Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 22:28:43 Player: ArabianSandBoa Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (286) 1430 Value Destroyed (9989) 9989 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (1158) 1158 TOTAL SCORE: 19777 Bonus ------- High Alert Combat Kills 1953 Follower Combat Kills 1101 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -2396 Cogmind --------- Core Integrity 625/1000 Matter 278/300 Energy 16/150 System Corruption 13% Temperature Warm (161) Movement Rolling (130) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Armored Huge Wheel > --- UTILITY (6) ------ Advanced Heat Sink Advanced Heat Sink Large Storage Unit Quantum Capacitor Improved Medium Armor Plating > --- WEAPON (5) ------- Force Rifle Force Rifle Wave Gun Wave Gun Tesla Bomb Launcher > --- INVENTORY (15) --- Compact Wheel Advanced Heat Sink High-capacity Battery (89) Improved Weapon Cycler Phase Shifter Force Field Heavy Proton Cannon Heavy Phase Cannon Heavy Mass Driver Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Targeting Computer Improved Weapon Cycler > --- WEAPON ----------- Force Rifle Wave Gun Wave Gun Heavy Phase Cannon Gauss Rifle > --- INVENTORY -------- Armored Treads Medium Treads Armored Huge Wheel High-capacity Battery Quantum Capacitor Phase Shifter Force Field Force Rifle Force Rifle Force Rifle Heavy Mass Driver Improved Plasma Cutter [Rating: 92] Favorites ----------- Power Particle Reactor Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Mace Slashing Weapon Tearclaws Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . . . . 1 . . 1 Utility 4 | . . . 1 . . . 1 1 . . . . . . . . . 1 Weapon 3 | . . . 1 . . . . 1 . . . . . . 1 . . . Parts Attached 308 | 4 11 4 15 14 3 11 17 40 10 19 2 22 1 13 2 28 26 66 Power 20 | 1 1 . 2 1 1 . 1 1 1 . . . . 2 . 1 2 6 Engine 12 | 1 1 . 2 1 . . 1 . . . . . . . . . . 6 Core 5 | . . . . . 1 . . 1 . . . . . 2 . . 1 . Reactor 3 | . . . . . . . . . 1 . . . . . . 1 1 . Propulsion 55 | 2 2 1 2 1 . 1 2 3 . 3 . 8 1 . . 3 8 18 Treads 26 | 2 2 1 2 1 . 1 2 1 . . . . . . . . 2 12 Leg 10 | . . . . . . . . . . . . 2 1 . . 1 2 4 Wheel 14 | . . . . . . . . 2 . 3 . 4 . . . . 3 2 Hover 3 | . . . . . . . . . . . . . . . . 2 1 . Flight 2 | . . . . . . . . . . . . 2 . . . . . . Utility 90 | . 1 1 3 2 1 4 6 16 3 3 2 7 . 5 . 12 8 16 Device 46 | . 1 . 2 2 1 4 1 7 2 2 1 1 . 1 . 7 3 11 Storage 7 | . . 1 1 . . . 2 . . . . . . 1 . . 1 1 Processor 11 | . . . . . . . 1 1 . . 1 4 . . . 2 2 . Hackware 5 | . . . . . . . . 4 . . . . . . . 1 . . Protection 21 | . . . . . . . 2 4 1 1 . 2 . 3 . 2 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 143 | 1 7 2 8 10 1 6 8 20 6 13 . 7 . 6 2 12 8 26 Energy Gun 63 | 1 1 . 4 4 . 3 4 10 3 9 . 3 . 3 1 2 2 13 Energy Cannon 15 | . 3 . 2 1 . . . . . . . . . . . 3 4 2 Ballistic Gun 29 | . 2 1 2 . . 1 1 6 1 3 . 2 . 2 . . . 8 Ballistic Cannon 2 | . . 1 . . . . . . . . . . . . . . . 1 Launcher 14 | . . . . 3 . 1 1 3 2 1 . . . . . 2 . 1 Special Weapon 4 | . . . . . 1 . . . . . . . . . 1 1 . 1 Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . 2 . 1 2 1 . . . 2 . 1 . 4 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 3 . . . 1 3 . 3 . . . . 1 3 1 2 Corrupted Parts 5 | . . . . 5 . . . . . . . . . . . . . . System Corruption 30 | . . . . 30 . . . . . . . . . . . . . . Parts Lost 75 | . . . 1 1 . . 3 7 3 3 . 12 . 3 . 7 4 31 Power 7 | . . . . . . . . . . . . . . 2 . . . 5 Propulsion 23 | . . . . . . . 1 2 . . . 5 . . . 2 3 10 Utility 24 | . . . . . . . 2 1 2 2 . 5 . . . 3 1 8 Weapon 21 | . . . 1 1 . . . 4 1 1 . 2 . 1 . 2 . 8 Highest Loss Streak 8 | . . . 1 1 . . 2 6 2 2 . 7 . 1 . 6 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 100 98 97 96 100 99 87 79 82 100 87 84 99 91 55 93 92 Engine 2 | . 14 14 11 10 4 . 9 1 . . . . . . . . . 2 Core 1 | . . . . . 6 11 . 5 3 . . . . 1 6 . . . Reactor 2 | . . . . . . . . . 3 7 7 7 7 5 . 1 5 2 Treads 8 | . 28 28 22 22 22 22 26 5 . . . . . . . . . 