Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.28 @ 08:39:03 Player: shapeshifter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (162) 810 Value Destroyed (4491) 4491 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (844) 844 TOTAL SCORE: 10985 Bonus ------- High Alert Combat Kills 44 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 155/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Experimental Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer A0-MCA's Component Scanner Mapping Drone Bay (3/3) Cooled Plasma Cannon DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Fission Core Compact Wheel VTOL Module VTOL Module Deep Structural Scanner Advanced Sensor Array Improved Terrain Scanner Experimental Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite System Shield A0-MCA's Component Scanner Mapping Drone Bay Cooled Plasma Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Guided Missile Launcher CPS Tube CPS Tube DRS Beacon [Rating: 63] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Experimental Terrain Scan Processor Hackware Hacking Suite Protection Reactive Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Guided Missile Launcher Slashing Weapon Greatsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . . 2 2 . . . 4 2 Power 1 | . . . . . . . . . 1 Propulsion 5 | . . . 1 1 . . . 3 . Utility 4 | . . . 1 1 . . . 1 1 Weapon . | . . . . . . . . . . Parts Attached 111 | 8 5 1 21 16 22 3 8 17 10 Power 12 | 1 1 . 1 2 3 . 1 2 1 Engine 10 | 1 1 . 1 2 3 . . 1 1 Core 2 | . . . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 46 | 2 1 1 9 5 10 2 6 6 4 Treads 27 | 2 1 1 7 5 9 2 . . . Leg . | . . . . . . . . . . Wheel 4 | . . . 1 . . . 3 . . Hover . | . . . . . . . . . . Flight 15 | . . . 1 . 1 . 3 6 4 Utility 28 | 2 2 . 6 6 2 1 1 6 2 Device 7 | 1 1 . 2 2 . . 1 . . Storage 5 | 1 1 . . 2 . . . . 1 Processor 1 | . . . . . . . . 1 . Hackware 8 | . . . . . 1 1 . 5 1 Protection 7 | . . . 4 2 1 . . . . Artifact . | . . . . . . . . . . Weapon 25 | 3 1 . 5 3 7 . . 3 3 Energy Gun 3 | 1 1 . . . 1 . . . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 16 | 2 . . 4 3 3 . . 3 1 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . 1 . 2 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 14 | . . . 3 1 7 . 1 1 1 Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 1 | . . . . . . . 1 . . Parts Lost 41 | . 1 2 3 4 1 . . 16 14 Power 5 | . . . . . 1 . . 2 2 Propulsion 21 | . . 2 1 3 . . . 7 8 Utility 7 | . 1 . 1 . . . . 3 2 Weapon 8 | . . . 1 1 . . . 4 2 Highest Loss Streak 14 | . 1 2 2 2 1 . . 11 14 To Critical Strikes . | . . . . . . . . . . Average Backups 17 | 3 5 7 12 16 24 23 23 19 4 Power . | . 1 1 . . . . . . . Propulsion 5 | . . . 2 4 7 9 7 2 . Utility 6 | 1 2 4 6 8 8 6 7 8 2 Weapon 4 | . 1 1 2 2 6 7 6 5 1 Tool/Special . | . . . . . . . . . . Unused Backups 36 | . 1 . 9 2 7 1 4 8 4 Power 4 | . 1 . . . . . 1 1 1 Propulsion 2 | . . . . . 1 . 1 . . Utility 16 | . . . 4 1 3 1 1 3 3 Weapon 9 | . . . 5 1 3 . . . . Tool/Special 5 | . . . . . . . 1 4 . Average Slot Usage (%) 95 | . 99 86 96 95 99 100 99 83 62 Engine 8 | . 14 14 11 9 8 9 7 2 . Treads 24 | . 28 15 29 31 35 36 16 . . Wheel 2 | . . . . . . . 9 6 . Flight 5 | . . . . . . . 10 28 21 Device 9 | . 13 14 10 8 9 9 9 5 . Storage 9 | . 14 14 11 9 9 9 9 5 1 Hackware 9 | . . . . . 8 16 18 17 21 Protection 5 | . . . 11 18 9 1 . . . Energy Gun 2 | . 14 14 4 . . . . . . Ballistic Gun 16 | . 14 14 17 17 17 18 17 12 3 Peak Build Rating 63 | 7 10 10 28 32 38 36 45 63 59 Average Rating 30 | 5 8 9 18 28 32 35 41 51 45 On Entrance 24 | . 