Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.21 @ 17:36:17 Player: +Jones Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (489) 2445 Value Destroyed (22055) 22055 Prototype IDs (62) 1240 Alien Tech Used (1) 200 Bonus (13593) 13593 TOTAL SCORE: 49433 Bonus ------- High Alert Combat Kills 591 Follower Combat Kills 1469 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3178 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -545 Cogmind --------- Core Integrity 1581/1600 Matter 171/300 Energy 1537/1550 System Corruption 5% Temperature Cool (13) Movement Treading (247) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Improved Heavy Treads Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY (11) ----- Advanced Cooling System Huge Storage Unit Experimental Energy Well IFF Parser Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Centrium Medium Armor Plating Advanced Remote Shield Mapping Drone Bay (1/3) > --- WEAPON (5) ------- KE Penetrator KE Penetrator Improved KE Penetrator Enhanced Coil Gun Plasma Cutter > --- INVENTORY (25) --- Quantum Reactor Armored Medium Treads Advanced Medium Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Advanced Coolant Injector Experimental Matter Compressor (500) Transmission Jammer Experimental Cloaking Device Layered Heavy Armor Plating Advanced Hacking Suite Transdimensional Reconstructor Long-range Phase Cannon KE Penetrator Railgun Helical Railgun Long-range Missile Launcher Guided Micro-nuke Launcher Chainsword Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Energy Well IFF Parser Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Hardened Medium Armor Plating Centrium Medium Armor Plating Advanced Remote Shield Mapping Drone Bay > --- WEAPON ----------- Long-range Phase Cannon KE Penetrator KE Penetrator Improved KE Penetrator Enhanced Coil Gun > --- INVENTORY -------- Quantum Reactor Armored Medium Treads Advanced Medium Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Advanced Coolant Injector Experimental Matter Compressor Transmission Jammer Experimental Cloaking Device Layered Heavy Armor Plating Advanced Hacking Suite Transdimensional Reconstructor KE Penetrator Railgun Helical Railgun Long-range Missile Launcher Guided Micro-nuke Launcher Plasma Cutter Chainsword [Rating: 199] Favorites ----------- Power Meta Core Engine Reinforced Deuterium Engine Power Core Meta Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Armored Leg Wheel Armored Wheel Utility Huge Storage Unit Device IFF Parser Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Heavy Gatling Laser Energy Cannon Ion Burst Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Gauss Cannon Launcher Guided Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Makeshift Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 4 | . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . Utility 9 | . . . . 1 . . . . . 1 . . . . 1 . . . . 2 . . . . 2 1 1 Weapon 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 270 | 7 5 . 9 33 16 6 5 6 4 26 3 . . 4 40 2 7 3 7 24 8 3 12 4 13 19 4 Power 31 | 1 . . 1 4 . 1 1 1 . . . . . . 4 . . 2 1 4 3 1 1 . 1 4 1 Engine 9 | 1 . . 1 3 . 1 1 . . . . . . . 1 . . . . . 1 . . . . . . Core 7 | . . . . 1 . . . 1 . . . . . . 2 . . 1 1 . 1 . . . . . . Reactor 15 | . . . . . . . . . . . . . . . 1 . . 1 . 4 1 1 1 . 1 4 1 Propulsion 70 | 2 . . 1 7 5 . 2 1 . 6 2 . . 1 13 1 4 . 5 2 3 1 4 1 6 3 . Treads 54 | 2 . . . 5 5 . 2 1 . 4 2 . . . 5 . 4 . 5 2 2 1 4 1 6 3 . Leg 5 | . . . . . . . . . . . . . . . 3 1 . . . . 1 . . . . . . Wheel 11 | . . . 1 2 . . . . . 2 . . . 1 5 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 77 | 2 2 . 1 10 6 3 1 . . 12 1 . . 1 15 . 2 1 1 9 1 . 5 . 2 . 2 Device 27 | 1 . . . 4 . 2 1 . . 4 . . . . 6 . . 1 . 4 1 . 2 . 1 . . Storage 12 | 1 1 . . 2 . . . . . 2 . . . . 1 . . . . 1 . . 1 . 1 . 2 Processor 8 | . . . . 1 . 1 . . . 1 . . . . 3 . 1 . . . . . 1 . . . . Hackware 5 | . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . Protection 25 | . 1 . 1 3 5 . . . . 3 1 . . 1 4 . 1 . 1 3 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 92 | 2 3 . 6 12 5 2 1 4 4 8 . . . 2 8 1 1 . . 9 1 1 2 3 4 12 1 Energy Gun 4 | 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Energy Cannon 5 | . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . 2 . . Ballistic Gun 52 | 1 2 . 4 9 3 . . 1 4 5 . . . 1 2 . . . . 3 1 1 2 1 2 10 . Ballistic Cannon 9 | . . . 1 1 2 1 . . . . . . . 1 . . . . . 3 . . . . . . . Launcher 12 | . . . 1 1 . 1 1 2 . 1 . . . . 2 . . . . . . . . 1 . 2 . Special Weapon 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 25 | . . . . . . . . 2 . 1 . . . . 3 . . 3 . 1 . . 6 . 3 4 2 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . System Corruption 30 | . . . . . . . . . . . . . . . . . 18 . 12 . . . . . . . . Parts Lost 76 | . . . 5 8 . 1 . . 2 12 . 1 . 7 16 1 6 . 8 4 2 1 . . 1 . 1 Power 4 | . . . 1 . . . . . . . . . . . 1 . . . 2 . . . . . . . . Propulsion 33 | . . . 2 2 . . . . 1 7 . . . 3 6 1 4 . 4 1 1 . . . 1 . . Utility 16 | . . . 1 3 . . . . 1 1 . 1 . 1 4 . 1 . 1 . . 1 . . . . 1 Weapon 23 | . . . 1 3 . 1 . . . 4 . . . 3 5 . 1 . 1 3 1 . . . . . . Highest Loss Streak 5 | . . . 2 2 . 1 . . 2 5 . 1 . 3 5 1 2 . 3 2 1 1 . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | . 8 12 14 19 23 23 24 22 22 20 20 21 21 19 19 21 21 21 21 20 21 21 21 22 21 20 19 Power . | . . . . . . . . . . . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 Propulsion 3 | . . 1 1 4 6 5 5 4 4 2 1 1 1 . 1 2 3 4 3 2 2 3 3 3 4 4 4 Utility 8 | . 4 7 4 6 9 10 10 8 9 8 7 8 9 9 10 10 9 8 9 9 10 8 8 10 8 6 6 Weapon 5 | . 3 4 6 6 4 4 6 6 6 6 8 8 8 6 5 4 5 5 4 3 4 5 5 6 6 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 1 . 8 7 6 2 . 3 . 2 . 2 . . 6 . . . . 1 . . 3 . . . 6 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 11 | . . . . 3 3 . . . . . . 1 . . . . . . . 1 . . . . . . 3 Utility 20 | . . . 3 4 3 2 . . . 1 . 1 . . 3 . . . . . . . 2 . . . 1 Weapon 14 | . 1 . 5 . . . . 3 . 1 . . . . 2 . . . . . . . 1 . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 98 100 89 95 99 99 100 90 89 98 88 90 93 77 89 96 91 82 91 99 92 94 93 94 92 90 83 Engine 3 | . 14 14 13 8 7 7 7 4 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 6 5 6 6 6 6 7 11 11 10 8 2 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 7 6 10 10 10 9 7 7 Treads 26 | . 28 28 7 16 37 38 38 37 34 30 36 37 37 20 13 11 21 33 30 30 27 26 26 26 21 17 12 Wheel 2 | . . . 11 9 . . . . . 5 . . . . 14 17 4 . . . . . . . . . . Device 7 | . 2 . . 6 2 7 7 6 6 8 5 5 6 6 6 5 3 3 6 10 14 12 10 10 19 20 20 Storage 6 | . 14 14 14 9 7 7 7 6 6 5 6 6 6 6 5 4 5 5 5 5 5 5 5 5 4 4 7 Processor 6 | . . . . . . 6 7 6 2 5 6 6 6 6 9 16 16 16 12 10 10 10 10 10 9 8 8 Hackware 1 | . . . . . 4 . . . . . . . . . 2 5 1 . . 4 5 5 5 5 4 1 . Protection 5 | . 9 14 14 8 6 . . . 2 7 6 6 6 5 4 . 