Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.01 @ 17:05:06 Player: Torako Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (46) 230 Value Destroyed (1759) 1759 Prototype IDs (0) 0 Alien Tech Used (2) 400 Bonus (7347) 7347 TOTAL SCORE: 17036 Bonus ------- Follower Combat Kills 402 Used Core Reset Matrix 3000 Win 3000 Win Speed 945 Cogmind --------- Core Integrity 244/1600 Matter 147/300 Energy 427/440 System Corruption 2% Temperature Cool (10) Movement Flying (28) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY (15) ----- Advanced Coolant Injector Advanced Signal Interpreter Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer Hacking Suite Improved System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (4) ---- Advanced Coolant Injector Improved Stasis Canceller KE Penetrator KE Penetrator Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Advanced Signal Interpreter Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer Hacking Suite Improved System Shield > --- WEAPON ----------- HERF Cannon Enhanced Nova Cannon > --- INVENTORY -------- Advanced Coolant Injector Improved Stasis Canceller KE Penetrator KE Penetrator [Rating: 112] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Q-thruster Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Proton Missile Launcher Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . . . . . . 1 . . 1 1 Utility 13 | . . 1 . . . 2 2 2 2 . 2 . 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 137 | . . 18 1 1 7 6 2 19 12 1 33 6 6 25 Power 14 | . . 2 . . 1 1 . . 2 1 4 1 . 2 Engine 3 | . . 2 . . . . . . . 1 . . . . Core 6 | . . . . . 1 1 . . 2 . 2 . . . Reactor 5 | . . . . . . . . . . . 2 1 . 2 Propulsion 51 | . . 7 . . 3 . . 7 7 . 13 2 3 9 Treads 8 | . . 4 . . . . . . . . 4 . . . Leg 11 | . . . . . 3 . . 7 1 . . . . . Wheel 5 | . . 3 . . . . . . . . 1 . . 1 Hover 21 | . . . . . . . . . 6 . 8 2 2 3 Flight 6 | . . . . . . . . . . . . . 1 5 Utility 37 | . . 3 . 1 1 4 2 4 1 . 6 2 2 11 Device 11 | . . . . . . 3 . 1 . . 4 1 . 2 Storage 4 | . . 1 . 1 . . . . . . . . 1 1 Processor 12 | . . 1 . . . 1 . 1 . . 2 1 1 5 Hackware 6 | . . 1 . . . . 1 2 . . . . . 2 Protection 4 | . . . . . 1 . 1 . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 35 | . . 6 1 . 2 1 . 8 2 . 10 1 1 3 Energy Gun 5 | . . 5 . . . . . . . . . . . . Energy Cannon 9 | . . . . . . . . 3 . . 4 . . 2 Ballistic Gun 12 | . . 1 . . 2 . . 3 2 . 3 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 . . 1 . 2 . . 3 . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . . Parts Lost 64 | . . 11 . . 7 . . 4 . . 20 2 11 9 Power 10 | . . 1 . . 2 . . . . . 4 1 2 . Propulsion 24 | . . 5 . . 3 . . 1 . . 6 . 3 6 Utility 15 | . . . . . 1 . . 1 . . 5 1 5 2 Weapon 15 | . . 5 . . 1 . . 2 . . 5 . 1 1 Highest Loss Streak 11 | . . 7 . . 4 . . 3 . . 10 2 11 8 Average Slot Usage (%) 83 | . 85 91 100 100 92 93 94 96 87 84 70 64 58 39 Engine 3 | . 14 10 11 11 1 . . . . 5 . . . . Core 3 | . . . . . 4 5 7 6 4 5 3 4 3 . Treads 3 | . . 12 11 11 1 . . . . . 2 . . . Leg 9 | . 28 7 . . 15 27 23 19 10 . . . . . Wheel 4 | . . 6 22 22 14 . . . . . . . . . Hover 3 | . . . . . . . . . 5 15 11 14 9 1 Device 5 | . . . . . . 9 15 13 11 10 7 2 . 1 Storage 11 | . 14 16 11 11 22 18 15 13 11 10 5 4 3 . Processor 11 | . . 11 11 11 7 8 7 7 11 10 15 19 22 20 Hackware 8 | . . 4 11 10 . . 2 20 17 15 11 9 6 1 Protection 1 | . . . . . 3 7 7 1 1 . . . . . Energy Gun 3 | . . 12 11 11 1 . . . . . . . . . Ballistic Gun 6 | . 28 8 6 . 19 16 7 6 4 5 2 . . . Slashing Weapon 3 | . . . 4 11 . 