7 10 10 21 31 36 36 45 47 Avg Prop Armor Cover (%) 3 | . . . 8 . . . 3 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 115 | 13 30 30 51 115 115 105 95 98 32 Greatest Support 86 | 40 40 40 69 86 80 80 80 35 25 Greatest Overweight (x) 6 | . . 1 3 2 1 1 5 6 1 Average Overweight (x) 1 | . . . . . 1 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 15 Average Capacity 20 | 7 13 15 15 18 25 25 25 22 9 Most Carried 25 | 5 7 8 15 24 25 25 25 25 10 Average Carried 18 | 3 5 7 12 16 24 24 24 21 5 Final Capacity 25 | 8 15 15 15 25 25 25 25 5 5 Final Carried 25 | 4 7 8 15 24 25 25 25 5 5 Class Distribution -------------------- 47% | Scavenger-Mutant 30% | Mutant 14% | Commander-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Matter Collected 4130 | 340 212 18 690 889 931 262 140 474 174 Remotely . | . . . . . . . . . . Salvage Created 5944 | 193 481 82 1244 1452 1330 326 . 634 202 Parts 373 | 16 28 4 81 72 88 14 . 59 11 Haulers Intercepted 14 | . 1 . 3 4 4 . . 1 1 Recyclers Shooed 5 | . . . 1 1 . . . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 105 | . 12 2 25 23 19 7 . 15 2 Melee 1 | . . . . . . . . . 1 Guns 95 | . 12 2 22 23 19 7 . 9 1 AOE 9 | . . . 3 . . . . 6 . Classes Destroyed 15 | 3 4 . 4 2 . 1 . 1 . Worker 9 | 2 . . 1 1 2 . . 3 . Builder 9 | . . . 2 . 1 . . 6 . Tunneler 5 | 5 . . . . . . . . . Hauler 14 | . 1 . 3 4 4 . . 1 1 Recycler 3 | 1 . . 1 1 . . . . . Operator 5 | . . . 3 1 . . . . 1 Watcher 12 | . 3 . 5 2 2 . . . . Swarmer 25 | . 3 . 10 3 . 1 . 7 1 Grunt 49 | . 9 2 9 14 11 . . 3 1 Brawler 3 | . . . . 1 2 . . . . Duelist 1 | . . . 1 . . . . . . Protector 1 | . . . . . . 1 . . . Sentry 20 | . . . 5 4 6 4 . 1 . Hunter 4 | . . . . 1 . 1 . 2 . Programmer 2 | . . . . . . . . 2 . Best Kill Streak 13 | 3 3 2 9 6 5 4 . 13 2 Combat Bots Only 7 | . 3 2 5 5 5 4 . 7 1 Max Kills in Single Turn 3 | 2 1 2 3 2 2 1 . 3 1 Gunslinging 1 | . . 1 . . 1 . . . . Exploded 3 | . . . 3 . . . . 2 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Hostile Shots Fired 787 | . 68 15 121 151 70 49 . 162 151 Missed 228 | . 21 4 25 42 22 19 . 43 52 Hits 559 | . 47 11 96 109 48 30 . 119 99 Melee 6 | . . . 5 . 1 . . . . Projectile 553 | . 47 11 91 109 47 30 . 119 99 Critical Strikes 14 | . . . 2 4 2 . . 3 3 Damage Taken 8032 | . 489 152 1164 1583 740 381 . 1864 1659 Core 1839 | . 95 13 163 159 44 14 . 346 1005 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 129 | . . . . 69 28 32 . . . Regen/Repaired (Parts) 170 | . . . . 62 108 . . . . Core Remaining (%) 66 | 100 . 56 59 . . . 60 59 . Volleys Fired 467 | 20 57 6 87 101 77 29 . 75 15 Largest 2 | 2 2 2 2 2 2 2 . 2 2 Hottest 73 | 70 70 70 73 53 53 50 . 50 50 Shots Fired 915 | 40 113 12 171 202 154 58 . 135 30 Gun 904 | 40 113 12 170 202 154 58 . 125 30 Cannon 2 | . . . . . . . . 2 . Launcher 9 | . . . 1 . . . . 8 . Special . | . . . . . . . . . . Kinetic 796 | 20 57 6 144 202 154 58 . 125 30 Thermal 110 | 20 56 6 26 . . . . 2 . Explosive 9 | . . . 1 . . . . 8 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 25 | 6 10 3 15 25 17 16 . 11 5 Robot Miss Streak 4 | 3 4 1 4 3 4 3 . 3 2 Penetration Max 1 | . . . . 1 1 . . . . Secondary Targets 18 | . 1 1 3 6 2 . . 5 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . 1 . Shots Hit Robots 641 | 25 70 8 120 153 101 46 . 97 21 Core Hits 286 | 9 26 5 59 66 46 13 . 54 8 Critical Kills 3 | . 1 . . 2 . . . . . Critical Parts Destroyed 3 | . . . . . 2 . . 1 . Critical Strikes 17 | 4 4 1 2 2 2 . . 