3 5 3 5 . 2 4 5 3 7 7 Energy Gun 1 | . 3 . . . . . . . . . . . . . . 11 11 . 11 4 . . . . . . . Ballistic Gun 17 | . 21 28 18 33 25 15 9 8 19 21 8 13 18 17 16 . 1 . 1 6 20 20 21 20 18 19 18 Ballistic Cannon 1 | . . . . . 1 7 15 3 . . . . . 4 . . . . . 2 . . . . . . . Launcher 1 | . . . . . . 5 4 6 3 . 4 2 . 1 . 1 . . 2 . . . . . . . . Peak Build Rating 199 | 7 11 11 15 40 54 54 54 72 73 79 73 74 73 73 96 100 102 104 105 112 110 112 136 136 158 181 199 Average Rating 74 | 4 9 11 12 30 48 51 52 59 68 73 72 72 73 63 78 95 96 82 86 105 104 109 116 133 144 169 197 On Entrance 76 | . 7 11 11 15 38 54 53 51 72 67 68 73 73 73 65 96 100 102 104 76 108 109 109 136 131 156 181 Avg Prop Armor Cover (%) 12 | . . . 9 6 . . . . . 13 . . . 12 12 16 13 . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 204 | 14 36 36 36 114 118 119 113 112 115 133 125 124 122 125 142 136 143 133 142 160 153 144 155 160 167 184 204 Greatest Support 225 | 40 40 40 40 64 122 122 120 138 138 132 144 144 144 144 68 54 162 162 162 162 164 164 173 173 206 225 225 Greatest Overweight (x) 11 | . . . 3 11 1 . . 1 1 8 1 . . 10 10 3 8 . 1 1 1 . . . 2 . 1 Average Overweight (x) . | . . . 2 3 . . . . . 1 . . . 2 3 2 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 15 15 22 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 12 13 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 8 12 14 20 24 24 25 23 24 24 23 24 25 22 22 24 24 24 23 23 24 23 23 25 24 24 23 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 12 13 15 25 25 25 25 24 25 25 23 25 25 21 25 25 23 25 22 25 25 23 25 25 25 25 23 Class Distribution -------------------- 29% | Scavenger-Tank 16% | Scavenger-Gunner 13% | Skirmisher 12% | Mutant 6% | Gunner 5% | Scavenger-Skirmisher 5% | Tank 4% | Derelict-Tank 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 20007 | 243 641 104 518 1928 1239 599 317 100 726 1698 746 205 . 498 1824 209 321 81 658 792 716 799 1254 809 1462 1139 381 Remotely 245 | . . . . . . . . . . 245 . . . . . . . . . . . . . . . . . Salvage Created 23201 | 175 544 227 540 2434 1602 550 178 . 446 1979 428 234 . 345 2058 548 916 81 702 816 433 714 1855 1093 2215 839 1249 Parts 1077 | 13 22 16 39 140 104 8 7 . 17 113 14 8 . 14 69 20 36 2 23 25 16 32 81 27 128 37 66 Haulers Intercepted 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . Recyclers Shooed 14 | 2 2 . . . 2 . . . . 5 . . . . 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 200 | . . . 7 . . 10 5 . 13 . 7 20 . 32 . 15 23 2 7 . 11 30 . 18 . . . Prevented 32 | . . . . . . . . . . . . . . . . 6 17 . 3 . 6 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 382 | . 9 6 11 39 23 7 7 . 20 42 10 9 . 10 39 8 15 . 14 12 5 10 22 17 23 9 15 Melee 10 | . . . . 1 2 1 . . 1 1 . . . . 3 . . . . 1 . . . . . . . Guns 251 | . 9 6 10 34 19 . 1 . 5 31 . . . 3 19 4 7 . 7 4 5 10 22 12 19 9 15 Cannons 13 | . . . . 1 2 . 1 . . 1 . . . 3 2 . 1 . . 2 . . . . . . . AOE 99 | . . . 1 3 . 6 5 . 14 9 10 9 . 4 13 1 3 . 7 5 . . . 5 4 . . Classes Destroyed 27 | 2 3 1 2 5 3 2 . . 3 1 . . . . . . . . 1 . . 1 3 . . . . Worker 23 | . . 1 . 1 3 . . . . 4 . . . . 4 . . . . 1 . . . . 5 . 4 Builder 15 | . . . . 5 6 . . . . 4 . . . . . . . . . . . . . . . . . Tunneler 8 | 3 . . . 1 2 . . . . . . . . . 2 . . . . . . . . . . . . Hauler 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . Recycler 18 | 1 2 . . 2 4 . . . . 2 . . . . 2 . . . . 2 . . . . 3 . . Minesweeper 5 | . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . 2 . . . Mechanic 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Operator 4 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Drone 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . Watcher 24 | . 3 . . 4 4 . . . . 7 . . . . 1 . . . . 1 . . . . 3 . 1 Swarmer 65 | . 3 2 1 4 . 1 3 . 5 10 3 3 . 2 6 1 . . 4 . . 3 1 6 7 . . Grunt 150 | . 6 4 2 22 8 4 . . 6 16 1 5 . 4 16 6 8 . 3 7 2 5 9 6 3 3 4 Brawler 14 | . . . . . . . . . 3 . 1 . . 1 3 . . . 1 . . . 2 2 . 1 . Duelist 11 | . . . . . . . . . 1 1 2 1 . 1 1 . 2 . . . . . . 2 . . . Protector 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Sentry 41 | . . . 1 8 5 . 1 . 2 5 1 . . 1 3 . 1 . 1 2 1 1 . 1 5 1 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Specialist 6 | . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 22 | . . . . . 1 1 . . 1 4 2 . . 1 2 1 . . . . . . 3 . . 4 2 Programmer 49 | . . . . . 9 1 . . . 5 . . . . 9 . 4 . 2 3 2 . . . 6 . 8 Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . Packrat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Samaritan 7 | . . . . . . 4 . . . . 2 . . . . . . . . . 1 . . . . . . Thug 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | 4 3 5 2 7 4 4 3 . 4 10 8 6 . 4 10 3 7 . 5 5 2 9 9 5 6 4 5 Combat Bots Only 10 | . 3 5 2 5 2 4 3 . 4 8 8 6 . 4 10 3 7 . 5 3 2 9 9 5 4 4 4 Max Kills in Single Turn 3 | 1 2 1 1 2 3 2 1 . 2 2 3 3 . 1 3 2 1 . 2 2 1 2 2 2 2 2 2 Gunslinging 1 | . 1 . . . . . . . . 1 . . . . 1 1 . . . . . 1 . 1 . 1 . Exploded 3 | . . . 1 2 . 2 1 . 2 2 3 3 . 1 3 1 1 . 2 2 . . . 2 2 . . Melee 1 | . . . . 1 1 1 . . 1 1 . . . . 1 . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1772 | . 42 21 46 167 231 24 13 . 72 331 9 9 . 78 196 31 69 . 66 62 32 17 33 35 89 61 38 Missed 513 | . 10 8 11 52 67 9 4 . 22 107 6 2 . 23 51 12 17 . 13 18 10 5 11 6 25 14 10 Hits 1259 | . 32 13 35 115 164 15 9 . 50 224 3 7 . 55 145 19 52 . 53 44 22 12 22 29 64 47 28 Melee 19 | . . . . . . . . . 6 2 . . . . 3 . 1 . . . . . 1 6 . . . Projectile 1240 | . 32 13 35 115 164 15 9 . 44 222 3 7 . 55 142 19 51 . 53 44 22 12 21 23 64 47 28 AOE 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . . 3 . . . . Critical Strikes 59 | . . . 2 10 3 . 1 . 3 7 . . . 3 7 . 2 . 3 2 2 1 2 6 3 . 2 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Damage Taken 21559 | . 351 121 782 2006 1906 291 104 . 909 3182 40 126 . 1109 2474 342 1121 . 1226 1063 469 236 468 633 1367 828 405 Core 1318 | . 22 36 93 205 134 19 . . 123 179 . . . 46 191 54 48 . 37 46 . 17 11 2 18 18 19 Absorbed by Shields 2231 | . . . . . . . . . . 325 . . . . 637 . . . . . . . 276 190 430 249 124 Reduced by Siege Mode 86 | . . . . . . . . . . . . . . . . . . . . . . . . 26 17 25 18 Regen/Repaired (Parts) 1467 | . . . . 204 582 . . . . 436 . . . . 119 . . . . 18 . . 108 . . . . Core Remaining (%) 78 | 100 . . 39 62 . . . . 60 . . . . 73 . . . . 67 . . . . 93 98 98 98 Volleys Fired 1118 | 8 50 13 135 100 76 39 22 . 43 115 18 12 . 27 89 20 26 2 52 43 19 30 33 39 51 34 22 Largest 5 | 2 2 2 2 4 4 1 4 . 4 4 1 1 . 4 4 4 3 1 3 4 4 4 4 4 4 5 5 Hottest 385 | 60 100 46 100 113 121 40 141 . 127 179 39 39 . 124 185 385 233 30 246 323 160 138 138 148 140 173 162 Shots Fired 2734 | 16 96 26 183 385 241 39 34 . 70 303 18 12 . 64 242 29 39 2 79 71 72 84 132 102 172 116 107 Gun 2201 | 16 93 26 96 372 208 12 4 . 36 263 . . . 37 192 14 25 . 