Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 23:15:42 Player: Billy Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (52) 260 Value Destroyed (1667) 1667 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 8566 Bonus ------- High Alert Combat Kills 39 Cogmind --------- Core Integrity 0/1450 Matter 169/300 Energy 91/350 System Corruption 16% Temperature Cool (0) Movement Flying (125) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (10) -- Impulse Thruster Array > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Q-thruster Improved Diametric Drive > --- UTILITY ---------- Improved Cooling System Improved Energy Well Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Reaction Control System > --- WEAPON ----------- Plasma Rifle Hypervelocity Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Small Storage Unit Enhanced Optical Array Advanced Sensor Array Layered Light Armor Plating Wave Gun [Rating: 138] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Point Singularity Launcher Special Weapon Remote Datajack Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 . 2 2 2 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 8 | . . . 2 . . 2 . 1 . . 2 1 Utility 5 | . . . . . 2 . 1 1 . . . 1 Weapon 2 | . . 2 . . . . . . . . . . Parts Attached 142 | 7 2 24 9 2 22 4 17 5 . . 21 29 Power 25 | 1 . 3 1 2 2 . 2 . . . 4 10 Engine 7 | 1 . 3 1 1 1 . . . . . . . Core 5 | . . . . 1 1 . 2 . . . 1 . Reactor 13 | . . . . . . . . . . . 3 10 Propulsion 50 | 2 . 7 5 . 7 2 8 2 . . 11 6 Treads 9 | 2 . 7 . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 41 | . . . 5 . 7 2 8 2 . . 11 6 Utility 29 | 2 1 3 1 . 6 . 3 2 . . 3 8 Device 15 | 1 . 1 1 . 3 . 1 2 . . 2 4 Storage 4 | 1 1 . . . 1 . . . . . 1 . Processor 5 | . . . . . 2 . 2 . . . . 1 Hackware 1 | . . . . . . . . . . . . 1 Protection 4 | . . 2 . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 38 | 2 1 11 2 . 7 2 4 1 . . 3 5 Energy Gun 11 | 2 . 2 . . 1 1 1 1 . . . 3 Energy Cannon 1 | . 1 . . . . . . . . . . . Ballistic Gun 6 | . . 5 1 . . . . . . . . . Ballistic Cannon 10 | . . 3 1 . 1 . 1 . . . 3 1 Launcher 5 | . . . . . 4 . . . . . . 1 Special Weapon 3 | . . . . . 1 . 2 . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 10 | . . . . . 1 . . . . . 5 4 Parts Lost 50 | . . 10 . . 3 . 3 . . . 11 23 Power 6 | . . . . . 1 . . . . . 2 3 Propulsion 24 | . . 3 . . 2 . 3 . . . 6 10 Utility 11 | . . 2 . . . . . . . . 2 7 Weapon 9 | . . 5 . . . . . . . . 1 3 Highest Loss Streak 8 | . . 6 . . 1 . 2 . . . 5 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 96 79 81 87 95 83 84 84 84 78 55 Engine 5 | . 14 11 9 6 5 . . . . . . . Core 2 | . . . . 2 1 6 8 10 10 10 4 . Reactor 1 | . . . . . . . . . . . 3 7 Treads 8 | . 28 21 . . . . . . . . . . Flight 18 | . . . 34 36 29 40 31 31 31 31 32 22 Device 11 | . 14 4 7 9 14 13 10 15 15 15 16 10 Storage 5 | . 14 11 1 . 1 6 5 5 5 5 2 . Processor 4 | . . . . . 10 6 11 10 10 10 4 4 Protection 1 | . . 5 . . . . . . . . . 3 Energy Gun 4 | . 23 3 3 . . 12 6 5 5 5 3 2 Energy Cannon 2 | . 4 8 . . . . . . . . . . Ballistic Gun 6 | . . 11 16 18 13 . . . . . . . Ballistic Cannon 8 | . . 17 5 9 6 . . 5 5 5 7 1 Naked Turns 15 | . . . . . . . . . . . . 15 Heaviest Build 70 | 12 29 45 14 18 28 26 32 36 36 36 70 58 Greatest Support 78 | 40 40 43 16 16 22 30 34 41 41 41 74 78 Greatest Overweight (x) 2 | . . 1 . 1 1 . 1 . . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 8 8 8 8 8 8 8 5 Average Capacity 9 | 7 14 15 7 5 5 8 8 8 8 8 6 5 Most Carried 15 | 4 15 15 14 5 8 8 8 8 8 8 8 5 Average Carried 8 | 2 12 14 6 4 5 7 7 7 7 8 6 4 Final Capacity 15 | 8 15 15 5 5 8 8 8 8 8 8 5 5 Final Carried 15 | 4 15 14 5 4 7 8 7 8 8 8 4 2 Class Distribution -------------------- 58% | Sprinter 13% | Mutant 12% | Gunner 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -3/Research Sprinter | -2/Research Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Matter Collected 2489 | 270 20 725 . 