirmisher 2070 | -9/Materials | Entered Mines 2250 | -9/Mines | Received a Mining Laser from a helpful Derelict 2315 | -9/Mines | Assembled infested the area 2320 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2376 | -9/Mines | Discovered exit to Materials (range 11) 2412 | -9/Mines | Entered Materials 2412 | -8/Materials | Accompanied by 1 ally 2412 | -8/Materials | Evolved 2 slots: Utility x2 2413 | -8/Materials | Identified exit to Storage 3242 | -8/Materials | Discovered new exit (range 10) 3311 | -8/Materials | Repaired Gauss Rifle 3338 | -8/Materials | Repaired Structural Scanner 3352 | -8/Materials | Entered Factory 3352 | -7/Factory | Evolved 2 slots: Propulsion x2 3849 | -7/Factory | Build established: Skirmisher 4091 | -7/Factory | Identified exit to Lower Caves 4462 | -7/Factory | Build established: Tank 4736 | -7/Factory | Discovered new exit (range 4) 4739 | -7/Factory | Identified exit to Factory 4984 | -7/Factory | Build established: Mutant 5174 | -7/Factory | Discovered exit to Factory (range 13) 5498 | -7/Factory | Build established: Tank 5837 | -7/Factory | Entered Lower Caves 6364 | -7/Lower Caves | Spotted B-75 Beast 6427 | -7/Lower Caves | Discovered new exit (range 16) 6448 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6464 | -7/Lower Caves | Identified exit to Lower Caves 6465 | -7/Lower Caves | Entered another Lower Caves area 6495 | -7/Lower Caves | Lost 3 parts (1p1n1w) 6551 | -7/Lower Caves | Encountered a Warlord checkpoint 6656 | -7/Lower Caves | Identified exit to Data Miner 6690 | -7/Lower Caves | Learned location of 1 exit from Factory 6873 | -7/Lower Caves | Found DRS Beacon 6946 | -7/Lower Caves | Entered Data Miner 6946 | -7/Data Miner | Discovered new exit (range 6) 6970 | -7/Data Miner | Met Data Miner 7001 | -7/Data Miner | Learned location of Section 7 (-2) 7001 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7011 | -7/Data Miner | Received God Mode back door access code from Data Miner 7042 | -7/Data Miner | Identified exit to Proximity Caves 7047 | -7/Data Miner | Entered Proximity Caves 7048 | -6/Proximity Caves | Activated DRS Beacon 7225 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7365 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 7898 | -6/Proximity Caves | System corruption reached 10% 7937 | -6/Proximity Caves | Discovered exit to Factory (range 15) 7991 | -6/Proximity Caves | Lost 3 parts (2n1w) 7998 | -6/Proximity Caves | System corruption reached 30% 8183 | -6/Proximity Caves | Entered Factory 8183 | -6/Factory | Evolved 2 slots: Utility x2 8184 | -6/Factory | Identified exit to Factory 8262 | -6/Factory | Build established: Scavenger-Gunner 8472 | -6/Factory | Lost 5 parts (3n2w) 8611 | -6/Factory | Repaired Lrg. Storage Unit 8648 | -6/Factory | Spotted B-75 Beast 8726 | -6/Factory | Build established: Scavenger-Mutant 9255 | -6/Factory | Discovered new exit (range 13) 9263 | -6/Factory | Identified exit to Lower Caves 9268 | -6/Factory | Entered Lower Caves 9359 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9364 | -6/Lower Caves | Identified exit to Zion 9371 | -6/Lower Caves | Spotted B-75 Beast 9432 | -6/Lower Caves | Discovered new exit (range 10) 9438 | -6/Lower Caves | Identified exit to Lower Caves 9529 | -6/Lower Caves | Entered another Lower Caves area 9601 | -6/Lower Caves | Discovered exit to Factory (range 5) 9619 | -6/Lower Caves | Entered Factory 9619 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9922 | -5/Factory | Lost 3 parts (3n) 10083 | -5/Factory | Repaired Carbon-fiber Leg 10219 | -5/Factory | First assault squad dispatched 10233 | -5/Factory | Lost 12 parts (1p5n4u2w) 10353 | -5/Factory | Lost 4 parts (3u1w) 10395 | -5/Factory | Cargo convoy interrupted 10454 | -5/Factory | Garrison activated, responded to threat 10474 | -5/Factory | Incoming investigation squad redirected 10578 | -5/Factory | Garrison activated, responded to threat 10610 | -5/Factory | Build established: Scavenger-Gunner 10648 | -5/Factory | Core integrity fell below 50% 10732 | -5/Factory | Core integrity fell below 20% 10735 | -5/Factory | Lost 14 parts (5n3u6w) 10872 | -5/Factory | Released all parts (10) 10886 | -5/Factory | Incoming assault squad redirected 10898 | -5/Factory | Lost 3 parts (1p1n1w) 10913 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 10867_ Com. Wheel destroyed. 10869_ U-05 Engineer lays Concrete. 10870_ U-05 Engineer builds a Wall. 10872_ Released Wheel. 10872_ Released Propulsion Shielding. 10872_ Released Hvy. Phase Cannon. 10872_ Released Adv. Plasma Cannon. 10872_ Released Structural Scanner. 10872_ Released Terrain Scanner. 10872_ Released Imp. Target Analyzer. 10872_ Released Imp. Heat Sink. 10878_ YQ0ZGWG3&&E=MZU8Y=G>PADJ49H7VOW: 10884_ U-05 Engineer lays Concrete. 10886_ ALERT: Higher priority target reported, redirecting assault. 10886_ U-05 Engineer lays Concrete. 10889_ Acquired 11 matter. 10901_ I-47 Archangel sends out distress signal. 10904_ K-01 Serf cleans the Fabricator. 10905_ System corrupted: Heat flow error (+291). 10905_ K-01 Serf cleans the Power Conduit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##############???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# @ #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ??????????#############p###### ###???????????????? | | ??????????# ?# #???????????????? | | ??????????# % # #?????w?????????? | | ??????????# # "" +???????????????? | | ??????????# + p""" " " #???????????????? | | ??????????# " "" #s "F " " #???????????????? | | ??????????? 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" " " " #???????????????? | | ?????? ######### " " " " #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 8 Target Analysis 9 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Structural Scanner | -7/Factory | Scanalyzed Cold Fusion Reactor | -7/Factory | Hacked Imp. Sensor Array | -7/Factory | Hacked Imp. Signal Interpreter | -7/Factory | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Cld. Plasma Cannon | -6/Factory | Scanalyzed Flexi-carbon Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcSurgeFlakker Manual? 0 Play Time 01:24:23 Cumulative 163.1 hours Start 2025.01.12 @ 10:43:18 End 2025.01.12 @ 12:04:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59941c36-b57a-434a-9f7d-935d677effa0