1 7 4 5 5 2 4 2 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 69 | 12 12 31 27 42 43 49 49 51 63 53 69 38 38 52 Greatest Support 65 | 20 20 28 28 28 38 38 38 45 55 55 64 65 65 55 Greatest Overweight (x) 13 | . . 3 . 1 1 1 1 1 13 . 3 . . . Average Overweight (x) . | . . 1 . . 1 1 1 1 . . . . . . Largest Inventory Capacity 18 | . 6 12 10 16 16 16 16 16 16 16 16 10 18 10 Average Capacity 12 | . 6 10 10 10 16 16 16 16 16 16 12 10 8 4 Most Carried 16 | . 6 12 10 10 11 11 16 16 16 15 16 10 10 4 Average Carried 10 | . 6 8 10 10 9 8 14 15 15 15 10 9 7 2 Final Capacity 16 | 6 6 10 10 16 16 16 16 16 16 16 10 10 4 4 Final Carried 16 | 6 6 10 10 10 9 11 16 16 16 15 10 10 3 4 Class Distribution -------------------- 37% | Mutant 15% | Hacker-Mutant 14% | Hacker-Assassin 11% | Scavenger-Assassin 10% | Hacker-Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Hacker-Assassin | -6/Factory Hacker-Assassin | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Matter Collected 1684 | 200 16 240 . . 175 . . 284 . . 426 100 25 218 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1869 | . 74 742 . . 190 . . 178 . . 437 100 148 . Parts 122 | . 6 51 . . 5 . . 10 . . 36 4 10 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 43 | . 2 21 . . 4 . . 3 . . 9 . 4 . Melee 1 | . . . . . . . . . . . 1 . . . Guns 32 | . 2 21 . . 2 . . 1 . . 6 . . . Cannons 4 | . . . . . . . . 2 . . 2 . . . AOE 6 | . . . . . 2 . . . . . . . 4 . Classes Destroyed 9 | . 1 3 . . 1 . . . . . 2 1 1 . Worker 1 | . . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . 1 . . . Recycler 1 | . . . . . . . . . . . . 1 . . Swarmer 17 | . . 9 . . . . . . . . 4 . 4 . Grunt 14 | . 2 6 . . 2 . . 3 . . 1 . . . Duelist 2 | . . 1 . . 1 . . . . . . . . . Sentry 5 | . . 5 . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Programmer 4 | . . . . . . . . . . . 4 . . . Best Kill Streak 7 | . 2 7 . . 2 . . 1 . . 3 1 4 . Combat Bots Only 7 | . 2 7 . . 2 . . 1 . . 3 . 4 . Max Kills in Single Turn 4 | . 1 2 . . 1 . . 1 . . 1 1 4 . Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . . . . . . 4 . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Damage Taken 8793 | . 22 1465 . . 507 . . 709 . . 2871 158 1136 1925 Core 2729 | . . 182 . . 69 . . 102 . . 686 29 305 1356 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 100 . . . 37 100 100 88 100 100 . 45 78 15 Volleys Fired 149 | . 4 59 . . 23 . . 13 . . 43 . 2 5 Largest 2 | . 2 2 . . 2 . . 2 . . 2 . 1 1 Hottest 99 | . 40 90 . . 68 . . 79 . . 99 . 43 88 Shots Fired 276 | . 8 116 . . 45 . . 26 . . 74 . 2 5 Gun 239 | . 8 116 . . 45 . . 19 . . 51 . . . Cannon 35 | . . . . . . . . 7 . . 23 . . 5 Launcher 2 | . . . . . . . . . . . . . 2 . Special . | . . . . . . . . . . . . . . . Kinetic 173 | . 8 54 . . 41 . . 19 . . 51 . . . Thermal 7 | . . 7 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 96 | . . 55 . . 4 . . 7 . . 23 . 2 5 Robot Hit Streak 20 | . 7 11 . . 8 . . 9 . . 20 . 1 2 Robot Miss Streak 6 | . . 2 . . 3 . . 2 . . 6 . 1 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . . 5 . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 . . . Shots Hit Robots 222 | . 7 94 . . 29 . . 20 . . 58 8 2 4 Core Hits 107 | . 4 41 . . 11 . . 10 . . 30 3 8 . Critical Hits 4 | . . 1 . . . . . 1 . . 1 1 . . Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . 1 . . . . . 1 . . . 1 . . Melee Attacks 112 | . . . 5 . . 1 16 15 . 2 36 29 5 3 Impact . | . . . . . . . . . . . . . . . Slashing 100 | . . . 5 . . 1 16 15 . 2 36 24 1 . Piercing 12 | . . . . . . . . . . . . 5 4 3 Sneak Attacks 4 | . . . . . . . . . . . 1 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4253 | . 74 1100 . . 456 . . 335 . . 