Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 16:57:20 Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1041) 1041 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (329) 329 TOTAL SCORE: 4190 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 194/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Rolling (101) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Wheel Wheel Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Structural Scanner Advanced Visual Processing Unit Seismic Detector > --- WEAPON (2) ------- Advanced Beam Rifle Makeshift Hammer > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Medium Storage Unit Experimental Sensor Array Seismic Detector Advanced Beam Rifle Advanced Beam Rifle High-powered Shotgun Assault Cannon Assault Cannon Assault Cannon Rocket Launcher Field Lobotomy Kit (5) Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Structural Scanner Experimental Sensor Array Seismic Detector > --- WEAPON ----------- Advanced Beam Rifle Makeshift Hammer > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit High-capacity Storage Unit Seismic Detector Advanced Beam Rifle Advanced Beam Rifle Heavy Assault Rifle Assault Cannon Assault Cannon Assault Cannon Rocket Launcher Field Lobotomy Kit Axe [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Field Lobotomy Kit Impact Weapon Makeshift Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 74 | 7 7 7 28 4 7 2 12 Power 6 | 1 1 1 1 . . . 2 Engine 6 | 1 1 1 1 . . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 15 | 2 2 4 4 . . . 3 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 13 | 2 1 4 4 . . . 2 Hover 1 | . . . . . . . 1 Flight 1 | . 1 . . . . . . Utility 25 | 2 3 1 10 4 2 . 3 Device 18 | 1 1 1 8 3 2 . 2 Storage 4 | 1 2 . . 1 . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 2 | . . . 2 . . . . Artifact . | . . . . . . . . Weapon 28 | 2 1 1 13 . 5 2 4 Energy Gun 5 | . . . 2 . . 1 2 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 2 1 1 . . . . . Ballistic Cannon 7 | . . . 6 . . 1 . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon 8 | . . . 4 . 2 . 2 Slashing Weapon 3 | . . . 1 . 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . 1 . 1 1 3 . 3 Parts Lost 12 | . 2 1 9 . . . . Power 1 | . . . 1 . . . . Propulsion 4 | . . 1 3 . . . . Utility 5 | . 1 . 4 . . . . Weapon 2 | . 1 . 1 . . . . Highest Loss Streak 8 | . 1 1 8 . . . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 96 99 95 99 97 100 99 Engine 10 | . 14 14 11 11 11 11 8 Wheel 25 | . 27 27 21 22 22 22 27 Device 25 | . 9 13 24 32 32 33 27 Storage 10 | . 15 14 11 11 11 11 9 Processor 4 | . . . . . . . 8 Energy Gun 7 | . . . 10 11 1 11 9 Ballistic Gun 4 | . 28 28 1 . . . . Ballistic Cannon 3 | . . . 8 11 1 10 . Impact Weapon 5 | . . . . . 9 . 9 Naked Turns . | . . . . . . . . Heaviest Build 59 | 15 54 53 59 57 57 57 57 Greatest Support 36 | 20 20 20 26 26 26 26 36 Greatest Overweight (x) 5 | 2 5 2 2 2 2 2 2 Average Overweight (x) 1 | . 1 2 2 2 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 6 16 20 20 20 20 20 20 Most Carried 20 | 5 16 20 20 20 20 20 20 Average Carried 18 | 2 11 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 5 16 20 20 19 20 20 20 Class Distribution -------------------- 49% | Scavenger-Assassin 43% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Assassin | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1377 | 208 311 138 468 79 80 79 14 Remotely . | . . . . . . . . Salvage Created 1431 | 13 369 170 677 40 . 148 14 Parts 107 | 3 24 18 56 . . 6 . Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 31 | . 8 3 20 . . . . Guns 21 | . 8 3 10 . . . . Cannons 10 | . . . 10 . . . . Classes Destroyed 10 | 1 5 1 2 . . 1 . Worker 3 | . . . 2 . . 