Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.07 @ 12:24:20 Player: foog-Strafe Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (134) 670 Value Destroyed (4919) 4919 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 9538 Bonus ------- Follower Combat Kills 49 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 533/535 System Corruption 0% Temperature Cool (10) Movement Treading (320) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Antimatter Reactor > --- PROPULSION (4) --- Improved Treads > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Microactuators Experimental Thermal Shield > --- WEAPON (3) ------- Makeshift Hammer > --- INVENTORY (15) --- Light Angular Momentum Engine Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Makeshift Terrain Scan Processor Melee Analysis Suite Transmission Jammer Layered Medium Armor Plating Recalibrator Heavy Laser Cooled Particle Cannon Mace Heavy Flail Makeshift Hammer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Improved Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Microactuators Experimental Thermal Shield > --- WEAPON ----------- Heavy Laser Cooled Particle Cannon Makeshift Hammer > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Makeshift Terrain Scan Processor Melee Analysis Suite Transmission Jammer Layered Medium Armor Plating Recalibrator Heavy Laser Autogun Mace Heavy Flail Makeshift Hammer [Rating: 59] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Authchip [Processor] Protection Insulated Plating Weapon Heavy Flail Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . 1 . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 2 | . . 1 1 . . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 86 | 6 8 12 21 23 2 8 . 6 Power 19 | 1 1 1 6 6 . 2 . 2 Engine 15 | 1 1 1 5 4 . 2 . 1 Core 3 | . . . 1 2 . . . . Reactor 1 | . . . . . . . . 1 Propulsion 17 | 2 2 3 6 3 . 1 . . Treads 9 | 2 . 2 5 . . . . . Leg 3 | . 2 1 . . . . . . Wheel 4 | . . . . 3 . 1 . . Hover 1 | . . . 1 . . . . . Flight . | . . . . . . . . . Utility 29 | 1 4 3 5 9 2 3 . 2 Device 16 | . 2 . 1 7 1 3 . 2 Storage 4 | 1 1 1 . 1 . . . . Processor 4 | . 1 1 2 . . . . . Hackware 1 | . . . . 1 . . . . Protection 4 | . . 1 2 . 1 . . . Artifact . | . . . . . . . . . Weapon 21 | 2 1 5 4 5 . 2 . 2 Energy Gun 7 | 2 1 . 2 1 . . . 1 Energy Cannon 3 | . . 1 . 2 . . . . Ballistic Gun 2 | . . 1 . . . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . 1 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . 2 1 . . 2 . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 3 2 . . . 1 Parts Lost 22 | . . 1 5 3 . 9 . 4 Power 5 | . . . 1 2 . 2 . . Propulsion 5 | . . . 2 . . 2 . 1 Utility 5 | . . 1 1 . . 2 . 1 Weapon 7 | . . . 1 1 . 3 . 2 Highest Loss Streak 6 | . . 1 2 2 . 6 . 3 To Critical Strikes . | . . . . . . . . . Average Backups 12 | . 5 11 13 13 12 13 11 13 Power . | . 1 1 . 1 1 . . . Propulsion 2 | . . 3 3 2 2 1 1 . Utility 5 | . 2 3 4 7 6 7 7 8 Weapon 3 | . . 3 4 2 3 3 3 4 Tool/Special . | . . . . . . . . . Unused Backups 21 | . . 2 2 4 1 3 . 9 Power . | . . . . . . . . . Propulsion 3 | . . 1 2 . . . . . Utility 13 | . . 1 . 4 . 1 . 7 Weapon 5 | . . . . . 1 2 . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 93 96 96 83 83 80 69 76 Engine 12 | . 14 11 12 10 15 13 7 9 Core 1 | . . . 3 3 . . . . Treads 10 | . 14 26 26 . . . . 3 Leg 1 | . 13 5 . . . . . . Wheel 8 | . . . . 