17 Leg 3 | . . . . . . . . . . . . 2 23 23 20 . 4 2 Wheel 3 | . . . . . . . . 6 7 11 23 7 . . . . 1 5 Hover 1 | . . . . . . . . . . . . . . . . 3 18 . Device 12 | . 9 14 18 22 22 22 13 13 20 16 23 7 . . . 7 13 12 Storage 6 | . 14 14 12 11 11 11 9 7 7 7 7 7 7 7 6 . 2 5 Processor 8 | . . . . . . . 3 4 . . 7 18 30 23 20 11 3 8 Hackware 1 | . . . . . . . . 4 . . . . . . . 4 . . Protection 4 | . . . . . . . 10 6 4 6 . 2 . 6 6 5 7 3 Energy Gun 13 | . 5 . 14 12 . 15 17 12 23 24 30 24 . 17 17 1 9 15 Energy Cannon 2 | . 8 7 5 15 . . . . . . . . . . . 2 14 1 Ballistic Gun 4 | . 13 12 13 . . 4 7 9 4 4 . 2 . 8 13 . . 7 Special Weapon 1 | . . . . . 7 4 . . . . . . . . 1 5 . . Slashing Weapon 3 | . . . . 3 22 8 1 2 . . . 1 15 3 . 5 4 . Naked Turns 3 | . . . . . . . . . . . . . . . . 3 . . Heaviest Build 130 | 13 19 21 41 45 38 41 102 114 126 130 117 120 111 122 124 122 81 87 Greatest Support 136 | 40 40 40 40 48 48 48 68 68 28 42 42 42 40 40 40 48 35 136 Greatest Overweight (x) 43 | . . . 1 . . . 1 32 4 43 2 38 2 3 3 18 7 2 Average Overweight (x) 1 | . . . . . . . . 3 3 3 2 4 2 2 3 3 2 . Largest Inventory Capacity 25 | 8 8 10 15 15 15 15 25 25 25 25 25 25 25 25 25 25 10 15 Average Capacity 16 | 8 8 8 14 15 15 15 20 25 25 25 25 25 25 25 25 5 7 13 Most Carried 25 | 6 8 8 15 15 15 15 23 25 25 25 25 25 25 25 22 23 10 15 Average Carried 15 | 5 6 7 11 14 14 14 18 23 22 24 24 22 25 24 21 4 6 12 Final Capacity 25 | 8 8 10 15 15 15 15 25 25 25 25 25 25 25 25 25 5 10 15 Final Carried 25 | 4 8 8 14 15 15 15 23 16 25 25 25 25 25 22 21 5 9 11 Class Distribution -------------------- 22% | Scavenger-Gunner 15% | Mutant 14% | Gunner 13% | Scavenger-Mutant 8% | Gladiator 8% | Scavenger-Tank 6% | Scavenger-Skirmisher 5% | Scavenger-Gladiator 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Gladiator | -6/Waste Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Matter Collected 5872 | 197 209 155 336 202 50 318 325 286 503 318 30 415 . 466 . 240 200 1622 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 13936 | . 584 130 875 340 50 539 1040 768 742 689 . 1384 . 395 . 1391 372 4637 Parts 616 | . 37 10 51 18 8 31 51 36 32 41 . 45 . 15 . 2 13 226 Haulers Intercepted 15 | . 2 . 4 . . . 1 . . 2 . . . . . . . 6 Recyclers Shooed 14 | . 1 1 1 . . . 2 . . . . . . . . . 1 8 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . . . . 43 . 12 . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Combat Hostiles Destroyed 185 | . 10 7 7 7 . 14 17 19 22 5 . 23 . 4 . 4 2 44 Melee 4 | . . . . . . 2 . . . . . 2 . . . . . . Guns 129 | . 9 3 3 3 . 10 14 10 8 5 . 21 . 4 . . 1 38 Cannons 10 | . 1 4 3 1 . . . . . . . . . . . . 1 . AOE 32 | . . . . 3 . 2 3 7 13 . . . . . . . . 4 Classes Destroyed 20 | . 7 . 3 2 . 1 . 1 . . . 2 . 2 . 1 . 1 Worker 25 | . 2 . 1 . . . 2 2 . 2 . . . . . . . 16 Builder 17 | . 1 . 4 . . 1 4 . . 2 . . . . . . . 5 Tunneler 4 | . . . 1 1 . . . . . . . . . . . . . 2 Hauler 15 | . 2 . 4 . . . 1 . . 2 . . . . . . . 6 Recycler 18 | . 2 . 3 . . . 2 . . 3 . . . . . . 2 6 Minesweeper 2 | . . . . . . . . . . . . 2 . . . . . . Operator 5 | . . . 2 . . . 1 1 . 1 . . . . . . . . Watcher 11 | . 1 . 2 . . . 1 . . 2 . . . . . . . 5 Swarmer 37 | . 6 5 . . . 5 6 2 8 . . . . . . . . 5 Grunt 82 | . 4 2 5 5 . 7 8 8 8 1 . 14 . . . . . 20 Brawler 9 | . . . . 1 . . 1 1 1 . . 4 . . . . . 1 Duelist 10 | . . . . 1 . 1 1 1 3 . . 3 . . . . . . Sentry 13 | . . . 2 . . . 1 2 1 1 . 1 . 1 . . 1 3 Specialist 1 | . . . . . . . . . . . . . . 1 . . . . Hunter 14 | . . . . . . 1 . 2 . 1 . . . . . . 1 9 Programmer 11 | . . . . . . . . 3 1 2 . . . 1 . . . 4 Heavy 2 | . . . . . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . 6 . . Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 . . . . Samaritan 2 | . . . . . . . . . . . . . . 2 . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 13 | . 8 3 4 3 . 4 7 8 11 4 . 13 . 3 . 2 1 13 Combat Bots Only 13 | . 4 3 2 3 . 4 5 8 11 1 . 13 . 3 . 2 1 9 Max Kills in Single Turn 4 | . 