1 . Builder 1 | . . . . . . 1 . Tunneler 7 | 1 . 2 1 . . 2 1 Hauler 1 | . 1 . . . . . . Recycler 3 | . 1 . . 1 . 1 . Watcher 2 | . 1 . 1 . . . . Swarmer 11 | . 3 1 7 . . . . Grunt 14 | . 5 . 9 . . . . Brawler 1 | . . . 1 . . . . Sentry 5 | . . 2 3 . . . . Best Kill Streak 5 | 1 3 2 5 1 . 3 1 Combat Bots Only 5 | . 3 2 5 . . . . Max Kills in Single Turn 2 | 1 1 1 2 1 . 2 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 167 | . 46 17 102 . . . 2 Missed 36 | . 10 4 21 . . . 1 Damage Taken 1605 | . 431 188 983 3 . . . Core 366 | . 96 59 208 3 . . . Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 57 | . . . . . . . 57 Core Remaining (%) 61 | 100 . 38 . . . 47 . Volleys Fired 111 | 2 30 16 47 4 . 9 3 Largest 2 | 2 2 2 2 2 . 2 1 Hottest 105 | 40 40 43 105 105 . 105 61 Shots Fired 213 | 4 59 32 89 8 . 18 3 Gun 156 | 4 59 32 45 4 . 9 3 Cannon 57 | . . . 44 4 . 9 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 152 | 4 59 32 44 4 . 9 . Thermal 61 | . . . 45 4 . 9 3 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 4 16 10 8 2 . 8 2 Robot Miss Streak 5 | . 5 4 4 2 . 1 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 135 | 4 41 18 51 4 . 14 3 Core Hits 60 | 1 19 7 27 1 . 5 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . 1 . . 1 . Burn 1 | . . . . . . 1 . Blast 1 | . . . 1 . . . . Melee Attacks 65 | . . . 4 . . . 61 Impact 64 | . . . 3 . . . 61 Slashing 1 | . . . 1 . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2624 | 52 570 226 1235 92 . 327 122 Guns 1646 | 52 570 226 558 20 . 180 40 Cannons 890 | . . . 677 66 . 147 . Explosions . | . . . . . . . . Melee 82 | . . . . . . . 82 Ramming 6 | . . . . 6 . . . Kinetic 1738 | 52 570 226 677 66 . 147 . Thermal 798 | . . . 558 20 . 180 40 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 82 | . . . . . . . 82 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . Average Corruption 1 | . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . 2 3 . 6 . Message Errors 1 | . . . . . . 1 . Matter Fused 3 | . . . . 1 . 2 . Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 4 | . . . 1 1 . 2 . Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 53 | . . . . 6 . 5 42 Projectiles 11 | . . . . 6 . 5 . Explosions . | . . . . . . . . Melee 42 | . . . . . . . 42 Knockbacks 9 | . . . 4 2 . 2 1 Impact 1 | . . . . . . . 1 Kinetic 7 | . . . 3 2 . 2 . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 3 | . . . . 3 . . . Shots . | . . . . . . . . Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 365 | . 8 11 365 . . . . Average Temperature 151 | . 3 4 162 . . . . Received Heat Transfer 654 | . 156 36 462 . . . . Effects 6 | . . . 6 . . . . Interference 4 | . . . 4 . . . . Damage (minor) 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 1517 | . . . 999 37 . 407 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 423 | 5 212 114 423 242 . 15 210 Initial 140 | . 3 24 44 140 . . 5 Average 65 | 1 103 78 250 143 . 7 15 Maximum Alert Level 2 | . 1 . 2 1 . . 1 Low Security (%) 86 | 100 78 100 27 78 . 100 99 Level 1 13 | . 21 . 70 21 . . . Level 2 . | . . . 2 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 2 . 2 . . . . Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 1 . 2 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 55 | . 13 5 25 . . . 12 Peak Tracking Total 8 | . 3 3 7 . . . 8 Tactical Retreats 8 | . 1 1 2 . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . . 1 . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 13 | . 2 . 6 1 . . 4 Terminals 8 | . 1 . 5 . . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 2 | . 1 . . . . . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 33 | . 4 . 14 1 . . 14 Successful 17 | . 1 . 8 1 . . 7 Failed 15 | . 3 . 5 . . . 7 Catastrophic 5 | . 