1149 444 517 178 Guns 2523 | . 74 1074 . . 341 . . 220 . . 814 . . . Cannons 353 | . . . . . . . . 115 . . 109 . . 129 Explosions 557 | . . 26 . . 115 . . . . . . . 416 . Melee 804 | . . . . . . . . . . . 210 444 101 49 Ramming 16 | . . . . . . . . . . . 16 . . . Kinetic 1795 | . 74 405 . . 282 . . 220 . . 814 . . . Thermal 452 | . . 94 . . 115 . . . . . . . 243 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 1186 | . . 601 . . 59 . . 115 . . 109 . 173 129 Impact . | . . . . . . . . . . . . . . . Slashing 654 | . . . . . . . . . . . 210 444 . . Piercing 150 | . . . . . . . . . . . . . 101 49 Highest Corruption 12 | . . . . . . . . . . . 10 12 6 2 Average Corruption 6 | . . . . . . . . . . . 8 12 6 1 Corruption Purged . | . . . . . . . . . . . . . . . Effects 33 | . . . . . . . . . . . 28 2 . 3 Message Errors 5 | . . . . . . . . . . . 5 . . . Matter Fused 3 | . . . . . . . . . . . 3 . . . Heat Flow Errors 4 | . . . . . . . . . . . 2 1 . 1 Energy Discharges 5 | . . . . . . . . . . . 4 . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . 1 . . . Misdirections 10 | . . . . . . . . . . . 9 1 . . Targeting Errors 2 | . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 165 | . . 6 . . 33 . . . . . . 81 45 . Projectiles . | . . . . . . . . . . . . . . . Explosions 84 | . . 6 . . 33 . . . . . . . 45 . Melee 81 | . . . . . . . . . . . . 81 . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 55 | . . . . . 47 . . . . . 8 . . . Shots 1 | . . . . . 1 . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 269 | . . 117 . . 24 . . 34 . . 269 213 . 173 Average Temperature 54 | . . 36 . . 14 . . 19 . . 90 114 . 58 Received Heat Transfer 933 | . 12 294 . . 90 . . 207 . . 195 18 9 108 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . 1 . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 600 | . . 200 . . 150 . . . . . . . 250 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . 2 . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Peak Influence 397 | . 95 397 154 . 55 22 58 71 . 47 178 199 199 214 Average Influence 82 | . 46 162 154 . 44 21 30 29 . 26 93 158 148 79 Maximum Alert Level 1 | . . 1 . . . . . . . . . . . 1 Low Security (%) 93 | . 100 63 100 . 100 100 100 100 100 100 100 100 100 99 Level 1 6 | . . 36 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 4 . . . . . 4 . . 2 1 2 2 Investigation 3 | . . . . . . . . 1 . . . 1 . 1 Extermination 2 | . . . . . . . . 1 . . 1 . . . Reinforcement 12 | . 2 4 . . . . . 2 . . 1 . 2 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Distress Signals 5 | . . . . . . . . 1 . 1 . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 155 | . 4 30 . . 4 1 1 14 . 4 30 10 20 37 Peak Tracking Total 15 | . 2 7 . . 3 1 1 4 . 7 6 7 10 15 Tactical Retreats 31 | . . 3 . . . . . 4 . 1 9 3 2 9 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Traps Triggered 5 | . . . . . . . . . 2 . 3 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Machines Disabled 3 | . . . . . 1 . . . . . . 2 . . Max in Single Turn 1 | . . . . . 1 . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Machines Accessed 30 | . . 2 . 4 . 1 2 3 1 1 4 5 1 6 Terminals 24 | . . 2 . . . 1 2 3 1 1 2 5 1 6 Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 78 | . . 10 . 4 . 2 5 16 2 4 10 11 3 11 Successful 46 | . . 5 . 4 . 1 3 11 1 3 6 6 2 4 Failed 32 | . . 5 . . . 1 2 5 1 1 4 5 1 7 Catastrophic 6 | . . 1 . . . . . . 1 1 . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 57 | . . 9 . . . 2 5 14 2 4 4 10 1 6 Terminals 68 | . . 10 . . . 2 5 16 2 4 4 11 3 11 Fabricators 6 | . . . . . . . . . . . 6 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 20 | . . 