50 34 65 72 132 81 163 103 107 Cannon 243 | . . . 1 9 33 16 22 . . 18 . . . 13 43 8 5 . . 32 7 12 . 6 5 13 . Launcher 186 | . . . 2 4 . 11 8 . 34 22 18 12 . 14 7 7 9 . 14 5 . . . 15 4 . . Special 104 | . 3 . 84 . . . . . . . . . . . . . . 2 15 . . . . . . . . Kinetic 2228 | 8 84 26 97 381 241 28 26 . 36 263 . . . 50 192 . 1 . . 47 72 84 132 87 163 103 107 Thermal 320 | 8 12 . 84 . . . . . . 18 . . . . 43 22 29 2 65 19 . . . . 5 13 . Explosive 154 | . . . 2 . . 11 8 . 34 22 18 12 . 14 5 . . . 4 5 . . . 15 4 . . Electromagnetic 32 | . . . . 4 . . . . . . . . . . 2 7 9 . 10 . . . . . . . . Robot Hit Streak 41 | 6 11 4 14 15 18 11 12 . 8 12 . 3 . 6 11 17 41 5 20 16 34 29 30 23 29 20 20 Robot Miss Streak 13 | 3 4 4 2 7 4 4 2 . 3 9 . . . 13 10 2 2 1 6 2 1 2 4 3 2 5 2 Penetration Max 2 | . . . . 1 1 1 . . . . . . . . . . . . . . . 1 2 1 1 1 1 Secondary Targets 40 | . 2 1 1 5 2 . . . 1 4 . . . . 3 1 1 . . . . 5 5 3 3 3 . Max Gunslinging Chain 2 | . 1 1 1 1 1 . . . 1 1 . . . . 1 1 1 . . . . 2 1 1 1 1 . Shots Hit Robots 1667 | 12 55 13 73 214 172 17 7 . 27 176 6 3 . 39 189 15 33 1 54 46 55 46 89 69 121 71 64 Core Hits 1233 | 5 19 11 25 96 77 17 15 . 59 168 30 21 . 43 160 16 34 1 44 60 16 29 75 57 74 39 42 Critical Kills 65 | . . . . . 1 . . . . 1 . . . . 1 . . . . . 5 7 20 8 16 2 4 Critical Parts Destroyed 64 | . . . . 3 1 . . . . 1 3 . . . 3 . 1 . . 1 10 6 12 6 10 1 6 Critical Strikes 148 | . . . 1 4 7 . . . . 2 3 . . . 4 . 1 . . 2 18 15 34 16 27 3 11 Destroy 132 | . . . 1 3 2 . . . . 2 . . . . . . . . . 1 17 15 34 16 27 3 11 Blast 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Smash 8 | . . . . . . . . . . . 3 . . . 4 . 1 . . . . . . . . . . Sever 5 | . . . . 1 3 . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 145 | . . . . 19 43 . . 1 7 14 6 . . . 27 . 3 . . 17 . . . 2 3 3 . Impact 46 | . . . . . . . . . . 8 6 . . . 27 . 3 . . 2 . . . . . . . Slashing 98 | . . . . 19 43 . . 1 7 6 . . . . . . . . . 14 . . . 2 3 3 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 37 | . . . . 8 11 . . . 2 1 6 . . . 5 . 1 . . 2 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54866 | 156 868 289 1268 4624 5018 1068 841 . 3197 6530 1927 1292 . 1522 6237 743 1991 22 2289 2374 817 743 1916 2649 2963 1523 1999 Guns 29107 | 156 829 206 1050 3473 2923 304 55 . 455 3101 . . . 534 2925 333 844 . 1504 654 613 743 1916 1161 1937 1523 1868 Cannons 2432 | . . . . 136 382 82 30 . . 122 . . . 208 644 . 247 . . 377 204 . . . . . . Explosions 17747 | . . . 218 284 435 551 756 . 2570 2852 1312 1292 . 780 1539 410 839 . 704 993 . . . 1369 843 . . Melee 4457 | . . . . 608 1115 . . . 139 260 615 . . . 1129 . 61 . . 350 . . . 119 61 . . Ramming 996 | . 15 83 . 123 163 131 . . 33 195 . . . . . . . . . . . . . . 122 . 131 Kinetic 27300 | 80 748 206 1050 3609 3305 386 85 . 455 3101 . . . 742 2925 . . . . 643 817 743 1916 1161 1937 1523 1868 Thermal 4764 | 76 105 . . . 108 . . . . 221 . . . . 682 333 1206 22 1623 388 . . . . . . . Explosive 15485 | . . . 218 . 327 551 756 . 2570 2753 1312 1292 . 780 1280 . . . 441 993 . . . 1369 843 . . Electromagnetic 1864 | . . . . 284 . . . . . . . . . . 221 410 724 . 225 . . . . . . . . Impact 1866 | . . . . . . . . . . 61 615 . . . 1129 . 61 . . . . . . . . . . Slashing 2591 | . . . . 608 1115 . . . 139 199 . . . . . . . . . 350 . . . 119 61 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . 3 5 5 . . 6 1 . . . . . . 19 19 35 2 2 . . . 7 . 5 Average Corruption 7 | . . . . 2 3 4 . . 5 1 . . . . . . 17 19 27 1 1 . . . 4 . 4 Corruption Purged 12 | . . . . 3 . 5 . . . 2 . . . . . . . . . . 2 . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . . . 8 . 8 . . . . . . . . . . Effects 299 | . . . . 29 63 2 . . 45 1 . . . . . . 43 15 61 12 1 . . . 19 . 8 Message Errors 82 | . . . . 6 18 1 . . 12 1 . . . . . . 14 3 20 2 . . . . 4 . 1 Matter Fused 67 | . . . . 5 13 1 . . 13 . . . . . . . 10 5 11 1 . . . . 5 . 3 Heat Flow Errors 35 | . . . . 3 6 . . . 4 . . . . . . . 6 3 9 3 . . . . 1 . . Energy Discharges 33 | . . . . 3 7 . . . 7 . . . . . . . 2 . 7 4 . . . . 3 . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 39 | . . . . 5 7 . . . 4 . . . . . . . 5 3 8 . 1 . . . 5 . 1 Data Loss (major) 14 | . . . . 2 5 . . . . . . . . . . . 3 1 1 . . . . . . . 2 Misfires 11 | . . . . 2 3 . . . 2 . . . . . . . . . 3 1 . . . . . . . Alerts 10 | . . . . 2 2 . . . 1 . . . . . . . 2 . 1 1 . . . . . . 1 Weapon Failures 4 | . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1905 | . . . . 78 316 59 20 . 47 110 531 . . . 452 . 84 . 13 37 15 . . 43 77 . 23 Projectiles 39 | . . . . . . 11 . . . . . . . . 3 . . . . 10 15 . . . . . . Explosions 439 | . . . . . 108 . 20 . 16 85 14 . . . 23 . 23 . 13 17 . . . 43 77 . . Melee 1427 | . . . . 78 208 48 . . 31 25 517 . . . 426 . 61 . . 10 . . . . . . 23 Knockbacks 21 | . . . . 1 1 . . . . 1 . . . 1 9 . . . . 3 4 . . . . . 1 Impact 12 | . . . . 1 . . . . . 1 . . . . 9 . . . . . . . . . . . 1 Kinetic 9 | . . . . . 1 . . . . . . . . 1 . . . . . 3 4 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 655 | . . . . 108 41 46 . . 43 110 . . . . 9 . 36 . 54 115 . . . 60 33 . . Shots 19 | . . . . 1 1 1 . . 1 3 . . . . 1 . 2 . 3 3 . . . 2 1 . . Rammed 58 | . 3 10 . 7 9 8 . . 3 9 . . . . . . . . . . . . . . 6 . 3 Targets Rammed 65 | . 3 10 . 7 10 10 . . 4 11 . . . . . . . . . . . . . . 7 . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . . . 1 2 . . 1 2 . . . . . . . . . . . . . . 1 . . Highest Temperature 576 | . 117 103 15 344 394 12 60 . 249 256 . 15 . 152 342 168 427 175 576 229 410 196 322 168 160 173 115 Average Temperature 81 | . 31 35 9 92 84 6 25 . 83 56 . 11 . 61 105 49 117 71 99 64 179 69 88 56 32 67 48 Received Heat Transfer 4947 | . 138 42 264 909 408 36 27 . 186 604 . 21 . 159 537 81 262 . 535 207 78 115 51 98 109 52 28 Effects 29 | . . . . 5 2 . . . . . . . . . 3 . 10 . 4 . 5 . . . . . . Shutdowns 7 | . . . . . 1 . . . . . . . . . . . 3 . 1 . 2 . . . . . . Energy Bleed 7 | . . . . 4 . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Interference 13 | . . . . 1 1 . . . . . . . . . 3 . 6 . . . 2 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 4 Total Turns 146 | . . . . . . . . . . . . . . . . . . . . . . . . 17 53 33 43 Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . . . . 15 35 14 26 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . . 4 . . . 1 1 . . . 5 3 4 . . . . . . . 1 . 1 Combat Hostiles 9 | . . . . . . . . . . . . . . . 2 3 4 . . . . . . . . . . Parts Fried 45 | . . . . 3 . 6 . . . . 5 . . . 16 3 6 . 1 . . . . . 2 . 3 Impact Corruptions 52 | . . . . 1 . 10 . . . 1 19 . . . 17 . 1 . . . . . . . 1 . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . . . . . . . . . 1 . 7 . 1 1 1 . . . 1 . . Heat Transferred 6802 | 175 225 . . . 50 . . . . 198 . . . . 792 550 1687 50 2475 600 . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 . . . . . . . . . . 