14 15 13 7 6 Device 10 | . 6 11 1 12 16 14 15 19 Storage 8 | . 14 11 9 7 7 7 7 7 Processor 7 | . 1 7 17 8 . . . . Protection 3 | . . 1 7 . 5 7 7 . Energy Gun 6 | . 28 10 4 4 1 1 . 5 Energy Cannon 5 | . . 1 1 4 12 12 7 3 Launcher 1 | . . . 1 1 1 4 . . Impact Weapon 7 | . . 7 9 11 5 2 15 8 Peak Build Rating 59 | 6 8 18 33 51 51 50 38 59 Average Rating 35 | 4 6 13 27 48 49 47 38 49 On Entrance 26 | . 6 7 18 33 49 50 38 38 Naked Turns . | . . . . . . . . . Heaviest Build 66 | 13 23 35 53 55 65 65 54 66 Greatest Support 69 | 40 40 63 69 56 56 56 28 28 Greatest Overweight (x) 2 | 1 1 . 1 . 1 1 1 2 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 13 15 15 15 15 15 15 Most Carried 15 | 1 10 15 15 15 15 15 11 15 Average Carried 13 | . 5 11 14 14 13 14 11 13 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 Final Carried 15 | 1 9 15 15 14 15 11 11 15 Class Distribution -------------------- 81% | Mutant 11% | Tank 3% | Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Tank | -7/Lower Caves Gladiator | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 1980 | 237 103 195 415 512 303 145 . 70 Remotely . | . . . . . . . . . Salvage Created 5815 | . 544 749 1260 1844 281 782 . 355 Parts 180 | . 18 27 33 62 11 20 . 9 Haulers Intercepted 7 | . . 1 5 1 . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 41 | . . . . . 9 19 . 13 Prevented 3 | . . . . . . 1 . 2 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 104 | . 10 14 18 31 8 15 . 8 Melee 21 | . . 4 6 10 . . . 1 Guns 20 | . 8 5 1 1 . 2 . 3 Cannons 20 | . . . 1 5 3 9 . 2 AOE 14 | . . 1 4 4 4 1 . . Classes Destroyed 15 | . 3 4 1 5 1 . . 1 Worker 2 | . . . . 2 . . . . Builder 2 | . . . . 2 . . . . Tunneler 1 | . 1 . . . . . . . Hauler 7 | . . 1 5 1 . . . . Recycler 5 | . . 2 . 3 . . . . Mechanic 1 | . . . . 1 . . . . Operator 1 | . . . . 1 . . . . Watcher 11 | . 2 3 4 2 . . . . Swarmer 13 | . . 4 . . . 7 . 2 Grunt 70 | . 10 7 14 24 6 5 . 4 Brawler 1 | . . . . . 1 . . . Duelist 4 | . . . 1 . 1 1 . 1 Sentry 10 | . . 3 3 3 . 1 . . Hunter 1 | . . . . . . . . 1 Programmer 5 | . . . . 4 . 1 . . Packrat 3 | . . . . . . 3 . . Best Kill Streak 7 | . 3 4 5 5 4 7 . 4 Combat Bots Only 7 | . 4 4 6 5 4 7 . 4 Max Kills in Single Turn 3 | . 2 2 2 2 3 1 . 2 Gunslinging 1 | . . . . . . . . 1 Exploded 3 | . . 1 2 1 3 1 . . Melee 1 | . . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 867 | . 46 62 128 331 41 128 . 131 Missed 297 | . 15 12 38 135 11 42 . 44 Hits 570 | . 31 50 90 196 30 86 . 87 Projectile 570 | . 31 50 90 196 30 86 . 87 Critical Strikes 13 | . 2 1 1 6 . 1 . 2 Damage Taken 5976 | . 280 447 1079 1737 392 995 . 1046 Core 923 | . 8 51 161 334 22 126 . 221 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1979 | . 90 135 313 527 113 314 . 487 Regen/Repaired (Parts) 671 | . 112 59 63 437 . . . . Core Remaining (%) 88 | 100 96 87 70 . . . . . Volleys Fired 256 | . 40 28 37 85 22 29 . 15 Largest 3 | . 2 2 1 2 2 3 . 2 Hottest 131 | . 90 90 63 126 126 131 . 99 Shots Fired 424 | . 80 44 37 137 44 56 . 26 Gun 209 | . 80 37 14 52 4 6 . 16 Cannon 170 | . . 5 10 67 33 45 . 10 Launcher 45 | . . 2 13 18 7 5 . . Special . | . . . . . . . . . Kinetic 10 | . . 5 . . . . . 5 Thermal 349 | . 80 32 11 117 37 51 . 21 Explosive 22 | . . . 4 6 7 5 . . Electromagnetic 43 | . . 7 22 14 . . . . Robot Hit Streak 17 | . 11 14 16 14 8 17 . 8 Robot Miss Streak 5 | . 2 3 1 5 1 3 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 429 | . 