2 . 4 . . . 7 1 1 1 1 1 2 Record 5 | . . . . 4 . . . . . . . 1 . . Part Schematic 2 | . . . . . . . . 2 . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . 1 1 Branch Access Points 3 | . . 1 . . . . . . 1 . 1 . . . Terminal Index 2 | . . 1 . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . Registered Components 2 | . . . . . . . . 2 . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 5 . . . Load Schematic 3 | . . . . . . . . . . . 3 . . . Build 2 | . . . . . . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 52 | . . 8 . . . 2 8 8 . 4 1 12 2 7 Terminals 21 | . . 3 . . . 1 3 4 . 2 . 5 1 2 Track 4 | . . . . . . . 1 . . 1 . 2 . . Botnet 15 | . . 2 . . . 1 2 3 . 1 . 3 1 2 Operators 2 | . . 1 . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . . 2 . . . 1 2 3 . 1 4 5 1 5 Full Trace Events 3 | . . . . . . . . 1 . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . Parts Built 4 | . . . . . . . . . . . 4 . . . Matter 336 | . . . . . . . . . . . 336 . . . Time 83 | . . . . . . . . . . . 83 . . . Total Part Build Rating 16 | . . . . . . . . . . . 16 . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Total Allies 39 | . . . 1 . . . . . . . . . . 38 Largest Group 14 | . . . 1 1 . . . . . . . . . 14 Highest-Rated Group 199 | . . . 31 31 . . . . . . . . . 199 Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . 15 Total Orders 1 | . . . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . . . 1 . . . Ally Attacks 178 | . . . . . . . . . . . . . . 178 Total Damage 3167 | . . . . . . . . . . . . . . 3167 Kills 18 | . . . . . . . . . . . . . . 18 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Turns Passed 5045 | . 109 765 120 417 308 169 533 775 156 90 749 342 121 391 Spaces Moved 4569 | 1 72 428 101 435 191 93 321 385 107 132 729 535 243 796 Core 275 | . . . . . . . . . 1 . . . . 274 Treads 8 | . . . . . . . . . . . 8 . . . Legs 1112 | 1 72 126 . . 57 93 321 385 57 . . . . . Wheels 1024 | . . 302 101 435 134 . . . . . 52 . . . Hover 1567 | . . . . . . . . . 49 132 669 535 175 7 Flight 583 | . . . . . . . . . . . . . 68 515 Fastest Speed 28 | 120 120 95 95 95 105 150 150 150 62 62 36 38 38 28 Average Speed 82 | 120 120 112 95 95 118 150 150 150 117 62 54 45 39 37 Slowest Speed 700 | 120 120 180 95 105 150 150 150 150 700 62 190 48 60 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . 10 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 27 | 2 25 55 21 91 53 15 11 13 2 6 27 54 11 21 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 . . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 . . . . 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . . 1 . . . . . . . . . Spaces Dug 75 | . . . . . . 1 14 13 . 2 26 14 3 2 Terrain Destroyed 89 | . . 4 . . 10 1 14 13 . 2 26 14 3 2 Melee 75 | . . . . . . 1 14 13 . 2 26 14 3 2 Projectile . | . . . . . . . . . . . . . . . AOE 14 | . . 4 . . 10 . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Total 5390 | . 87 597 116 436 226 121 349 539 133 136 944 592 258 856 Wait 334 | . 12 66 10 . 4 16 2 86 8 2 88 11 . 29 Move 4536 | . 71 427 100 434 190 92 320 384 106 131 729 534 241 777 Hop 8 | . . . . . . . . . . . . . . 8 Pick Up 60 | . . 20 . . 2 3 8 9 2 . 8 4 1 3 Fast Attach 68 | . . 5 . 1 3 3 . 3 10 . 10 7 4 22 Attach 43 | . . 11 . . 3 2 2 6 . 1 13 . 2 3 Detach 11 | . . . . 1 . 2 . 2 . . 2 . 1 3 Swap 28 | . . 2 1 . 1 1 . 10 2 . 10 . 1 . Drop 42 | . . 7 . . . 1 1 11 5 . 5 8 1 3 Fire 149 | . 4 59 . . 23 . . 13 . . 43 . 2 5 Melee 110 | . . . 5 . . 1 16 15 . 