6 464 . 123 226 53 . 216 386 Remotely 354 | 163 20 171 . . . . . . . . . . Salvage Created 2384 | 73 173 1125 . 1 298 . 117 211 . . 141 245 Parts 116 | 1 9 66 . . 13 . 3 3 . . 7 14 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 5 | . . 2 . . . . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 38 | . 3 28 . . 6 . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 Guns 14 | . 3 6 . . 5 . . . . . . . Cannons 22 | . . 21 . . 1 . . . . . . . Classes Destroyed 10 | 1 2 4 . 1 1 . . . . . . 1 Worker 2 | . . 1 . . . . . . . . . 1 Builder 1 | . . 1 . . . . . . . . . . Recycler 7 | 1 . 1 . . . . 1 2 . . 1 1 Operator 1 | . . . . 1 . . . . . . . . Watcher 3 | . 1 . . . . . . . . . 1 1 Swarmer 4 | . . 4 . . . . . . . . . . Cutter 1 | . . . . . . . . . . . . 1 Grunt 25 | . 3 18 . . 4 . . . . . . . Sentry 7 | . . 6 . . 1 . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . Best Kill Streak 6 | 1 1 6 . 1 4 . 1 2 . . 2 1 Combat Bots Only 5 | . 1 5 . . 4 . . . . . . 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 . 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Hostile Shots Fired 787 | . 11 162 3 32 73 . 27 3 4 . 194 278 Missed 388 | . 5 29 2 20 37 . 12 1 2 . 134 146 Damage Taken 8111 | . 94 1742 8 173 493 . 282 41 42 . 1383 3853 Core 2069 | . 15 187 . 15 79 . 38 . . . 279 1456 Absorbed by Shields 10 | . . . . . . . . . . . 10 . Regen/Repaired (Parts) 7 | . . 7 . . . . . . . . . . Core Remaining (%) 89 | 100 94 53 . 97 88 100 96 . . 100 78 . Volleys Fired 127 | 6 12 59 . 4 14 . 3 5 3 . 5 16 Largest 4 | 2 2 4 . 3 4 . 1 2 2 . 2 2 Hottest 170 | 80 100 170 . 87 126 . 57 132 132 . 132 159 Shots Fired 340 | 12 24 192 . 12 39 . 3 10 6 . 10 32 Gun 176 | 12 23 79 . 8 24 . . 5 3 . 5 17 Cannon 159 | . 1 113 . 4 11 . 2 5 3 . 5 15 Launcher 4 | . . . . . 4 . . . . . . . Special 1 | . . . . . . . 1 . . . . . Kinetic 219 | . . 144 . 12 33 . 2 5 3 . 5 15 Thermal 94 | 6 12 44 . . 2 . . 5 3 . 5 17 Explosive . | . . . . . . . . . . . . . Electromagnetic 26 | 6 12 4 . . 4 . . . . . . . Robot Hit Streak 19 | 4 11 8 . 3 12 . 3 11 17 . 19 2 Robot Miss Streak 4 | 1 3 2 . 3 4 . 1 . . . 2 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 206 | 8 17 119 . 7 23 . 2 10 6 . 7 7 Core Hits 92 | 2 8 41 . 3 15 . 1 4 1 . 4 13 Critical Kills 3 | . . . . . . . . . . . . 3 Critical Parts Destroyed 3 | . . . . . . . . . . . . 3 Critical Strikes 12 | . . 3 . 1 . . 1 1 . . . 6 Burn 2 | . . 1 . . . . . 1 . . . . Destroy 6 | . . . . . . . . . . . . 6 Blast 4 | . . 2 . 1 . . 1 . . . . . Melee Attacks 9 | . . 9 . . . . . . . . . . Impact 9 | . . 9 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4259 | 93 222 2091 . 129 580 . 43 277 112 . 394 318 Guns 1891 | 93 204 808 . 93 356 . . 109 46 . 88 94 Cannons 1690 | . 18 1040 . 36 60 . 43 168 66 . 150 109 Explosions 164 | . . . . . 164 . . . . . . . Melee 232 | . . 232 . . . . . . . . . . Ramming 282 | . . 11 . . . . . . . . 156 115 Kinetic 2308 | . . 1296 . 129 347 . 43 168 66 . 150 109 Thermal 1134 | 52 96 513 . . 136 . . 109 46 . 88 94 Explosive . | . . . . . . . . . . . . . Electromagnetic 303 | 41 126 39 . . 97 . . . . . . . Impact 232 | . . 232 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . . . . . 2 . . . . . 7 16 Average Corruption 5 | . . . . . 1 . . . . . 4 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 20 | . . . . . 1 . . . . . 6 13 Message Errors 6 | . . . . . . . . . . . 1 5 Matter Fused 3 | . . . . . 1 . . . . . 1 1 Heat Flow Errors 4 | . . . . . . . . . . . 3 1 Energy Discharges 3 | . . . . . . . . . . . 1 2 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 160 | . . 