Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 16:54:48 Player: w0rldd3str0y3r Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (53) 265 Value Destroyed (2450) 2450 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3513) 3513 TOTAL SCORE: 11308 Bonus ------- Pacifist 200 Follower Combat Kills 424 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1368 Friendly Fire -79 Cogmind --------- Core Integrity 0/1000 Matter 192/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gravity Neutralizer Advanced Reaction Control System Hardened Heavy Armor Plating Shock Absorption System Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Energy Well Gravity Neutralizer Enhanced Optical Array Signal Interpreter 0b10 Decoder Chip [Looter] Improved Light Armor Plating Focal Shield > --- WEAPON ----------- Heavy Phase Cannon Gauss Rifle Plasma Sword > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Angular Momentum Engine Improved Medium Treads Improved Airjet Improved Airjet Improved Gravmag System Antigrav System Energy Filter Shock Absorption System Tesla Rifle EM Pulse Cannon Proton Cannon Cooled Plasma Cannon [Rating: 88] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Hover Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Gravity Neutralizer Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon EM Pulse Cannon Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Impact Weapon Mace Slashing Weapon Plasma Sword Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Slots Evolved 10 | . . 2 . . . 6 . . 2 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . 1 . . . . . . Utility 6 | . . 1 . . . 4 . . 1 . . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 111 | . 5 19 . . 6 14 6 2 10 29 6 14 Power 14 | . . 4 . . 1 . 2 . 1 5 . 1 Engine 12 | . . 4 . . 1 . 2 . . 4 . 1 Core 2 | . . . . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 38 | . 2 5 . . 1 7 . . 3 9 4 7 Treads 11 | . . . . . 1 1 . . 3 2 1 3 Leg 7 | . . . . . . . . . . 2 2 3 Wheel 4 | . . . . . . 1 . . . 1 1 1 Hover 14 | . 1 4 . . . 5 . . . 4 . . Flight 2 | . 1 1 . . . . . . . . . . Utility 31 | . 2 6 . . 3 6 . . 3 6 1 4 Device 11 | . 1 . . . 1 4 . . 1 4 . . Storage 4 | . . 1 . . 1 . . . 1 1 . . Processor 6 | . 1 . . . . 2 . . 1 1 . 1 Hackware 2 | . . 2 . . . . . . . . . . Protection 8 | . . 3 . . 1 . . . . . 1 3 Artifact . | . . . . . . . . . . . . . Weapon 28 | . 1 4 . . 1 1 4 2 3 9 1 2 Energy Gun 6 | . . 1 . . . . . . 1 2 1 1 Energy Cannon 11 | . . 2 . . . 1 . 2 1 4 . 1 Ballistic Gun 8 | . 1 1 . . 1 . 3 . 1 1 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 . . 1 3 . . . 1 . 2 Parts Lost 41 | . . 3 . . 3 . 1 . . 18 7 9 Power 7 | . . . . . . . . . . 4 1 2 Propulsion 12 | . . 1 . . 1 . . . . 5 3 2 Utility 11 | . . 2 . . 1 . . . . 4 1 3 Weapon 11 | . . . . . 1 . 1 . . 5 2 2 Highest Loss Streak 13 | . . 2 . . 2 . 1 . . 13 7 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 46 90 100 100 99 94 100 100 97 85 90 85 Engine 9 | . . 9 11 11 11 6 6 6 5 10 9 9 Treads 4 | . . . . . 7 10 . . 2 5 1 6 Leg 2 | . . . . . . . . . . 3 10 9 Wheel 1 | . . . . . . 3 . . . 1 1 4 Hover 16 | . 9 31 33 33 25 11 26 26 17 7 8 . Device 5 | . 9 2 . . 4 12 13 13 12 4 3 . Storage 7 | . . . . . 5 6 6 6 6 12 11 10 Processor 16 | . 9 11 11 11 11 14 20 20 20 19 23 21 Protection 6 | . . 9 22 22 11 6 6 6 5 . 1 5 Energy Gun 3 | . . 2 . . . . . . 2 6 9 4 Energy Cannon 9 | . . 15 22 22 14 12 5 12 11 5 . 1 Ballistic Gun 2 | . 8 3 . . 7 6 6 6 2 . . . Slashing Weapon 1 | . . . . . . . . . . 3 5 4 Peak Build Rating 88 | . 5 20 16 17 27 64 66 68 87 88 69 82 Average Rating 47 | . 3 15 16 16 22 47 63 67 80 67 65 62 On Entrance 37 | . . 5 16 16 17 20 64 66 68 87 68 55 Naked Turns 62 | . 41 . . . . . . . . . . 21 Heaviest Build 91 | . 