1 1 Burn 10 | 4 3 1 2 . . . . . . Destroy 6 | . 1 . . 2 2 . . 1 . Impale 1 | . . . . . . . . . 1 Melee Attacks 22 | . . . . . . . . . 22 Impact . | . . . . . . . . . . Slashing 15 | . . . . . . . . . 15 Piercing 7 | . . . . . . . . . 7 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12106 | 341 893 112 2296 2504 2001 748 . 2809 402 Guns 10256 | 341 890 111 1840 2504 2001 748 . 1482 339 Cannons . | . . . . . . . . . . Explosions 1770 | . . . 452 . . . . 1318 . Melee 43 | . . . . . . . . . 43 Ramming 37 | . 3 1 4 . . . . 9 20 Kinetic 9387 | 177 477 35 1624 2504 2001 748 . 1482 339 Thermal 1187 | 164 413 76 534 . . . . . . Explosive 1452 | . . . 134 . . . . 1318 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 43 | . . . . . . . . . 43 Highest Corruption 1 | . . . . . . . 1 1 . Average Corruption 1 | . . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 188 | . . . 112 . . . . 76 . Projectiles . | . . . . . . . . . . Explosions 188 | . . . 112 . . . . 76 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 123 | . . . 110 . . . . 4 9 Shots 2 | . . . 2 . . . . . . Rammed 11 | . 2 1 1 . . . . 3 4 Targets Rammed 11 | . 2 1 1 . . . . 3 4 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 201 | 63 201 129 81 21 19 . . 23 30 Average Temperature 35 | 22 56 67 17 7 4 . . 5 9 Received Heat Transfer 2331 | . 216 84 237 801 387 117 . 174 315 Effects 1 | . 1 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | 1 3 . 1 . . . . . . Heat Transferred 3493 | 777 1443 296 977 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Maximum Alert Level 2 | . . . 2 1 2 . . . . Low Security (%) 68 | 100 100 100 54 37 16 100 . 100 100 Level 1 29 | . . . 44 62 71 . . . . Level 2 2 | . . . 1 . 11 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 418 | 10 80 50 407 343 418 108 . 191 105 Initial 143 | . . 13 . 143 120 108 . . 90 Average 137 | . 29 3 203 226 307 25 . 51 58 Influence Increases 3744 | 40 412 52 847 729 719 259 . 506 180 Destroy 0b10 Robot/C 2080 | . 240 40 500 460 380 120 . 300 40 Destroy 0b10 Robot/NC 290 | 40 20 . 75 45 45 5 . 50 10 Destroy Leader 510 | . 68 10 136 122 102 . . 70 2 Successful Hack 192 | . 23 2 45 37 65 13 . . 7 Select Force Hacks 150 | . 30 . . . . 120 . . . Disable Machine 135 | . . . 60 . 60 . . . 15 Destroy Structure 72 | . 1 . 31 5 7 1 . 11 16 Partial Spotted 30 | . . . . . . . . 30 . Lose Combat Pursuer 285 | . 30 . . 60 60 . . 45 90 Influence Decreases 3676 | 40 378 86 508 782 726 538 . 321 297 Entered New Map 649 | . . 21 . 196 166 171 . . 95 Time Decay 2777 | 40 368 65 478 546 550 367 . 221 142 Lost Part 250 | . 10 . 30 40 10 . . 100 60 Squads Dispatched 23 | . 4 . 4 2 1 . . 8 4 Investigation 11 | . 3 . . 1 . . . 4 3 Extermination 2 | . . . . . . . . 2 . Reinforcement 9 | . 1 . 4 1 1 . . 1 1 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Distress Signals 13 | . 2 . 3 4 1 . . 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 180 | . 22 2 40 32 28 7 . 34 15 Peak Tracking Total 12 | . 5 2 5 8 6 4 . 10 12 Tactical Retreats 12 | . 2 . . 2 3 . . 3 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Traps Triggered 6 | . 2 . . 1 1 . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Machines Disabled 9 | . . . 4 . 4 . . . 1 Max in Single Turn 3 | . . . 3 . 1 . . . 1 Garrison Access 2 | . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Machines Accessed 57 | . 7 1 6 7 9 10 3 6 8 Terminals 36 | . 5 1 5 6 8 6 . 2 3 Fabricators 2 | . . . . . . . . . 2 Repair Stations 3 | . . . . 1 1 . . . 1 Recycling Units 10 | . 