2 36 28 4 3 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / *Min / Sto x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 3) 110 | -10/Materials | Entered another Materials area 110 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 430 | -9/Materials | Lost 7 parts (1p3n3w) 435 | -9/Materials | Destroyed 7 combat bots 575 | -9/Materials | Discovered new exit (range 14) 591 | -9/Materials | Identified exit to Materials 641 | -9/Materials | Identified exit to Mines 641 | -9/Materials | Identified exit to Storage 875 | -9/Materials | Entered Mines 939 | -9/Mines | Excavation squad dispatched 939 | -9/Mines | A large section of the Mines collapsed 970 | -9/Mines | Received a Mining Laser from a helpful Derelict 984 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 984 | -9/Mines | Discovered new exit (range 5) 987 | -9/Mines | Identified exit to Exiles 995 | -9/Mines | Entered Exiles 995 | -9/Exiles | Found Exiles lab abandoned 995 | -9/Exiles | Accompanied by 1 ally 1008 | -9/Exiles | Discovered new exit (range 15) 1404 | -9/Exiles | Discovered new exit (range 10) 1411 | -9/Exiles | Identified exit to Mines 1412 | -9/Exiles | Entered Mines 1458 | -8/Mines | Core integrity fell below 50% 1481 | -8/Mines | Lost 3 parts (1p1n1w) 1658 | -8/Mines | Lost 4 parts (1p2n1u) 1668 | -8/Mines | Discovered exit to Materials (range 9) 1720 | -8/Mines | Entered Materials 1720 | -8/Materials | Evolved 2 slots: Utility x2 1879 | -8/Materials | Discovered new exit (range 8) 1889 | -8/Materials | Entered Factory 1889 | -7/Factory | Evolved 2 slots: Utility x2 2157 | -7/Factory | Build established: Scavenger-Assassin 2266 | -7/Factory | Discovered new exit (range 11) 2422 | -7/Factory | Entered another Factory area 2422 | -6/Factory | Evolved 2 slots: Utility x2 2602 | -6/Factory | Lost 3 parts (1n2w) 2826 | -6/Factory | Spotted B-75 Beast 2952 | -6/Factory | Found Hvy. Insulated Plating 3157 | -6/Factory | Build established: Hacker-Assassin 3179 | -6/Factory | Discovered new exit (range 12) 3197 | -6/Factory | Entered another Factory area 3197 | -5/Factory | Evolved 2 slots: Utility x2 3289 | -5/Factory | Discovered new exit (range 17) 3317 | -5/Factory | Identified exit to Upper Caves 3353 | -5/Factory | Entered another Factory area 3353 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3364 | -4/Factory | Spotted B-86 Titan 3436 | -4/Factory | Discovered new exit (range 11) 3443 | -4/Factory | Entered Research 3443 | -3/Research | Evolved 2 slots: Utility x2 3494 | -3/Research | Fabricated Adv. Signal Interpreter (x2) 3583 | -3/Research | Lost 4 parts (2p1n1w) 3805 | -3/Research | System corruption reached 10% 3854 | -3/Research | Lost 10 parts (2p3n2u3w) 3898 | -3/Research | Fabricated Power Sword? 3961 | -3/Research | Identified exit to Quarantine 4182 | -3/Research | Core integrity fell below 50% 4192 | -3/Research | Entered Quarantine 4205 | -3/Quarantine | Found Alien Artifact 4205 | -3/Quarantine | Identified Core Reset Matrix 4205 | -3/Quarantine | Used Core Reset Matrix 4209 | -3/Quarantine | Detected hypermatrix surge 4209 | -3/Quarantine | Sensed 15 artifacts in vicinity 4230 | -3/Quarantine | Found Subatomic Replicator 4314 | -3/Quarantine | Spotted Alpha 7 4440 | -3/Quarantine | Found Terrabomb 4509 | -3/Quarantine | Build established: Hacker-Mutant 4531 | -3/Quarantine | Discovered new exit (range 5) 4534 | -3/Quarantine | Identified exit to Research 4534 | -3/Quarantine | Entered Research 4534 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4544 | -2/Research | Identified exit to Access 4572 | -2/Research | Spotted B-90 Cyclops 4624 | -2/Research | Used Terrabomb 4628 | -2/Research | Crushed