Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 00:42:35 Player: GregoriusTechneticies Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (80) 400 Value Destroyed (1751) 1751 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5991 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 265/550 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Matter Compressor Signal Interpreter Signal Interpreter System Guard > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Compact Battery (200) Trap Scanner Seismic Detector Hacking Drone Bay (0/1) Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Spiked Medium Treads > --- UTILITY ---------- Medium Storage Unit Structural Scanner Machine Analyzer Advanced Visual Processing Unit Signal Interpreter Signal Interpreter Layered Light Armor Plating System Guard Bomb Factory No. 2 > --- WEAPON ----------- Flak Gun Makeshift Shrapnel Gun > --- INVENTORY -------- Compact Battery Matter Compressor Trap Scanner Seismic Detector Hacking Drone Bay Minigun Heavy Missile Launcher Remote Datajack Heavy Flail Makeshift Hammer [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Spiked Medium Treads Wheel Wheel Utility Signal Interpreter Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Layered Light Armor Plating Weapon Heavy Missile Launcher Energy Gun Beam Rifle Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 8 | . . 2 2 2 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 115 | 9 14 17 19 8 12 9 6 13 8 Power 12 | 1 2 2 2 . 2 2 1 . . Engine 6 | 1 1 1 1 . 1 1 . . . Core 6 | . 1 1 1 . 1 1 1 . . Reactor . | . . . . . . . . . . Propulsion 22 | 3 6 7 3 . 2 . . 1 . Treads 1 | . . . . . . . . 1 . Leg . | . . . . . . . . . . Wheel 21 | 3 6 7 3 . 2 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 45 | 3 2 4 7 6 8 1 2 10 2 Device 25 | 2 . 1 4 3 7 1 . 6 1 Storage 6 | 1 1 . 1 1 . . . 1 1 Processor 12 | . 1 3 2 2 1 . 2 1 . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . . . 2 . Artifact . | . . . . . . . . . . Weapon 36 | 2 4 4 7 2 . 6 3 2 6 Energy Gun 7 | . . 4 3 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | 2 4 . . . . . 1 2 1 Ballistic Cannon 9 | . . . 2 2 . 5 . . . Launcher 3 | . . . . . . . 2 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . . 1 . . 1 . . 4 Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . Parts Lost 38 | . 5 5 3 2 . 1 8 . 14 Power 5 | . 2 1 . . . . 1 . 1 Propulsion 7 | . 2 1 1 1 . . 1 . 1 Utility 13 | . . . 1 1 . 1 3 . 7 Weapon 13 | . 1 3 1 . . . 3 . 5 Highest Loss Streak 11 | . 4 2 1 2 . 1 6 . 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 85 | . 87 97 98 84 84 92 72 89 50 Engine 2 | . 4 7 7 7 5 6 . . . Core 3 | . 7 2 1 . . . 3 6 . Treads 1 | . . . . . . . . 4 . Wheel 4 | . 22 21 17 3 4 6 . . . Device 18 | . . . 11 19 26 32 20 20 6 Storage 6 | . 14 11 9 7 6 6 6 6 6 Processor 29 | . 8 33 33 30 26 26 28 33 27 Protection 1 | . . . . . . . . 4 . Energy Gun 1 | . . 12 12 . . . . . . Ballistic Gun 5 | . 28 8 . . . . . 9 1 Ballistic Cannon 3 | . . . 4 15 13 13 . . . Launcher 3 | . . . . . . . 12 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 41 | 12 18 23 29 32 41 41 33 37 29 Greatest Support 28 | 20 26 20 20 10 28 28 28 28 28 Greatest Overweight (x) 10 | 1 4 2 2 10 10 1 10 10 5 Average Overweight (x) 2 | . . . 