Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.27 @ 10:40:49 Player: Andz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (2047) 2047 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (410) 410 TOTAL SCORE: 4822 Bonus ------- High Alert Combat Kills 210 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 54/300 Energy 44/100 System Corruption 0% Temperature Cool (80) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Improved Light Cannon Advanced Assault Cannon Mace > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Heat Sink Improved Signal Interpreter Light Armor Plating Particle Gun Advanced Assault Cannon Advanced Assault Cannon [Rating: 25] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Protection Backup Plating I Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Slots Evolved 4 | . . 2 . . 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 60 | 8 5 9 5 5 28 Power 6 | 1 1 1 . 1 2 Engine 2 | 1 1 . . . . Core 4 | . . 1 . 1 2 Reactor . | . . . . . . Propulsion 23 | 3 2 5 3 2 8 Treads 4 | 1 . 3 . . . Leg 19 | 2 2 2 3 2 8 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 . . 1 1 8 Device 4 | 1 . . . . 3 Storage 2 | 1 . . . . 1 Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 19 | 2 2 3 1 1 10 Energy Gun 5 | 1 2 . . . 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 9 | . . 2 1 1 5 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 32 | . 3 . 1 4 24 Power 3 | . 1 . . . 2 Propulsion 13 | . 1 . 1 2 9 Utility 8 | . 1 . . 1 6 Weapon 8 | . . . . 1 7 Highest Loss Streak 18 | . 2 . 1 2 18 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 87 82 94 97 93 Engine 1 | . 11 1 . . . Core 8 | . . 9 11 11 8 Treads 1 | . . 3 1 . . Leg 33 | . 26 27 38 41 32 Device 3 | . 5 . . . 10 Storage 10 | . 14 11 11 11 8 Processor 2 | . . . 1 8 2 Protection 5 | . . 7 9 2 3 Energy Gun 3 | . 14 3 . . 4 Energy Cannon 2 | . . 7 2 . . Ballistic Gun 2 | . 14 3 . . . Ballistic Cannon 12 | . . 7 19 22 12 Impact Weapon 1 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 29 | 11 12 23 22 24 29 Greatest Support 46 | 20 20 30 40 46 46 Greatest Overweight (x) 1 | . . 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 7 8 8 8 8 8 Average Carried 7 | 3 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 7 8 8 8 . Class Distribution -------------------- 54% | Mutant 37% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Matter Collected 1767 | 279 42 271 329 195 651 Remotely . | . . . . . . Salvage Created 1895 | 13 223 382 412 259 606 Parts 144 | 3 11 25 40 25 40 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Combat Hostiles Destroyed 57 | . 7 8 14 10 18 Guns 10 | . 7 . . . 3 Cannons 44 | . . 8 13 10 13 AOE 3 | . . . 1 . 2 Classes Destroyed 11 | 1 2 4 2 1 1 Worker 3 | . . 1 . . 2 Builder 7 | . . 3 3 . 1 Tunneler 1 | 1 . . . . . Hauler 1 | . . . 1 . . Recycler 1 | . . . . . 1 Watcher 3 | . . . 1 . 2 Swarmer 18 | . 3 . 6 4 5 Grunt 23 | . 4 2 5 . 12 Brawler 2 | . . 1 . 1 . Duelist 1 | . . . . 1 . Sentry 13 | . . 5 3 4 1 Best Kill Streak 7 | 1 3 4 7 6 6 Combat Bots Only 6 | . 3 3 5 6 4 Max Kills in Single Turn 2 | 1 1 1 2 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Hostile Shots Fired 375 | . 52 31 42 43 207 Missed 98 | . 13 10 12 13 50 Damage Taken 4453 | . 413 282 345 505 2908 Core 889 | . 120 60 39 114 556 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 272 | . . 19 . . 253 Core Remaining (%) 66 | 100 52 . . 46 . Volleys Fired 196 | 3 27 27 38 24 77 Largest 3 | 2 2 2 2 2 3 Hottest 130 | 60 60 104 104 83 130 Shots Fired 392 | 6 53 54 76 48 155 Gun 88 | 6 53 . . . 29 Cannon 294 | . . 54 76 48 116 Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 288 | 3 27 27 67 48 116 Thermal 94 | 3 26 27 9 . 29 Explosive 10 | . . . . . 