65 47 74 135 31 46 . 31 Core Hits 168 | . 26 16 26 48 14 29 . 9 Critical Kills 3 | . . 1 1 1 . . . . Critical Parts Destroyed 21 | . . 3 5 8 1 2 . 2 Critical Strikes 32 | . 3 5 6 11 1 3 . 3 Burn 7 | . 3 1 . 1 . 1 . 1 Smash 25 | . . 4 6 10 1 2 . 2 Melee Attacks 174 | . . 25 47 75 1 11 . 15 Impact 172 | . . 25 47 73 1 11 . 15 Slashing 2 | . . . . 2 . . . . Piercing . | . . . . . . . . . Sneak Attacks 15 | . . 3 5 6 . 1 . . Combat Hostiles 2 | . . . . 1 . 1 . . Follow-up Attacks 14 | . . . 5 8 . . . 1 Damage Inflicted 14973 | . 774 1563 3354 5509 1256 1605 . 912 Guns 2169 | . 774 302 203 484 53 105 . 248 Cannons 2903 | . . 94 236 916 568 898 . 191 Explosions 2806 | . . 153 902 852 605 294 . . Melee 7095 | . . 1014 2013 3257 30 308 . 473 Ramming . | . . . . . . . . . Kinetic 97 | . . 25 . . . . . 72 Thermal 4615 | . 774 277 173 1400 621 1003 . 367 Explosive 1831 | . . . 362 570 605 294 . . Electromagnetic 1335 | . . 247 806 282 . . . . Impact 7039 | . . 1014 2013 3201 30 308 . 473 Slashing 56 | . . . . 56 . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 1 . . . Average Corruption 1 | . . . . 1 1 . . . Corruption Purged 4 | . . . . 3 1 . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . . 18 1 . . . Message Errors 5 | . . . . 5 . . . . Matter Fused 6 | . . . . 5 1 . . . Heat Flow Errors 3 | . . . . 3 . . . . Energy Discharges 3 | . . . . 3 . . . . Data Loss (minor) 1 | . . . . 1 . . . . Alerts 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 2060 | . . 346 498 857 35 221 . 103 Projectiles 156 | . . 4 . 41 5 106 . . Explosions 74 | . . 5 61 2 . 6 . . Melee 1830 | . . 337 437 814 30 109 . 103 Knockbacks 28 | . . 4 5 14 . 3 . 2 Impact 28 | . . 4 5 14 . 3 . 2 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 76 | . . 6 14 5 26 25 . . Shots 6 | . . 1 2 1 1 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 352 | . 352 42 153 233 117 99 . 44 Average Temperature 62 | . 135 12 36 40 27 31 . 18 Received Heat Transfer 3156 | . 246 213 675 864 270 408 . 480 Effects 1 | . 1 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Robots Corrupted 36 | . . 6 11 13 1 3 . 2 Combat Hostiles 27 | . . 4 6 11 1 3 . 2 Parts Fried 44 | . . 8 13 17 3 1 . 2 Impact Corruptions 72 | . . 10 17 35 2 4 . 4 Robots Melted 2 | . 2 . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . Parts Melted 18 | . 6 4 . 3 . 2 . 3 Heat Transferred 8674 | . 2256 794 370 2257 888 1443 . 666 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 92 | 100 100 100 84 92 . . . . Level 1 7 | . . . 15 7 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 264 | . 152 198 264 235 . . . . Initial 56 | . . . 56 . . . . . Average 87 | . 55 58 92 110 . . . . Influence Increases 3279 | . 275 457 688 1046 195 370 . 248 Destroy 0b10 Robot/C 2100 | . 200 280 360 620 160 300 . 180 Destroy 0b10 Robot/NC 155 | . 15 30 45 60 . 5 . . Destroy Leader 476 | . 44 78 108 156 20 50 . 20 Allied During Kill 3 | . . . . . . . . 3 Successful Hack 139 | . 16 15 44 64 . . . . Disable Machine 63 | . . 9 9 45 . . . . Destroy Structure 73 | . . . 17 56 . . . . Lose Combat Pursuer 270 | . . 45 105 45 15 15 . 45 Influence Decreases 3214 | . 275 299 846 969 272 235 135 183 Entered New Map 272 | . . . 102 . 35 . 135 . Time Decay 2747 | . 275 294 694 949 237 175 . 123 Lost Part 175 | . . 5 50 20 . 60 . 40 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 23 | . 