2 . . . . 4 . 2 2 Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . 2 . Total Hacks 162 | . 18 2 18 25 16 26 23 12 22 Successful 116 | . 11 1 11 15 13 19 23 7 16 Failed 46 | . 7 1 7 10 3 7 . 5 6 Catastrophic 3 | . . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 98 | . 15 . 14 22 9 16 . 7 15 Terminals 96 | . 13 2 14 22 14 17 . 3 11 Fabricators 4 | . . . . . . . . . 4 Repair Stations 7 | . . . . 3 2 . . . 2 Recycling Units 26 | . 5 . . . . 9 . 7 5 Scanalyzers 4 | . . . 4 . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 46 | . 1 1 2 3 4 5 23 . 7 Record 23 | . . 1 . . . . 22 . . Part Schematic 1 | . . . . . . . . . 1 Robot Analysis 3 | . . . . . 1 2 . . . Prototype ID Bank 1 | . . . . . . 1 . . . Open Door 3 | . . . . . 3 . . . . Branch Access Points 2 | . . . . 1 . . . . 1 Terminal Index 4 | . . . 1 1 . 1 . . 1 Recycling Unit Index 2 | . . . . . . 1 . . 1 Recall Reinforcements 1 | . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . 1 Zone Layout 3 | . 1 . 1 1 . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . 2 Network Status 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 4 | . . . . 2 2 . . . . Scan Component 2 | . . . . 1 1 . . . . Repair 2 | . . . . 1 1 . . . . Recycling Unit Hacks 10 | . 2 . . . . 3 . 3 2 Retrieve Matter 1 | . . . . . . . . 1 . Retrieve Components 9 | . 2 . . . . 3 . 2 2 Scanalyzer 3 | . . . 3 . . . . . . Retrieve Study 3 | . . . 3 . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . Seal Access 2 | . . . . . . . . 2 . Unauthorized Hacks 49 | . 8 . 6 10 7 11 . 2 5 Terminals 39 | . 7 . 6 10 7 7 . . 2 Botnet 10 | . 2 . . 4 2 2 . . . Operators 2 | . . . 1 1 . . . . . Skim 27 | . 5 . 5 5 5 5 . . 2 Fabricators 1 | . . . . . . . . . 1 Haulers 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 9 | . 1 . . . . 4 . 2 2 Tunnel 5 | . 1 . . . . 4 . . . Fedlink 4 | . . . . . . . . 2 2 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 36 | . 5 . 5 6 7 6 . 2 5 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 139 | . . . . . . . . . 139 Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . Parts Repaired 2 | . . . . 1 1 . . . . Time 48 | . . . . 26 22 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 160 | . . . . . . . . 160 . Retrieved Components 33 | . 10 . . . . 11 . 10 2 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Total Allies 5 | . . . . . . 5 . . . Largest Group 5 | . . . . . . 5 5 3 . Highest-Rated Group 76 | . . . . . . 76 76 58 . Highest-Rated Ally 27 | . . . . . . 27 27 27 . Total Orders 11 | . . . . . . 2 9 . . STAY 5 | . . . . . . . 5 . . FOLLOW 2 | . . . . . . . 2 . . DROP 2 | . . . . . . . 2 . . PICKUP 2 | . . . . . . 2 . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Active Infowar (turns) 3426 | 17 1046 708 1655 . . . . . . Terrain 3006 | . 643 708 1655 . . . . . . Seismic 420 | 17 403 . . . . . . . . Robot Analysis Total 3 | . . . . . 1 2 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Turns Passed 13440 | 257 1085 708 1955 1567 1582 1720 3402 820 344 Spaces Moved 6840 | 119 547 297 927 667 535 704 1979 523 542 Core 98 | 11 . . . . . . . . 87 Treads 4412 | 108 547 297 849 667 535 704 705 . . Legs . | . . . . . . . . . . Wheels 1598 | . . . 78 . . . 1274 246 . Hover . | . . . . . . . . . . Flight 732 | . . . . . . . . 277 455 Fastest Speed 24 | 50 160 160 135 160 200 212 130 24 26 Average Speed 160 | 149 160 231 162 176 205 212 163 104 37 Slowest Speed 382 | 160 160 240 240 240 216 212 212 382 107 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 1 2 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 8 90 81 68 52 65 97 85 16 15 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 23 | . 