2 26 26 26 38 50 53 54 70 84 54 91 Greatest Support 152 | 3 6 18 18 18 20 49 49 49 152 152 21 81 Greatest Overweight (x) 8 | . . 5 1 1 1 4 1 1 1 5 4 8 Average Overweight (x) 1 | . . . 1 1 . 2 . . . 1 2 4 Largest Inventory Capacity 15 | 5 5 5 5 5 15 15 15 15 15 15 15 15 Average Capacity 12 | 5 5 5 5 5 10 15 15 15 15 15 15 14 Most Carried 15 | . 2 5 5 5 7 15 15 15 15 14 10 15 Average Carried 8 | . . 4 5 4 5 12 14 14 14 8 9 8 Final Capacity 15 | 5 5 5 5 5 15 15 15 15 15 15 15 5 Final Carried 15 | . 2 5 5 5 7 15 15 15 14 9 6 5 Class Distribution -------------------- 36% | Scavenger-Mutant 35% | Mutant 18% | Tank 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Waste Tank | -6/Factory Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Matter Collected 1411 | 85 . 409 . 8 58 92 164 44 . 420 60 71 Remotely . | . . . . . . . . . . . . . Salvage Created 3991 | . . 400 92 . . 188 649 175 237 1450 357 443 Parts 114 | . . 30 6 . . 4 3 7 9 44 5 6 Haulers Intercepted 1 | . . . . . . 1 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . 1 . . . . 39 2 . Prevented 16 | . . . . . 10 . . . . 5 1 . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Combat Hostiles Destroyed 47 | . . 7 2 . . . . 3 3 19 3 10 Melee 4 | . . . . . . . . . . 2 2 . Guns 6 | . . 4 . . . . . . . 1 . 1 Cannons 26 | . . 3 2 . . . . 2 2 14 . 3 AOE 7 | . . . . . . . . 1 . . . 6 Classes Destroyed 12 | . . 4 2 . . 2 . 1 . 1 . 2 Tunneler 1 | . . 1 . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . Recycler 1 | . . 1 . . . . . . . . . . Watcher 3 | . . . . . . 2 . . 1 . . . Swarmer 11 | . . 3 . . . . . . . 6 2 . Grunt 23 | . . . 1 . . . . 2 . 13 . 7 Brawler 1 | . . . 1 . . . . . . . . . Sentry 6 | . . 4 . . . . . . 1 . 1 . Specialist 1 | . . . . . . . . . . . . 1 Hunter 3 | . . . . . . . . 1 2 . . . Executioner 2 | . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . 1 . . Packrat 4 | . . . . . . . . . . 3 1 . Best Kill Streak 10 | . . 4 2 . . 1 . 2 2 6 3 10 Combat Bots Only 10 | . . 4 2 . . . . 2 2 6 3 10 Max Kills in Single Turn 4 | . . 1 1 . . 1 . 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 . . . 3 Melee 1 | . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Hostile Shots Fired 453 | . 6 29 3 . 52 . 1 20 31 170 29 112 Missed 120 | . 4 7 1 . 24 . . 8 7 29 10 30 Damage Taken 6282 | . 14 270 43 . 337 . 49 239 383 2561 373 2013 Core 1132 | . 14 51 . . 11 . . 51 . 426 60 519 Absorbed by Shields 155 | . . . . . . . . . . 155 . . Reduced by Siege Mode 132 | . . . . . . . . . 24 108 . . Ignored by Resistances 62 | . . . . . . . . . 62 . . . Regen/Repaired (Parts) 244 | . . . . . . . . . . . . 244 Core Remaining (%) 93 | 100 94 . . . 84 . . 94 . . . . Volleys Fired 121 | . . 22 4 . 6 8 4 6 13 40 8 10 Largest 3 | . . 2 2 . 2 3 3 3 3 3 2 2 Hottest 258 | . . 126 126 . 126 126 83 198 258 193 138 160 Shots Fired 258 | . . 37 8 . 12 24 9 18 39 86 11 14 Gun 92 | . . 25 . . 2 8 6 6 12 18 11 4 Cannon 166 | . . 12 8 . 10 16 3 12 27 68 . 10 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 58 | . . 16 . . 2 8 6 6 6 14 . . Thermal 88 | . . . . . . 8 3 6 17 48 6 . Explosive . | . . . . . . . . . . . . . Electromagnetic 98 | . . 21 8 . 10 8 . 6 16 24 5 . Entropic 14 | . . . . . . . . . . . . 14 Robot Hit Streak 12 | . . 9 5 . 3 3 5 12 8 11 7 2 Robot Miss Streak 7 | . . 2 1 . 1 4 1 2 7 3 7 2 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 2 | . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 191 | . . 28 6 . 7 12 18 14 20 65 12 9 Core Hits 88 | . . 13 2 . 3 4 3 5 7 30 6 15 Critical Kills 2 | . . . . . . . . . . 2 . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 Critical Strikes 14 | . . 1 . . 1 . 1 . . 3 . 8 Meltdown 2 | . . . . . . . . . . 2 . . Corrupt 3 | . . 1 . . 1 . . . . 1 . . Smash 1 | . . . . . . . 1 . . . . . Detonate 2 | . . . . . . . . . . . . 