by falling debris 4655 | -2/Research | Entered Access 4655 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4685 | -1/Access | Lost 11 parts (2p3n5u1w) 4739 | -1/Access | Core integrity fell below 50% 4748 | -1/Access | Spotted B-99 Colossus 4756 | -1/Access | Emitted hypermatrix ping 4761 | -1/Access | Assembled emerged from beneath the floor 4763 | -1/Access | Core integrity fell below 20% 4765 | -1/Access | Assembled emerged from beneath the floor 4786 | -1/Access | Lost 8 parts (6n1u1w) 4803 | -1/Access | Assembled emerged from beneath the floor 4816 | -1/Access | Assembled emerged from beneath the floor 4936 | -1/Access | Identified exit to Surface 4980 | -1/Access | Assembled emerged from beneath the floor 5005 | -1/Access | Spotted B-99 Colossus 5006 | -1/Access | Spotted B-99 Colossus 5046 | *** | Heading to fleet! Last Messages --------------- Acquired Adv. Targeting Computer. Acquired Imp. Targeting Computer. Slug penetrates Wall. as-94663 destroyed. H-88 Terminator system terminally corrupted. U-05 Engineer lays Concrete. Acquired Unknown Ballistic Gun. Identified KE Penetrator. Acquired 17 matter. Acquired KE Penetrator. Acquired 18 matter. Acquired Unknown Energy Cannon. Identified Enh. Nova Cannon. Dropped HERF Cannon. System corrupted: Energy discharge (-88). Connecting with Terminal... >>Open Sealed Barrier opened. The Access Shell folds into the floor. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ??????????# #] # ??????????????# #? | | ??????????# # #? ?????????????# ## | | ??? ?????# # ! ####+##???????????# | | ?? # ###/##+####### %= ############# | | ??? + %*! | | ??????????# %= | | ??????????# ###+########## ############# ## | | ??????????# # #######???????????# #? | | ??????????# # #?????????????????# #? | | ??????????# # #?????????????????# #? | | ??????????# # #?????????????????# #? | | ??????????# # #?????????????????# #? | | ??????????# # #?????????????????# #? | | ??????????# # #?????????????????# #? | | ??????????# # #?????????????????# #? | | ??????????# # #?????????????????# #? | | ??????????# # #?????????????????# #? | | ??????????# #############?????????????????# #? | | ??????????# #?????###?????????????????????# #? | | ??????????# ####### ##########??######????# +? | | ??????????# """T""" "??" ???# ## | | ??????????# """ """ "??" ??# "# | | ??????????# "??" ### ## | | ??????????# "??" % ## | | ??????????# "" "??" 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"##"##### | | ??????????# "??" ## | | ??????????# "??" ?# | | ??????????# ####### ##########??#######??# " | | ??????????# ??????###????????????????????#""" | | ??????????# ?????????????????????????????# """ | | ??????????# ?????????????????????????????# " | | ??????????# ?????????????????????????????# | | ??????????# ?????????????????????????????# | | ??????????# ?????????????????????????????# | | ??????????? ?????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 310 Armor Coverage 600 Resistance: EM 30 Evasion (%) 64 Targeting Accuracy 28 Melee Accuracy 6 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -3/Research Power Sword | x2 | -3/Research Alien Tech Used ----------------- Core Reset Matrix Terrabomb Achievements -------------- Home At Last? Challenges ------------ None Game ------ Seed DerelictCoordinationBarrier Manual? 0 Play Time 01:14:39 Cumulative 164.6 hours Start 2020.04.01 @ 15:49:44 End 2020.04.01 @ 17:05:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type 2 Total 5 Types 4/0/1/0/0/0/0 Lore% 70 Gallery% 80 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ef0651f-7bb2-40ea-897c-e38b8fd4b015