1 4 2 1 9 2 3 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 8 9 9 9 9 9 7 9 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 10 10 8 10 5 Class Distribution -------------------- 32% | Scavenger-Mutant 25% | Derelict-Mutant 15% | Infiltrator-Skirmisher 8% | Scavenger-Skirmisher 7% | Mutant 6% | Infiltrator-Mutant 3% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Infiltrator-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Matter Collected 2649 | 444 394 418 231 132 235 340 94 150 211 Remotely . | . . . . . . . . . . Salvage Created 2497 | 280 625 589 605 60 54 105 141 . 38 Parts 195 | 15 62 43 55 3 8 6 3 . . Haulers Intercepted 4 | . . 1 3 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 3 2 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 37 | . 12 6 7 2 . 5 3 . 2 Guns 23 | . 12 5 5 . . . . . 1 Cannons 7 | . . . . 2 . 5 . . . AOE 4 | . . . 2 . . . 2 . . Classes Destroyed 13 | 3 5 2 . 1 . 1 1 . . Worker 7 | 2 2 1 1 . 1 . . . . Builder 11 | . 4 2 4 . 1 . . . . Tunneler 9 | 5 3 . . . 1 . . . . Hauler 4 | . . 1 3 . . . . . . Recycler 4 | 1 . 2 1 . . . . . . Mechanic 2 | . 1 1 . . . . . . . Watcher 6 | . 3 1 1 . 1 . . . . Swarmer 11 | . 6 . 2 . . 3 . . . Grunt 13 | . 6 3 3 . . . 1 . . Sentry 6 | . . 3 2 1 . . . . . Hunter 4 | . . . . . . . 2 . 2 Programmer 2 | . . . . 1 . 1 . . . Mutant 1 | . . . . . . 1 . . . Best Kill Streak 5 | 2 5 3 4 2 2 3 2 . 1 Combat Bots Only 4 | . 4 2 3 2 . 3 2 . 1 Max Kills in Single Turn 2 | 1 1 1 2 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . 1 . . . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Hostile Shots Fired 486 | . 79 75 54 42 . 38 72 . 126 Missed 121 | . 19 22 14 15 . 6 22 . 23 Damage Taken 5523 | . 675 730 620 237 . 460 960 . 1841 Core 1521 | . 205 177 191 85 . 109 151 . 603 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 65 | 100 18 55 65 87 . . . . . Volleys Fired 240 | 26 72 55 32 5 7 17 9 . 17 Largest 2 | 2 2 2 2 2 2 2 2 . 2 Hottest 112 | 40 40 112 112 88 88 88 88 . 63 Shots Fired 449 | 52 144 103 57 10 14 31 15 . 23 Gun 373 | 52 144 103 51 . . . 2 . 21 Cannon 68 | . . . 6 10 14 31 7 . . Launcher 8 | . . . . . . . 6 . 2 Special . | . . . . . . . . . . Kinetic 332 | 52 144 45 6 10 14 31 9 . 21 Thermal 43 | . . 41 2 . . . . . . Explosive 8 | . . . . . . . 6 . 2 Electromagnetic 66 | . . 17 49 . . . . . . Robot Hit Streak 20 | 9 13 20 13 7 5 7 10 . 11 Robot Miss Streak 11 | 4 5 3 2 6 8 11 6 . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 312 | 31 89 71 38 9 13 24 12 . 25 Core Hits 165 | 13 43 23 25 11 10 16 12 . 12 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . 2 1 . . 1 . . . Burn 2 | . . 2 . . . . . . . Blast 1 | . . . . . . 1 . . . Corrupt 1 | . . . 1 . . . . . . Melee Attacks 20 | . . . 1 . . 1 . . 18 Impact 20 | . . . 1 . . 1 . . 18 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 3 Damage Inflicted 4776 | 307 911 923 885 218 149 330 376 . 677 Guns 2883 | 307 911 888 554 . . . 30 . 193 Cannons 925 | . . . 103 218 149 330 125 . . Explosions 628 | . . 31 228 . . . 221 . 148 Melee 328 | . . . . . . . . . 328 Ramming 12 | . . 4 . . . . . . 8 Kinetic 2722 | 307 911 356 103 218 149 330 155 . 193 Thermal 602 | . . 428 174 . . . . . . Explosive 369 | . . . . . . . 221 . 148 Electromagnetic 743 | . . 135 608 . . . . . . Impact 328 | . . . . . . . . . 328 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . 2 2 . 8 Average Corruption 2 | . . . . . . 1 2 . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . . . . . . 18 8 . 1 Message Errors 7 | . . . . . . 