2 1 1 2 6 6 4 1 . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 6 | . . 1 . . . . 5 . . Spaces Dug 10 | . . . . . . . . 2 8 Terrain Destroyed 56 | . . . 36 . 1 . . 11 8 Melee 8 | . . . . . . . . . 8 Projectile 3 | . . . . . 1 . . 2 . AOE 45 | . . . 36 . . . . 9 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Total 8469 | 157 643 306 1209 873 912 899 2142 705 623 Wait 716 | . 19 . 109 52 212 135 118 58 13 Move 6827 | 118 546 296 926 666 534 703 1978 521 539 Hop 2 | . . . . . . . . 1 1 Pick Up 138 | 11 9 2 36 21 22 2 14 15 6 Fast Attach 26 | . . . 2 4 6 . 2 6 6 Attach 68 | 7 1 1 14 7 9 1 7 15 6 Detach 7 | . . . . . 3 . 1 1 2 Swap 53 | 1 4 . 9 9 17 2 5 4 2 Drop 110 | . 5 . 25 13 32 4 17 7 7 Fire 467 | 20 57 6 87 101 77 29 . 75 15 Melee 22 | . . . . . . . . . 22 Ram 6 | . . . . . . . . 2 4 Kick . | . . . . . . . . . . Crush 4 | . 2 1 1 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 23 | . . . . . . 23 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 7 exits: Fac x3 / Upp x2 / Ext x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 258 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 12) 732 | -10/Materials | Discovered new exit (range 8) 857 | -10/Materials | Discovered new exit (range 16) 941 | -10/Materials | Discovered new exit (range 10) 1070 | -10/Materials | Learned Storage emergency access door positions 1091 | -10/Materials | Discovered new exit (range 15) 1123 | -10/Materials | Learned Storage security intel 1137 | -10/Materials | Learned 4 Recycling zone layouts 1343 | -10/Materials | Entered Mines 1344 | -10/Mines | Learned location of Storage (-8) 1382 | -10/Mines | Met a Derelict bent on vengeance 1435 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1440 | -10/Mines | Found Prototype Device 1614 | -10/Mines | Learned Materials security intel 1856 | -10/Mines | Learned Materials trap positions 2027 | -10/Mines | Discovered new exit (range 8) 2051 | -10/Mines | Entered Materials 2051 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2052 | -9/Materials | Identified exit to Mines 2053 | -9/Materials | Loaded intel: 26 trap records 2342 | -9/Materials | Discovered new exit (range 16) 3055 | -9/Materials | Identified Exp. Sensor Array 3709 | -9/Materials | Identified exit to Materials 3762 | -9/Materials | Learned Storage emergency access door positions 3835 | -9/Materials | Learned location of Recycling (-8) 3858 | -9/Materials | Learned Storage machine intel 3872 | -9/Materials | Learned location of 2 exits from Materials 3946 | -9/Materials | Learned Storage garrison access intel 3994 | -9/Materials | Learned 2 Storage zone layouts 4006 | -9/Materials | Entered another Materials area 4006 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4007 | -8/Materials | Identified exit to Factory 4665 | -8/Materials | Identified exit to Storage 4665 | -8/Materials | Discovered exit to Factory (range 15) 4932 | -8/Materials | Build established: Scavenger-Mutant 5029 | -8/Materials | Learned 4 Lower Caves zone layouts 5073 | -8/Materials | Learned location of Zion (-7) 5082 | -8/Materials | Repaired Lgt. Treads+ 5107 | -8/Materials | Learned location of 1 exit from Extension 5130 | -8/Materials | Learned location of 1 exit from Lower Caves 5142 | -8/Materials | Learned Factory security intel 5147 | -8/Materials | Learned location of 2 exits from Factory 5179 | -8/Materials | Learned Storage trap positions 5573 | -8/Materials | Entered Storage 5574 | -8/Storage | Identified exit to Recycling 5575 | -8/Storage | Loaded intel: 24 trap records 5578 | -8/Storage | Loaded intel: 47 machine locations 5579 | -8/Storage | Loaded intel: 1 garrison access location 6048 | -8/Storage | Used back door to open Recycling access 6101 | -8/Storage | Repaired Gauss Rifle 6469 | -8/Storage | Found Prototype Launcher 6473 | -8/Storage | Identified Gui. Missile Launcher 6577 | -8/Storage | Met 01-MTF 6621 | -8/Storage | Learned location of Extension (-5) 7155 | -8/Storage | Entered Recycling 7970 | -8/Recycling | Learned 2 Storage zone layouts 8009 | -8/Recycling | Identified exit to Factory 8040 | -8/Recycling | Learned Storage garrison access intel 8076 | -8/Recycling | Learned location of 3 exits from Factory 8083 | -8/Recycling | Identified exit to Scraptown 8145 | -8/Recycling | Learned 8 Factory zone layouts 8808 | -8/Recycling | Scanned before Scraplab entrance 8837 | -8/Recycling | Entered Scraplab 8875 | -8/Recycling | Entered Scraptown 8875 | -8/Scraptown | Accompanied by 5 allies 9037 | -8/Scraptown | System corruption cleaned by C-Scrubber 9156 | -8/Scraptown | Visited SPCMW 9168 | -8/Scraptown | Visited Spacefarers 9198 | -8/Scraptown | Visited Observation Area 9202 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9217 | -8/Scraptown | Visited Awakened 9257 | -8/Scraptown | Visited Cyclists 9323 | -8/Scraptown | Visited CPS Storage 9363 | -8/Scraptown | Visited UFD Registry 9363 | -8/Scraptown | Registered with UFD as "Kinetikit" 9412 | -8/Scraptown | Visited A0-MCA Data Center 9442 | -8/Scraptown | Visited Science Guys 9510 | -8/Scraptown | Visited Curators Association 9569 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9578 | -8/Scraptown | Found DCF Scrap (25 items) 9626 | -8/Scraptown | Visited Derelict Rescue Squad 9675 | -8/Scraptown | Visited Cartography Club 9707 | -8/Scraptown | Visited Infowarlord's Domain 9741 | -8/Scraptown | Visited Scrap Suit Storage 9775 | -8/Scraptown | Visited Abandonware Association 9807 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 9807 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 10679 | -8/Scraptown | Build established: Commander-Mutant 10861 | -8/Scraptown | Found Exp. Terrain Scan Processor 10948 | -8/Scraptown | Learned location of Quarantine (-2) 10948 | -8/Scraptown | Learned 8 Factory zone layouts 10948 | -8/Scraptown | Learned 12 Factory zone layouts 10948 | -8/Scraptown | Learned 20 Factory zone layouts 10948 | -8/Scraptown | Learned 12 Lower Caves zone layouts 10948 | -8/Scraptown | Learned 12 Upper Caves zone layouts 10948 | -8/Scraptown | Learned 20 Upper Caves zone layouts 10948 | -8/Scraptown | Learned Storage emergency access door positions 10948 | -8/Scraptown | Learned location of 2 exits from Research 10948 | -8/Scraptown | Learned location of 1 exit from Lower Caves 10978 | -8/Scraptown | Found Deep Structural Scanner 11334 | -8/Scraptown | Found DRS Beacon 11723 | -8/Scraptown | Given a B+ rating by A0-MCA 11728 | -8/Scraptown | Found A0-MCA's Component Scanner 12209 | -8/Scraptown | Met Optimus 12209 | -8/Scraptown | Accepted into 0bPrime 12277 | -8/Scraptown | Entered Factory 12277 | -6/Factory | Accompanied by 3 allies 12277 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 12278 | -6/Factory | Identified exit to Factory 12278 | -6/Factory | Identified exit to Lower Caves 12589 | -6/Factory | Build established: Hacker-Mutant 