1 3 6 13 . . . . Investigation 11 | . 1 2 2 6 . . . . Extermination 5 | . . . . 5 . . . . Reinforcement 6 | . . 1 3 2 . . . . Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 4 | . . 3 . 1 . . . . Communications Jammed 2 | . . . . 2 . . . . Distress Signals 2 | . . . . 2 . . . . Times Spotted 163 | . 15 23 39 42 9 16 . 19 Peak Tracking Total 10 | . 5 5 6 4 3 7 . 10 Tactical Retreats 13 | . . 3 5 2 1 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 6 | . 1 1 1 3 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 7 | . . 1 1 5 . . . . Max in Single Turn 1 | . . 1 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 40 | . 7 5 10 11 1 2 4 . Terminals 18 | . 5 3 5 5 . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations 5 | . 1 1 1 2 . . . . Recycling Units 4 | . 1 1 1 1 . . . . Scanalyzers 3 | . . . 2 1 . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 139 | . 21 16 42 28 2 2 28 . Successful 102 | . 15 11 31 13 2 2 28 . Failed 37 | . 6 5 11 15 . . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 48 | . 11 6 21 7 . . 3 . Terminals 51 | . 14 9 19 9 . . . . Fabricators 8 | . . . . 8 . . . . Repair Stations 16 | . 3 2 4 7 . . . . Recycling Units 16 | . 4 5 5 2 . . . . Scanalyzers 13 | . . . 11 2 . . . . Garrison Access 3 | . . . 3 . . . . . Terminal Hacks 51 | . 5 4 8 2 2 2 28 . Record 14 | . . . . . 2 1 11 . Part Schematic 11 | . . . . . . . 11 . Robot Schematic 3 | . . . . . . . 3 . Robot Analysis 2 | . . . 2 . . . . . Prototype ID Bank 9 | . 2 2 1 1 . . 3 . Open Door 1 | . . . . . . 1 . . Open DSF 1 | . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . Hauler Manifests 3 | . 2 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . 3 . . . . Network Status 1 | . . . . 1 . . . . Load Schematic 2 | . . . . 2 . . . . Repair Station Hacks 12 | . 2 2 4 4 . . . . Scan Component 6 | . 1 1 2 2 . . . . Repair 6 | . 1 1 2 2 . . . . Recycling Unit Hacks 3 | . 1 1 1 . . . . . Report Inventory 3 | . 1 1 1 . . . . . Scanalyzer 13 | . . . 11 2 . . . . Insert Component 7 | . . . 6 1 . . . . Analyze 6 | . . . 5 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 17 | . 4 4 7 2 . . . . Terminals 9 | . 3 1 3 2 . . . . Track 1 | . 1 . . . . . . . Assimilate 4 | . . 1 2 1 . . . . Botnet 4 | . 2 . 1 1 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Mechanics 1 | . 1 . . . . . . . Recycling Units 7 | . . 3 4 . . . . . Monitor 2 | . . 1 1 . . . . . Reject 1 | . . . 1 . . . . . Recyclers 2 | . . 1 1 . . . . . Mask 2 | . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 5 4 8 11 . . . . Full Trace Events 10 | . . 2 2 6 . . . . Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 17 | . . . 5 1 . . 11 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . 1 1 2 2 . . . . Time 169 | . 26 26 76 41 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . . 5 1 . . . . Part Schematics Acquired 6 | . . . 5 1 . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 Total Damage 134 | . . . . . . . . 134 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Active Infowar (turns) 4725 | . 348 157 1785 2143 292 . . . Optics 135 | . 89 . 46 . . . . . Sensors 255 | . . . 255 . . . . . Terrain 416 | . 259 157 . . . . . . Machine Analysis 3910 | . . . 1713 2143 54 . . . Jamming 1736 | . . . . 1444 292 . . . Robot Analysis Total 2 | . . . 2 . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 8293 | 59 747 886 1798 2143 1095 1070 101 394 Spaces Moved 5131 | 35 375 428 914 1323 905 823 88 240 Core 6 | 6 . . . . . . . . Treads 1433 | 29 148 339 914 . . . . 