1 . 1 . 1 . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 3 | . . . . 2 2 . . . . 3 . . . . 2 . . . . 1 . . . . 2 1 1 Low Security (%) 57 | 100 100 100 . 33 66 . . . . 31 . . . . 48 . . . . 90 . . . . 9 51 90 Level 1 25 | . . . . 49 31 . . . . 19 . . . . 11 . . . . 9 . . . . 63 48 9 Level 2 16 | . . . . 17 2 . . . . 46 . . . . 39 . . . . . . . . . 26 . . Level 3 . | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 733 | 10 92 80 . 461 590 . . . . 733 . . . . 648 . . . . 300 . . . . 503 344 256 Initial 300 | . . . . 16 196 . . . . 7 . . . . 60 . . . . 300 . . . . 40 273 14 Average 192 | 1 18 11 . 243 151 . . . . 310 . . . . 293 . . . . 107 . . . . 311 187 93 Influence Increases 13040 | 20 302 179 90 1211 1084 175 90 . 494 1633 375 620 . 548 1330 270 406 5 315 799 125 238 705 385 921 279 441 Destroy 0b10 Robot/C 8060 | . 180 160 80 780 460 140 80 . 400 840 240 380 . 400 820 160 340 . 240 240 100 200 540 340 460 180 300 Destroy 0b10 Robot/NC 560 | 20 25 5 . 75 105 5 . . 20 95 5 . . . 55 . . 5 10 20 . . 10 15 60 5 25 Destroy Leader 1434 | . 46 10 10 190 158 30 10 . 40 224 20 60 . 50 164 20 40 . 50 52 10 . . 30 118 40 62 Allied During Kill 648 | . . 4 . . . . . . 4 39 110 180 . 98 9 . 11 . . . . 38 155 . . . . Successful Hack 272 | . 45 . . 20 80 . . . . 67 . . . . 30 . . . . 30 . . . . . . . Disable Machine 480 | . . . . 45 165 . . . . 105 . . . . 60 . . . . . . . . . 60 15 30 Destroy Structure 761 | . 6 . . 11 71 . . . . 158 . . . . 102 . . . . 142 . . . . 208 39 24 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . Lose Combat Pursuer 525 | . . . . 90 45 . . . 30 105 . . . . 90 90 15 . 15 15 15 . . . 15 . . Influence Decreases 12792 | 20 302 179 57 812 926 765 90 . 482 894 900 689 157 452 784 778 513 32 315 697 227 202 236 830 494 742 217 Entered New Map 2108 | . . . . 17 236 219 . . . 5 279 44 157 . 36 238 26 27 . . 39 . 36 505 20 214 10 Time Decay 9111 | 20 302 179 47 588 540 537 90 . 442 588 601 595 . 352 590 530 417 5 250 507 175 132 120 325 464 518 197 Lost Part 646 | . . . 10 80 . 9 . . 20 111 . 10 . 40 158 10 50 . 65 40 13 10 . . 10 . 10 Lost Ally 350 | . . . . . . . . . 20 40 20 40 . 60 . . 20 . . . . 60 80 . . 10 . Purge Threat 577 | . . . . 127 150 . . . . 150 . . . . . . . . . 150 . . . . . . . Squads Dispatched 54 | . . . . 7 9 . . . 1 10 . . . . 12 . 1 . . 5 . . . . 6 1 2 Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Extermination 22 | . . . . . 7 . . . . 5 . . . . 4 . . . . 3 . . . . 2 . 1 Reinforcement 17 | . . . . 4 1 . . . . 2 . . . . 3 . . . . 2 . . . . 3 1 1 Assault 8 | . . . . 2 . . . . 1 2 . . . . 1 . 1 . . . . . . . 1 . . Garrison 6 | . . . . 1 1 . . . . 1 . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 27 | . 1 . . 4 3 . . . . 3 . . . . 3 . . . . 1 . . 4 . . 7 1 Communications Jammed 28 | . . . . . . . . . 1 21 . . . . 1 . . . 1 . . . . . 4 . . Distress Signals 26 | . . . . . . . . . . 21 . . . . 1 . . . . . . . . . 4 . . Times Spotted 543 | . 18 9 11 62 44 7 7 . 18 69 4 14 . 19 58 14 22 . 10 18 6 11 51 14 32 10 15 Peak Tracking Total 12 | . 4 3 2 5 4 4 3 . 5 6 7 4 . 5 12 5 7 . 4 4 2 10 11 4 6 4 3 Tactical Retreats 28 | . . . . 5 3 . . . 2 5 . . . . 5 3 1 . 1 1 1 . . . 1 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 12 | . . . 1 2 . . . . . 5 . . . . . . 1 . . . . . . . 3 . . Indirectly 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . 2 2 2 2 2 2 2 2 2 2 1 1 1 1 . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 39 | . . . 1 3 11 . . . 1 7 1 . . . 4 . 2 . . . . 2 . . 4 1 2 Max in Single Turn 8 | . . . 1 1 8 . . . 1 2 1 . . . 1 . 2 . . . . 1 . . 1 1 1 Garrison Access 9 | . . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 99 | . 11 . 1 10 18 1 2 . . 16 2 . 3 . 9 1 3 4 . 7 3 2 4 . 1 . 1 Terminals 47 | . 8 . . 7 11 . 1 . . 9 . . . . 5 1 . . . 2 . 1 . . 1 . 1 Fabricators 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 9 | . 1 . . 1 2 . . . . 2 . . . . 2 . . . . 1 . . . . . . . Recycling Units 6 | . 2 . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . Scanalyzers 5 | . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Garrison Access 7 | . . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . . . . Total Hacks 262 | . 32 . 1 26 51 1 3 . . 45 6 . 20 . 21 1 4 15 . 14 5 6 8 . 2 . 1 Successful 181 | . 18 . 1 17 30 1 3 . . 27 6 . 20 . 8 1 4 15 . 10 5 6 8 . 1 . . Failed 78 | . 13 . . 8 20 . . . . 18 . . . . 13 . . . . 4 . . . . 1 . 1 Catastrophic 10 | . 2 . . . 4 . . . . 1 . . . . 2 . . . . . . . . . . . 1 Database Lockouts 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Manual 106 | . 25 . . 18 26 . . . . 20 . . . . 10 . . . . 4 . . 1 . 2 . . Terminals 130 | . 25 . . 21 29 . 2 . . 26 . . . . 13 1 . . . 5 . 5 . . 2 . 1 Fabricators 6 | . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . Repair Stations 26 | . 2 . . 2 11 . . . . 5 . . . . 4 . . . . 2 . . . . . . . Recycling Units 10 | . 5 . . . 1 . . . . 2 . . . . . . . . . 2 . . . . . . . Scanalyzers 17 | . . . . 2 6 . . . . 2 . . . . 3 . . . . 4 . . . . . . . Garrison Access 11 | . . . . 1 2 . . . . 6 . . . . 1 . . . . 1 . . . . . . . Terminal Hacks 89 | . 5 . 1 3 4 1 3 . . 4 6 . 20 . 2 1 4 15 . 1 5 6 8 . . . . Record 32 | . . . . 1 . . 2 . . . 5 . 2 . . 1 2 4 . . 3 5 7 . . . . Part Schematic 15 | . . . . . . . . . . . . . 12 . . . . 3 . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 8 | . 3 . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . 2 . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 9 | . . . . . . 1 1 . . . 1 . . . . . 2 . . . 2 1 1 . . . . Terminal Index 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Unreport Threat 4 | . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Station Hacks 20 | . . . . 2 10 . . . . 4 . . . . 2 . . . . 2 . . . . . . . Scan Component 10 | . . . . 1 5 . . . . 2 . . . . 1 . . . . 1 . . . . . . . Repair 10 | . . . . 1 5 . . . . 2 . . . . 1 . . . . 1 . . . . . . . Recycling Unit Hacks 7 | . 3 . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . Retrieve Components 7 | . 3 . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . Scanalyzer 9 | . . . . 1 3 . . . . 1 . . . . 1 . . . . 3 . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . . 1 3 . . . . . . . . . 1 . . . . 3 . . . . . . . Garrison Access Hacks 7 | . . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . . . . Seal Access 7 | . . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks 44 | . 10 . . 10 9 . . . . 11 . . . . 2 . . . . 1 . . . . 1 . . Terminals 44 | . 10 . . 10 9 . . . . 11 . . . . 2 . . . . 1 . . . . 1 . . Assimilate 4 | . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Botnet 13 | . 2 . . 2 3 . . . . 3 . . . . 2 . . . . 1 . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Skim 23 | . 5 . . 6 5 . . . . 6 . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 10 . . 7 15 . 1 . . 14 . . . . 8 . . . . 