1 1 2 2 . 2 3 3 2 2 . 2 . 1 . 1 1 4 Gunslinging 1 | . . . . . . . 1 . . . . 1 . . . . . 1 Exploded 3 | . . . . 2 . 2 3 3 2 . . . . . . . . 1 Melee 1 | . . . . . . 1 . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Damage Taken 14454 | . 487 405 462 142 . 469 572 1707 685 547 . 1239 . 417 . 544 403 6375 Core 1517 | . 61 68 45 31 . 69 31 278 115 22 . 151 . 18 . 233 20 375 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 758 | . . . . . . . . . . . . . . . . 112 111 535 Core Remaining (%) 65 | 100 . 48 . . . 63 94 . . . . . . 16 . . 70 . Volleys Fired 612 | . 52 25 66 11 8 21 41 41 44 50 . 47 . 16 . 16 6 168 Largest 5 | . 2 2 3 3 1 3 3 4 4 4 . 4 . 4 . 1 4 5 Hottest 350 | . 136 103 158 205 20 213 158 183 263 250 . 128 . 138 . . 285 350 Shots Fired 1638 | . 104 48 162 34 8 58 116 102 101 125 1 172 . 42 . 16 21 528 Gun 1457 | . 79 17 127 21 . 56 114 99 93 123 1 172 . 42 . . 8 505 Cannon 133 | . 25 31 35 13 . . . . . . . . . . . . 13 16 Launcher 21 | . . . . . . 1 2 3 8 2 . . . . . . . 5 Special 27 | . . . . . 8 1 . . . . . . . . . 16 . 2 Kinetic 558 | . 60 31 81 . . 4 43 32 8 35 . 24 . 16 . . . 224 Thermal 908 | . 44 17 35 14 8 53 28 67 85 85 1 147 . 12 . . 16 296 Explosive 16 | . . . . . . 1 2 3 8 2 . . . . . . . . Electromagnetic 138 | . . . 46 20 . . 43 . . 3 . 1 . 14 . . 5 6 Robot Hit Streak 18 | . 7 3 9 8 10 6 18 12 8 16 . 18 . 11 . 16 4 18 Robot Miss Streak 7 | . 5 7 7 2 2 3 4 3 4 6 . 3 . 4 . . 3 4 Penetration Max 1 | . . . . . . . 1 1 . 1 . . . . . . . 1 Secondary Targets 31 | . 2 . . . . 4 2 1 1 . . 9 . . . . . 12 Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 1 . . 1 . . . . . 1 Capacitor 15 | . . . . . . . . . . . . . . . . . . 15 Shots Hit Robots 1121 | . 57 19 94 24 6 37 71 66 48 62 . 129 . 26 . 102 16 364 Core Hits 524 | . 30 8 33 10 2 21 42 45 41 29 . 55 . 15 . 10 14 169 Critical Kills 11 | . . . 2 . . . 1 . . . . . . . . . . 8 Critical Parts Destroyed 11 | . . . . . . . . 1 . 1 . 1 . 1 . . . 7 Critical Strikes 52 | . . . 3 . 1 1 2 4 3 4 . 9 . 3 . . . 22 Burn 26 | . . . . . . 1 1 3 3 3 . 8 . 1 . . . 6 Meltdown 2 | . . . 2 . . . . . . . . . . . . . . . Destroy 21 | . . . . . . . 1 1 . 1 . 1 . 1 . . . 16 Corrupt 2 | . . . 1 . . . . . . . . . . 1 . . . . Sever 1 | . . . . . 1 . . . . . . . . . . . . . Melee Attacks 112 | . 3 . . . . 4 2 . . . . 12 . 2 . 87 2 . Impact 3 | . 3 . . . . . . . . . . . . . . . . . Slashing 109 | . . . . . . 4 2 . . . . 12 . 2 . 87 2 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 104 | . . . . . . 2 . . . . . 12 . 1 . 87 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 27443 | . 693 379 1644 502 89 996 1847 2372 1995 1390 . 2543 . 531 . 1474 724 10264 Guns 18888 | . 426 101 966 204 . 632 1523 1438 889 1366 . 2322 . 472 . . 120 8429 Cannons 1696 | . 267 278 575 124 . . . . . . . . . . . . 236 216 Explosions 4631 | . . . 103 174 . 131 324 934 1106 24 . . . . . . 216 1619 Melee 2129 | . . . . . . 223 . . . . . 221 . 59 . 1474 152 . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 6567 | . 336 235 522 . . . 633 468 32 488 . 255 . 180 . . . 3418 Thermal 13465 | . 357 144 678 318 89 642 474 1255 857 857 . 2067 . 104 . . 430 5193 Explosive 3247 | . . . . . . 131 222 649 1106 . . . . . . . . 1139 Electromagnetic 2035 | . . . 444 184 . . 518 . . 45 . . . 188 . . 142 514 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2129 | . . . . . . 223 . . . . . 221 . 59 . 1474 152 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . 3 33 33 33 . . 1 6 6 11 11 14 . . . 13 Average Corruption 10 | . . . 2 9 33 33 . . 1 3 6 8 11 11 . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 289 | . . . 16 23 26 33 . . 2 15 13 64 10 54 . . . 33 Message Errors 58 | . . . 2 6 6 6 . . . 4 3 13 1 10 . . . 7 Matter Fused 84 | . . . 7 11 9 7 . . . 2 3 21 1 18 . . . 5 Heat Flow Errors 31 | . . . 3 . 2 7 . . . 1 2 6 4 4 . . . 2 Energy Discharges 35 | . . . 2 1 2 4 . . . . 3 9 1 8 . . . 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . 1 . . . 1 . . . . Data Loss (minor) 27 | . . . . 3 3 2 . . . 2 . 6 . 7 . . . 4 Data Loss (major) 13 | . . . . . 3 2 . . 1 1 1 2 1 2 . . . . Misfires 5 | . . . . 1 . . . . . . 1 2 . 1 . . . . Alerts 13 | . . . . 1 . 2 . . 1 1 . 4 2 1 . . . 1 Misdirections 3 | . . . . . 1 2 . . . . . . . . . . . . Weapon Failures 17 | . . . 2 . . 1 . . . 3 . 1 . 2 . . . 8 Overload Shots 3 | . . . . . . . . . . 1 . 1 . . . . 1 . Overflow Damage 419 | . . 1 26 15 . 99 48 . 51 . . 15 . 34 . . 1 129 Projectiles 33 | . . 1 26 . . . . . . . . . . . . . . 6 Explosions 244 | . . . . 15 . 6 48 . 51 . . . . . . . 1 123 Melee 142 | . . . . . . 93 . . . . . 15 . 34 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 427 | . . . 8 63 . . 55 155 49 33 . . . . . . 26 38 Shots 15 | . . . 1 2 . . 2 4 1 2 . . . . . . 1 2 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 487 | . 300 299 306 108 262 303 209 308 270 290 213 231 217 296 . . 132 487 Average Temperature 96 | . 117 145 55 48 128 117 76 108 88 85 102 57 99 79 . . 61 107 Received Heat Transfer 2816 | . 84 108 192 48 . 198 117 255 99 78 . 417 . 36 . . 45 1139 Effects 16 | . 1 5 . . . . . . . . . . . 4 . . . 6 Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . 1 . . . . . . . . . . . 1 . . . . Interference 12 | . . 4 . . . . . . . . . . . 3 . . . 5 Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . 3 1 . . 2 . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . 2 . . . . 2 1 . . . . . . . . 2 Combat Hostiles 6 | . . . 1 . . . . 2 1 . . . . . . . . 2 Parts Melted 65 | . . . 3 1 . 3 3 8 7 8 . 9 . 1 . . 1 21 Heat Transferred 24718 | . 740 259 1136 459 259 1295 878 2087 1845 1913 . 4551 . 259 . . 648 8389 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 3 2 . . 1 . . 1 . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Peak Influence 1912 | . 319 228 201 222 . 286 527 435 1134 632 . . . . 65 37 523 1912 Initial 595 | . . 53 10 19 . . 66 177 312 595 . . . . 65 22 . 198 Average 296 | . 155 125 94 83 . 138 297 227 744 546 . . . . 65 . 110 1038 Maximum Alert Level 5 | . 1 1 1 1 . 1 2 2 4 2 . . . . . . 2 5 Low Security (%) 56 | 100 65 77 94 76 . 89 18 44 . . . . . . 100 100 73 3 Level 1 16 | . 34 22 5 23 . 10 60 45 19 . . . . . . . 24 . Level 2 12 | . . . . . . . 21 9 10 100 . . . . . . 1 12 Level 3 10 | . . . . . . . . . 65 . . . . . . . . 49 Level 4 3 | . . . . . . . . . 5 . . . . . . . . 21 Level 5 1 | . . . . . . . . . . . . . . . . . . 12 High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 . 3 1 . . 3 8 . 2 . 1 . . . . 3 18 Investigation 7 | . 2 . 1 1 . . 1 1 . . . . . . . . . 1 Extermination 6 | . . . . . . . . 1 . 1 . . . . . . 1 3 Reinforcement 16 | . . . 2 . . . 1 3 . 1 . . . . . . 2 7 Assault 6 | . . . . . . . 1 . . . . 1 . . . . . 4 Garrison 6 | . . . . . . . . 3 . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . 2 Construction Impeded 4 | . . . . . . . 1 . . . . . . . . . 1 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Distress Signals 9 | . . . 4 . . . . 1 . 2 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 284 | . 16 8 21 7 . 16 26 22 22 14 . 24 . 4 . 6 13 85 Peak Tracking Total 10 | . 6 4 4 3 . 3 5 7 8 4 . 10 . 5 . 3 3 9 Tactical Retreats 14 | . . 1 1 . . . 2 1 . 2 . . . 2 . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Traps Triggered 18 | . 1 . 3 . . . . 1 5 1 . . . . 1 . 1 5 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Machines Disabled 41 | . . . . 2 . . 2 5 6 . . . . 1 . . 5 20 Max in Single Turn 11 | . . . . 1 . . 1 4 2 . . . . 1 . . . 11 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Relay 2 | . . . . . . . . . 2 . . . . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Machines Accessed 22 | . 4 . 2 2 1 . 1 4 1 1 . . 4 . . . . 2 Terminals 10 | . 3 . 2 . . . . 2 1 1 . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . . . . . . . Total Hacks 67 | . 8 . 5 2 1 . 3 12 3 1 . . 30 . . . . 2 Successful 46 | . 4 . 1 2 1 . . 6 1 1 . . 30 . . . . . Failed 21 | . 4 . 