3 Legs 316 | . 227 89 . . . . . . Wheels 3376 | . . . . 1323 905 823 88 237 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 160 100 100 100 115 115 Average Speed 123 | 144 135 151 160 100 111 112 115 131 Slowest Speed 320 | 160 190 160 240 100 115 115 115 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 5 50 36 63 24 94 68 74 34 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 7 | . . . . . 1 6 . . Spaces Dug 13 | . . . . 7 . 6 . . Terrain Destroyed 198 | . . . 16 66 52 64 . . Melee . | . . . . . . . . . Projectile 17 | . . . . 8 4 5 . . AOE 181 | . . . 16 58 48 59 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 6434 | 41 531 583 1143 1905 943 913 87 288 Wait 612 | . 97 59 73 350 3 27 . 3 Move 5123 | 34 374 427 913 1322 904 822 87 240 Hop . | . . . . . . . . . Pick Up 66 | 1 5 14 15 16 4 6 . 5 Fast Attach 43 | 6 6 4 13 8 . 3 . 3 Attach 24 | . . 4 6 7 1 5 . 1 Detach 11 | . 4 3 . 2 1 . . 1 Swap 71 | . 2 10 22 26 5 3 . 3 Drop 71 | . 3 9 22 24 2 8 . 3 Fire 256 | . 40 28 37 85 22 29 . 15 Melee 157 | . . 25 42 65 1 10 . 14 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 730 | -10/Materials | Discovered new exit (range 14) 797 | -10/Materials | Repaired Lgt. Treads 807 | -10/Materials | Entered another Materials area 807 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1003 | -9/Materials | Discovered new exit (range 10) 1202 | -9/Materials | Repaired Med. Laser? 1305 | -9/Materials | Discovered new exit (range 5) 1633 | -9/Materials | Discovered new exit (range 12) 1693 | -9/Materials | Entered another Materials area 1693 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2201 | -8/Materials | Discovered new exit (range 14) 2330 | -8/Materials | Repaired Shock Bomb Launcher 2494 | -8/Materials | Repaired Hvy. Flail? 2635 | -8/Materials | Identified exit to Factory 3463 | -8/Materials | Garrison activated, responded to threat 3491 | -8/Materials | Entered Factory 3491 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4661 | -7/Factory | Repaired Arm. Huge Wheel 5244 | -7/Factory | Discovered new exit (range 7) 5306 | -7/Factory | Repaired Hrd. Medium Armor Plating? 5359 | -7/Factory | Discovered new exit (range 16) 5580 | -7/Factory | Discovered new exit (range 15) 5634 | -7/Factory | Entered Lower Caves 5952 | -7/Lower Caves | Encountered a Warlord checkpoint 6288 | -7/Lower Caves | Entered a destroyed Warlord outpost 6507 | -7/Lower Caves | Learned Factory interactive machine intel 6573 | -7/Lower Caves | Core integrity fell below 50% 6677 | -7/Lower Caves | Discovered new exit (range 12) 6729 | -7/Lower Caves | Entered another Lower Caves area 6776 | -7/Lower Caves | Discovered new exit (range 15) 6796 | -7/Lower Caves | Build established: Tank 6836 | -7/Lower Caves | Entered a destroyed Warlord outpost 7130 | -7/Lower Caves | Learned 4 Factory zone layouts 7200 | -7/Lower Caves | Encountered a Warlord checkpoint 7331 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7487 | -7/Lower Caves | Lost 3 parts (1u2w) 7687 | -7/Lower Caves | Lost 6 parts (2p2n1u1w) 7695 | -7/Lower Caves | Destroyed 7 combat bots 7746 | -7/Lower Caves | Discovered new exit (range 15) 7799 | -7/Lower Caves | Entered Data Miner 7799 | -7/Data Miner | Discovered new exit (range 6) 7821 | -7/Data Miner | Met Data Miner 