2 Sunder 6 | . . . . . . . . . . . . 6 Melee Attacks 35 | . . . . . . . 11 . . 17 7 . Impact 11 | . . . . . . . 11 . . . . . Slashing 24 | . . . . . . . . . . 17 7 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 4 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8272 | . . 441 133 . 364 388 809 500 944 2469 504 1720 Guns 1343 | . . 272 . . 21 58 78 51 132 304 143 284 Cannons 3937 | . . 169 133 . 221 330 70 263 627 1333 . 791 Explosions 1138 | . . . . . 122 . . 186 185 . . 645 Melee 1854 | . . . . . . . 661 . . 832 361 . Ramming . | . . . . . . . . . . . . . Kinetic 733 | . . 173 . . 21 58 78 51 67 285 . . Thermal 2955 | . . . . . 122 132 70 315 643 991 37 645 Explosive . | . . . . . . . . . . . . . Electromagnetic 1655 | . . 268 133 . 221 198 . 134 234 361 106 . Impact 661 | . . . . . . . 661 . . . . . Slashing 1193 | . . . . . . . . . . 832 361 . Piercing . | . . . . . . . . . . . . . Entropic 1075 | . . . . . . . . . . . . 1075 Highest Corruption 8 | . . 2 2 2 . . . . . . . 8 Average Corruption 2 | . . 2 2 2 . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . . . 2 2 . . . . . . . 1 Message Errors 1 | . . . 1 . . . . . . . . . Matter Fused 1 | . . . 1 . . . . . . . . . Energy Discharges 2 | . . . . 1 . . . . . . . 1 Data Loss (minor) 1 | . . . . 1 . . . . . . . . Overload Shots 13 | . . . . . . . . 1 9 3 . . Effects 3 | . . . . . . . . . 3 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . 1 . . . Overflow Damage 514 | . . . . . . 7 9 . 11 256 94 137 Projectiles 90 | . . . . . . 7 . . 11 32 . 40 Explosions 97 | . . . . . . . . . . . . 97 Melee 327 | . . . . . . . 9 . . 224 94 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 73 | . . . . . 18 . . 55 . . . . Shots 2 | . . . . . 1 . . 1 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 645 | . . 201 247 . 157 136 27 273 563 574 75 645 Average Temperature 165 | . . 66 136 . 79 59 12 113 195 215 38 330 Received Heat Transfer 1758 | . . 63 . . 96 . . 69 27 1065 36 402 Effects 53 | . . . 4 . . . . . 14 18 . 17 Shutdowns 13 | . . . . . . . . . 8 3 . 2 Energy Bleed 12 | . . . 1 . . . . . 1 4 . 6 Interference 17 | . . . 3 . . . . . 2 9 . 3 Matter Decay 2 | . . . . . . . . . 1 . . 1 Short Circuit 2 | . . . . . . . . . 1 . . 1 Damage (minor) 4 | . . . . . . . . . 1 1 . 2 Damage (core) 3 | . . . . . . . . . . 1 . 2 Siege Activations 4 | . . . . . . . . . 1 3 . . Total Turns 86 | . . . . . . . . . 23 63 . . Longest Duration 25 | . . . . . . . . . 23 25 . . Robots Corrupted 4 | . . . . . . 1 1 . 1 . 1 . Combat Hostiles 3 | . . . . . . . 1 . 1 . 1 . Parts Fried 8 | . . 1 . . . 2 1 1 2 1 . . Impact Corruptions 2 | . . . . . . . 2 . . . . . Robots Melted 2 | . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . 2 . . Parts Melted 5 | . . . . . . . . 1 . 4 . . Heat Transferred 3316 | . . . . . 200 200 77 330 734 1226 74 475 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . 2 1 . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Peak Influence 286 | . 15 156 101 . . 81 34 169 286 . . . Initial 82 | . . 5 36 . . . 28 16 82 . . . Average 61 | . 13 76 93 . . 15 31 81 157 . . . Maximum Alert Level 1 | . . . . . . . . . 1 . . . Low Security (%) 96 | 100 100 100 100 . . 100 100 100 72 . . . Level 1 3 | . . . . . . . . . 27 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 5 | . . . . . . 2 . 1 2 . . . Investigation . | . . . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 4 | . . . . . . 1 . 1 2 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Distress Signals 1 | . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 90 | . 5 8 2 . 8 5 2 6 8 20 3 23 Peak Tracking Total 12 | . 7 4 2 . 3 1 1 2 2 6 3 12 Tactical Retreats 4 | . . . . . . . . 1 1 1 . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Traps Triggered 5 | . . 