4 . . . 3 6 2 . . . . . . . . 2 Catastrophic 2 | . . . 1 . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 11 | . . . 3 . 1 . . 6 . . . . . 1 . . . . Terminals 25 | . 7 . 5 . . . . 8 3 1 . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 3 4 . . . . . . . . . . Terminal Hacks 43 | . 3 . 1 2 1 . . 4 1 1 . . 30 . . . . . Record 13 | . 2 . . . . . . . . . . . 11 . . . . . Part Schematic 11 | . . . . . . . . . . . . . 11 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . 3 . . . . 3 . . . . . Open Door 2 | . . . . 2 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 3 . 2 . . . 1 3 1 . . . . . . . . 2 Full Trace Events 5 | . 1 . 1 . . . 1 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . 11 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . 1 . 11 . . . . . . . . . Machine Destruction 9 | . . . . . . . 1 . 8 . . . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Total Allies 30 | . . . . 3 3 . . . . . . . . 1 . 21 . 2 Largest Group 19 | . . . . 3 3 3 . . . . . . . 1 . 19 19 9 Highest-Rated Group 702 | . . . . 73 37 37 . . . . . . . 96 . 702 702 383 Highest-Rated Ally 141 | . . . . 31 31 21 . . . . . . . 96 . 141 50 50 Total Orders 2 | . . . . . . . . . . . . . . . . 2 . . STAY 2 | . . . . . . . . . . . . . . . . 2 . . Ally Attacks 210 | . . . . . . 18 . . . . . . . 6 . 2 85 99 Total Damage 7401 | . . . . . . 170 . . . . . . . 138 . 100 3922 3071 Kills 42 | . . . . . . 2 . . . . . . . 1 . . 21 18 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 Field Lobotomies 4 | . . . . . . . . . . . . . . . . 2 . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 . . . . . . 1 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Turns Passed 17198 | 6 556 436 800 987 536 631 922 1071 789 935 480 1840 202 1439 109 2984 885 1590 Spaces Moved 6318 | 1 205 213 309 503 292 308 316 522 336 435 361 601 75 497 32 314 340 658 Core 91 | . . . . . . . . 3 . 2 . 20 . . . 66 . . Treads 2352 | 1 205 213 309 503 292 308 316 23 . . . . . . . . 2 180 Legs 841 | . . . . . . . . . . . . 100 75 497 32 15 72 50 Wheels 2583 | . . . . . . . . 496 336 433 361 472 . . . . 57 428 Hover 442 | . . . . . . . . . . . . . . . . 233 209 . Flight 9 | . . . . . . . . . . . . 9 . . . . . . Fastest Speed 68 | 160 160 160 160 160 160 160 160 145 145 123 123 123 260 260 330 68 120 108 Average Speed 186 | 160 160 160 171 160 160 164 219 159 151 158 123 253 260 260 330 288 214 133 Slowest Speed 2200 | 160 160 160 240 160 160 165 243 1650 160 2200 123 1950 260 330 330 950 410 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 50 48 34 94 70 69 37 22 56 17 66 71 68 76 2 93 12 29 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . . . 2 . 1 . . . . . Known Exits Taken 5 | . . . . . . . . 1 . . 1 1 . 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . 1 . . 1 . . . . . Scrap Searched 10 | . . . . . . 3 . . . . 1 2 . 4 . . . . Spaces Dug 30 | . 2 . . . . . 1 . . 21 . 2 . . . . . 4 Terrain Destroyed 429 | . 2 . 6 17 . 19 26 108 113 52 . 13 . 10 . . 3 60 Melee 3 | . 2 . . . . . 1 . . . . . . . . . . . Projectile 67 | . . . . 2 . . 1 4 . 20 . 13 . 10 . . 1 16 AOE 358 | . . . 6 15 . 19 24 104 113 32 . . . . . . 2 43 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Total 10347 | 6 336 260 446 665 347 381 453 673 550 600 397 785 83 606 39 2192 476 1052 Wait 2513 | . 36 14 27 106 8 21 55 24 95 65 31 94 8 62 3 1701 66 97 Move 6302 | . 204 212 308 502 291 307 315 522 335 434 360 600 74 496 32 313 339 658 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 208 | . 16 2 16 12 5 7 16 21 15 15 2 4 . 7 . 20 16 34 Fast Attach 92 | . 1 . 3 7 1 1 1 7 4 8 . 4 . 1 . 16 14 24 Attach 97 | 2 1 . 4 2 1 . 8 11 4 5 . 13 . 6 2 9 6 23 Detach 21 | . . . . 2 . . 2 1 3 . . 5 . . 2 1 . 5 Swap 120 | 2 9 4 9 5 1 10 8 22 2 6 2 5 1 6 . 3 6 19 Drop 203 | 2 14 3 13 18 6 10 5 24 8 17 2 1 . 9 . 26 21 24 Fire 612 | . 52 25 66 11 8 21 41 41 44 50 . 47 . 16 . 16 6 168 Melee 112 | . 3 . . . . 4 2 . . . . 12 . 2 . 