10 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 2 7 8 12 10 8 Robot Miss Streak 5 | 1 3 2 3 5 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 228 | 3 28 36 45 28 88 Core Hits 112 | 1 13 15 21 13 49 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . 2 2 1 3 Blast 8 | . . 2 2 1 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5150 | 19 278 746 1155 674 2278 Guns 604 | 19 278 . . . 307 Cannons 3843 | . . 746 976 674 1447 Explosions 703 | . . . 179 . 524 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3538 | 7 128 413 869 674 1447 Thermal 909 | 12 150 333 107 . 307 Explosive 703 | . . . 179 . 524 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 . Average Corruption 4 | . . . . 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 66 | . . . 25 2 39 Projectiles 30 | . . . 25 2 3 Explosions 36 | . . . . . 36 Melee . | . . . . . . Knockbacks 39 | . . 5 11 4 19 Impact . | . . . . . . Kinetic 35 | . . 5 9 4 17 Secondary 4 | . . . 2 . 2 Self-Inflicted Damage 230 | . . . . . 230 Shots 6 | . . . . . 6 Rammed 1 | 1 . . . . . Targets Rammed 1 | 1 . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 440 | 20 112 440 240 126 341 Average Temperature 83 | 13 47 135 70 50 92 Received Heat Transfer 1503 | . 186 111 108 36 1062 Effects 2 | . . 2 . . . Matter Decay 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 1 . . . Heat Transferred 2077 | 25 350 703 222 . 777 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Peak Influence 750 | 5 199 227 406 499 750 Initial 270 | . 3 83 95 270 243 Average 261 | 2 123 113 209 364 532 Maximum Alert Level 3 | . . 1 2 2 3 Low Security (%) 48 | 100 100 95 33 . . Level 1 29 | . . 4 65 60 30 Level 2 18 | . . . . 39 54 Level 3 3 | . . . . . 14 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 1 4 . 7 Investigation 2 | . . 1 . . 1 Extermination . | . . . . . . Reinforcement 4 | . . . 1 . 3 Assault . | . . . . . . Garrison 6 | . . . 3 . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Distress Signals 7 | . 1 . . . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 10 9 16 9 37 Peak Tracking Total 9 | . 4 3 4 4 9 Tactical Retreats 7 | . 1 . . . 6 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Traps Triggered 4 | . . . 1 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Machines Disabled 9 | . . 1 3 1 4 Max in Single Turn 3 | . . 1 1 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Machines Accessed 15 | . 3 3 5 1 3 Terminals 10 | . 3 2 3 1 1 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . . 1 Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 56 | . 12 15 13 2 14 Successful 34 | . 7 9 9 1 8 Failed 22 | . 5 6 4 1 6 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual 6 | . 2 4 . . . Terminals 31 | . 12 8 7 2 2 Fabricators . | . . . . . . Repair Stations 18 | . . 7 . . 11 Recycling Units 4 | . . . 4 . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 2 . 1 Terminal Hacks 15 | . 7 4 3 1 . Record 1 | . 1 . . . . Part Schematic 1 | . . 1 . . . Open Door 2 | . . . 2 . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 2 | . . 1 . 1 . Locate Traps 1 | . . 1 . . . Maintenance Status 1 | . 1 . . . . Reinforcement Status 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . Registered Components 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 13 | . . 5 . . 8 Scan Component 6 | . . 2 . . 4 Repair 5 | . . 1 . . 4 Refit 2 | . . 2 . . . Recycling Unit Hacks 4 | . . . 4 . . Process 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 2 2 . 3 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . 1 . . 4 Time 136 | . . 26 . . 110 Parts Recycled . | . . . . . . Recycled Matter 16 | . . . 16 . . Retrieved Matter 16 | . . . 