1 . . . 1 . . 3 . . . Indirectly 3 | . . . . . . . . . 3 . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . 19 Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Machines Disabled 4 | . . 1 . . . . . 1 2 . . . Max in Single Turn 2 | . . 1 . . . . . 1 2 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Machines Accessed 11 | . . 4 . 1 . 1 . . 1 . 2 2 Terminals 2 | . . 2 . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 26 | . . 10 . 4 . 1 . . 2 . 6 3 Successful 19 | . . 5 . 4 . . . . 1 . 6 3 Failed 7 | . . 5 . . . 1 . . 1 . . . Catastrophic 2 | . . 1 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . . 2 . . . 2 . . . . . . Terminals 5 | . . 5 . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . 2 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . 3 . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 14 | . . 1 . 4 . . . . . . 6 3 Record 7 | . . . . . . . . . . . 5 2 Part Schematic 4 | . . . . 4 . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 1 Terminal Index 1 | . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . . 3 . . . . . . 1 . . . Full Trace Events 1 | . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Total Allies 5 | . . . . 4 . . 1 . . . . . Largest Group 4 | . . . . 4 4 4 4 . . . . . Highest-Rated Group 153 | . . . . 153 153 153 144 . . . . . Highest-Rated Ally 40 | . . . . 40 40 40 38 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 66 | . . . . . 32 20 14 . . . . . Total Damage 1383 | . . . . . 807 380 196 . . . . . Kills 12 | . . . . . 8 2 2 . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 28 | . . . . . . . . . 28 . . . Items 28 | . . . . . . . . . 28 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Turns Passed 8662 | 9 126 754 72 967 1102 989 218 284 411 2151 627 952 Spaces Moved 5705 | 18 207 740 45 806 605 622 244 272 270 974 338 564 Core 138 | 18 78 1 . . . . . . . . . 41 Treads 757 | . . . . . 319 19 . . 38 354 . 27 Legs 135 | . . . . . . . . . . 125 1 9 Wheels 954 | . . . . . . 364 . . . 3 100 487 Hover 3578 | . 1 724 45 806 286 239 244 272 232 492 237 . Flight 143 | . 128 15 . . . . . . . . . . Fastest Speed 40 | 50 40 40 112 112 112 40 40 40 97 104 140 50 Average Speed 132 | 50 43 76 112 112 170 146 43 90 105 191 172 158 Slowest Speed 470 | 50 60 300 112 112 240 320 97 97 160 330 330 470 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 27 38 8 84 66 16 85 9 7 97 52 81 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 6 | . . . . 3 . . . . . . 3 . Known Exits Taken 7 | . 1 1 . 1 1 . . 1 1 . 1 . Unknown Exits Taken 3 | 1 . . 1 . . . . . . 1 . . Scrap Searched 4 | . . . . . 2 . . . . 2 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 58 | . . . . . 5 1 . 13 6 16 . 17 Melee . | . . . . . . . . . . . . . Projectile 31 | . . . . . . 1 . 3 6 16 . 5 AOE 27 | . . . . . 5 . . 10 . . . 12 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp War Total 6545 | 17 237 896 58 871 668 682 329 296 369 1155 358 609 Wait 458 | . 25 83 10 62 41 20 56 9 61 84 . 7 Move 5690 | 17 202 739 44 805 604 622 243 271 269 973 337 564 Hop 2 | . 2 . . . . . . . . . . . Pick Up 63 | . 3 15 . 2 6 8 5 4 7 8 . 5 Fast Attach 46 | . 4 11 . . 2 11 . . 1 8 1 8 Attach 45 | . 1 5 . . 3 3 4 . 7 13 4 5 Detach 22 | . . 3 . . 1 5 . . 3 2 . 8 Swap 20 | . . 3 . . 1 . 2 2 2 8 1 1 Drop 43 | . . 15 . 2 4 5 4 4 6 2 . 1 Fire 121 | . . 22 4 . 6 8 4 6 13 40 8 10 Melee 35 | . . . . . . . 11 . . 