87 2 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . 40 . . . . . . . . . Rewire 27 | . . . . . 26 . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 0) 7 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 15) 539 | -10/Materials | Discovered new exit (range 14) 563 | -10/Materials | Entered Mines 592 | -10/Mines | Discovered new exit (range 9) 687 | -10/Mines | Met a Derelict bent on vengeance 806 | -10/Mines | Build established: Scavenger-Mutant 860 | -10/Mines | Core integrity fell below 50% 899 | -10/Mines | Assembled infested the area 999 | -10/Mines | Entered Materials 999 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1575 | -9/Materials | Discovered new exit (range 8) 1585 | -9/Materials | Build established: Scavenger-Gunner 1765 | -9/Materials | Discovered new exit (range 9) 1799 | -9/Materials | Entered Mines 1929 | -9/Mines | Learned Materials security intel 1945 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2012 | -9/Mines | Discovered new exit (range 13) 2125 | -9/Mines | Received a Mining Laser from a helpful Derelict 2262 | -9/Mines | Discovered new exit (range 10) 2375 | -9/Mines | Met a Derelict shopkeep closing up shop 2389 | -9/Mines | Learned Materials terminal intel 2554 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2563 | -9/Mines | System corruption reached 10% 2616 | -9/Mines | System corruption reached 30% 2727 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2727 | -9/Mines | Discovered new exit (range 5) 2786 | -9/Mines | Entered Exiles 2786 | -9/Exiles | Found Exiles lab destroyed 2786 | -9/Exiles | Accompanied by 1 ally 2816 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2874 | -9/Exiles | Build established: Mutant 3042 | -9/Exiles | Opened EX-Vault 3056 | -9/Exiles | Found Field Lobotomy Kit 3301 | -9/Exiles | Discovered new exit (range 10) 3322 | -9/Exiles | Entered Mines 3322 | -8/Mines | Accompanied by 3 allies 3844 | -8/Mines | Discovered new exit (range 12) 3865 | -8/Mines | Build established: Scavenger-Gunner 3953 | -8/Mines | Entered Materials 3953 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3955 | -8/Materials | Loaded intel: 12 terminal locations 4243 | -8/Materials | Build established: Scavenger-Tank 4539 | -8/Materials | Discovered new exit (range 15) 4875 | -8/Materials | Entered Factory 4875 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5571 | -7/Factory | Found Prototype Launcher 5571 | -7/Factory | Identified Rocket Array 5720 | -7/Factory | Garrison activated, responded to threat 5790 | -7/Factory | Lost 6 parts (2n1u3w) 5792 | -7/Factory | Destroyed 8 combat bots 5946 | -7/Factory | Identified exit to Garrison 5946 | -7/Factory | Entered Garrison 5994 | -7/Garrison | Triggered checkpoint 6126 | -7/Garrison | Build established: Tank 6157 | -7/Garrison | Triggered checkpoint 6158 | -7/Garrison | Triggered checkpoint 6181 | -7/Garrison | Core integrity fell below 50% 6207 | -7/Garrison | Destroyed 11 combat bots 6272 | -7/Garrison | Triggered checkpoint 6467 | -7/Garrison | Discovered new exit (range 51) 6467 | -7/Garrison | Discovered new exit (range 23) 6467 | -7/Garrison | Discovered new exit (range 60) 6492 | -7/Garrison | Triggered checkpoint 6550 | -7/Garrison | Garrison Relay disabled 6554 | -7/Garrison | Garrison Relay disabled 6695 | -7/Garrison | Phase Generator disabled 6735 | -7/Garrison | Entered Factory 6829 | -7/Factory | Build established: Scavenger-Mutant 7294 | -7/Factory | Build established: Tank 7650 | -7/Factory | Discovered new exit (range 16) 7670 | -7/Factory | Entered Lower Caves 7676 | -7/Lower Caves | Met a Warlord Commander 7677 | -7/Lower Caves | Learned location of Warlord (-5) 7682 | -7/Lower Caves | Found Encrypted Comm Array 7793 | -7/Lower Caves | Learned location of Zion (-6) 7969 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8139 | -7/Lower Caves | Discovered new exit (range 7) 8149 | -7/Lower Caves | Identified exit to Lower Caves 8150 | -7/Lower Caves | Entered another Lower Caves area 8175 | -7/Lower Caves | Encountered a Warlord checkpoint 8468 | -7/Lower Caves | Discovered new exit (range 13) 8481 | -7/Lower Caves | Identified exit to Factory 8503 | -7/Lower Caves | Learned Factory stockpile data 8508 | -7/Lower Caves | Spotted B-75 Beast 8526 | -7/Lower Caves | Destroyed B-75 Beast 8543 | -7/Lower Caves | Lost 3 parts (2n1u) 8995 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9054 | -7/Lower Caves | System corruption reached 10% 9083 | -7/Lower Caves | Core integrity fell below 20% 9108 | -7/Lower Caves | Lost 7 parts (3n3u1w) 9113 | -7/Lower Caves | Destroyed 13 combat bots 9325 | -7/Lower Caves | Build established: Gunner 9926 | -7/Lower Caves | Build established: Scavenger-Mutant 9948 | -7/Lower Caves | Identified exit to Data Miner 9990 | -7/Lower Caves | Entered Data Miner 10000 | -7/Data Miner | Discovered new exit (range 6) 10049 | -7/Data Miner | Met Data Miner 10094 | -7/Data Miner | Learned location of Section 7 (-2) 10094 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10133 | -7/Data Miner | Received God Mode back door access code from Data Miner 10192 | -7/Data Miner | Entered Proximity Caves 10288 | -6/Proximity Caves | Learned 4 Factory zone layouts 10529 | -6/Proximity Caves | Learned 8 Factory zone layouts 10594 | -6/Proximity Caves | Build established: Gunner 10905 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10920 | -6/Proximity Caves | Found Prototype Special Weapon 11021 | -6/Proximity Caves | Build established: Mutant 11208 | -6/Proximity Caves | Escorted by Enhanced Grunt 11388 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11437 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 11592 | -6/Proximity Caves | Discovered exit to Factory (range 6) 11631 | -6/Proximity Caves | Entered Factory 11631 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11632 | -6/Factory | Identified exit to Factory 11652 | -6/Factory | Build established: Gunner 11722 | -6/Factory | Identified Molecular Deconstructor 11740 | -6/Factory | Sucked down chute 11740 | -6/Factory | Entered Waste 11773 | -6/Waste | Spotted C-40 Crusher 11784 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11787 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11788 | -6/Waste | Destroyed C-40 Crusher 11807 | -6/Waste | Spotted C-40 Crusher 11820 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11823 | -6/Waste | Destroyed C-40 Crusher 11836 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11838 | -6/Waste | Destroyed C-40 Crusher 11848 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11851 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11863 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11865 | -6/Waste | Destroyed C-40 Crusher 11867 | -6/Waste | Spotted C-40 Crusher 11877 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 11894 | -6/Waste | Lost 6 parts (2n3u1w) 11916 | -6/Waste | Spotted C-40 Crusher 11928 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 12204 | -6/Waste | Build established: Gladiator 12891 | -6/Waste | Destroyed Crusher 5b 13197 | -6/Waste | Build established: Scavenger-Gladiator 13866 | -6/Waste | Destroyed Crusher 5a 14172 | -6/Waste | Build established: Gladiator 14215 | -6/Waste | Warlord forces began an assault 14383 | -6/Waste | Found Quantum Capacitor 14484 | -6/Waste | Discovered new exit (range 12) 14724 | -6/Waste | Entered Factory 14724 | -6/Factory | Accompanied by 19 allies 15596 | -6/Factory | Discovered exit to Factory (range 9) 15601 | -6/Factory | Cargo convoy interrupted 15609 | -6/Factory | Entered another Factory area 15609 | -5/Factory | Accompanied by 9 allies 15609 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15701 | -5/Factory | Spotted B-75 Beast 15750 | -5/Factory | Allies destroyed B-75 Beast 15951 | -5/Factory | Build established: Scavenger-Gunner 15978 | -5/Factory | Assimilated Y-64 Sentinel