46 . 1 . . . 9 . . 78 26 Projectiles 44 | . . 16 . 1 . . . 9 . . 18 . Explosions . | . . . . . . . . . . . . . Melee 116 | . . 30 . . . . . . . . 60 26 Knockbacks 25 | . . 18 . 2 . . . 2 1 . 1 1 Impact 5 | . . 4 . . . . . . . . 1 . Kinetic 16 | . . 10 . 2 . . . 2 1 . . 1 Secondary 4 | . . 4 . . . . . . . . . . Self-Inflicted Damage 145 | . . . . . 16 . . . . . 77 52 Shots 2 | . . . . . 2 . . . . . . . Rammed 30 | . 1 5 . . . . . . . . 5 19 Targets Rammed 30 | . 1 5 . . . . . . . . 5 19 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 647 | 108 153 647 . 50 193 . . 5 23 . 452 341 Average Temperature 132 | 55 49 191 . 17 70 . . 4 19 . 159 69 Received Heat Transfer 1393 | . 69 753 . 90 180 . 27 . . . 157 117 Effects 39 | . . 26 . . . . . . . . 12 1 Shutdowns 6 | . . 2 . . . . . . . . 4 . Energy Bleed 8 | . . 5 . . . . . . . . 2 1 Interference 10 | . . 7 . . . . . . . . 3 . Matter Decay 3 | . . 2 . . . . . . . . 1 . Short Circuit 4 | . . 3 . . . . . . . . 1 . Damage (minor) 4 | . . 3 . . . . . . . . 1 . Damage (major) 4 | . . 4 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . 1 2 . . . . . . . . . . Impact Corruptions 6 | . . 2 . . . . . . . . 3 1 Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 7 | . . 4 . . 1 . . 2 . . . . Heat Transferred 2544 | 125 212 1221 . . 225 . . 350 100 . 200 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Peak Influence 1143 | 5 265 435 163 284 210 117 426 192 . . 978 1143 Initial 474 | . 3 27 148 68 128 102 56 133 . . 97 474 Average 267 | 1 86 227 150 149 115 105 239 149 . . 384 797 Maximum Alert Level 4 | . 1 2 . 1 1 . 2 . . . 3 4 Low Security (%) 56 | 100 89 39 100 69 96 100 43 100 . . 39 . Level 1 22 | . 10 53 . 30 3 . 25 . . . 18 . Level 2 11 | . . 7 . . . . 31 . . . 30 33 Level 3 7 | . . . . . . . . . . . 11 55 Level 4 1 | . . . . . . . . . . . . 11 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 1 3 1 1 1 . 1 . . . 3 4 Investigation 1 | . . 1 . . . . . . . . . . Extermination 4 | . . . . . 1 . 1 . . . 1 1 Reinforcement 10 | . 1 2 1 1 . . . . . . 2 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . 1 . . . 2 2 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Distress Signals 20 | . . 5 . 1 . . . . . . 8 6 Communications Jammed 12 | . . . . . . . . . . . . 12 Distress Signals 10 | . . . . . . . . . . . . 10 Times Spotted 313 | . 7 49 7 20 18 . 20 1 4 . 92 95 Peak Tracking Total 30 | . 3 8 7 14 7 . 6 3 4 . 23 30 Tactical Retreats 59 | . 3 3 . 3 5 . 6 . 2 . 21 16 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Traps Triggered 9 | . . 1 . . . . 2 . . . 2 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Machines Disabled 4 | . . 3 . . . . . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Machines Accessed 9 | . . 1 . 2 1 . 2 . 1 . 2 . Terminals 6 | . . . . 2 1 . 1 . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 15 | . . 3 . 2 1 . 4 . 1 . 4 . Successful 11 | . . 2 . 2 1 . 2 . 1 . 3 . Failed 4 | . . 1 . . . . 2 . . . 1 . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 9 | . . . . 2 1 . 2 . . . 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 8 | . . . . 2 1 . 1 . 1 . 3 . Record 1 | . . . . . . . 1 . . . . . Open Door 4 | . . . . 2 . . . . 1 . 1 . Open DSF 1 | . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . . 1 . . . . 2 . . . 2 . Full Trace Events 1 | . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . Time 36 | . . 36 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Turns Passed 5662 | 115 509 1601 48 128 1042 142 319 157 198 10 785 608 Spaces Moved 8759 | 57 274 606 65 287 1432 274 904 451 653 44 1823 1889 Core 15 | 8 . . . . . . . . . . . 7 Treads 929 | 49 274 606 . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7815 | . . . 