17 7 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 10 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 13) 130 | -10/Materials | Discovered new exit (range 15) 136 | -10/Materials | Identified exit to Materials 136 | -10/Materials | Entered another Materials area 136 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 717 | -9/Materials | Discovered new exit (range 15) 864 | -9/Materials | Discovered new exit (range 15) 889 | -9/Materials | Identified exit to Mines 890 | -9/Materials | Entered Mines 948 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 962 | -9/Mines | Entered Zion 1013 | -7/Zion | Found CR-A16's Pointy Stick 1049 | -7/Zion | System corruption cleaned by Quarantine Array 1112 | -7/Zion | Learned location of Quarantine (-2) 1116 | -7/Zion | Given A8's code to call for help 1126 | -7/Zion | Learned location of Warlord (-5) 1237 | -7/Zion | Given the Hacking Drone Bay 1240 | -7/Zion | Found Prototype Device 1327 | -7/Zion | Received a visual enhancement algorithm 1388 | -7/Zion | Learned Factory emergency access door positions 1506 | -7/Zion | Met Imprinter 1525 | -7/Zion | Imprinted 1528 | -7/Zion | Declared Zion's savior 1613 | -7/Zion | Learned location of 1 exit from Factory 1867 | -7/Zion | Discovered new exit (range 16) 1884 | -7/Zion | Identified exit to Proximity Caves 1929 | -7/Zion | Entered Proximity Caves 1929 | -6/Proximity Caves | Accompanied by 4 allies 1942 | -6/Proximity Caves | Identified Hacking Drone Bay 2291 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2524 | -6/Proximity Caves | Discovered new exit (range 6) 2539 | -6/Proximity Caves | Identified exit to Factory 3031 | -6/Proximity Caves | Entered Factory 3031 | -6/Factory | Accompanied by 4 allies 3031 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 3032 | -6/Factory | Identified exit to Factory 3119 | -6/Factory | Discovered new exit (range 7) 3166 | -6/Factory | Identified exit to Lower Caves 3372 | -6/Factory | Build established: Tank 3771 | -6/Factory | Build established: Scavenger-Tank 4020 | -6/Factory | Sucked down chute 4020 | -6/Factory | Entered Waste 4020 | -6/Waste | The area was eerily silent 4021 | -6/Waste | Met a frightened Derelict 4025 | -6/Waste | Found Broken Gamma Bomb Array 4120 | -6/Waste | 3 allies followed down the chute 4210 | -6/Waste | Discovered new exit (range 12) 4220 | -6/Waste | A Compactor rumbled back to life 4220 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4222 | -6/Waste | Spotted C-40 Crusher 4229 | -6/Waste | Allies destroyed C-40 Crusher 4238 | -6/Waste | Identified exit to Factory 4238 | -6/Waste | Entered Factory 4493 | -6/Factory | Discovered exit to Factory (range 22) 4519 | -6/Factory | Discovered exit to Factory (range 16) 4522 | -6/Factory | Entered another Factory area 4522 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4544 | -5/Factory | Build established: Tank 4903 | -5/Factory | Discovered new exit (range 5) 4909 | -5/Factory | Identified exit to Upper Caves 4933 | -5/Factory | Entered Upper Caves 5077 | -5/Upper Caves | Lost 4 parts (2p1n1u) 5663 | -5/Upper Caves | Attracted the attention of an 0b10 base 5769 | -5/Upper Caves | Lost 13 parts (2p4n2u5w) 5895 | -5/Upper Caves | Learned Factory emergency access door positions 6100 | -5/Upper Caves | Build established: Scavenger-Mutant 6748 | -5/Upper Caves | Discovered new exit (range 11) 7084 | -5/Upper Caves | Entered another Upper Caves area 7309 | -5/Upper Caves | Learned location of Armory (-3) 7309 | -5/Upper Caves | Learned Factory emergency access door positions 7534 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7594 | -5/Upper Caves | Lost 7 parts (1p3n1u2w) 7681 | -5/Upper Caves | Discovered new exit (range 15) 7702 | -5/Upper Caves | Identified exit to Warlord 7711 | -5/Upper Caves | Entered Warlord 8057 | -5/Warlord | Rebuked by Warlord 8082 | -5/Warlord | Warlord's base attacked by MAIN.C 8307 | -5/Warlord | Found Prototype Energy Gun 8307 | -5/Warlord | Identified Vortex Shotgun 8315 | -5/Warlord | Found Prototype Energy Cannon 8315 | -5/Warlord | Identified Vortex Driver 8320 | -5/Warlord | Found Prototype