with FLK Orb 15981 | -5/Factory | Assimilated G-67 Veteran with FLK Orb 16017 | -5/Factory | Lost 3 parts (3n) 16158 | -5/Factory | Lost 3 parts (2u1w) 16341 | -5/Factory | Lost 6 parts (2u4w) 16509 | -5/Factory | First assault squad dispatched 16708 | -5/Factory | System corruption reached 10% 16824 | -5/Factory | Lost 8 parts (2p4n2w) 16954 | -5/Factory | Garrison activated, responded to threat 16973 | -5/Factory | Found Prototype Launcher 16974 | -5/Factory | Identified Tesla Bomb Launcher 17171 | -5/Factory | Incoming assault squad redirected 17172 | -5/Factory | Incoming assault squad redirected 17182 | -5/Factory | Lost 5 parts (1p1n2u1w) 17189 | -5/Factory | Destroyed 9 combat bots 17199 | -5/Factory | Self-destructed Last Messages --------------- 17187_ C-30 ARC bursts open, deploying its payload. 17187_ G-67 Veteran unfolds itself. 17187_ G-50 Soldier unfolds itself. 17187_ L-41 Fighter unfolds itself. 17187_ I-47 Archangel unfolds itself. 17187_ Lgt. Angular Momentum Engine destroyed. 17188_ Destroyed Welding Torch. 17188_ U-05 Engineer destroyed. 17188_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 17189_ P-70 Sage resets I-47 Archangel, system corruption cleaned. 17193_ Med. Treads destroyed. 17193_ U-05 Engineer lays Concrete. 17197_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 17197_ U-05 Engineer lays Concrete. 17198_ L-41 Fighter suffers critical hit (Burn). 17198_ P-70 Sage resets L-41 Fighter, system corruption cleaned. 17198_ U-05 Engineer lays Concrete. 17199_ Med. Treads destroyed. 17199_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#+????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????######### ????????????????????????? | | ??????????????? * ?????????#??????????????? | | ??????????????? % ????????? ??????????????? | | ?????????????? ##??????? ??????????????? | | ??????????????? #??????? #?????????????? | | ????????????????? %[ #??????# #?????????????? | | ??????????????????? =% #??????# #?????????????? | | ?????????????????????*%[ #??????# #?????????????? | | ????????????????????### ###????+ #?????????????? | | ?????????????######## #????# #?????????????? | | ?????????????# ######%##????????????? | | ?????????????# ^ =@l % %=*!#????????????? | | ?????????????+ ] =% ! g=u*%=#????????????? | | ?????????????# ^= ! ug pp#????????????? | | ?????????????# [^% #####i #????????????? | | ?????????????# ## #???# #????????????? | | ?????????????# ??#########???# #????????????? | | ?????????????# ????????????????# #????????????? | | ?????????????+???????# ?????????# #????????????? | | ?????????????????????# ???????# #????????????? | | ?????????????????????# ?????# #????????????? | | ?????????????????????# "" #### #????????????? | | ?????????????????????# "" + ^ #????????????? | | ?????????????????????# """ #### #????????????? | | ?????????????????????? ""?????# #????????????? | | ?????????????????????? ??????## ##???????????? | | ???????????????????????????????# #????? ? | | ???????????????????????????????# #??? | | ???????????????????????????????# +? | | ???????????????????????????????# #?? | | ???????????????????????????????# #?? | | ???????????????????????????????### ###??? | | ?????????????????????????????????# #????? | | ?????????????????????????????????# #?????# | | ?????????????????????????????????# #????## | | ?????????????????????????????????# #????#"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Additional Mass Support 16 Armor Coverage 600 Resistance: KI 20 Resistance: EM 20 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 7 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverDiametricStreamer Manual? 0 Play Time 02:24:38 Cumulative 434.8 hours Start 2023.03.08 @ 19:58:15 End 2023.03.08 @ 22:28:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 490 Rogue 490 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 78 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75e5c201-ddff-4c2c-938d-f1bb048ce169