4 3 . . Matter Fused 5 | . . . . . . 5 . . . Heat Flow Errors 3 | . . . . . . 2 1 . . Energy Discharges 2 | . . . . . . 1 1 . . Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . 3 2 . . Misfires 3 | . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 85 | . . 4 . . . . . . 81 Projectiles . | . . . . . . . . . . Explosions 37 | . . 4 . . . . . . 33 Melee 48 | . . . . . . . . . 48 Knockbacks 14 | . . . . . 3 7 3 . 1 Impact 1 | . . . . . . . . . 1 Kinetic 13 | . . . . . 3 7 3 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 214 | . . 2 131 . . . 14 . 67 Shots 7 | . . . 4 . . . 1 . 2 Rammed 8 | . . 1 . . . . . . 7 Targets Rammed 8 | . . 1 . . . . . . 7 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 243 | . 46 243 114 45 . 180 156 . . Average Temperature 35 | . 5 55 27 16 . 114 43 . . Received Heat Transfer 1204 | . 333 312 198 48 . . 313 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . . 1 Impact Corruptions 3 | . . . . . . . . . 3 Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 4 | . . 4 . . . . . . . Heat Transferred 1436 | . . 1199 237 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Peak Influence 379 | 40 281 314 379 148 37 . . . . Initial 93 | . 26 89 67 93 . . . . . Average 116 | 20 175 163 187 77 5 . . . . Maximum Alert Level 1 | . 1 1 1 . . . . . . Low Security (%) 80 | 100 64 78 51 100 100 . . . . Level 1 19 | . 35 21 48 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . 2 4 2 . . . . . Investigation 3 | . . 1 2 . . . . . . Extermination 2 | . . . . 2 . . . . . Reinforcement 3 | . . 1 2 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Distress Signals 3 | . 2 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 78 | . 22 16 19 4 1 6 5 . 5 Peak Tracking Total 8 | . 6 5 8 3 1 3 3 . 2 Tactical Retreats 6 | . 2 1 1 . . 1 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Machines Disabled 4 | . . 1 2 . . 1 . . . Max in Single Turn 2 | . . 1 2 . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Machines Accessed 10 | . 3 2 2 1 1 . 1 . . Terminals 10 | . 3 2 2 1 1 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 31 | . 9 5 6 4 6 . 1 . . Successful 9 | . 2 2 2 1 1 . 1 . . Failed 22 | . 7 3 4 3 5 . . . . Catastrophic 5 | . 3 . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 31 | . 9 5 5 4 6 . 1 1 . Terminals 31 | . 9 5 6 4 6 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 1 | . . . . . . . 1 . . Record 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 2 2 2 1 1 . . . . Terminals 8 | . 2 2 2 1 1 . . . . Botnet 8 | . 2 2 2 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 3 2 2 1 1 . . . . Full Trace Events 6 | . 3 1 2 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 1 | . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 1 . Drone Launches 3 | . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Turns Passed 11355 | 180 624 613 518 566 579 1613 1911 4202 549 Spaces Moved 5127 | 103 405 428 400 254 275 1342 362 1396 162 Core 791 | 10 21 . . 50 32 . 354 177 147 Treads 1234 | . . . . . . . . 1219 15 Legs . | . . . . . . . . . . Wheels 3102 | 93 384 428 400 204 243 1342 8 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 125 115 115 115 160 50 Average Speed 197 | 77 86 87 95 208 169 115 519 296 241 Slowest Speed 550 | 95 250 110 110 550 550 115 550 550 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 58 32 48 6 7 98 47 83 28 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . 3 . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 10 | . . . . . . 3 2 5 . Spaces Dug 1 | . . . 1 . . . . . . Terrain Destroyed 101 | . . 3 11 . . . 53 . 34 Melee 1 | . . . 1 . . . . . . Projectile 1 | . . . 1 . . . . . . AOE 99 | . . 3 9 . . . 53 . 34 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Total 5904 | 151 554 567 481 287 374 1382 380 1456 272 Wait 278 | 9 31 53 11 6 69 . . 39 60 Move 5118 | 102 404 427 399 253 274 1341 361 1395 162 Hop . | . . . . . . . . . . Pick Up 58 | 4 17 4 6 8 4 7 4 3 1 Fast Attach 33 | 8 2 5 5 . 6 . . 5 2 Attach 25 | . 5 2 3 2 . 1 6 . 6 Detach 5 | 1 2 . . . . . . . 2 Swap 57 | 1 7 10 11 6 6 8 . 8 . Drop 65 | . 14 10 13 7 8 7 . 6 . Fire 240 | 26 72 55 32 5 7 17 9 . 17 Melee 17 | . . . 1 . . 1 . . 15 Ram 8 | . . 1 . . . . . . 7 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 321 | -10/Materials | Core integrity fell below 50% 377 | -10/Materials | Lost 4 parts (1p2n1w) 610 | -10/Materials | Discovered new exit (range 16) 721 | -10/Materials | Build established: Scavenger-Mutant 739 | -10/Materials | Core integrity fell below 20% 769 | -10/Materials | Discovered new exit (range 15) 804 | -10/Materials | Identified exit to Materials 805 | -10/Materials | Entered another Materials area 805 | -9/Materials | Evolved 2 slots: Utility x2 1401 | -9/Materials | Discovered new exit (range 14) 1417 | -9/Materials | Identified exit to Materials 1418 | -9/Materials | Entered another Materials area 1418 | -8/Materials | Evolved 2 slots: Utility x2 1916 | -8/Materials | Discovered new exit (range 18) 1935 | -8/Materials | Identified exit to Factory 1936 | -8/Materials | Entered Factory 1936 | -7/Factory | Evolved 2 slots: Utility x2 2057 | -7/Factory | Build established: Scavenger-Skirmisher 2309 | -7/Factory | Discovered new exit (range 17) 2397 | -7/Factory | Identified exit to Lower Caves 2419 | -7/Factory | Discovered new exit (range 14) 2496 | -7/Factory | Identified exit to Factory 2502 | -7/Factory | Entered another Factory area 2502 | -6/Factory | Evolved 2 slots: Utility x2 2524 | -6/Factory | Build established: Skirmisher 2890 | -6/Factory | Discovered new exit (range 15) 2906 | -6/Factory | Identified exit to Lower Caves 3081 | -6/Factory | Entered Lower Caves 3189 | -6/Lower Caves | Learned Factory security intel 3273 | -6/Lower Caves | Build established: Infiltrator-Skirmisher 3287 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4119 | -6/Lower Caves | Discovered new exit (range 5) 4133 | -6/Lower Caves | Identified exit to Lower Caves 4246 | -6/Lower Caves | Encountered a Warlord checkpoint 4694 | -6/Lower Caves | Entered another Lower Caves area 4758 | -6/Lower Caves | Lost 6 parts (1n2u3w) 5044 | -6/Lower Caves | Build established: Infiltrator-Mutant 5520 | -6/Lower Caves | Learned 4 Factory zone layouts 5728 | -6/Lower Caves | Build established: Scavenger-Mutant 6478 | -6/Lower Caves | Discovered new exit (range 16) 6572 | -6/Lower Caves | Identified exit to Zion 6605 | -6/Lower Caves | Entered Zion 6908 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6941 | -6/Zion | Discovered new exit (range 12) 7051 | -6/Zion | System corruption cleaned by Quarantine Array 7293 | -6/Zion | Learned Factory security intel 7818 | -6/Zion | Given the Hacking Drone Bay 7821 | -6/Zion | Found Prototype Device 8091 | -6/Zion | Found Prototype Device 8091 | -6/Zion | Identified