65 287 1432 274 904 451 653 44 1823 1882 Fastest Speed 16 | 50 160 160 27 27 26 23 22 23 23 23 19 16 Average Speed 40 | 144 160 190 27 32 28 23 26 23 23 23 22 22 Slowest Speed 240 | 160 160 240 27 107 114 23 110 23 23 23 184 93 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 108 | . . . . 6 8 . 3 5 4 . 28 54 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 40 47 15 45 26 7 29 11 72 10 55 55 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . . . . . 2 . . . Spaces Dug 3 | . . . . . . . . . . . . 3 Terrain Destroyed 10 | . . 1 . . . . 1 2 1 . 1 4 Melee . | . . . . . . . . . . . . . Projectile 9 | . . 1 . . . . 1 2 1 . 1 3 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Total 10429 | 74 320 899 95 307 2040 351 981 489 690 43 2167 1973 Wait 1299 | 1 19 155 13 15 552 70 43 25 37 . 305 64 Move 8547 | 56 273 605 64 274 1415 273 897 440 644 43 1769 1794 Hop 92 | . . . . 6 8 . 3 5 4 . 25 41 Pick Up 76 | 4 11 22 2 2 9 4 5 5 1 . 8 3 Fast Attach 58 | 7 1 7 2 . 7 1 9 . . . 7 17 Attach 48 | . . 10 4 . 9 3 5 3 . . 6 8 Detach 22 | . . . 3 . 7 . 6 . . . 2 4 Swap 36 | . 1 7 3 2 6 . 3 2 . . 8 4 Drop 69 | . 2 20 4 4 13 . 7 4 1 . 11 3 Fire 127 | 6 12 59 . 4 14 . 3 5 3 . 5 16 Melee 9 | . . 9 . . . . . . . . . . Ram 24 | . . . . . . . . . . . 5 19 Kick . | . . . . . . . . . . . . . Crush 6 | . 1 5 . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . 16 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -2/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 34 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Met 8R-AWN 201 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 625 | -10/Materials | Entered another Materials area 625 | -9/Materials | Evolved 2 slots: Weapon x2 923 | -9/Materials | Build established: Gunner 999 | -9/Materials | Repaired Corrupted Lgt. Treads 1441 | -9/Materials | Discovered new exit (range 7) 1603 | -9/Materials | Build established: Tank 1903 | -9/Materials | Lost 6 parts (2n1u3w) 2210 | -9/Materials | Discovered new exit (range 7) 2226 | -9/Materials | Entered another Materials area 2226 | -8/Materials | Evolved 2 slots: Propulsion x2 2269 | -8/Materials | Discovered new exit (range 16) 2274 | -8/Materials | Entered Storage 2396 | -8/Storage | Discovered new exit (range 16) 2402 | -8/Storage | Entered Factory 2402 | -7/Factory | Evolved 2 slots: Utility x2 2406 | -7/Factory | Identified exit to DSF 2641 | -7/Factory | Build established: Sprinter 3431 | -7/Factory | Discovered new exit (range 5) 3444 | -7/Factory | Entered another Factory area 3444 | -6/Factory | Evolved 2 slots: Propulsion x2 3496 | -6/Factory | Discovered new exit (range 10) 3586 | -6/Factory | Entered another Factory area 3586 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3886 | -5/Factory | Search patrols dispatched 3898 | -5/Factory | Discovered new exit (range 16) 3905 | -5/Factory | Entered another Factory area 3905 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4047 | -4/Factory | Discovered new exit (range 13) 4062 | -4/Factory | Entered Upper Caves 4132 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4191 | -4/Upper Caves | Learned location of 2 exits from Research 4205 | -4/Upper Caves | Spotted B-86 Titan 4239 | -4/Upper Caves | Discovered new exit (range 18) 4240 | -4/Upper Caves | Encountered a Warlord checkpoint 4260 | -4/Upper Caves | Entered another Upper Caves area 4268 | -4/Upper Caves | Discovered new exit (range 11) 4270 | -4/Upper Caves | Entered Research 4270 | -3/Research | Evolved 2 slots: Propulsion x2 4271 | -3/Research | Identified exit to Quarantine 4271 | -3/Research | Identified exit to Research 4418 | -3/Research | Discovered exit to Research (range 20) 4586 | -3/Research | Spotted B-86 Titan 4598 | -3/Research | Discovered exit to Quarantine (range 7) 4649 | -3/Research | Spotted B-86 