Energy Gun 8323 | -5/Warlord | Found Prototype Energy Gun 8328 | -5/Warlord | Found Vortex Driver 8334 | -5/Warlord | Found Vortex Shotgun 8432 | -5/Warlord | Warlord forces counterattacked 8500 | -5/Warlord | Spotted Executioner 8510 | -5/Warlord | Spotted Striker 8513 | -5/Warlord | Spotted Executioner 8520 | -5/Warlord | Spotted Executioner 8541 | -5/Warlord | Destroyed Executioner 8547 | -5/Warlord | Destroyed Executioner 8551 | -5/Warlord | Core integrity fell below 50% 8567 | -5/Warlord | Core integrity fell below 20% 8575 | -5/Warlord | Lost 22 allies 8576 | -5/Warlord | Lost 3 parts (2p1n) 8585 | -5/Warlord | Destroyed 10 combat bots 8614 | -5/Warlord | Spotted Striker 8642 | -5/Warlord | Released all parts (11) 8663 | -5/Warlord | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08639_ Imp. Targeting Computer destroyed. 08639_ Vortex Driver destroyed. 08640_ P-80 Master heat short circuits Imp. Antigrav System. 08642_ Released Arm. Medium Treads. 08642_ Released Plasma Sword. 08642_ Released Signal Interpreter. 08642_ Released Lrg. Storage Unit. 08642_ Released Enh. Optical Array. 08642_ Released Energy Well. 08642_ Released Arm. Medium Treads. 08642_ Released Imp. Deuterium Engine. 08642_ Released Arm. Medium Treads. 08642_ Released Carbon-fiber Leg. 08642_ Released Reflective Plating. 08647_ Acquired 1 matter. 08648_ System corrupted: Energy discharge (-21). 08661_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08662_ Striker system terminally corrupted. 08662_ F0-4R8(m) destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????######?????????????? | | ??????????????????????????????# &#?????????????? | | ??????????????????????????????# &#?????????????? | | ??????????????????????????????# #?????????????? | | ?????????????????????????###??# #?????????????? | | ???????????????????????### #####+####????????????? | | ??????????????????????## #????????????? | | ??????????????????????# ###Y######????????????? | | ??????????????????????## #;;;;##???????????????? | | ???????????????????????# ;;;""#???????????????? | | ???????????????????????# @ #" ! #???????????????? | | ???????????????????????# # */ "#??????????????? | | ???????????????????????+ p/ =%= "#??????????????? | | ???????????????????????# ##"X "#??????????????? | | ???????????????????????# ##"""!!#??????????????? | | ???????????????????????# ##"""!!#??????????????? | | ???????????????????????# #?######??????????????? | | ???????????????????????# #?????????????????????? | | #??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | #?????????????????????#! ##????????????????????? | | #?????????????????????+%=!]#????????????????????? | | #???????????###########*[!##????????????????????? | | #???????????# #!/=######??????""#???????? | | #???????????# # /[[= #??????""#???????? | | #???????????# # =[!% ##????#""#???????? | | ############# + #????#""####????? | | ## ## ### #" ##????#""##"#????? | | +## ## #?###" "######""[#"##???# | | # ## ### =*#!%=""!*="####" | | / #?? # "![*""!%== "" | | # #??### # % %!%!=/""=%[!====[ | | # # #### %!]/ =[=^[=!%!%%[= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 1030 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 825 Resistance: KI 20 Resistance: TH 10 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 4 Energy Filtering 30 Defensive Hacking 20 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Imp. Field Recycling Unit | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer I'm Back, Baby! Just Browsing Robot Respite The One Challenges ------------ None Game ------ Seed PointWaveSegregator Manual? 0 Play Time 01:26:31 Cumulative 25.7 hours Start 2025.02.17 @ 05:12:21 End 2025.02.17 @ 16:54:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19509acb-dbb0-40a3-85d0-3d3995ee025b