Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.06 @ 19:19:10 // Winter2019/RPGLIKE Player: Farfid Result: Destroyed by as-62255 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (812) 812 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2517 Bonus ------- High Alert Combat Kills 60 Cogmind --------- Core Integrity 0/650 Matter 287/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Rolling (85) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (2) ------ Experimental Sensor Array Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Makeshift Shrapnel Gun > --- INVENTORY (2) ---- Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Experimental Sensor Array Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Rocket Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Targeting Computer Device Experimental Sensor Array Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 3 | 3 . . . . Power . | . . . . . Propulsion 1 | 1 . . . . Utility 1 | 1 . . . . Weapon 1 | 1 . . . . Parts Attached 20 | 5 . 8 5 2 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 1 1 Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 . . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 2 | . . 1 . 1 Device 1 | . . . . 1 Storage . | . . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 . 6 4 . Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 . 4 2 . Ballistic Cannon . | . . . . . Launcher 3 | . . 2 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 81 | . 71 78 85 89 Engine 14 | . 14 14 14 14 Wheel 28 | . 28 28 28 28 Processor 9 | . . 7 14 14 Ballistic Gun 24 | . 28 27 19 28 Launcher 2 | . . . 8 . Naked Turns . | . . . . . Heaviest Build 10 | 7 7 10 10 9 Greatest Support 31 | 31 31 31 31 27 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 2 | 1 1 1 2 2 Average Capacity 1 | . 1 1 2 2 Most Carried 2 | . 1 1 2 2 Average Carried 1 | . . 1 1 1 Final Capacity 2 | 1 1 2 2 2 Final Carried 1 | . 1 1 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 968 | 250 24 161 475 58 Remotely . | . . . . . Salvage Created 937 | . 68 198 512 159 Parts 76 | . 6 27 37 6 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 33 | . 2 13 16 2 Guns 19 | . 2 7 8 2 AOE 14 | . . 6 8 . Classes Destroyed 8 | . 1 4 2 1 Worker 1 | . . 1 . . Tunneler 2 | . . . 1 1 Recycler 4 | . . 1 3 . Operator 1 | . . . 1 . Swarmer 21 | . . 11 10 . Grunt 7 | . 2 . 4 1 Brawler 1 | . . . . 1 Sentry 4 | . . 2 2 . Best Kill Streak 8 | . 1 4 8 2 Combat Bots Only 7 | . 1 3 7 2 Max Kills in Single Turn 3 | . 1 2 3 1 Gunslinging . | . . . . . Exploded 3 | . . 2 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1340 | . 136 329 689 186 Core 1116 | . 118 266 560 172 Absorbed by Shields . | . . . . . Redirected to Core 718 | . 58 203 416 41 Core Remaining (%) 90 | 100 . 80 . . Volleys Fired 101 | . 12 32 50 7 Largest 2 | . 2 2 2 2 Hottest 47 | . 40 47 47 47 Shots Fired 147 | . 24 57 52 14 Gun 128 | . 24 50 40 14 Cannon . | . . . . . Launcher 19 | . . 7 12 . Special . | . . . . . Kinetic 128 | . 24 50 40 14 Thermal . | . . . . . Explosive 19 | . . 7 12 . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 5 15 17 8 Robot Miss Streak 5 | . 2 3 5 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 95 | . 17 34 36 8 Core Hits 66 | . 6 22 34 4 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2844 | . 135 888 1716 105 Guns 1173 | . 135 436 503 99 Cannons . | . . . . . Explosions 1655 | . . 452 1203 . Melee . | . . . . . Ramming 16 | . . . 10 6 Kinetic 1173 | . 135 436 503 99 Thermal . | . . . . . Explosive 1655 | . . 452 1203 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Effects 4 | . . . 1 3 Message Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 82 | . . 17 65 . Projectiles . | . . . . . Explosions 82 | . . 17 65 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 54 | . . 48 4 2 Shots 1 | . . 1 . . Rammed 4 | . . . 2 2 Targets Rammed 4 | . . . 2 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 25 | . 25 17 11 15 Average Temperature 7 | . 9 5 4 12 Received Heat Transfer 329 | . 87 18 198 26 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 665 | . 90 374 665 265 Initial 195 | . . 34 145 195 Average 233 | . 60 144 411 256 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 52 | 100 100 69 30 6 Level 1 26 | . . 30 7 93 Level 2 20 | . . . 62 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 5 16 26 15 Peak Tracking Total 8 | . 5 3 8 7 Tactical Retreats 7 | . . 2 4 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 11 | . 11 . . . Reused 2 | . 2 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . 2 . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 8 | . . 2 5 1 Max in Single Turn 2 | . . 1 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 5 | . 2 . 3 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 12 . 7 . Successful 14 | . 10 . 4 . Failed 5 | . 2 . 3 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 4 | . 2 . 2 . Terminals 19 | . 12 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 8 . 3 . Prototype ID Bank 3 | . 1 . 2 . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Reprogram Traps 3 | . 3 . . . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . 1 . Terminals 3 | . 2 . 1 . Track 2 | . 1 . 1 . Disrupt 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1360 | 39 249 387 453 232 Spaces Moved 1015 | 38 110 287 358 222 Core 5 | 5 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1010 | 33 110 287 358 222 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 85 85 Average Speed 87 | 84 90 90 86 85 Slowest Speed 90 | 90 90 90 90 85 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 34 72 40 47 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 3 | . . 