3 . 1 . . 1 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . 204 . . . . . . . . . . . . . . . . . Total Robot Build Rating 32 | . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . 14 . . . . 12 . . . . 3 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . 1 3 . . . . . . . . . 1 . . . . 3 . . . . . . . Parts Repaired 10 | . . . . 1 5 . . . . 2 . . . . 1 . . . . 1 . . . . . . . Time 372 | . . . . 38 180 . . . . 60 . . . . 44 . . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . 2 . . . . 10 . . . . . . . . . 4 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . 1 1 1 . . 2 . . 2 . . . . 3 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 23 | . 1 1 . . . . . . 1 7 1 . . 2 . . 2 . . . . 3 5 . . . . Largest Group 5 | . 1 2 2 . . . . . 1 4 4 4 2 2 1 . 2 1 1 . . 3 5 1 . . . Highest-Rated Group 312 | . 10 41 41 . . . . . 29 256 256 222 128 128 30 . 79 44 44 . . 141 312 64 . . . Highest-Rated Ally 68 | . 10 31 31 . . . . . 29 64 64 64 64 64 30 . 49 44 44 . . 47 68 64 . . . Total Orders 20 | . . 2 . . . . . . . 3 2 . . . . . 2 1 . 1 . 1 2 . . 3 3 STAY 8 | . . 1 . . . . . . . 2 1 . . . . . 1 1 . . . 1 1 . . . . FOLLOW 5 | . . 1 . . . . . . . 1 1 . . . . . 1 . . . . . 1 . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 2 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 148 | . . 3 2 . . . . . 9 9 9 29 . 33 3 . 8 . 3 . . 18 22 . . . . Total Damage 5453 | . . 42 21 . . . . . 170 180 381 1026 . 1139 99 . 247 . 150 . . 449 1549 . . . . Kills 40 | . . 2 . . . . . . 2 1 2 10 . 10 2 . 2 . . . . 1 8 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 32544 | 21 327 . . 429 40 2079 1823 1806 2680 1787 1875 1735 137 2354 1261 1278 895 204 898 1261 1679 2064 939 2110 1169 1107 586 Optics 237 | . . . . 197 40 . . . . . . . . . . . . . . . . . . . . . . Sensors 12272 | . . . . . . 2079 1711 1806 2595 1524 1875 682 . . . . . . . . . . . . . . . IFF 13794 | . . . . . . . . . . . . . . . 240 1278 895 204 858 1261 1679 2064 939 1792 925 1073 586 Seismic 784 | 21 327 . . 429 7 . . . . . . . . . . . . . . . . . . . . . . Cloaking 664 | . . . . . . . . . . . . . . . 83 . . . . . . . 2 . 545 34 . Jamming 5875 | . . . . . . . 112 . 85 591 . 1053 137 2354 938 . . . 73 . . . . 318 214 . . Robot Analysis Total 8 | . 3 . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 22 | . . 2 3 . . 2 3 1 2 . . 2 . 2 . . 1 . 1 . 2 1 . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 3 Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 50530 | 108 1588 1262 3001 2624 4255 2176 1823 1806 2680 2999 1927 1895 137 2354 2541 1481 1742 299 1186 1475 2115 2311 1367 2158 1201 1433 586 Spaces Moved 26622 | 46 870 689 1886 1012 2006 1351 1101 1095 1324 1334 1138 1155 86 930 1269 991 918 170 533 750 1224 1360 729 1142 523 766 224 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 21177 | 44 870 689 242 338 2006 1351 1101 1095 1324 863 1138 1155 86 823 22 . 609 170 533 750 1224 1360 729 1142 523 766 224 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5443 | . . . 1644 674 . . . . . 471 . . . 107 1247 991 309 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 110 95 145 151 156 161 158 150 161 161 161 161 122 111 141 161 161 161 161 162 162 164 162 161 161 Average Speed 165 | 155 160 160 129 183 184 152 160 161 186 170 161 161 161 240 148 137 173 161 182 161 162 162 162 164 166 161 163 Slowest Speed 360 | 160 160 160 240 320 230 156 161 245 241 242 242 161 161 243 243 141 325 161 242 242 242 162 164 164 360 165 247 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 22 | . . . 2 . . . . . 6 4 . . . . . . . . . 5 . 3 . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 70 | 5 95 97 76 63 45 98 98 84 95 41 97 97 70 98 30 89 87 60 63 25 99 95 91 95 15 50 10 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 21 | . 1 3 . 2 1 . . 4 1 1 . . 1 1 . . 1 3 . . 1 . 1 . . . . Known Exits Taken 21 | . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . 1 1 . . Unknown Exits Taken 6 | 1 . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . . 1 . Scrap Searched 46 | . . 1 13 . . 5 4 3 1 . 1 6 . 3 . 2 1 . . . 2 1 . 3 . . . Spaces Dug 212 | . 2 . 19 3 20 13 2 . 17 17 . . . 30 13 6 2 . . 13 . 6 . 27 13 9 . Terrain Destroyed 1611 | . 2 . 33 5 66 60 62 . 274 200 94 99 . 77 82 7 9 . 55 94 5 17 4 205 124 23 14 Melee 48 | . . . . 3 13 . . . 5 9 . . . . 5 . 2 . . 6 . . . . 2 3 . Projectile 208 | . 2 . 19 2 12 7 12 . 4 28 . . . 2 24 7 . . . 28 2 13 2 7 10 19 8 AOE 1335 | . . . 14 . 41 53 50 . 265 163 94 99 . 75 53 . 7 . 55 60 . . . 198 108 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 30814 | 63 978 822 2116 1554 2333 1421 1133 1139 1466 1801 1202 1182 85 1005 1699 1075 1009 196 653 918 1316 1430 834 1345 767 914 358 Wait 1654 | 1 31 110 41 307 119 2 . . 60 214 . 2 . 7 186 34 22 . 35 35 49 5 10 140 116 47 81 Move 26596 | 45 869 688 1885 1011 2005 1350 1100 1094 1323 1334 1137 1154 85 929 1268 990 917 169 532 749 1223 1359 728 1141 523 765 223 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 237 | 2 10 1 20 35 17 6 1 13 7 17 1 7 . 2 31 20 5 4 2 15 2 3 5 . 5 5 1 Fast Attach 134 | 7 3 . 2 6 8 2 1 6 2 8 1 . . 1 19 2 7 6 1 10 2 . 6 6 15 13 . Attach 124 | . . . 4 17 8 2 . 3 7 14 4 3 . 7 21 . 6 3 5 6 2 1 . . 6 3 2 Detach 53 | . 3 . 1 5 8 . . 2 1 3 3 . . 2 10 . 1 4 . 1 1 . 2 . 2 4 . Swap 296 | . 4 . 11 24 21 4 6 1 3 38 3 . . 1 26 8 13 . 20 26 14 12 10 11 22 15 3 Drop 240 | . 5 . 17 23 18 6 3 19 5 11 2 4 . . 23 1 3 7 3 16 4 5 15 6 18 25 1 Fire 1118 | 8 50 13 135 100 76 39 22 . 43 115 18 12 . 27 89 20 26 2 52 43 19 30 33 39 51 34 22 Melee 144 | . . . . 19 43 . . 1 7 14 6 . . . 26 . 3 . . 17 . . . 2 3 3 . Ram 7 | . . . . 6 . . . . . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 56 | . 3 10 . 1 10 10 . . 4 9 . . . . . . . . . . . . . . 6 . 3 Escape Stasis 16 | . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . Rewire 116 | . . . . . . . . . 4 7 27 . . 29 . . 6 1 3 . . 14 25 . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Miscellaneous 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / Exi / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / *Upp x2 / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 8) 402 | -10/Materials | Discovered new exit (range 15) 498 | -10/Materials | Discovered new exit (range 13) 1054 | -10/Materials | Discovered new exit (range 12) 1148 | -10/Materials | Identified exit to Mines 1148 | -10/Materials | Identified exit to Materials 1207 | -10/Materials | Loaded intel: 11 interactive machine locations 1257 | -10/Materials | Learned 2 Mines zone layouts 1299 | -10/Materials | Learned location of 2 exits from Mines 1327 | -10/Materials | Central database locked down 1330 | -10/Materials | Learned location of Subcaves (-10) 1350 | -10/Materials | Learned 4 Materials zone layouts 1382 | -10/Materials | Learned 2 Mines zone layouts 1393 | -10/Materials | Discovered exit to Materials (range 14) 1426 | -10/Materials | Learned 4 Recycling zone layouts 1697 | -10/Materials | Entered Mines 1697 | -10/Mines | Accompanied by 1 ally 1698 | -10/Mines | Identified exit to Subcaves 1699 | -10/Mines | Identified exit to Exiles 1781 | -10/Mines | Met a Derelict bent on vengeance 1814 | -10/Mines | Excavation squad dispatched 1814 | -10/Mines | A large section of the Mines collapsed 1915 | -10/Mines | Learned location of Zion (-7) 1928 | -10/Mines | Escorted by a lone wolf Derelict 1948 | -10/Mines | Learned location of Storage (-8) 2088 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2959 | -10/Mines | Entered Subcaves 2959 | -10/Subcaves | Accompanied by 2 allies 2960 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2960 | -10/Subcaves | Approached by a straggling Scientist 3021 | -10/Subcaves | Discovered new exit (range 9) 3458 | -10/Subcaves | Disturbed a concealed Subdweller 3496 | -10/Subcaves | Learned 2 Materials zone layouts 3501 | -10/Subcaves | Learned Materials interactive machine intel 3524 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3694 | -10/Subcaves | Visited 4L-MR0's lab 3713 | -10/Subcaves | Found Meta Core 3977 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3991 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4080 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4103 | -10/Subcaves | Core integrity fell below 50% 4572 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4589 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 4740 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4804 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 5868 | -10/Subcaves | Discovered new exit (range 9) 5937 | -10/Subcaves | Identified exit to Recycling 5960 | -10/Subcaves | Entered Materials 5960 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 5961 | -8/Materials | Identified exit to Storage 5962 | -8/Materials | Identified exit to Factory 5963 | -8/Materials | Loaded intel: 19 interactive machine locations 6258 | -8/Materials | Build established: Derelict-Tank 6404 | -8/Materials | Central database locked down 7199 | -8/Materials | Garrison activated, responded to threat 7403 | -8/Materials | Build established: Tank 7568 | -8/Materials | Repaired Arm. Treads 8115 | -8/Materials | Discovered exit to Factory (range 3) 8136 | -8/Materials | Learned Factory non-interactive machine intel 8190 | -8/Materials | Learned location of Lower Caves (-7) 8232 | -8/Materials | Learned Storage emergency access door positions 8282 | -8/Materials | Learned Factory trap positions 8293 | -8/Materials | Learned location of 1 exit from Extension 8312 | -8/Materials | Learned location of 3 exits from Factory 8343 | -8/Materials | Learned Storage stockpile data 8360 | -8/Materials | First assault squad dispatched 8386 | -8/Materials | Learned Factory security intel 8440 | -8/Materials | Learned location of 2 exits from Factory 8584 | -8/Materials | Entered Factory 8584 | -7/Factory | Evolved 2 slots: Propulsion x2 8585 | -7/Factory | Identified exit to Lower Caves 8586 | -7/Factory | Identified exit to Factory 8587 | -7/Factory | Loaded intel: 94 trap records 8589 | -7/Factory | Loaded intel: 205 non-interactive machine locations 8912 | -7/Factory | Build established: Scavenger-Tank 9748 | -7/Factory | Learned Hub_04(d) interactive machine intel 9775 | -7/Factory | Repaired Gauss Rifle 9912 | -7/Factory | Loaded intel: 26 terminal locations 9948 | -7/Factory | Learned location of Archives (-5) 9957 | -7/Factory | Garrison activated, responded to threat 9972 | -7/Factory | Learned Hub_04(d) stockpile data 9988 | -7/Factory | Learned location of 1 exit from Extension 10014 | -7/Factory | Learned location of 1 exit from Proximity Caves 10051 | -7/Factory | Learned location of 2 exits from Upper Caves 10099 | -7/Factory | Learned Hub_04(d) trap positions 10442 | -7/Factory | Repaired Gauss Rifle 10482 | -7/Factory | Repaired Adv. Treads 10524 | -7/Factory | Repaired Adv. Treads 10571 | -7/Factory | Repaired Adv. Treads 10704 | -7/Factory | Central database locked down 12839 | -7/Factory | Entered Lower Caves 12841 | -7/Lower Caves | Build established: Tank 13222 | -7/Lower Caves | Build established: Skirmisher 13644 | -7/Lower Caves | Learned Factory stockpile data 13653 | -7/Lower Caves | Learned location of 1 exit from Factory 14496 | -7/Lower Caves | Discovered new exit (range 15) 15014 | -7/Lower Caves | Identified exit to Lower Caves 15015 | -7/Lower Caves | Entered another Lower Caves area 15157 | -7/Lower Caves | Encountered a Warlord checkpoint 15184 | -7/Lower Caves | Ambushed by wild Derelicts 15196 | -7/Lower Caves | Learned Factory emergency access door positions 15294 | -7/Lower Caves | Discovered exit to Factory (range 13) 15302 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15383 | -7/Lower Caves | Lost 3 allies 15803 | -7/Lower Caves | Identified exit to Zion 16326 | -7/Lower Caves | Learned Factory stockpile data 16838 | -7/Lower Caves | Entered Zion 16948 | -7/Zion | Discovered new exit (range 13) 17003 | -7/Zion | Found Prototype Launcher 17003 | -7/Zion | Identified Gui. Missile Launcher 17025 | -7/Zion | Found Prototype Launcher 17025 | -7/Zion | Identified Rocket Array 17384 | -7/Zion | Learned location of Armory (-4) 17394 | -7/Zion | Learned Factory repair station intel 17461 | -7/Zion | Learned Factory garrison access intel 17597 | -7/Zion | Met Imprinter 17965 | -7/Zion | Learned location of Warlord (-4) 18067 | -7/Zion | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 18642 | -7/Zion | Identified exit to Proximity Caves 18644 | -7/Zion | Entered Proximity Caves 18822 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19154 | -6/Proximity Caves | Learned Factory non-interactive machine intel 19215 | -6/Proximity Caves | Spotted B-75 Beast 19758 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 20566 | -6/Proximity Caves | Build established: Derelict-Tank 21324 | -6/Proximity Caves | Entered Factory 21324 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21325 | -6/Factory | Identified exit to Factory 21328 | -6/Factory | Loaded intel: 213 non-interactive machine locations 21329 | -6/Factory | Loaded intel: 6 repair station locations 21330 | -6/Factory | Loaded intel: 4 garrison access locations 22172 | -6/Factory | Repaired Med. Treads 22263 | -6/Factory | Build established: Derelict-Skirmisher 22610 | -6/Factory | Discovered exit to Factory (range 16) 22788 | -6/Factory | Garrison activated, responded to threat 22794 | -6/Factory | Lost 5 parts (3n1u1w) 23066 | -6/Factory | Discovered new exit (range 7) 23094 | -6/Factory | Identified exit to Lower Caves 23176 | -6/Factory | Repaired Arm. Treads 23311 | -6/Factory | Build established: Tank 23703 | -6/Factory | Discovered exit to Factory (range 11) 23787 | -6/Factory | Discovered exit to Lower Caves (range 5) 24062 | -6/Factory | Learned location of 2 exits from Upper Caves 24084 | -6/Factory | Learned 2 Proximity Caves zone layouts 24096 | -6/Factory | Learned location of Extension (-5) 24099 | -6/Factory | Learned Factory emergency access door positions 24111 | -6/Factory | Learned location of 1 exit from Proximity Caves 24124 | -6/Factory | First assault squad dispatched 24160 | -6/Factory | Fabricated Y-72 Warden (x2) 24198 | -6/Factory | Destroyed 8 combat bots 24312 | -6/Factory | Fabricated Y-72 Warden (x2) 24323 | -6/Factory | Entered Lower Caves 24323 | -6/Lower Caves | Accompanied by 4 allies 24324 | -6/Lower Caves | Identified exit to Lower Caves 24665 | -6/Lower Caves | Build established: Scavenger-Skirmisher 24789 | -6/Lower Caves | Destroyed 8 combat bots 25810 | -6/Lower Caves | Entered an active Warlord outpost 25853 | -6/Lower Caves | Learned location of 1 exit from Research 25853 | -6/Lower Caves | Learned Armory trap positions 25853 | -6/Lower Caves | Learned Extension emergency access door positions 25853 | -6/Lower Caves | Learned Factory stockpile data 26250 | -6/Lower Caves | Entered another Lower Caves area 26250 | -6/Lower Caves | Accompanied by 4 allies 26275 | -6/Lower Caves | Discovered exit to Factory (range 3) 26376 | -6/Lower Caves | Spotted B-75 Beast 26401 | -6/Lower Caves | Allies destroyed B-75 Beast 26727 | -6/Lower Caves | Learned Factory trap positions 27227 | -6/Lower Caves | Build established: Scavenger-Tank 27923 | -6/Lower Caves | Discovered new exit (range 7) 28142 | -6/Lower Caves | Identified exit to Data Miner 28145 | -6/Lower Caves | Entered Data Miner 28145 | -6/Data Miner | Accompanied by 2 allies 28145 | -6/Data Miner | Discovered new exit (range 6) 28176 | -6/Data Miner | Met Data Miner 28210 | -6/Data Miner | Learned location of Section 7 (-2) 28210 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 28240 | -6/Data Miner | Received God Mode back door access code from Data Miner 28281 | -6/Data Miner | Identified exit to Proximity Caves 28282 | -6/Data Miner | Entered Proximity Caves 28282 | -5/Proximity Caves | Accompanied by 2 allies 28727 | -5/Proximity Caves | Spotted B-75 Beast 28750 | -5/Proximity Caves | Allies destroyed B-75 Beast 28780 | -5/Proximity Caves | Lost 3 parts (1n2w) 28786 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29659 | -5/Proximity Caves | Learned Factory trap positions 30173 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 30636 | -5/Proximity Caves | Entered Factory 30636 | -5/Factory | Accompanied by 1 ally 30636 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 30637 | -5/Factory | Identified exit to Upper Caves 30638 | -5/Factory | Loaded intel: 84 trap records 30848 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 30872 | -5/Factory | Discovered new exit (range 14) 31030 | -5/Factory | Repaired Flak Gun 31322 | -5/Factory | Discovered new exit (range 15) 31352 | -5/Factory | Identified exit to Factory 31881 | -5/Factory | Garrison activated, responded to threat 31923 | -5/Factory | Lost 5 parts (2n1u2w) 31928 | -5/Factory | Destroyed 10 combat bots 32181 | -5/Factory | Build established: Tank 32845 | -5/Factory | Build established: Gunner 33036 | -5/Factory | First assault squad dispatched 33150 | -5/Factory | Found Prototype Processor 33150 | -5/Factory | Identified Exp. Targeting Computer 33177 | -5/Factory | Entered Upper Caves 33178 | -5/Upper Caves | Identified exit to Upper Caves 33293 | -5/Upper Caves | Encountered a Warlord checkpoint 33543 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 34658 | -5/Upper Caves | Entered another Upper Caves area 34659 | -5/Upper Caves | Identified exit to Zhirov 34881 | -5/Upper Caves | Entered a destroyed Warlord outpost 35107 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 35149 | -5/Upper Caves | Destroyed 7 combat bots 35495 | -5/Upper Caves | System corruption reached 10% 35521 | -5/Upper Caves | Build established: Mutant 36066 | -5/Upper Caves | Build established: Scavenger-Gunner 36400 | -5/Upper Caves | Entered Zhirov 36400 | -5/Zhirov | Accompanied by 1 ally 36400 | -5/Zhirov | Discovered new exit (range 3) 36432 | -5/Zhirov | Met Zhirov 36467 | -5/Zhirov | Learned location of Quarantine (-3) 36467 | -5/Zhirov | Learned location of Testing (-2) 36467 | -5/Zhirov | Learned location of Command (-1) 36477 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36503 | -5/Zhirov | Found Alien Artifact 36522 | -5/Zhirov | Found Alien Artifact 36522 | -5/Zhirov | Identified Integrated Reactor 36522 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 36697 | -5/Zhirov | Identified exit to Proximity Caves 36699 | -5/Zhirov | Entered Proximity Caves 36699 | -4/Proximity Caves | Accompanied by 1 ally 36955 | -4/Proximity Caves | Spotter reported a threat 36962 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 37148 | -4/Proximity Caves | Spotter reported a threat 37259 | -4/Proximity Caves | Spotted B-86 Titan 37296 | -4/Proximity Caves | Destroyed B-86 Titan 37301 | -4/Proximity Caves | System corruption reached 30% 37316 | -4/Proximity Caves | Lost 3 parts (2n1w) 37459 | -4/Proximity Caves | Learned location of 1 exit from Research 37550 | -4/Proximity Caves | Lost 3 parts (1p2n) 37851 | -4/Proximity Caves | Build established: Gunner 37860 | -4/Proximity Caves | Discovered exit to Factory (range 9) 37885 | -4/Proximity Caves | Entered Factory 37885 | -4/Factory | Evolved 2 slots: Utility x2 37886 | -4/Factory | Loaded intel: 103 trap records 38323 | -4/Factory | Discovered new exit (range 8) 38401 | -4/Factory | Build established: Scavenger-Gunner 38602 | -4/Factory | Repaired IFF Parser? 39006 | -4/Factory | Discovered new exit (range 5) 39360 | -4/Factory | Entered Upper Caves 39361 | -4/Upper Caves | Identified exit to Upper Caves 39533 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 39793 | -4/Upper Caves | Encountered a Warlord checkpoint 39815 | -4/Upper Caves | Learned Research emergency access door positions 39820 | -4/Upper Caves | Found DCF Scrap (11 items) 39872 | -4/Upper Caves | Entered an active Warlord outpost 39897 | -4/Upper Caves | Learned Factory emergency access door positions 39897 | -4/Upper Caves | Learned Extension stockpile data 40241 | -4/Upper Caves | Learned 8 Research zone layouts 41475 | -4/Upper Caves | Entered another Upper Caves area 41981 | -4/Upper Caves | Discovered new exit (range 8) 42488 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 42920 | -4/Upper Caves | Destroyed 9 combat bots 42926 | -4/Upper Caves | Lost 3 allies 42951 | -4/Upper Caves | Learned Extension garrison access intel 42951 | -4/Upper Caves | Learned Research stockpile data 42951 | -4/Upper Caves | Learned Armory emergency access door positions 