7855 | -7/Data Miner | Learned location of Section 7 (-2) 7855 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7875 | -7/Data Miner | Received God Mode back door access code from Data Miner 7900 | -7/Data Miner | Entered Proximity Caves 7930 | -6/Proximity Caves | Build established: Gladiator 8040 | -6/Proximity Caves | Escorted by Enhanced Grunt 8043 | -6/Proximity Caves | Core integrity fell below 20% 8066 | -6/Proximity Caves | Found Prototype Device 8066 | -6/Proximity Caves | Identified Exp. Thermal Shield 8202 | -6/Proximity Caves | Spotted B-75 Beast 8294 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 08080_ Dropped Imp. Heat Sink. 08082_ Acquired Adv. Heat Sink. 08084_ Acquired Lgt. Angular Momentum Engine. 08085_ Acquired 40 matter. 08087_ Acquired 10 matter. 08245_ Penetrated by Slug. 08262_ VTOL Module melted. 08262_ S-27 Virus destroyed. 08271_ Autogun fries itself beyond repair. 08272_ G-50 Soldier knocked back. 08277_ S-27 Virus destroyed. 08277_ Switching to secondary target: G-50 Soldier. 08277_ G-50 Soldier destroyed. 08286_ VTOL Module fries itself beyond repair. 08287_ Arm. Huge Wheel destroyed. 08289_ S-27 Virus springs to life. 08289_ Hvy. Laser destroyed. 08289_ S-27 Virus springs to life. 08291_ Autogun destroyed. Map ----- +----------------------------------------------------+ | ??????????## ###?# ###?# #??? ##???? | | ???????????###???## ##???# #######????? | | ??????????????????## ###????# # ##??????? | | ???????????????????# #####??# # ##?????? | | ???????????????????## ## #### # #?????? | | ????????????????????## # ## #???? | | ???????????????# #?# #??? | | ???????????????# #?? ####??? | | ???????????????# ################ #???##?????? | | ???????????????# ???????? ???????# #####??????? | | ?????????????????????T ?? ??????# #??????? | | ?????????????????????" ?"""?????# #??????? | | ?????????????????????? """" ????# ##??????? | | ?????????????????????# """" #### # #???????? | | ??????????????????????? / # ## ##??????? | | ??????????????????+???? ??# + #? ###????? | | ??????????????????+ ???? ??# + ## ##???? | | ??????????????????# ??? g ??# # #???? | | ??????????????????# ####g/#### # #???? | | ??????????????????# s g # ##??? | | ??????????????????# s # | | ??????????????????? " " " "?# ### | | ???????????##??????"""""s """"?# #??? #### ? | | ???????????# ######////####;;BB ####?#?????? | | ????????????# gY%% #???????? | | ???????????????# $ @ g #?????? | | ???????????????## ########### % #????? | | ????????????????# ????????????## #????? | | ????????????????# ???????????????### ### ##????? | | ????????????????????????????????????###?? #?????? | | ??????????????????????????????????????????##?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Hvy. Flail | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Core Shielding | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 20% | -10/Materials Med. Laser | 15% | -9/Materials Shock Bomb Launcher | 58% | -8/Materials Hvy. Flail | 75% | -8/Materials Arm. Huge Wheel | 12% | -7/Factory Hrd. Medium Armor Plating | 9% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed DrainedTransportWings Manual? 0 Play Time 02:25:57 Cumulative 14.6 hours Start 2025.05.07 @ 09:32:40 End 2025.05.07 @ 12:24:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 7 Adventurer 3 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd0106e0-5e08-489c-b3f2-d5117d95aa42