12937 | -6/Factory | Destroyed 7 combat bots 12973 | -6/Factory | Lost 11 parts (1p4n3u3w) 13028 | -6/Factory | Cargo convoy interrupted 13056 | -6/Factory | Loaded intel: 8 recycling unit locations 13073 | -6/Factory | Learned location of Protoforge (-2) 13087 | -6/Factory | Garrison activated, responded to threat 13097 | -6/Factory | Entered another Factory area 13097 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13098 | -5/Factory | Identified exit to Upper Caves 13099 | -5/Factory | Identified exit to Factory 13099 | -5/Factory | Identified exit to Extension 13331 | -5/Factory | Loaded intel: 8 recycling unit locations 13397 | -5/Factory | Core integrity fell below 50% 13414 | -5/Factory | Core integrity fell below 20% 13424 | -5/Factory | Lost 14 parts (2p8n2u2w) 13441 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- other source of his power, no more picking at the edges or being satisfied with resources alone... UFD!SANITIZING UFD!... 13407_ ALERT: Suspicious activity at Recycling Unit F003. Dispatching Investigation squad. 13408_ Slammed into S-27 Virus. 13411_ T-07 Excavator is excavating. 13412_ U-05 Engineer lays Concrete. 13419_ Connecting with Fabricator... >>Build Building Biometal Heavy Treads... ETC: 139 13424_ Triggered Blade Trap. 13424_ Massive razor-sharp blades shoot up from within the floor. 13424_ Hacking Suite severed. 13428_ U-05 Engineer lays Concrete. 13432_ Slammed into U-05 Engineer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????!?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ???????#??????? ?????????????????????????????????? | | ??????? ?????# #????????????????????????????????? | | ??????"" ????## #????????????????????????????????? | | # ????"" ??? ## #??????###???????????????????????? | | # ??""" """ ## ?????? ???????????????????????? | | # ## #??????# #???????????????????????? | | # """ """ ## #??????# #???????????????????????? | | #= """ """ ## #??????# #???????????????????????? | | # """ """ ## #??????# #???????????????????????? | | # ##A########R##??????????????????????? | | # # k s @#??????????????????????? | | # ** # s s u #??????????????????????? | | # ** # """ """ #??????????????????????? | | #########+#### """ """ #??????????????????????? | | / """ """ #??????????????????????? | | # #??????????????????????? | | + """ """ #??????????????????????? | | # """ """ #??????????????????????? | | # """ """ #??????????????????????? | | ##+######### # #??????????????????????? | | ??????# # "?" #??????????????????????? | | * """ #????# # "?" ???????????????????????? | | """ #????# ##########??#???????????????????????? | | """ #????? #???????????????????????????????????? | | #????? ???????????????????????????????????? | | """ #?????##???????????????????????????????????? | | """ #??????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????]????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 300 Resistance: KI 20 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Q-thruster | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 55% | -8/Materials Gauss Rifle | 22% | -8/Storage Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingTechTelecube Manual? 0 Play Time 01:20:53 Cumulative 667.4 hours Start 2026.01.28 @ 05:23:47 End 2026.01.28 @ 08:39:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 832 Rogue 832 Adventurer 0 Explorer 0 Win Type - Total 24 Types 11/1/3/3/2/0/2/2/0/0 Lore% 96 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53ffac16-5d3a-415a-abb3-b1cc2e8f434c