42951 | -4/Upper Caves | Learned Factory trap positions 43200 | -4/Upper Caves | Discovered new exit (range 15) 43210 | -4/Upper Caves | Learned Research garrison access intel 43786 | -4/Upper Caves | Entered Warlord 44358 | -4/Warlord | Visited the Vortex Lab 44371 | -4/Warlord | Warlord's base attacked by MAIN.C 44489 | -4/Warlord | Learned Armory trap positions 44490 | -4/Warlord | Learned 4 Armory zone layouts 44490 | -4/Warlord | Learned 4 Access zone layouts 44492 | -4/Warlord | Learned Factory garrison access intel 44492 | -4/Warlord | Learned Armory garrison access intel 44492 | -4/Warlord | Learned Research recycling unit intel 44536 | -4/Warlord | Opened Warlord's prototype stash 44544 | -4/Warlord | Found Prototype Reactor 44554 | -4/Warlord | Found Prototype Device 44554 | -4/Warlord | Identified Exp. Cloaking Device 44569 | -4/Warlord | Found Prototype Processor 44569 | -4/Warlord | Identified Exp. Core Analyzer 44617 | -4/Warlord | Met Warlord 44712 | -4/Warlord | Lost 3 allies 44721 | -4/Warlord | Warlord forces counterattacked 44811 | -4/Warlord | Spotted Striker 44858 | -4/Warlord | Lost 22 allies 44864 | -4/Warlord | Build established: Scavenger-Tank 44889 | -4/Warlord | Spotted Executioner 44899 | -4/Warlord | Allies destroyed Executioner 44903 | -4/Warlord | Spotted Executioner 44906 | -4/Warlord | Spotted Striker 44920 | -4/Warlord | Spotted Executioner 44924 | -4/Warlord | Destroyed Striker 44938 | -4/Warlord | Destroyed Executioner 44960 | -4/Warlord | Lost 12 allies 44998 | -4/Warlord | Destroyed 9 combat bots 45046 | -4/Warlord | Warlord base infiltrated, sounded retreat 45075 | -4/Warlord | Destroyed Striker 45121 | -4/Warlord | Spotted Striker 45130 | -4/Warlord | Discovered new exit (range 14) 45153 | -4/Warlord | Entered Proximity Caves 45153 | -3/Proximity Caves | Accompanied by 1 ally 45154 | -3/Proximity Caves | Identified exit to Research 46985 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 47311 | -3/Proximity Caves | Entered Research 47311 | -3/Research | Evolved 2 slots: Utility x2 47312 | -3/Research | Identified exit to Research 47312 | -3/Research | Identified exit to Quarantine 47316 | -3/Research | Loaded intel: 5 recycling unit locations 47317 | -3/Research | Loaded intel: 4 garrison access locations 48311 | -3/Research | First assault squad dispatched 48512 | -3/Research | Entered another Research area 48512 | -2/Research | Warlord forces began assault on 0b10 48512 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 48622 | -2/Research | Research machine network offline 48957 | -2/Research | Borebot progress halted 49051 | -2/Research | Found Prototype Launcher 49051 | -2/Research | Identified Gui. Micro-nuke Launcher 49133 | -2/Research | Found Prototype Launcher 49133 | -2/Research | Identified Tactical Quantum Warhead 49139 | -2/Research | Borebot progress halted 49173 | -2/Research | Discovered new exit (range 106) 49176 | -2/Research | Borebot progress halted 49697 | -2/Research | Discovered new exit (range 12) 49767 | -2/Research | Met up with Warlord 49768 | -2/Research | Warlord invited to help at Command 49768 | -2/Research | Given Cave Seal Controls access code 49945 | -2/Research | Entered Access 49945 | -1/Access | Evolved 2 slots: Power x1, Utility x1 49946 | -1/Access | Identified Vortex Chain Reactor 50521 | -1/Access | Discovered new exit (range 4) 50531 | *** | Escaped! Last Messages --------------- Cutter. 50487_ K-01 Serf collects debris. 50489_ Dismantling Sealed Barrier with Plasma Cutter. 50490_ K-01 Serf collects debris. 50492_ Dismantling Sealed Barrier with Plasma Cutter. 50493_ System corrupted: Matter fused (-10). 50494_ K-01 Serf collects debris. 50495_ Dismantling Sealed Barrier with Plasma Cutter. 50495_ Sealed Barrier dismantled. 50498_ K-01 Serf collects debris. 50506_ Dismantling Main Access Shell with Plasma Cutter. 50508_ K-01 Serf collects debris. 50509_ Dismantling Main Access Shell with Plasma Cutter. 50521_ Main Access Shell dismantled. 50521_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# =????????????????????????????????????? | | ??????????# %#######"#########???????????????????? | | ??????????#% """T"""" ????????????????????? | | ??????????# """ """" ???????????????????????? | | ??????????#=[ """""????????????????????? | | ??????????# "????????????????????? | | ??????????# "" "????????????????????? | | ??????????# " " @" "????????????????????? | | ??????????# " " "????????????????????? | | ######????# " """"""????????????????????? | | #????#|!= " ?????????????????????????? | | #????#[=!= " ????????????????????????? | | #????#=%#######"#####???????????????????????? | | #????#%[#???????????????????????????????????? | | #????#* #???????????????????????????????????? | | #??? # #???????????????????????????????????? | | ??? ?#*%#???????????????????????????????????? | | ??????##%=#???????????????????????????????????? | | +##########=%#???????????????????????????????????? | | = *=|#???????????????????????????????????? | | !==![#???????????????????????????????????? | | ##############???????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 85 Energy Capacity 1550 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 4 EM Shielding 3 Corruption Block 8 Armor Coverage 900 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 12 Core Analysis 11 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Hvy. Plasma Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Wave Gun | -7/Zion | Archive Gatling Laser | -7/Zion | Archive IFF Parser | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Arc Projector | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive C-35 Carver | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Y-72 Warden | x2 | -6/Factory | Authchip Y-72 Warden | x2 | -6/Factory | Authchip Repaired ---------- Arm. Treads | 32% | -8/Materials Gauss Rifle | 25% | -7/Factory Gauss Rifle | 12% | -7/Factory Adv. Treads | 18% | -7/Factory Adv. Treads | 35% | -7/Factory Adv. Treads | 37% | -7/Factory Med. Treads | 11% | -6/Factory Arm. Treads | 9% | -6/Factory Flak Gun | 15% | -5/Factory IFF Parser | 35% | -4/Factory Studied --------- Hpw. Shotgun | -8/Materials | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Rocket Launcher | -7/Factory | Hacked KE Penetrator | -5/Factory | Hacked Hvy. Missile Launcher | -4/Factory | Hacked Wheel | -4/Factory | Hacked Hvy. Phase Cannon | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed GhostIntegrityParser Manual? 0 Play Time 07:06:04 Cumulative 472.9 hours Start 2026.03.18 @ 21:28:14 End 2026.03.21 @ 17:36:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 362 Rogue 362 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 6/0/0/0/0/0/0/2/0/0 Lore% 72 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b85bc62f-0f3e-4cf8-9f41-308695def381