Bomb Factory No. 2 8184 | -6/Zion | Learned location of Quarantine (-2) 8366 | -6/Zion | Build established: Derelict-Mutant 8498 | -6/Zion | Received a hallucinogenic algorithm 10749 | -6/Zion | Identified exit to Proximity Caves 10752 | -6/Zion | Identified Hacking Drone Bay 10807 | -6/Zion | Entered Proximity Caves 10904 | -5/Proximity Caves | Core integrity fell below 50% 10918 | -5/Proximity Caves | Lost 11 parts (1p1n5u4w) 11205 | -5/Proximity Caves | Build established: Mutant 11321 | -5/Proximity Caves | Core integrity fell below 20% 11330 | -5/Proximity Caves | Spotter reported a threat 11356 | -5/Proximity Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 11318_ Slammed into P-70 Sage. 11322_ Destabilizing: System corrupted (+1). 11323_ Med. Storage Unit destroyed. 11324_ Extracted 173 matter. 11325_ Acquired Matter Compressor. 11328_ Acquired Mak. Hammer. 11330_ ALERT: Unidentified potential threat approaching Complex 0b10. 11333_ Destroyed Imp. Heat Sink. 11333_ P-70 Sage system corrupted by crushing effect. 11334_ P-70 Sage misfires. 11338_ Destroyed Imp. Target Analyzer. 11338_ P-70 Sage system corrupted by crushing effect. 11338_ Mak. Hammer follow-up attack on P-70 Sage. 11351_ Acquired Hacking Drone Bay. 11353_ Machine Analyzer destroyed. 11353_ Hvy. Flail destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####????????????????????????????? | | ???????????????## #########?###???????????????? | | ???????????????# ## ### ##??????????????? | | #??????????????# ##???##????????? | | ######??????????# % #??? #??????? | | #??????????## ####??? #?????? #? | | ### #???????????######## ##?????? #???? ## | | ??# #????#######??????## ##?????? #??? | | ??# #????#"""""#??????# ##??????? ### | | ??# #????#"""""#####??# ###?????? | | ??# #????#"""""## ##?## #?##### | | ??# #?????# ## ##?# ##?# | | ??# #????## ## ###@ ##??# | | ??# ##??## p ##???# ## ###???? | | ??# #### #????# #? ##?????? | | ??# ## ##??## #?? #??????? | | ??# #### ##?# % #?????? | | ??# #??# ????? | | ?## #??# #???? | | ?# ## ## ## ###### #??# #???? | | ## ######## ### #????# #?? #???? | | ##??????## ##?# #????# #??? #???? | | #######??# #??### #????# ##????#???? | | ##?# #?######## #???? ##?????????? | | ### ## ##??## ##???? #??????????? | | ###### # ##??###????? #??????????? | | ?????## ##????????? ## ??????????? | | ???##### #????????#?? ??????????? | | ????# #?# ## ##??????????? ?????????? | | ##### ### ## ###?? #???????????? ?????????? | | ### ##### ##?????##????????????? ???????????? | | ### #### #????????????????????????????????? | | # # ##????????????????????????????????? | | # # ##?????????????????????????????????? | | ##??????????????????????????????????? | | ## ###???????????????????????????????????? | | ## #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 285 ECM Strength 1 Jamming Range 12 Corruption Containment 8 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- Angular Momentum Engine | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Fission Core | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Wave Gun | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed MolecularAngularEngine Manual? 0 Play Time 01:08:16 Cumulative 55.7 hours Start 2024.04.25 @ 23:22:30 End 2024.04.26 @ 00:42:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 64 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a4c30a6-ef86-4522-ab72-1d7290e763c9