2 . 1 Spaces Dug 8 | . . . 8 . Terrain Destroyed 115 | . . 53 62 . Melee . | . . . . . Projectile . | . . . . . AOE 115 | . . 53 62 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1342 | 42 240 360 449 251 Wait 171 | . 118 15 21 17 Move 1011 | 37 109 286 357 222 Hop . | . . . . . Pick Up 3 | . 1 1 1 . Fast Attach 12 | 5 . 3 3 1 Attach . | . . . . . Detach . | . . . . . Swap 8 | . . 5 2 1 Drop 9 | . . 4 4 1 Fire 101 | . 12 32 50 7 Melee . | . . . . . Ram 4 | . . . 2 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 23 | . . 14 9 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 5 | -11/Scrapyard | Upgraded with Utility slot (x1) 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Identified exit to Mines 99 | -10/Materials | Discovered new exit (range 3) 289 | -10/Materials | Entered Mines 301 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 325 | -10/Mines | Build established: Mutant 497 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 555 | -10/Mines | Reached level 2 659 | -10/Mines | Discovered new exit (range 9) 676 | -10/Mines | Entered Materials 678 | -9/Materials | Reached level 3 822 | -9/Materials | Reached level 4 850 | -9/Materials | Discovered new exit (range 15) 861 | -9/Materials | Destroyed 7 combat bots 864 | -9/Materials | Core integrity fell below 50% 944 | -9/Materials | Core integrity fell below 20% 1007 | -9/Materials | Discovered new exit (range 16) 1052 | -9/Materials | Reached level 5 1125 | -9/Materials | Discovered new exit (range 6) 1129 | -9/Materials | Entered Mines 1229 | -9/Mines | Discovered new exit (range 5) 1293 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1294 | -9/Mines | Assembled infested the area 1295 | -9/Mines | Found Prototype Device 1295 | -9/Mines | Identified Exp. Sensor Array 1299 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1361 | -9/Mines | Destroyed by as-62255 with Assembled Blade Last Messages --------------- ambush while sneaking around Materials again, ha." 01293_ K-01 Serf collects debris. 01294_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01295_ 3QLJFH0QZFXIG,0>&%#SAD1 01295_ Acquired Prototype Device. 01295_ Identified Exp. Sensor Array. 01299_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01299_ K-01 Serf collects debris. 01307_ C-30 ARC bursts open, deploying its payload. 01307_ D-53 Grenadier unfolds itself. 01312_ K-01 Serf collects debris. 01312_ as-72735 destroyed. 01313_ U-05 Engineer builds a Wall. 01314_ System corrupted: Energy discharge (-33). 01316_ as-60435 destroyed. 01317_ U-05 Engineer builds a Wall. 01335_ Slammed into U-05 Engineer. 01336_ Destabilizing: Core damaged (-13). Map ----- +----------------------------------------------------+ | ????????#### #????????????# #??## ##??????? | | ??????## ????????????# #???##?#???????? | | ?????? ????????????# #????#%#???????? | | ????? " ????????????# #????#|#???????? | | ?????# ????????#### #????# #???????? | | ?????# ? ??####??# #????# #???????? | | ????## ? ? ?## ##?# ####????# #???????? | | ???## % ### #?# #???????# #???????? | | ???# # ### #####???# #???????? | | #??? ? # ##### #???????? | | #?? ????# ### ## #???????? | | #?? ????## #?# ## #######???????? | | #?# #?????# ##?# ## !#?????????????? | | ? ## #????## ###??# ## %##????????????? | | # # #???## ##????# ##! %###??????????? | | ?# ##### ##?????# ##?????????? | | ?# % ## ###??????#### #?????????? | | ?# # ##???????????# #?????????? | | ????## ##???????????# ##?????????? | | ?????## #??????????## ###??????????? | | ??????## #?????????## ##????????????? | | ???????## #?????????# aa #?????????????? | | ????????## ##?????????#a a##??????######?? | | ?????????# ##?????????## ##?????## ##? | | ?????????# #????#######aa ##????# #? | | ?????????# ###### @ #????# #? | | ?????????# """ ##??## #? | | ?????????# """ #### #?? | | ?????????######## """ ## ##?? | | ????????????????## ### #??? | | ?????????????????### ## ##?# #??? | | ???????????????????## ####r #??# #??? | | ????????????????????# ##??## ##??# #??? | | ????????????????????## #????# ###???# #??? | | ?????????????????????######## ##????# #??? | | ??????????????????????## #????# #??? | | ??????????????? #????# #??? | | ?????????????????## < #????# #??? | | ??????????????????###### """ ??? #??? | | ???????????????????????# """ ?? #??? | | ???????????????????????# """ ####?####??? | | ???????????????????????##########??????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Resistance: KI 5 Resistance: TH 5 Evasion (%) 43 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Levels Raised 4 | . . 1 3 . XP Earned 10079 | 3000 250 2150 3854 825 XP Spent 3075 | 2575 . 500 . . Upgrades 10 | 9 . 1 . . Propulsion Slot 1 | 1 . . . . Utility Slot 1 | 1 . . . . Weapon Slot 1 | 1 . . . . Core Integrity 1 | 1 . . . . Mass Support 1 | 1 . . . . Inventory Capacity 2 | 1 . 1 . . Ranged Accuracy 1 | 1 . . . . KI Resistance % 1 | 1 . . . . TH Resistance % 1 | 1 . . . . Protomatter Created 222 | . 41 109 72 . Integrity Restored 489 | . . 303 186 . Core 441 | . . 255 186 . Parts 48 | . . 48 . . Protomatter Decayed 51 | . 41 . 10 . Game ------ Seed ThrusterFlakRifle Manual? 0 Play Time 00:16:38 Cumulative 330.3 hours Start 2021.06.06 @ 19:04:56 End 2021.06.06 @ 19:19:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 16 Types 14/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4bd9ef91-58e9-419f-bd1d-27d5dd22699b