Titan 4770 | -3/Research | Search patrols dispatched 4996 | -3/Research | Lost 5 parts (1p1n2u1w) 5020 | -3/Research | Search patrols dispatched 5055 | -3/Research | Entered another Research area 5055 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5143 | -2/Research | Spotted B-90 Cyclops 5208 | -2/Research | Spotted B-90 Cyclops 5235 | -2/Research | Found Prototype Launcher 5305 | -2/Research | Search patrols dispatched 5322 | -2/Research | Identified Point Singularity Launcher 5369 | -2/Research | Lost 7 parts (1p3n3u) 5524 | -2/Research | Discovered new exit (range 13) 5539 | -2/Research | Identified exit to Testing 5576 | -2/Research | Lost 4 parts (1n3u) 5582 | -2/Research | Search patrols dispatched 5641 | -2/Research | Core integrity fell below 50% 5643 | -2/Research | System corruption reached 10% 5652 | -2/Research | Core integrity fell below 20% 5657 | -2/Research | Lost 8 parts (2p4n2w) 5663 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 05642_ Slammed into C-57 Dissector. 05643_ System corrupted: Energy discharge (-9). 05643_ Slammed into C-57 Dissector. 05644_ Adv. Weight Redist. System severed. 05644_ Slammed into C-57 Dissector. 05644_ Destabilizing: System interference. 05644_ Adv. Signal Interpreter temporarily disabled. 05645_ Adv. Signal Interpreter severed. 05645_ Slammed into C-57 Dissector. 05649_ Destabilizing: System corrupted (+2). 05650_ Slammed into C-57 Dissector. 05650_ Destabilizing: Core damaged (-29). 05651_ Slammed into C-57 Dissector. 05657_ Destabilizing: Core damaged (-14). 05658_ Slammed into C-57 Dissector. 05660_ Acquired Impulse Thruster Array. 05663_ System corrupted: Matter fused (-9). 05663_ Slammed into C-57 Dissector. 05663_ C-57 Dissector destroyed. [Achievement: Fist Fight] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ???????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ????????????+###########???????????????????????# | | ????????????? ##??????????????????????# | | ?????????????? ???????????????????????### | | ???????????????? ?????????????????????????? | | ????????????????? ###########???????????????? | | ??????????????????# #*/ #???????????????? | | ??????????????????# #!@! #???????????????? | | ???????????#??????# #cc= #???????????????? | | ???????????# ????# + p ! #???????????????? | | ???????????# ??+ # ! #???????????????? | | ???????????# # # #???????????????? | | ???????????# + # #?????????#+##### | | ############ ## ### #???????? | | ? """ ?# ???# #?###########???????? | | ? ""T"" ?# ?????# #???????????????????? | | ?? "" "" ??#???????# #???????????????????? | | ?? ?????????## #?????????????????????? ##### | | ??? ??????????# !#???????????????????????????? | | ??? ??????????## #####???????????????????????? | | ???? ?????????### ##??????????????????????? | | ???? ?????????# %* ! ##?????????????????????? | | #####+########### ! #?????????????????????? | | # *= ##?????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | #####+###### # #??????????????????????? | | ???? ????# # #?????????????? ????? | | ???? ????# ###/###########?????????T #???? | | ??? "" ???# #?????????# #???? | | ??? "" ???# #??######## #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 65 Energy Generation 43 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Additional Mass Support 9 Armor Coverage 375 Evasion (%) 78 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Dangerous Findings Dodgeball, But With Guns Fist Fight Hunted Respectable Loadout Slippery One Total Silence Challenges ------------ None Game ------ Seed FusionDecoderSword Manual? 0 Play Time 02:13:00 Cumulative 14.5 hours Start 2024.05.23 @ 15:22:25 End 2024.05.23 @ 23:15:42 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fd589d96-ba6f-4fb2-885d-42d1683289aa