16 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Turns Passed 2499 | 166 313 570 526 309 615 Spaces Moved 1184 | 130 184 277 200 190 203 Core 24 | 24 . . . . . Treads . | . . . . . . Legs 1160 | 106 184 277 200 190 203 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 121 | 107 120 132 120 120 121 Slowest Speed 190 | 120 120 190 120 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 6 28 24 24 34 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 120 | . . 3 23 . 94 Melee . | . . . . . . Projectile 34 | . . 3 10 . 21 AOE 86 | . . . 13 . 73 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Total 1857 | 149 228 428 410 221 421 Wait 343 | . 9 90 159 . 85 Move 1180 | 129 183 276 200 189 203 Hop . | . . . . . . Pick Up 46 | 7 2 14 2 3 18 Fast Attach 22 | 6 1 1 5 2 7 Attach 25 | 2 2 4 . 3 14 Detach 2 | 1 . 1 . . . Swap 13 | . 2 4 . . 7 Drop 29 | . 2 11 6 . 10 Fire 196 | 3 27 27 38 24 77 Melee . | . . . . . . Ram 1 | 1 . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Storage -9/Garrison -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 15) 459 | -10/Materials | Identified exit to Mines 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Propulsion x2 679 | -9/Materials | Repaired Lgt. Assault Rifle? 983 | -9/Materials | Discovered new exit (range 15) 1050 | -9/Materials | Entered Storage 1252 | -9/Storage | Garrison activated, responded to threat 1449 | -9/Storage | Garrison activated, responded to threat 1576 | -9/Storage | Identified exit to Garrison 1576 | -9/Storage | Entered Garrison 1641 | -9/Garrison | Build established: Scavenger-Mutant 1760 | -9/Garrison | Triggered checkpoint 1794 | -9/Garrison | Triggered checkpoint 1796 | -9/Garrison | Triggered checkpoint 1820 | -9/Garrison | Core integrity fell below 50% 1877 | -9/Garrison | Discovered new exit (range 8) 1885 | -9/Garrison | Entered Materials 1885 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1980 | -8/Materials | Repaired Imp. Light Cannon 2007 | -8/Materials | Repaired Sml. Storage Unit 2017 | -8/Materials | Repaired Aluminum Leg 2043 | -8/Materials | Repaired Aluminum Leg 2060 | -8/Materials | Garrison activated, responded to threat 2160 | -8/Materials | Lost 3 parts (3n) 2486 | -8/Materials | Core integrity fell below 50% 2498 | -8/Materials | Core integrity fell below 20% 2500 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Lgt. Nuclear Core destroyed. Aluminum Leg destroyed. Sml. Storage Unit destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. Lgt. Armor Plating destroyed. U-05 Engineer builds a Wall. Slug penetrates Wall. Adv. Assault Cannon destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Penetrated by Slug. Imp. Heat Sink destroyed. Imp. Signal Interpreter destroyed. Critical hit (Blast). Y-45 Defender heat spikes uncontrollably. U-05 Engineer builds a Wall. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????##########??????????????? | | """ ###########??#] """ #??????????????? | | """ # ! ! #??# """""k#??????????????? | | """ # #??# """" #??????????????? | | # [ #??# """" +??????????????? | | """ # #??# " "gg#??????????????? | | """ # ? #??# k %%u##?????????????? | | """ # ? #??# %u ;#?????????????? | | #! ?? #?## ! g@%#?????????????? | | +#### ?? ??## u=HYg;#?????????????? | | ###+###############+#####?????????????? | | %%=% +??????????????? | | T ] % #??????????????? | | + ?????????????? | | ### ######### #####??????????????? | | ####?# ] #???????# #??????????????????? | | ?????#!!!![*#???????# #??????????????????? | | ?????#!!!!] #???????# #??????????????????? | | ?????########???????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? ???????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? ???????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- Weapon Shielding | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkAssemblyCloak Manual? 0 Play Time 01:24:51 Cumulative 11.3 hours Start 2024.03.18 @ 21:26:17 End 2024.03.27 @ 10:40:49 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 07a34249-f414-4f13-ac55-90a172e5b0af