1 . 2 . . . 2 Database Lockouts 1 | . . . 1 . . . . Manual 19 | . 3 . 13 . 1 . 2 Terminals 22 | . 3 . 10 . . . 9 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . . 4 Recycling Units 2 | . 1 . . . . . 1 Scanalyzers 4 | . . . 4 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . . . 4 1 . . 4 Record 1 | . . . 1 . . . . Robot Analysis 2 | . . . 2 . . . . Open Door 1 | . . . . 1 . . . Alert Level 1 | . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 Recall Investigation 2 | . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 2 | . 1 . . . . . 1 Report Inventory 2 | . 1 . . . . . 1 Scanalyzer 4 | . . . 4 . . . . Insert Component 1 | . . . 1 . . . . Analyze 3 | . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 . 5 . . . 3 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 32 | . . . . . . . 32 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 3 . Highest-Rated Group 40 | . . . . 40 40 40 . Highest-Rated Ally 16 | . . . . 16 16 16 . Total Orders . | . . . . . . . . Ally Attacks 25 | . . . . 10 . 15 . Total Damage 251 | . . . . 97 . 154 . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 2 | . . . 2 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 6656 | 58 622 308 797 496 327 773 3275 Spaces Moved 3190 | 43 303 219 451 362 258 545 1009 Core 10 | 10 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 3180 | 33 303 219 451 362 258 545 1009 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 110 110 120 105 120 101 Average Speed 111 | 82 108 110 117 120 118 120 101 Slowest Speed 155 | 150 155 110 120 120 120 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Time Travels 1 | . . . . . 1 . . Exploration Rate (%) 48 | 4 36 51 38 57 61 96 47 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 2 . 1 . 3 . Spaces Dug 62 | . . . 3 . . . 59 Terrain Destroyed 72 | . . . 10 1 . 2 59 Melee 62 | . . . 3 . . . 59 Projectile 10 | . . . 7 1 . 2 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 6008 | 58 536 256 618 417 278 646 3199 Wait 2470 | . 182 3 55 37 4 87 2102 Move 3183 | 42 302 218 450 361 257 544 1009 Hop . | . . . . . . . . Pick Up 53 | 7 12 5 18 3 3 2 3 Fast Attach 30 | 5 2 2 6 3 4 . 8 Attach 16 | 2 2 1 8 . 1 . 2 Detach 7 | . 2 1 2 . 1 . 1 Swap 28 | . 3 4 14 1 2 2 2 Drop 44 | . 1 6 14 7 6 2 8 Fire 111 | 2 30 16 47 4 . 9 3 Melee 65 | . . . 4 . . . 61 Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 15) 681 | -10/Materials | Entered Mines 699 | -10/Mines | Core integrity fell below 50% 881 | -10/Mines | Assembled infested the area 886 | -10/Mines | Assisted by a Guerilla fighting off Assembled 919 | -10/Mines | Learned 2 Materials zone layouts 959 | -10/Mines | Discovered new exit (range 14) 981 | -10/Mines | Learned location of Storage (-7) 989 | -10/Mines | Entered Materials 989 | -9/Materials | Evolved 2 slots: Utility x2 1088 | -9/Materials | Build established: Scavenger-Mutant 1394 | -9/Materials | Lost 8 parts (1p3n4u) 1513 | -9/Materials | Central database locked down 1584 | -9/Materials | Build established: Mutant 1595 | -9/Materials | Discovered new exit (range 7) 1676 | -9/Materials | Core integrity fell below 50% 1775 | -9/Materials | Discovered new exit (range 8) 1786 | -9/Materials | Entered Mines 1792 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1821 | -9/Mines | Found a hidden stash of uninstalled traps 1860 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1966 | -9/Mines | Learned Materials garrison access intel 1966 | -9/Mines | Discovered new exit (range 7) 1979 | -9/Mines | Found the Drone Emporium 1985 | -9/Mines | Found Prototype Device 1985 | -9/Mines | Identified Decoy Drone Bay 2211 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2263 | -9/Mines | Learned 2 Materials zone layouts 2269 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2272 | -9/Mines | Found Prototype Device 2278 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2278 | -9/Mines | Discovered new exit (range 5) 2282 | -9/Mines | Entered Exiles 2282 | -9/Exiles | Accompanied by 3 allies 2310 | -9/Exiles | Met 8R-AWN 2335 | -9/Exiles | Met EX-HEX 2372 | -9/Exiles | Met EX-BIN 2386 | -9/Exiles | Aligned with FarCom system 2387 | -9/Exiles | Given EX-Vault access code 2415 | -9/Exiles | Opened EX-Vault 2422 | -9/Exiles | Found Prototype Special Weapon 2422 | -9/Exiles | Identified Field Lobotomy Kit 2428 | -9/Exiles | Found Prototype Device 2428 | -9/Exiles | Identified Cloak of Protection 2432 | -9/Exiles | Found Prototype Device 2432 | -9/Exiles | Identified Chronowheel 2432 | -9/Exiles | Activated Chronowheel 2432 | -9/Exiles | Spacetime reconverged on an earlier point 2484 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2520 | -9/Exiles | Met EX-DEC 2595 | -9/Exiles | Discovered new exit (range 10) 2609 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2609 | -9/Exiles | Entered Mines 2609 | -8/Mines | Accompanied by 3 allies 2685 | -8/Mines | Lost 3 allies 2995 | -8/Mines | Discovered new exit (range 8) 3272 | -8/Mines | Discovered new exit (range 5) 3382 | -8/Mines | Entered Materials 3382 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3384 | -8/Materials | Loaded intel: 1 garrison access location 3388 | -8/Materials | Identified Exp. Sensor Array 3454 | -8/Materials | Repaired Imp. Ion Engine 3686 | -8/Materials | Build established: Scavenger-Assassin 6657 | -8/Materials | Self-destructed Last Messages --------------- 05043_ K-01 Serf collects debris. 05090_ K-01 Serf cleans the Fusion Modulator. 05155_ K-01 Serf cleans the Repair Station. 05235_ U-05 Engineer builds a Wall. 05967_ Dropped Imp. Ion Engine. 05967_ Acquired Deuterium Engine. 05990_ U-05 Engineer builds a Wall. 05996_ R-06 Scavenger collects Imp. Ion Engine. 06119_ The unstable cave ceiling collapses. 06136_ U-05 Engineer builds a Wall. 06387_ W-25 Informer sends out distress signal. 06503_ Dropped Hcp. Storage Unit. 06504_ Acquired Med. Storage Unit. 06513_ U-05 Engineer builds a Wall. 06516_ W-25 Informer sends out distress signal. 06554_ U-05 Engineer builds a Wall. 06609_ Drone sends a signal. 06620_ U-05 Engineer builds a Wall. 06655_ W-25 Informer sends out distress signal. 06657_ U-05 Engineer builds a Wall. 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""" ### ##??????? | | ????????????## ## """ ### ##???????????? | | ????????????## ##] """ ### ##???????????? | | ????????????## ## """ ### ##???????????? | | ????????????## ##@ ### ##???????????? | | ????????????## ## = ### ?????????????? | | ????????????## ## % ### ?????????????? | | ????????????## ##u u ### ????????????"? | | ????????????#####+####### u ### ????????????"G | | ????????????### h #####+####l### ????????????"" | | ?????????????## ggw ?????????????? | | ??????????#??## r ??????????????? | | ??????????#??## ????????????? | | ??????????#???# ############## #?????????? | | ??????????#???## #################r###?????????? | | ??????????#????# # #?# w ?????????? | | ??????????#????# # #?# ??? ??????????? | | ??????????#????# / #?# ???? ?????????? | | ??????????#????# # #?# ??????????????? | | ??????????#????# ###########?# ??????????????? | | ??????????#???## ##??????????# ??????????????? | | ??????????##### ########???# ??????????????? | | ?????????? #???# ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneSegregatorBeamcaster Manual? 0 Play Time 01:17:16 Cumulative 53.9 hours Start 2024.05.05 @ 13:18:39 End 2024.05.05 @ 16:57:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01e10647-a1d1-4ece-8df2-65636095cbca